And here you go, guys. My attempt at an OU-viable 420 BST Bug-type.
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Spinji
Name Justification: Spider + Ninja + random "i" for the sake of sounding cute
Classification: Sneak Spider Pokémon
Gender ratio: 50% male/50% female
Egg groups: Bug/Amorphous
Type 1: Bug
Type 2: Ghost
Ability: Quick Claws
Hidden Ability: Prankster
60/120/58/43/58/81, BST: 420
Concept/General Design: Spinji is a cute, primarily purple spider. A globe of deep shadow veils its head so as to resemble a ninja mask, leaving only its piercing green eyes and a small band of its purple head visible. From its forehead extends a small horn around which shadows spin like a drill. Its black legs have small barbs visible all along them. Its two forelegs end in small pincers that it uses to manipulate objects.
Other Notes/Competitive Use: Spinji learns a lot of support moves, but it isn't really going to use many of them most of the time. What it's going to do is abuse Quick Claws to take full advantage of its only good stat: its base 120 Attack. Step 1: get a KO with STAB priority Fell Stinger; step 2: sweep everything with priority moves at +3 Attack. Quick Claws Sucker Punch in particular is hilarious for outspeeding other priority such as -ate Quick Attacks and Technician Bullet Punches. If it looks like something might survive a hit and get a chance to hit back, use Quick Claws U-Turn to get the heck out of there. Prankster suicide lead sets are also possible.
Edit: Added Prankster as a second Ability so it's not quite as one-trick. Also optimized its stat spread just a tiny bit. Added Haze via Move Relearner.
Edit 3: Optimized its stats further (-5 Sp. Atk, +5 Atk) because 115 Attack wasn't quite good enough to get the job done.
Edit 4: Moved Prankster to Hidden Ability purely for hypothetical in-game reasons (Prankster is only really useful on this thing for competitive play; Quick Claws is what you want it to have in-game).
Edit 2:
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Spinji
Name Justification: Spider + Ninja + random "i" for the sake of sounding cute
Classification: Sneak Spider Pokémon
Gender ratio: 50% male/50% female
Egg groups: Bug/Amorphous
Type 1: Bug
Type 2: Ghost
Ability: Quick Claws
Hidden Ability: Prankster
60/120/58/43/58/81, BST: 420
Level-up:
1. Agility (Move Relearner)
1. Haze (Move Relearner)
1. Scratch
1. Smokescreen
1. Poison Sting
1. String Shot
4. Pursuit
7. Astonish
10. Metal Claw
13. Twineedle
16. Hone Claws
19. Double Team
22. Fell Stinger
25. Psycho Cut
28. Night Slash
31. U-Turn
34. Shadow Sneak
37. Spider Web
40. Smart Strike
43. Cross Poison
46. Sticky Web
49. Sucker Punch
52. Shadow Claw
55. Pin Missile
TM Moves:
TM04 Calm Mind
TM06 Toxic
TM09 Venoshock
TM10 Hidden Power
TM12 Taunt
TM15 Hyper Beam
TM17 Protect
TM20 Safeguard
TM21 Frustration
TM23 Smack Down
TM27 Return
TM28 Leech Life
TM29 Psychic
TM30 Shadow Ball
TM31 Brick Break
TM32 Double Team
TM36 Sludge Bomb
TM37 Sandstorm
TM39 Rock Tomb
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Flame Charge
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM48 Round
TM49 Echoed Voice
TM52 Focus Blast
TM54 False Swipe
TM56 Fling
TM60 Quash
TM61 Will-O-Wisp
TM62 Acrobatics
TM63 Embargo
TM65 Shadow Claw
TM66 Payback
TM67 Smart Strike
TM68 Giga Impact
TM74 Gyro Ball
TM75 Swords Dance
TM77 Psych Up
TM78 Bulldoze
TM81 X-Scissor
TM83 Infestation
TM84 Poison Jab
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-Turn
TM90 Substitute
TM95 Snarl
TM97 Dark Pulse
TM100 Confide
TM?? Captivate
TM?? Natural Gift
TM?? Secret Power
TM?? Curse
TM?? Bide
TM?? Endure
TM?? Incinerate
TM?? Struggle Bug
TM?? Flash
TM?? Rock Smash
TM?? Dig
Egg Moves:
Dragon Dance
Water Shuriken
Bullet Seed
Encore
Spotlight
Rage Powder
Sleep Powder
Powder
Spikes
Toxic Spikes
Venom Drench
Lunge
Megahorn
Phantom Force
Tutor Moves:
Mimic
Double-Edge
Headbutt
Snore
Bug Bite
Covet
Helping Hand
Air Cutter
Fury Cutter
Signal Beam
Dual Chop
Drill Run
Iron Head
Zen Headbutt
Seed Bomb
Last Resort
Foul Play
Block
Role Play
Pain Split
Spite
After You
Trick
Recycle
Snatch
Stealth Rock
Electroweb
Ominous Wind
Sucker Punch
Vacuum Wave
Low Kick
Mud-Slap
String Shot
Ancient Power
Swift
Nightmare
1. Agility (Move Relearner)
1. Haze (Move Relearner)
1. Scratch
1. Smokescreen
1. Poison Sting
1. String Shot
4. Pursuit
7. Astonish
10. Metal Claw
13. Twineedle
16. Hone Claws
19. Double Team
22. Fell Stinger
25. Psycho Cut
28. Night Slash
31. U-Turn
34. Shadow Sneak
37. Spider Web
40. Smart Strike
43. Cross Poison
46. Sticky Web
49. Sucker Punch
52. Shadow Claw
55. Pin Missile
TM Moves:
TM04 Calm Mind
TM06 Toxic
TM09 Venoshock
TM10 Hidden Power
TM12 Taunt
TM15 Hyper Beam
TM17 Protect
TM20 Safeguard
TM21 Frustration
TM23 Smack Down
TM27 Return
TM28 Leech Life
TM29 Psychic
TM30 Shadow Ball
TM31 Brick Break
TM32 Double Team
TM36 Sludge Bomb
TM37 Sandstorm
TM39 Rock Tomb
TM40 Aerial Ace
TM41 Torment
TM42 Facade
TM43 Flame Charge
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM48 Round
TM49 Echoed Voice
TM52 Focus Blast
TM54 False Swipe
TM56 Fling
TM60 Quash
TM61 Will-O-Wisp
TM62 Acrobatics
TM63 Embargo
TM65 Shadow Claw
TM66 Payback
TM67 Smart Strike
TM68 Giga Impact
TM74 Gyro Ball
TM75 Swords Dance
TM77 Psych Up
TM78 Bulldoze
TM81 X-Scissor
TM83 Infestation
TM84 Poison Jab
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-Turn
TM90 Substitute
TM95 Snarl
TM97 Dark Pulse
TM100 Confide
TM?? Captivate
TM?? Natural Gift
TM?? Secret Power
TM?? Curse
TM?? Bide
TM?? Endure
TM?? Incinerate
TM?? Struggle Bug
TM?? Flash
TM?? Rock Smash
TM?? Dig
Egg Moves:
Dragon Dance
Water Shuriken
Bullet Seed
Encore
Spotlight
Rage Powder
Sleep Powder
Powder
Spikes
Toxic Spikes
Venom Drench
Lunge
Megahorn
Phantom Force
Tutor Moves:
Mimic
Double-Edge
Headbutt
Snore
Bug Bite
Covet
Helping Hand
Air Cutter
Fury Cutter
Signal Beam
Dual Chop
Drill Run
Iron Head
Zen Headbutt
Seed Bomb
Last Resort
Foul Play
Block
Role Play
Pain Split
Spite
After You
Trick
Recycle
Snatch
Stealth Rock
Electroweb
Ominous Wind
Sucker Punch
Vacuum Wave
Low Kick
Mud-Slap
String Shot
Ancient Power
Swift
Nightmare
Other Notes/Competitive Use: Spinji learns a lot of support moves, but it isn't really going to use many of them most of the time. What it's going to do is abuse Quick Claws to take full advantage of its only good stat: its base 120 Attack. Step 1: get a KO with STAB priority Fell Stinger; step 2: sweep everything with priority moves at +3 Attack. Quick Claws Sucker Punch in particular is hilarious for outspeeding other priority such as -ate Quick Attacks and Technician Bullet Punches. If it looks like something might survive a hit and get a chance to hit back, use Quick Claws U-Turn to get the heck out of there. Prankster suicide lead sets are also possible.
Edit: Added Prankster as a second Ability so it's not quite as one-trick. Also optimized its stat spread just a tiny bit. Added Haze via Move Relearner.
Edit 3: Optimized its stats further (-5 Sp. Atk, +5 Atk) because 115 Attack wasn't quite good enough to get the job done.
Edit 4: Moved Prankster to Hidden Ability purely for hypothetical in-game reasons (Prankster is only really useful on this thing for competitive play; Quick Claws is what you want it to have in-game).
Edit 2:
Also, since Gen 6, Nature Power always calls Special moves. In this case it should probably call Power Gem.Also, why does nature power become Accelerock? It won't get +1 priority, because Nature Power doesn't, so it's basically Rock Tackle...
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