Yeah, that game was really intense. It's a shame I had to end it early.
I changed my Sceptile set to 4 Attacks Life Orb since the lead since was way too weak for my tastes. As I observed in my most recent battle, it seems to be the way to go in this metagame.
Sceptile @ Life Orb
Ability: Overgrow
EVs: 36 Atk / 252 SpA / 220 Spe
Hasty Nature
- Leaf Storm
- Earthquake
- Hidden Power [Fire]
- Dragon Pulse
In my two battles, I've found Medicham to be an underwhelming wallbreaker, as I've been presented with bad matchups and it wasn't doing enough damage (probably because I had a Lum Berry in the second battle). It's too slow against offensive mons and too weak against stall as a whole.
Sp. Defensive Spiritomb, on the other hand, has been a wonderful asset to my team. It spinblocks and Pursuit traps Starmie, walls Cresselia outside of Toxic and can burn things to provide team support. However, it needs to be paired with a strong wallbreaker to reach its full potential.