Prize Claiming Thread MkII (MAQ March #10223)

Status
Not open for further replies.
akela: Approved+.1
Lockdown: Approved+.1
Kevin: Approved+.1

32.9

+1 CC

Zaragoth the Eelektrik
1 EC + 1 KOC spent to raise EC up to 9, will evolve later though
3 MC to be stockpiled for the time being.



Self-Approved
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Claiming from here.

1 CC & 1 win to the W/L/T.
---

Zigzagoon [Strine] (M)
EC: 6/6 (+1 EC)
MC: 2 (+2 MC) > 0
DC: 2/5 (+1 DC, +1 KOC)
-Evolves into Linoone
-Learns Switcheroo automatically upon evolution
-Learns Thunder Wave (Gen V TM).

Linoone [Strine] (M)
NATURE: Adamant

TYPE
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

ABILITIES
Pickup: (Passive) This Pokémon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokémon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Gluttony: (Passive) This Pokémon devours healing & stat increasing berries at 50% health (flat) instead of 25% health (flat).
Quick Feet (DW): (Passive) This Pokémon feels a sense of anxiety when afflicted with a status condition, & its speed increases by 50% (×1.5). Although it can still be fully paralysed, it will not suffer the Speed drop.

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 100
Size Class: 1
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 2/5

ATTACKS (26/83)
PHYSICAL
Covet
Dig
Flail
Fling
Frustration
Headbutt
Pin Missile
Pursuit
Rock Climb
Rock Smash
Seed Bomb
Tackle

SPECIAL
None

OTHER
Belly Drum
Growl
Mud Sport
Odour Sleuth
Protect
Rest
Sand-Attack
Sleep Talk
Substitute
Switcheroo
Tail Whip
Thunder Wave
Toxic
Trick

---
SELF APPROVED.
 
evolving this guy with my 6 UC


<Steelix> [Steelix] (Male)
Nature: Brave
Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Rock Head:
(Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Sturdy:
(Innate)
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.


Sheer Force:(DW LOCKED)(Can be Enabled)
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.


Steelix
HP: 100
Atk: Rank 4(+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 3
Spe: 26(-)
Size Class: 7
Weight Class: 8
Base Rank Total: 21


EC: 6/6
MC: 0
DC: 0/5


Attacks:(23)
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
Dragons Breath
Fire Fang
Ice Fang
Thunder Fang
Sandstorm

Heavy Slam
Rollout
Rock Slide
Flail
Rock Climb

Protect
Taunt
Torment
Rest
Dragon Tail


Nothing to see here, gotta wait a bit.
 



Gengar [Figure 8] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC:
9/9
MC: 3

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hex

Disable
Ice Punch
Fire Punch
ThunderPunch
Will-O-Wisp

Taunt
Sludge Bomb
Shadow Ball
Venoshock
Psychic
Thunderbolt
Protect

Pain Split


Buying Dynamic Punch (-3 MC; Gen II TM)​

+1 CC

http://www.smogon.com/forums/showthread.php?p=4718935#post4718935

Dewott:
Buying Aqua Jet and Encore both Level Up Moves​
EC: 7/9
MC: 1
DC: 2/5

+1 CC
 
Claiming from here.

Currency Counters: 0+2=2

Ivan (Hydreigon):
MC: 3

Spending those MC on Slam (LU), Body Slam (LU), and Scary Face (LU)

Bahamut (Salamence):
MC: 3

Spending those MC on Dragon Tail (LU), and Substitute (TM)

Also claiming from here.

Universal Counters: 33+18=51

Stockpiling. Now I'm a little more than a third of the way towards my 131 CC/UC Goal!
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Mylo Xyloto, Maxim approved. god dammit flame

Royal, what's going on here? Are you waiting to evolve Steelix, or what? VM me when you want it approved, I guess.

1.5

LouisCyphre: 0 CC
Cassandra: 3 MC
Tee Hee: 3 MC

Gerard: 2 UC + 4 UC = 6 UC
Cassandra gets Magic Coat (2) and stockpiles 1 MC.
Fables (Tee Hee at the time) gets Vacuum Wave (3).

Self-Approved
 
Success in both the fight AND the pickup attempt.

+3 CC, stockpiling (38 total)
Lucario: +5 MC (3 + 2 KOC), learns Rain Dance (TM, -2 MC) and Headbutt (Past Gen, -3 MC)
Togekiss: +4 MC (3 + 1 KOC), learns Brick Break (TM, -2 MC) and Double Team (TM, -2 MC)
Zoroark: +3 MC, learns Foul Play (Level up, -1 MC) and Double Team (TM, -2 MC)
Mollux: +1 DC (5/5, Illuminate unlocked!) and 3 MC (2 + 1 KOC), learns Toxic Spikes (Level up, -1 MC) and Double Team (TM, -2 MC)
 
Well this sucked.

CC: 19->22

Cyclohm:
MC: 0->3->0
Moves: Secret Power (Past gen TM)

Necturna:
MC: 1->4->5 (1 KOC)->0
Moves: Gravity (Egg), Giga Drain (BW2 Tutor)

Medicham:
MC: 0->3->1
Moves: Double Team (BW TM)

Metagross:
MC: 0->3->4 (1 KOC)->0
Moves: Protect, Double Team (BW TM)
 
AOPSUser is APPROVED

1.0 UC -> 0.0 UC

With the 1 UC already on my profile, I can grab Scorchstrike the Charizard Roar (BW TM)

SELF-APPROVED
 
Gonna point out that my Rotom bought Uproar twice, so I'm getting 2 UC back (prize post in previous page).
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Birkal (could have sworn Gallade got Taunt and Torment after our last flashmatch, might want to look into that)
You are absolutely right; I found that I did claim those moves previously. Therefore, I'll reassign Gallade's +4 KOC as necessary. Also doing a claim from here.


Birkal: +1 CC (10 total)

Gurdurr: +1 EC (8/9)
+4 MC (KOC)
Bulldoze (Gen V TM)
Double Team (Gen V TM)​

Gallade: +4 MC
Low Sweep (Gen V TM)
Poison Jab (Gen V TM)​
 
Again.

CC: 22->25->26 (Amulet Coin)

Breezi has Heal Pulse Twice. Refunding for 1 MC.

Breezi:
EC: 4->5
MC: 1->3->4 (Heal Pulse refund)->0
DC: 2->3->4 (1 KOC)
Moves: After You, Helping Hand (BW2 Tutor)

Scratchet:
EC: 0->1->2 (1 KOC)
MC: 0->2->3 (EXP. Share)->0
DC: 0->1
Moves: Taunt, Hyper Voice, Superpower (LU)

Ralts:
EC: 0->1->2 (Lucky Egg)
MC: 0->2->0
DC: 0->1
Moves: Psychic, Imprison (LU)

Larvesta:
EC: 3->4
MC: 0->2->3 (EXP. Share)->0
DC: 2->3
Moves: Flame Wheel, Double-Edge, Bug Bite (LU)
 
A small pile of prizes from this battle.

Eternal_Drifter: 4CC
Pawniard: 1EC, 3MC, 1DC, 3koc (Scratchet, Larvesta, Breezi)
Larvitar: 1EC, 3MC, 1DC
Mareep: 1EC, 2MC, 1DC, 1koc (Ralts)
Cacnea: 1EC, 2MC, 1DC, 1EC/DC

Myself, I gain 4CC, bringing my total up to 17 CC. I will spend 15 of that on an Everstone, and take me down to 2 CC. Beware Demon Lord Itsumo (as well as Butler, but he's not an attacker)! His power grows!

Eternal Drifter:
Currency Counters: 2
+1 Everstone


Well, Rook the Pawniard gained a pile of counters. He gained 1 EC, 1 DC, and, with the KOC, a whopping 6 MC! He'll spend the MC on the B2W2 Move Tutor Stealth Rock and BWTMs Sandstorm and Retaliate.

Rook the Pawniard:
EC: 5/6
MC: 0 (Gains Stealth Rock, Sandstorm, and Retaliate)
DC: 4/5

Kyofu the Larvitar gained a smaller pile of rewards. 1 EC, 3 MC, and 1 DC. He'll unlock his Dream World ability, and gain the level up move Hyper Beam (1 MC), with the B2W2 tutor Earth Power (2 MC).

Kyofu the Larvitar:
EC: 8/9
MC: 0 (Gains Hyper Beam and Earth Power)
DC: 5/5 (Unlocked!)

This was a surprise: the sacrifice gained a KO. I'll put Goat the Mareep's KOC into his EC, brining his totals up to 2 EC, 2 MC, and 1 DC. The MC will go towards Power Gem and Thunder (both Level-Ups). I wonder how much the sacrifice will give me from the hall...

Goat the Mareep:
EC: 3/9
MC: 0 (Gains Power Gem and Thunder)
DC: 2/5

Finally, Kanbatsu the Cacnea made his debut in the Temple. Pity I didn't get to have him use his sand veil... Anyway, with the Lucky Egg, he gains 2 EC, 2 MC, and 1 DC. He'll gain Faint Attack and Sandstorm (both Level-Ups).

Kanbatsu the Cacnea:
EC: 2/6
MC: 0 (Gains Faint Attack and Sandstorm)
DC: 1/5
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Second place in 6-way melee ain't bad, but what's better is a Hall, a Tower match and a subreffing done with it. I earned 1 CC, 4 UC, 2 UC, and 12 UC, putting my count at 101 CC and 232 UC.

Castform gets 5 MC (1 from KOC) and 10 UC from me to learn Swift, Water Pulse, Shock Wave, Endure, Avalanche (5 past gen moves).

CC: 100+1 = 101
UC: 214+4+2+12-10 = 222

Castform - Mirajane (F)

Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

Nature: Modest (+1 SpA, -1 Atk)

Type (weather-dependent):
Normal type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage and Thrash without losing focus.
Sunny Fire type: Fire STAB; immune to burn, emit a low glow in dark places. Superior senses in volcanic or bushfire areas.
Rainy Water type: Water STAB; Can breathe and have excellent mobility when underwater.
Snowy Ice type: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ability:
Forecast
Type: Passive
Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1

MC: 0

Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Hail
Rain Dance
Sunny Day
Weather Ball
Hydro Pump
Fire Blast
Blizzard

Clear Smog
Future Sight
Disable
Amnesia
Hex
Lucky Chant
Ominous Wind
Psych Up
Swift
Water Pulse
Shock Wave
Endure
Avalanche

Protect
Energy Ball
Shadow Ball
Toxic
Ice Beam
Solarbeam
Double Team
Sandstorm
Round
Scald
Incinerate
Flash
Substitute
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 5)

Top