1. Remember to check the Simple Questions/Simple Answers , Suggestions , Bug Reports and Technical Support threads before posting. If you have something that warrants extended discussion then post a thread, but when in doubt, please use an already existing thread
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Smogon Forums! Please take a minute to read the rules.

Pokemon Showdown (original announcement)

Discussion in 'Pokémon Showdown!' started by Zarel, Oct 7, 2011.

  1. min min

    min min

    Joined:
    Jun 26, 2010
    Messages:
    939
    Most of these things, PO is trying to implement, but what got me was iOS support. YEEEEESH

    edit: also, viderizer from PO wants me to ask if this is open- or closed- source?
  2. Umbreon Dan

    Umbreon Dan 〉λ=
    is a CAP Contributor Alumnus

    Joined:
    Oct 19, 2008
    Messages:
    3,202
  3. JoshBundy

    JoshBundy

    Joined:
    Mar 28, 2010
    Messages:
    18
    Yay no more PO :D
  4. Pidge

    Pidge

    Joined:
    Aug 26, 2005
    Messages:
    2,252
  5. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,778
    Oh, yeah, my damage formula was using the gen 2 RNG. Fixed.
  6. Arctic Eclipse

    Arctic Eclipse

    Joined:
    Oct 10, 2009
    Messages:
    357
    Sooooo pro. Dude you are amazing lol.
  7. tednugent1

    tednugent1

    Joined:
    Oct 11, 2010
    Messages:
    59
    That was badly worded. I meant, is this program "fully operational" or is it still in the works?

    Sorry for dumb questions...
  8. Fatecrashers

    Fatecrashers acta est fabula
    is a Site Staff Alumnusis an Artist Alumnusis a Super Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Sep 24, 2007
    Messages:
    4,997
    I recommend reading the first post more carefully.
  9. hotdogturtle

    hotdogturtle

    Joined:
    Oct 4, 2006
    Messages:
    85
    Interesting. So these mods will be on an individual server basis, like NetBattle's? PO required you to edit your database or something to mod things, which was a step down from NB's server mods and made it harder for new players to get into a modded metagame.
  10. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,778
    It's unclear to me what this is asking.

    It "works" in the sense that you can use it to play games of Pokemon. It's somewhat buggy right now, but the only features it's missing are moderation and spam-control features (which is also the reason why it's currently private beta and not public beta).

    It's still "in the works" in the sense that it's far from done and far, far from having all the features I'm planning.

    Mods will be per-server; much better than PO.

    Also, I'll probably include streetmons and CAP into the regular server directly (though of course they'll be banned in regular OU play).
  11. AfroThunderRule

    AfroThunderRule *yawn* ez
    is a Tiering Contributor Alumnus

    Joined:
    May 25, 2009
    Messages:
    1,115
    Hope this goes well, good shit aesoft. :)
  12. hotdogturtle

    hotdogturtle

    Joined:
    Oct 4, 2006
    Messages:
    85
    Excellent. You have my support. The group that I play with has recently started working on a full 5th gen mod that we were planning on using on PO. I posted this there as soon as I read it, and we're pretty excited because it lets us do some of the ideas that we had talked about but which turned out to be impossible on PO.

    Btw, I don't come around here too much; can someone explain what "streetmons" are? >_>
  13. Omicron

    Omicron
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 17, 2010
    Messages:
    3,042
    aesoft for contributor.

    'nuff said
  14. JoshBundy

    JoshBundy

    Joined:
    Mar 28, 2010
    Messages:
    18
    Any idea when it's going to be open beta?
    I don't want to rush you or something, I'd just like to know when ;D
  15. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,778
    BW with no bans or clauses, and you're allowed to use any pokemon you can get in-game, including by the Mimic Glitch. So for instance, a common set is Ursaring @ Toxic Orb with Fake Out / ExtremeSpeed / V-create / Shadow Sneak.

    I said "this week" earlier, but I'm not so sure right now.

    I'll do a server load-test sometime this weekend, I think, and when open beta will be will depend on how that load test goes.
  16. Chieliee

    Chieliee

    Joined:
    Sep 26, 2010
    Messages:
    1,811
    Show Hide
    [​IMG]


    I think it'd be better if even the details of the illegal moves were shown... Just a nitpick, and just my opinion.
  17. hipoke

    hipoke

    Joined:
    Jun 12, 2011
    Messages:
    125
    What interests me the most is the Android part of it. Is there a way to send teams from your computer to a phone or something? Because I really don't wanna use my touchscreen to build a team.
  18. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,778
    It definitely wasn't an easy decision to make. In the end, though, there are movedexes elsewhere, and I think it's important to be able to tell at a glance which moves are illegal.

    You'll create a team anywhere you want, and then when you log in using Android, your teams will just be there.
  19. Paradoxus

    Paradoxus

    Joined:
    Apr 3, 2011
    Messages:
    802
    I have a few ideas

    1. To be able to hook up the chat to IRC

    2. To be able to convert your battles to your replay maker.
  20. WillSO

    WillSO

    Joined:
    Oct 6, 2010
    Messages:
    100
    Regarding the illegal moves:
    In Pokemon Lab, the moveset will turn red when a combination is illegal and if you were to hover your cursor over the moveset, it'd say which moves are illegal together

    e.g. 'Illegal combinations: Dragon Dance + Wish'

    If something similar could be implemented I'd be glad, so I knew how to alter the moveset appropriately.

    Also could this teambuilder include some kind of EV calculator...? What are your thoughts on this?
    X-Act's optimum defence EV applet springs to mind, could that be somewhat implemented into the team builder?
    Could it calculate what stat point was needed to guarantee an OHKO with various conditions (eg. Stealth Rock, Spikes etc)? For instance, I want to make sure my Dragonite will OHKO Blissey with Superpower after Stealth Rock, can it calculate the necessary stat I need to reach?
  21. Pwnemon

    Pwnemon judges silently
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,744
    It might be too hard but a damage calculator similar to DJD's last gen popping up with a button on the corner of the screen or something would be uber helpful.
  22. Jcpdragonx

    Jcpdragonx

    Joined:
    Aug 19, 2009
    Messages:
    646
    Whats with the all the disrespect to PO, you idiots should be stuck with Shoddy/Lab.

    Also, nice work aesoft.
  23. blarajan

    blarajan i was born under the same star as shakeitup
    is a Forum Moderatoris a Tiering Contributoris a Site Staff Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
    Little Cup Co-Leader

    Joined:
    Aug 29, 2010
    Messages:
    3,685
    It's so ridiculously exciting playing on it. I can't wait man. Aeo you're fucking amzing. You're like. Jesus.
  24. monkfish

    monkfish what are birds?
    is a Forum Moderator Alumnus

    Joined:
    May 31, 2006
    Messages:
    5,004
    posting to confirm that the private beta is super-impressive; even more impressive (and exciting) is the very short time in which it's been developed
  25. Abacus

    Abacus

    Joined:
    Jul 31, 2007
    Messages:
    311
    Wow, this looks awesome! Thank you so much for doing this!

    A few quick questions about potential features:
    1) Can the animations be turned off?
    2) Does it collect usage statistics automatically?
    3) What is the ladder rating system?

    Also, previous generation and double/triple/rotation implementation would be a huge plus (as that is one of PO's big selling points over shoddy/pokemon lab IMO)

    As an aside: Please don't knock PO people; it's a fine program. If you complain about things, then no one will want to contribute anymore...

Users Viewing Thread (Users: 0, Guests: 0)