Have you noticed something in TCG? Perhaps Stage 2 Pokemon now average around 140HP...almost every Stage 2 Pokemon has a move of 70+..or that EX cards are now basic? Well, what you've been noticing is the humongous power creep that has infested TCG. No more will you require 4 energy cards to deal damage of 70 base power... now it could be 3 energy cards for 80. Here's two examples of Power Creep in TCG Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Reasoning for why this card is so overpowered is it is pretty obvious. First thing you'll notice is that despite this card being EX, it is a basic. It is a basic card with 180HP. So already, this card would be brilliant as it is... and then you see the moves. Hammerhead requires one fighting energy for a net damage of 60... what. This is a basic as well, keep that in mind. Land's Judgement can deal up to 150 damage... again, this is unheard of before DPP or even BW. So yeah, overpowered card is overpowered. Next, we move on to Darmanitan. Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide The main selling point is Damage Counterpunch. 120 damage for 3 energy cards is unheard of, and by the time Darmanitan gets enough energy to use that attack, it will probably have a few damage counters on it anyway. Well, this thread is basically for the discussion of Power Creep and how it has affected TCG and the gameplay of it. If you wish, you can showcase any cards you deem overpowered and clear evidence of Power Creep. Post away!