Pokemon: The New First Gen (Submissions for new Pokemon Over, Except costumes)

Status
Not open for further replies.

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Finally got to this

Item Name: Construction Helm
Possible Holder(s): Turtonator
Result: Construction Worker Turtonator
New Type: Rock
Abilities: Sturdy / Rough Skin (HA; only obtainable if held in the wild)
New Moves: Power Gem, Earth Power, Slack Off, Spikes, Strength
New Stats:
HP: 60 -> 70 (+10)
Atk: 78
Def: 135 -> 125 (-10)
SpA: 91 -> 101 (+10)
SpD: 85
Spe: 36 -> 46 (+10)
BST: 485 -> 505
Flavor: With industry booming, human enlisted the help of many Pokemon in order to help build big buildings, including Turtonators. Turtonators were good at carrying multiple things on their pointy backs, whether it's on all fours or standing while carrying helmets like a rack during lunch breaks. To prevent sudden explosions during contructions, a trainer's Turtonator is given a special hat that not only protects it's head even more, but also makes Turtonator less prone to spontaneous combustion and, for whatever reason, makes their backs a bit less pointy and overall safer.
Competitive Analysis: Rock isn't the best type on either sideo f the coin, but that doesn't mean that Turtonator can't do interesting things. Firstly, it's a pretty good Shell Smash user, with good bulk to allow setup, access to EdgeQuake + Fire both physically and specially, which has outstanding coverage and a good 101 Special Attack to use special sets with. 46 Speed, while not great, does outspeed base 140s and below at +2, which is most of the metagame barring scarfers. Also, with good bulk, Slack Off, Shell Trap, and Spikes, as well as Rough Skin for a Hidden Ability if you're able to get it, Turtonator can pull off a pretty good defensive set, setting it's self apart from other bulky Rock-types by having reliable recovery.
You'll need to make a costume for the DNA evolution for this too
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
How the heck, for whatever reason, did you have ideas similar to me? (Your turning a Grass starter into a Rock-type, Fire starter into a Ground-type, and Water starter into an Electric-type) I am not a accusing you of copying me and I'll let you use the items I made. (Those can be found in an earlier post)
Oh wait, yeah but I did not mean to copy you in a way, and we do have similar ideas, but trust me, it's only a rare, but sheer coincidence.
 

Cookie Butter

formerly the someone
Sorry to be a party pooper but please don't give costumes to Pokemon with DNA evolutions, Harmo forms or new Megas...
We just removed Tsareena and Ledian costumes because one had DNA evolutions and the other had a new Mega. We also removed Harmo Luxray line because it had a costume.
 
Bidoof Bidoof
Normal
Held Item: Bidoof (The Actual Pokemon, which also functions as Normalium-Z)
Abilities: Magic Guard, Oblivious, Fur Coat
HP: 69
Attack: 5
Defense: 70
SpA: 5
Sp. Defense: 70
Speed: 51
BST 270

Bidoof Bibarel
Normal
Held Item: Bidoof (Once again, The actual Pokemon)
Abilities: Magic Guard, Oblivious, Fur Coat
HP: 159
Attack: 5
Defense: 125
SpA: 5
Sp. Defense: 125
Speed: 5
Gets Cosmic Power and Recover, Night Shade, Leech Seed,
I think this is ok.
 
Bidoof Bidoof
Normal
Held Item: Bidoof (The Actual Pokemon, which also functions as Normalium-Z)
Abilities: Magic Guard, Oblivious, Fur Coat
HP: 69
Attack: 5
Defense: 70
SpA: 5
Sp. Defense: 70
Speed: 51
BST 270

Bidoof Bibarel
Normal
Held Item: Bidoof (Once again, The actual Pokemon)
Abilities: Magic Guard, Oblivious, Fur Coat
HP: 159
Attack: 5
Defense: 125
SpA: 5
Sp. Defense: 125
Speed: 5
Gets Cosmic Power and Recover, Night Shade, Leech Seed,
I think this is ok.
Jerry... lay off the drugs.
 

Cookie Butter

formerly the someone
Informative post
Costumes by line and type
2 Dark Costumes (done)
2 Fighting Costumes (done)
2 Ghost Costumes (done)
2 Flying Costumes (done)
2 Fairy Costumes (done)
2 Ice Costumes (done)
2 Bug Costumes (done)
2 Psychic Costumes (done)
3 Steel Costumes (done)
2 Rock Costumes (done)
2 Grass Costumes (done)
3 Poison Costumes (done)
2 Water Costumes (done)
2 Normal Costumes (done)
2 Dragon Costumes (done)
2 Fire Costumes (done)
1 Electric Costume (need 1 more)
2 Ground Costumes (done)

Costumes by line and Costume item
2 Dark Cape (done)
2 Power Band (done)
2 Mysterious Cloak (done)
1 Super Hero Costume (unique)
1 Strange Mist *needs to be renamed* (unique)
2 Snow Treads (done)
2 Compound Goggles (done)
1 Magical Contract (unique)
1 Possessed Kimono (unique)
2 Imperial Katana (done)
1 Rockstar Outfit (unique)
2 Laurel Wreath (done)
1 Majora's Mask (unique)
1 Stall Shield (unique)
2 Swimsuit (done)
1 Demon Fang (could be used for a 3rd, extra Fire type)
2 Synthesizer (done)
1 Angelical Wings (unique)
2 Corrupting Sludge *needs to be renamed* (done)
2 Dragon Armor (done)
2 Soil Slippers (done)
1 Juggler's Hat (unique)
1 Plasma Crystal (unique)
1 Tesla Coil (could be used for the missing Electric type)
1 Bidoof (unique)
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
Samtendo09 to the rescue! Reserving Psychic/Fairy costume Rhyperior line (Magical Contract), Bug/Steel costume Golem line (both Kanto and Alola, both Compound Goggles) and Normal/Fairy costume Shiinotic (Synthesizer) line.

Magical Boy/Girl Rhyhorn
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 70
Atk - 30
Def - 75
SpA - 95
SpD - 70
Spe - 25
BST - 365

Magical Boy/Girl Rhydon
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 95
Atk - 65
Def - 95
SpA - 105
SpD - 90
Spe - 65
BST - 505

Magical Boy/Girl Rhyperior
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 105
Atk - 70
Def - 110
SpA - 120
SpD - 105
Spe - 45
BST - 555

New Moves - Psychic, Psyshock, Flash Cannon, Aura Sphere, Nasty Plot
Design - The Rhyperior line had covered in purple and pink sailor clothing, complete with indigo chained stones that acts like hairs.
Competitive - While much slower than Tapu Lele and Special Attack nowhere as good, as well as no access to Calm Mind, it got access to Filter to reduce weakness, or can use Mist Shield to become bulkier or Mist Cannon to hit harder in Misty Terrain, and have access to Nasty Plot which can serves well as a wallbreaker. And should I mention that this and Psyshock can be very dangerous for Blissey and probably Chansey?
----
Because the Golem line had a Kantonian line and an Alolan line, I need to use Hide code for that.
Goliathus Geodude
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 40
Atk - 90
Def - 100
SpA - 20
SpD - 50
Spe - 20
BST - 320

Goliathus Graveler
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 65
Atk - 105
Def - 110
SpA - 30
SpD - 65
Spe - 35
BST - 410

Goliathus Golem
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 90
Atk - 125
Def - 120
SpA - 40
SpD - 100
Spe - 40
BST - 555

New Moves - Meteor Mash, Bullet Punch, Megahorn, Sticky Web, Sword Dance
Design - The Golem line, upon wearing the Compound Googles, had their rock particle suddenly changed into metallic material, and they now wear an armor that looks like a Goliath Beetle, right up to the solid, metallic horn from the beetle helmet.
Competitive - The only damaging move Bug-type move Goliathus Golem can reliably use is Megahorn. And thanks to Compound Eyes, it will not miss, nor will the Stone Edge coverage. Sturdy will help it to make a revenge kill or to make a Sticky Web/Sword Dance + Bullet Punch set up, Regenerator will help it to sustain its survivability. Although nowhere as strong as Scizor, it does have coverage move, better bulk, and access to Sticky Web, as well as, if using Compound Eyes, not to worry about moves with Accuracy lower than 100% (not lower than 50% obviously, but still).

Goliathus Geodude-Alola
Typing
- Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 40
Atk - 90
Def - 70
SpA - 20
SpD - 40
Spe - 60
BST - 320

Goliathus Graveler-Alola
Typing
- Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 65
Atk - 105
Def - 80
SpA - 30
SpD - 55
Spe - 85
BST - 410

Goliathus Golem-AlolaTyping - Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 90
Atk - 125
Def - 80
SpA - 40
SpD - 80
Spe - 100
BST - 555

New Moves - Meteor Mash, Bullet Punch, Megahorn, Sticky Web, Sword Dance
Design - The Alolan Golem line, upon wearing the Compound Googles, had their rock particle suddenly changed into a metallic material, and they now wear an armor that looks like a Goliath Beetle, right up to the solid, metallic horn from the beetle helmet. Their electronic particle and Golem's "beard" had become neon yellow.
Competitive - A frail but much faster variant of Goliathus Golem, which while gaining the same moves, Alola Goliathus Golem still had good old Earthquake against Fire-type and Rock-type threats. It also kept Galvanize, which means it can now make full exploit of Galvanized Return thanks to the faster speed. It is certainly step-up of Golem-Alola, and what Vikavolt should be (and Galvantula should be better at); a fast Electric/Bug-type sweeper.

----
Luminaire Morelull
Typing
- Normal / Fairy
Item - Synthesizer
Abilities - Volt Absorb | Illuminate | Simple
HP - 50
Atk - 25
Def - 65
SpA - 55
SpD - 65
Spe - 45
BST - 305

Luminaire Shiinotic
Typing
- Normal / Fairy
Item - Synthesizer
Abilities - Volt Absorb | Illuminate | Simple
HP - 80
Atk - 30
Def - 90
SpA - 75
SpD - 90
Spe - 60
BST - 425

New Moves - Tail Glow, Thunder, Hyper Voice, Happy Hour, Thunderbolt
Design - The Shiinotic line had lost their illuminating effect but gained attribute of a hula-dancer toy. Shiinotic's mushroom cap is also a bit larger.
Competitive - Look at this. Even with a costume, a Pokémon with awfully low BST like Shiinotic may not be able to see light of the day in OU-- Wait... Is that Simple? With Tail Glow, Cosmic Power and even Z-Happy Hour!? This is madness! Of course, it is, and after a single set up, Dancing Shroom Shiinotic is a big terror when not prepared for! Take it out before it had a chance to shine, as it still had Strength Sap to heal itself and to hinder Physical sweepers, but it is walled by Poison and Steel-type if you do not resort with Ground-type Hidden Power. Of course, Z-Happy Hour is not affected by Simple, but does give much needed boost all around.

If any of that sounds too powerful, please warn me.
 
Last edited:
Samtendo09 to the rescue! Reserving Psychic/Fairy costume Rhyperior line (Magical Contract), Bug/Steel costume Golem line (both Kanto and Alola, both Compound Goggles) and Normal/Fairy costume Shiinotic (Synthesizer) line.

Magical Boy/Girl Rhyhorn
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 70
Atk - 30
Def - 75
SpA - 95
SpD - 70
Spe - 25
BST - 365

Magical Boy/Girl Rhydon
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 95
Atk - 65
Def - 95
SpA - 105
SpD - 90
Spe - 65
BST - 505

Magical Boy/Girl Rhyperior
Typing
- Psychic / Steel
Item - Magical Contract
Abilities - Filter | Mist Shield | Magic Bounce
HP - 105
Atk - 70
Def - 110
SpA - 120
SpD - 105
Spe - 45
BST - 555

New Moves - Psychic, Psyshock, Flash Cannon, Aura Sphere, Nasty Plot
Design - The Rhyperior line had covered in purple and pink sailor clothing, complete with indigo chained stones that acts like hairs.
Competitive - While much slower than Tapu Lele and Special Attack nowhere as good, as well as no access to Calm Mind, it got access to Filter to reduce weakness, or can use Mist Shield to become bulkier or Mist Cannon to hit harder in Misty Terrain, and have access to Nasty Plot which can serves well as a wallbreaker. And should I mention that this and Psyshock can be very dangerous for Blissey and probably Chansey?
----
Because the Golem line had a Kantonian line and an Alolan line, I need to use Hide code for that.
Goliathus Geodude
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 40
Atk - 90
Def - 100
SpA - 20
SpD - 50
Spe - 20
BST - 320

Goliathus Graveler
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 65
Atk - 105
Def - 110
SpA - 30
SpD - 65
Spe - 35
BST - 410

Goliathus Golem
Typing
- Bug / Steel
Item - Compound Googles
Abilities - Compound Eyes | Sturdy | Regenerator
HP - 90
Atk - 125
Def - 120
SpA - 40
SpD - 100
Spe - 40
BST - 555

New Moves - Meteor Mash, Bullet Punch, Megahorn, Sticky Web, Sword Dance
Design - The Golem line, upon wearing the Compound Googles, had their rock particle suddenly changed into metallic material, and they now wear an armor that looks like a Goliath Beetle, right up to the solid, metallic horn from the beetle helmet.
Competitive - The only damaging move Bug-type move Goliathus Golem can reliably use is Megahorn. And thanks to Compound Eyes, it will not miss, nor will the Stone Edge coverage. Sturdy will help it to make a revenge kill or to make a Sticky Web/Sword Dance + Bullet Punch set up, Regenerator will help it to sustain its survivability. Although nowhere as strong as Scizor, it does have coverage move, better bulk, and access to Sticky Web, as well as, if using Compound Eyes, not to worry about moves with Accuracy lower than 100% (not lower than 50% obviously, but still).

Goliathus Geodude-Alola
Typing
- Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 40
Atk - 90
Def - 70
SpA - 20
SpD - 40
Spe - 60
BST - 320

Goliathus Graveler-Alola
Typing
- Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 65
Atk - 105
Def - 80
SpA - 30
SpD - 55
Spe - 85
BST - 410

Goliathus Golem-AlolaTyping - Bug / Electric
Item - Compound Googles
Abilities - Compound Eyes | Volt Absorb | Galvanize
HP - 90
Atk - 125
Def - 80
SpA - 40
SpD - 80
Spe - 100
BST - 555

New Moves - Meteor Mash, Bullet Punch, Megahorn, Sticky Web, Sword Dance
Design - The Alolan Golem line, upon wearing the Compound Googles, had their rock particle suddenly changed into a metallic material, and they now wear an armor that looks like a Goliath Beetle, right up to the solid, metallic horn from the beetle helmet. Their electronic particle and Golem's "beard" had become neon yellow.
Competitive - A frail but much faster variant of Goliathus Golem, which while gaining the same moves, Alola Goliathus Golem still had good old Earthquake against Fire-type and Rock-type threats. It also kept Galvanize, which means it can now make full exploit of Galvanized Return thanks to the faster speed. It is certainly step-up of Golem-Alola, and what Vikavolt should be (and Galvantula should be better at); a fast Electric/Bug-type sweeper.

----
Luminaire Morelull
Typing
- Normal / Fairy
Item - Synthesizer
Abilities - Volt Absorb | Illuminate | Simple
HP - 50
Atk - 25
Def - 65
SpA - 55
SpD - 65
Spe - 45
BST - 305

Luminaire Shiinotic
Typing
- Normal / Fairy
Item - Synthesizer
Abilities - Volt Absorb | Illuminate | Simple
HP - 80
Atk - 30
Def - 90
SpA - 75
SpD - 90
Spe - 60
BST - 425

New Moves - Tail Glow, Thunder, Hyper Voice, Happy Hour, Thunderbolt
Design - The Shiinotic line had lost their illuminating effect but gained attribute of a hula-dancer toy. Shiinotic's mushroom cap is also a bit larger.
Competitive - Look at this. Even with a costume, a Pokémon with awfully low BST like Shiinotic may not be able to see light of the day in OU-- Wait... Is that Simple? With Tail Glow, Cosmic Power and even Z-Happy Hour!? This is madness! Of course, it is, and after a single set up, Dancing Shroom Shiinotic is a big terror when not prepared for! Take it out before it had a chance to shine, as it still had Strength Sap to heal itself and to hinder Physical sweepers, but it is walled by Poison and Steel-type if you do not resort with Ground-type Hidden Power.

If any of that sounds too powerful, please warn me.
Z-Moves aren't affected by simple
 

Cookie Butter

formerly the someone
Lightsaber Honedge
Item Name: Plasma Crystal
Holder: Honedge
Result: Lightsaber Honedge
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
45
Atk: 70 (-10)
Def: 40 (-60)
SpA: 50 (+15)
SpD: 92 (+55)
Spe: 48 (+20)
BST: 345 (+20)

Lightsaber Doublade
Item Name: Plasma Crystal
Holder: Doublade
Result: Lightsaber Doublade
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
49 (-10)
Atk: 120 (+10)
Def: 90 (-60)
SpA: 55 (+10)
SpD: 109 (+50)
Spe: 45 (+20)
BST: 468 (+20)

Lightsaber Aegislash
Item Name: Plasma Crystal
Holder: Aegislash
Result: Lightsaber Aegislash
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
60
Atk: 120 (+70)
Def: 90 (-60)
SpA: 90 (+40)
SpD: 120 (-30)
Spe: 60
BST: 540 (+20)
Design - Looks like Honedge/Doublade/Aegislash fused with a lightsaber from Star Wars. A more futuristic sword type.
Competitive - Offensive Fire type that prevents Steel types from switching out. Need I say more? It also gets some nice coverage in Ghost, Electric and Fighting moves. May the Force be with you.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Reserving Electric/Poison Rampados costume line (Telsa Coil, and very last costume, I guess)!

Electrician Cranidos
Item Name: Telsa Coil
Abilities: Recharger | Cloud Nine
New Type: Electric/Ground
New Stats:
HP:
60
Atk: 30
Def: 50
SpA: 85
SpD: 50
Spe: 95
BST: 370

Electrician Cranidos
Item Name: Telsa Coil
Abilities: Recharger | Cloud Nine
New Type: Electric/Ground
New Stats:
HP:
85
Atk: 70
Def: 75
SpA: 115
SpD: 75
Spe: 95
BST: 515

New Moves: Charge Beam, Earth Tremor, Thunder Wave, Flash Cannon, X-Ray
Design - Wears a suit of electrician with rubber gloves on their hands. Their spikes also engage electricity around them.
Competitive - An Electric/Ground Special Sweeper would not be too threatening, but when it is a freaking Rampados, who got surprisingly great Special movepool beforehand, then it can be terrifying does to insane coverage. It also got Charge Beam to steadily boost its Special Attack at the cost of power, Thunder Wave for spreading Paralysis and X-Ray to deliver Badly Poisoned status.
 
Last edited:
Lightsaber Honedge
Item Name: Plasma Crystal
Holder: Honedge
Result: Lightsaber Honedge
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
45
Atk: 70 (-10)
Def: 40 (-60)
SpA: 50 (+15)
SpD: 92 (+55)
Spe: 48 (+20)
BST: 345 (+20)

Lightsaber Doublade
Item Name: Plasma Crystal
Holder: Doublade
Result: Lightsaber Doublade
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
49 (-10)
Atk: 120 (+10)
Def: 90 (-60)
SpA: 55 (+10)
SpD: 109 (+50)
Spe: 45 (+20)
BST: 468 (+20)

Lightsaber Aegislash
Item Name: Plasma Crystal
Holder: Aegislash
Result: Lightsaber Aegislash
Abilities: Magnet Pull
New Type: Fire/Steel
New Moves: Flare Blitz, Thunderblade, Plasma Claw, Laser Blast, Ion Deluge
New Stats:
HP:
60
Atk: 120 (+70)
Def: 90 (-60)
SpA: 90 (+40)
SpD: 120 (-30)
Spe: 60
BST: 540 (+20)
Design - Looks like Honedge/Doublade/Aegislash fused with a lightsaber from Star Wars. A more futuristic sword type.
Competitive - Offensive Fire type that prevents Steel types from switching out. Need I say more? It also gets some nice coverage in Ghost, Electric and Fighting moves. May the Force be with you.
Really cool submission! I love the idea, but wouldn't Fire & Electric reflect the lightsaber / plasma aspect better? Also, shouldn't Ageislash have two formes as well?
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Wait, I already reserved Plasma Squirtle for that item.
Problem is that Cookie Butter wouldn't want Gen 1 to have Costumes since they already got Megas, and we do not want to give a Generation more than one special Mechanic.

(Gen 1 and 3 got Megas, Gen 2 and 5 got Harmo formes, Gen 4 got Costumes made by me, Gen 6 got nothing but Ash-Greninja which we might solve, Gen 7 and New Gen 1 got Z-Moves.)

However, you can still make a Telsa Coil costume for any Pokémon other than Starters, but Cookie Butter would suggest no Electric/Flying, Electric/Bug, Electric/Ice, Electric/Ghost, Electric/Steel or Electric/Fairy, but the rest is alright. That way, no conflict.
 
Problem is that Cookie Butter wouldn't want Gen 1 to have Costumes since they already got Megas, and we do not want to give a Generation more than one special Mechanic.

(Gen 1 and 3 got Megas, Gen 2 and 5 got Harmo formes, Gen 4 got Costumes made by me, Gen 6 got nothing but Ash-Greninja which we might solve, Gen 7 and New Gen 1 got Z-Moves.)

However, you can still make a Telsa Coil costume for any Pokémon other than Starters, but Cookie Butter would suggest no Electric/Flying, Electric/Bug, Electric/Ice, Electric/Ghost, Electric/Steel or Electric/Fairy, but the rest is alright. That way, no conflict.
whaddya mean gen 2 and 5 got harmo forms, they were never restricted to gens. there's harmo aurorus, harmo tyrantrum, harmo breloom, etc etc
costumes weren't restricted either, with chimecho, raichu and mightyena not being from gen 4 along with many of the other costume mons
gen 6 also has a mega in clawitzer, ledian wasn't from either gen 1 or 3 and got a mega
i have no idea where the hell you got that from
 
whaddya mean gen 2 and 5 got harmo forms, they were never restricted to gens. there's harmo aurorus, harmo tyrantrum, harmo breloom, etc etc
costumes weren't restricted either, with chimecho, raichu and mightyena not being from gen 4 along with many of the other costume mons
gen 6 also has a mega in clawitzer, ledian wasn't from either gen 1 or 3 and got a mega
i have no idea where the hell you got that from
He meant the starters from those regions
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
whaddya mean gen 2 and 5 got harmo forms, they were never restricted to gens. there's harmo aurorus, harmo tyrantrum, harmo breloom, etc etc
costumes weren't restricted either, with chimecho, raichu and mightyena not being from gen 4 along with many of the other costume mons
gen 6 also has a mega in clawitzer, ledian wasn't from either gen 1 or 3 and got a mega
i have no idea where the hell you got that from
I was not precise enough, but I meant to talk about the starters from the mentioned regions.
He meant the starters from those regions
Ditto. Sorry if I was imprecise.
 
Problem is that Cookie Butter wouldn't want Gen 1 to have Costumes since they already got Megas, and we do not want to give a Generation more than one special Mechanic.

(Gen 1 and 3 got Megas, Gen 2 and 5 got Harmo formes, Gen 4 got Costumes made by me, Gen 6 got nothing but Ash-Greninja which we might solve, Gen 7 and New Gen 1 got Z-Moves.)

However, you can still make a Telsa Coil costume for any Pokémon other than Starters, but Cookie Butter would suggest no Electric/Flying, Electric/Bug, Electric/Ice, Electric/Ghost, Electric/Steel or Electric/Fairy, but the rest is alright. That way, no conflict.
All never mind.......... Dropping the reservation.
 

S. Court

[Takes hits in Spanish]
is a Contributor to Smogonis a Smogon Media Contributor
I was reading the recopilatory document and I saw there is a sheet for New Abilities

Can we suggests some buffs for some of them? I have a couple in mind
 

S. Court

[Takes hits in Spanish]
is a Contributor to Smogonis a Smogon Media Contributor
you can suggest some, sure.
Oops, my bad, I meant changes to actual existing abilities, but very well...

Leaf Guard: Heals status conditions in sunny weather

I mean, you could put it in a defensive Pokemon under Sun and work like a status absorber and giving it Rest to have a reliable way to recover health. Alternatively, it could be in a wallbreaker like Manaphy to avoid status when it breaks stall.

Anticipation: Give +1 of priority to user in the same turn opponent selects a supereffective move

That could make opponent tries to avoid using a superefective attack if the Pokemon with Anticipation can have a superefective coverage move, or being used in Pokemon to gain momentum using a status move to cripple a Pokemon with a superefective attack

Magician: Removes and then copy target's ability after an attack

A way to cripple ability reliant Pokemon by forcing them to switch and probably taking some advantage of the new acquired ability
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 2)

Top