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Prize Claiming Thread MkII (ENDURE IS NOT AN ORAS TUTOR)

Discussion in 'Registration Center' started by Its_A_Random, May 10, 2013.

  1. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    http://www.smogon.com/forums/showthread.php?t=3482258&page=2

    Necturna is maxed, so the 3MC become 4CC and the 4KOC become 4CC as well. So:

    CC: 1->13

    Syclant:
    MC: 0->4->0

    Getting it: Giga Drain (-2MC, BWTutor) and Toxic (-2MC, BWTM)

    Ludicolo:

    MC: 0->3->0 (getting whirlpool - 3MC - Past Gen TM)

    Fidgit:

    MC: 0->3->0 (getting Sand Tomb, Egg, -3MC)

    Dusknoir:

    MC: 0->3->0 (getting Faint Attack, Egg, -3MC)

    Emboar:

    MC: 0->3->0 (getting Heavy Slam, Egg, -3MC)


    ALSO, I will use 12CC to fund my TLR run, which frees 12UC. They will be used as follows.

    RNG Roll 1: 3/25 (Vaporeon)

    Using 6UC to get it:
    - Signal Beam (-2MC, BWTutor)
    - Roar (-2MC, BWTM)
    - Hail (-2MC, BWTM)

    RNG Roll 2: 21/25 (Braviary)

    Using 6UC to get it:
    - Bulk Up (-2MC, BWTM)
    - Attract (-2MC, BWTM)
    - Return (-2MC, BWTM)


    and that should do it for now.
  2. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Goat appears to be starting to refuse to be sacrificed.

    From the Battle Hall, I gain 8 CC. I will spend 6 CC of that on a Smooth Rock and stockpile the other two.

    Eternal Drifter:
    Currency Counters: 4
    +1 Smooth Rock[​IMG]

    Goat the Mareep, on the other hand, did surprisingly well. Even though the prize post says otherwise, Goat should be getting 8 KOC instead of just 8 MC. I'll have Goat drop 3 KOC into his EC, and put the last 5 into MC. With that five, he'll gain BW TM Thunderbolt and Past-Generation Shock Wave.

    Goat the Mareep:
    EC: 6/9
    MC: 0 (Gains Thunderbolt and Shock Wave)
    DC: 2/5
  3. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,366
    Matezoide: APPROVED. Next time, show your workings out when claiming UC... 9.9
    AOPSUser: APPROVED.
    Texas Cloverleaf: APPROVED.
    Frosty: APPROVED.
    Eternal Drifter: APPROVED.

    5 Claims Checked --> 11/10 C.C. --> 1 UC + 1/10 C.C.

    --------------------

    Claims (open)

    Total
    Its_A_Random: +(2+4+1)=7 CC (60 Total)
    Ludicolo: +3 MC, +1 KOC
    ---
    [​IMG]
    Ludicolo [Poncho] (M)
    EC: 9/9
    MC: 4 (+3 MC, +1 KOC) > 0
    DC: 5/5
    -Learns Hyper Voice, & Icy Wind (Both Gen V Tutor).
    ---
    -34 CC to buy 1× Wooper, 1× Tympole, & 2× Rare Candy.
    Hardhead (M) (open)
    [​IMG]
    Wooper [Hardhead] (M)
    Nature: Quiet (-10% Evasion)

    TYPE
    Water: Water STAB; Can breathe & have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Damp: (Passive) This Pokémon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Selfdestruct or Explosion.
    Water Absorb: (Passive) This Pokémon absorbs water attacks & instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokémon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Unaware (DW): (Passive) When this Pokémon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokémon is active.

    STATS
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2 (+)
    SpD: Rank 1
    Spe: 13 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 9

    EC: 0/6
    MC: 0
    DC: 0/5

    ATTACKS (17/74)
    Slam
    Mud Bomb
    Mud Shot
    Water Gun
    Amnesia
    Mud Sport
    Tail Whip

    Counter
    Acid Spray
    Encore
    Recover
    Sleep Talk

    Dig
    Ice Beam
    Surf
    Protect
    Substitute
    Frogger (M) (open)
    [​IMG]
    Tympole [Frogger] (M)
    Nature: Quiet (-10% Evasion)

    TYPE
    Water: Water STAB; Can breathe & have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    ABILITIES
    Swift Swim: (Passive) The Pokémon with this ability moves extremely fast in slick, rainy conditions, doubling (×2) its Speed in the rain.
    Hydration (DW): (Passive) This Pokémon absorbs water during the rain to heal any status effects afflicting this Pokémon.
    Water Absorb (DW): (Passive) This Pokémon absorbs water attacks & instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokémon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    STATS
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 55 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    ATTACKS (18/41)
    Bubble
    Bubblebeam
    Mud Shot
    Round
    Uproar
    Aqua Ring
    Growl
    Supersonic

    Earth Power
    Mud Bomb
    Water Pulse
    Mist
    Sleep Talk

    Sludge Wave
    Surf
    Protect
    Substitute
    Toxic

    ---
    53+7-34=26 UC

    SELF APPROVED.
  4. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,937
  5. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Claim time. That's three out of four Tower matches I've finished, and a Hall. Claiming 22, 4, 4, and 4 UC, going up to 269 UC. Buying myself a 4th Exp. Share with 6 CC.

    Then, I'm spending 15 UC on Juvia the Froslass, to have her learn 5 past-gen tutors/TMs. Mud-Slap, Sucker Punch, Water Pulse, Shock Wave, and Endure.

    CC: 104-6 = 98
    UC: 235+22+4+4+4-15 = 254

    +1 Exp. Share

    Juvia the Froslass (open)
    Froslass - Juvia (F)
    [​IMG]
    Juvia has a terrible crush on Gray. Period. This romance probably started when she spied Gray practicing the Ice Punches (since it worked quite well against Natsu) and she has been tagging along ever since. There's nothing Zheng could do to dissuade her, so he figured he might as well adopt Juvia too. Unfortunately, Gray is blind to the obvious - or rather, he does not find it in himself to reciprocate. Faced against such cool indifference, Juvia did not back down, making a promise to herself that she will, one day, let Gray see that she is already in his heart. Not that Gray isn't acting like a gentleman - so some of his actions towards Juvia was probably misleading, as well.

    The chance to settle down gave Juvia hopes of raising a family of her own with Gray, of all things. Redoubling her efforts to spend time with Gray whenever he's not training for Halls, Juvia gets paranoid when another girl approaches Gray, to the point that her imagination runs wild of multiple-way relationships. Her affection with Gray had long been an open secret, one that she cares not about hiding. The girls secretly support her, and even the guys do nothing to impede her - or perhaps the lads just wanna see what Gray would do in such a situation. Her own training has not been set aside, though - in addition to wielding water in its coldest form, Juvia also hones her perceptive skills, something further enhanced by the Dawn Stone given by Zheng.

    Nature: Timid (+15% Speed, +8% Accuracy, -1 Atk)

    Type:
    Ice type: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Ability 1: Snow Cloak
    Type: Passive
    Juvia trains her ethereal perception to suit her native snowy conditions, gaining a 20% evasion boost an immunity to Hailstone damage during Hail.

    Ability 2: Cursed Body (DW Unlocked)
    Type: Passive
    When Juvia is struck by an opponent's attack, there is a 30% chance that she can disable it. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 127 (+19%)
    Size Class: 3
    Weight Class: 3

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Powder Snow
    Leer
    Double Team
    Bite
    Icy Wind
    Headbutt
    Protect
    Ice Beam
    Blizzard
    Ice Shard
    Astonish
    Confuse Ray
    Ominous Wind
    Hail
    Crunch
    Ice Fang
    Wake-up Slap
    Captivate
    Destiny Bond

    Bide
    Block
    Spikes
    Disable
    Endure
    Hex
    Rollout
    Weather Ball
    Fake Tears
    Avalanche
    Mud-Slap
    Sucker Punch
    Water Pulse
    Shock Wave
    Endure

    Frost Breath
    Rain Dance
    Safeguard
    Toxic
    Light Screen
    Shadow Ball
    Substitute
  6. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    What a mess.

    Currency Counters: 4+3=7

    Pandora (Necturna):
    MC: 3

    Spending those MC on Leaf Storm (Egg)

    Ivan (Hydreigon):
    MC: 3

    Spending those MC on Thunder Fang (Egg)

    Quartz (Marowak):
    MC: 3

    Spending those MC on Stealth Rock (Tutor) and Fling (LU)

    Rosch (Colossoil):
    MC: 3

    Spending those MC on Superpower (Tutor) and Stockpile (LU)

    That'll be all I guess.
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    spending 2 CC on Lotad

    Lotad (open)
    [​IMG]
    Lotad (Male)
    Nature: Modest (+ to Special Attack; - Attack)
    Type: Grass/Water
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Ability 1: Swift Swim
    Type: Passive
    The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Ability 2: Rain Dish
    Type: Passive
    This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Ability 3 (DW): Own Tempo
    Type: Passive
    This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    Bubblebeam

    Counter
    Leech Seed
    Synthesis
    Teeter Dance
    Water Gun

    Sunny Day
    Ice Beam
    Blizzard
    Solarbeam
    Grass Knot

    Moves: 18


    EspyOwner, ZhengTann, and Maxim APPROVED 4.4 UC

    SELF-APPROVED
  8. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,019
    :(
    :)

    Gem: +6 cc -> 12 cc, +4 UC -> 22 UC

    Pleut the castform: +6 KOC -> MC
    mc: 6
    purchasing ice beam, flamethrower, blizzard, hydro pump (2 gen V TM, 2 gen V lvl up 4+2= 6 mc, mc-> 0)
  9. topher4167

    topher4167

    Joined:
    May 5, 2013
    Messages:
    279
    +2 CC

    Topher: 2 CC
    Frogger the Poliwag: 1 EC, 2 MC, 1 DC
    Not Odd the Oddish: 1 EC, 3 MC, 1 DC

    0 CC -> 2 CC

    I will go on a buying spree later (2 of my pokes will evolve!!!) but I am on mobile currently.
  10. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,598
    Sunkern killed something!

    CC: 20->21

    Scratchet:
    EC: 2->3
    MC: 0->3->0
    DC: 1->2
    Moves: Rest, Work Up, Retaliate (LU)

    Sunkern:
    EC: 0->1->2 (1 KOC)
    MC: 0->2->0
    DC: 0->1
    Moves: Synthesis, Solarbeam (LU)
  11. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    I attempted my first Battle Hall challenge. However, I was easily bested. I will try to get farther in the future.

    This is the link

    I received 2CC from the Challenge; My CC total is now 4CC.

    Diana the Carnivine received 2MC, which can be used to purchase moves. She will purchase two level up moves (Leaf Tornado/Wring Out).

    Diana now no longer has any MC.
  12. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
  13. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
  14. topher4167

    topher4167

    Joined:
    May 5, 2013
    Messages:
    279
    Okay, spending spree as promised, but first...

    What? Frogger is evolving! (open)

    [​IMG]
    Poliwhirl [Frogger] (M)
    Nature: Mild (+1 SpA, -1 Def)

    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Damp (Innate): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
    Swift Swim: (Innate; DW LOCKED): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 90
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 4/9
    MC: 7
    DC: 3/5


    Attacks:
    Water Sport
    Bubble
    Hypnosis
    Water Gun
    DoubleSlap
    Rain Dance
    Body Slam
    BubbleBeam

    Encore
    Endure
    Ice Ball
    Mud Shot
    Water Pulse

    Ice Beam
    Psychic
    Double Team
    Scald
    Substitute

    What? Not Odd is evolving! (open)

    [​IMG]
    Gloom [Not Gloomy] (F)
    Nature:
    Calm (+1 SpD, -1 Atk)
    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Run Away (Innate; DW LOCKED): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Stats:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4 (+)
    Spe: 40
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 16

    EC: 4/9
    MC: 7
    DC: 3/5


    Attacks:
    Absorb
    Sweet Scent
    Acid
    PoisonPowder
    Stun Spore
    Sleep Powder
    Mega Drain
    Lucky Chant

    After You
    Ingrain
    Nature Power
    Synthesis
    Teeter Dance

    Toxic
    Venoshock
    Sunny Day
    Double Team
    Energy Ball


    Yay! Two evolved mons! Now for spending MC!!!

    Big Bertha the Hippopotas: Crunch (LU), Double-Edge (LU), Superpower (BW2 Tutor) 4 MC -> 0 MC
    Frogger the Poliwhirl: Amnesia (LU), Belly Drum (LU), Wake-Up Slap (LU), Endeavor (BW2 Tutor), Ice Punch (BW2 Tutor) 7 MC -> 0 MC
    Not Gloomy the Gloom: Moonlight (LU), Giga Drain (LU), Petal Dance (LU) 7 MC -> 4 MC
  15. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    +1 CC

    Zweilous gets 2 EC (1 KOC) and 3 MC. Gains Tri Attack (free upon evolution), Dragon Pulse (1 MC), and Roost (2 MC).

    Kirlia gets 3 EC (Lucky Egg, 1 KOC) and 2 MC. Gains Healing Wish (free upon evolution) and Focus Blast (2 MC).

    DOUBLE EVOLUTION!
    ASB's first ever MALE GARDEVOIR (open)

    [​IMG][​IMG]
    Gardevoir (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Trace: (Toggle) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
    Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Stats:
    HP: 100
    Atk: Rank 2-
    Def: Rank 3
    SpA: Rank 6+
    SpD: Rank 4
    Spe: 80
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 21

    EC: 9/9
    MC: 0
    DW: 5/5

    Attacks:
    Healing Wish
    Magical Leaf
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Psychic
    Imprison
    Future Sight
    Charm
    Hypnosis
    Dream Eater
    Stored Power

    Destiny Bond
    Disable
    Encore
    Grudge
    Synchronoise

    Psyshock
    Hidden Power (Ice, 7)
    Thunderbolt
    Shadow Ball
    Focus Blast
    Endure
    Grass Knot
    Hydreigon (open)

    [​IMG][​IMG]
    Hydreigon (F)
    Naive nature (+15% Spe, +15% Acc, -1 SpD)
    Type: Dark/Dragon
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Levitate:(Passive)This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 2-
    Spe: 113+ (+15 Acc)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: N/A

    Attacks:
    Double Hit
    Tri Attack
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch
    Dragon Pulse
    Body Slam
    Outrage

    Assurance
    Astonish
    Fire Fang
    Head Smash
    Ice Fang
    Thunder Fang

    Taunt
    Protect
    Frustration
    Return
    Double Team

    Draco Meteor
    Roost
    Superpower
    Zen Headbutt

    Wing Attack
  16. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    599
    Claiming 1UC from here.
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
  18. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
  19. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Matezoide didn't let me win

    I get 4 CC, stockpiling.
    Kevorkian the (now) Nidorino gains 4 HC, which become MC to learn Protect and Substitute.
  20. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Gem: Approved+.1
    Topher: Approved+.1
    Aops: Approved+.1
    Foxtrot: Approved+.1
    Akela: Approved+.1
    Frosty: Approved+.1
    Topher: Approved+.1
    Unitas: Approved+.1
    Matezoide Approved+.1, although im not sure what it is exactly you do with that .5 UC, also you receive a sunkern medal because shit yea
    Eternal: Approved+.1
    Rickheg: Approved+.1



    35.5



    Rawr

    Ahri the Vulpix
    1 EC up to 1
    3 MC + 1 KOC spent to learn Inferno, Fire Blast, and Pain Split
    1 DC up to 1

    Dratini
    1 EC up to 1, despite my earlier typo
    3 MC + 1 KOC spent to learn Aqua Tail, Outrage, Safeguard, and Hyper Beam
    1 DC up to 1

    +1 CC
  21. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    Claiming from here.

    Stockpiling the 2 CC.

    Mask the Kitsunoh learns Aerial Ace (BW TM, 2 MC) and Bulldoze (BW TM, 1 MC + 1 KOC)

    Umberlee the Jellicent learns Facade (BW TM, 2 MC), Frustration (BW TM, 1 MC + 1 UC), Giga Impact (BW TM, 2 UC), Hyper Beam (BW TM, 2 UC), Rest (BW TM, 2 UC), Return (BW TM, 2 UC), Round (BW TM, 2 UC), and Waterfall (BW HM, 2 UC). With these moves she is maxxed out with 61/61 moves.

    Myrkul the Revenankh learns Bulldoze (BW TM, 2 MC), Dream Eater (BW TM, 1 MC + 1 KOC), and Dual Chop (BW2 tutor, 1 KOC + 1 UC).

    In total I spend 14 UC.

    EDIT: Also claiming 22 UC from here.
  22. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Raid

    CC: 12 > 14 (CC) > 9 (Buying 5 Enigma Berries)

    Volcarona
    MC: 0 > 3 (MC) > 4 (KOC) > 0 (learns moves)
    Moves: Hidden Power (Rock, 7) (BW TM, 2), Roost (BW TM, 2)

    Camerupt
    MC: 0 > 3 (MC) > 6 (KOC) > 0 (learns moves)
    Moves: Hidden Power (Ice, 7) (BW TM, 2), Attract (BW TM, 2), Toxic (BW TM, 2)
  23. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
  24. Bec

    Bec

    Joined:
    May 1, 2013
    Messages:
    67
  25. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    808
    http://www.smogon.com/forums/showthread.php?p=4743152#post4743152

    Stockpiling the CC (1 CC total)

    Using Salamence's 5 MC (2 KOC) to buy Aqua Tail (Tutor) and Endure (Past Gen TM) and Thunder Fang (I forgot to add it since it gets it upon evolution)

    Using Exeggutor's 3 MC to buy Teleport (Past Gen TM)

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