Prize Claiming Thread MkII (MAQ March #10223)

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Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
This is an annex to the Registration Tower.

Major Announcements

Changes to the costs of certain things:
http://www.smogon.com/forums/threads/3567197/

The following changes have been made to the system:
  • The +3 CC rule for Pokémon that already start fully evolved has been dropped.
  • The cost of Nature Changes have been dropped from 7 CC to 4 CC.
  • All moves that a Pokémon learns by methods other than level-up (except for Pledges) now cost 2 MC to learn.
These changes are effective immediately.
Approver Policy Change:
Should have mentioned this but akela and I are doing approval quotas for Approvers with the help of user Elevator Music. Basically every month, EM looks over approvals and lets akela and I know what the approval stats for the month are. In order to become or remain an active approver, users must approve at least three claims other than their own each month. If they cannot reach this quota, then they will become an Inactive Approver.

If a user is an Inactive Approver, then they will still be able to approve claims but they will not be allowed to approve their own claims. Want to approve your own claims? Well, fill the quota and you will be able to at the end of the month!
Weakmons hotfix:
I am doing a hotfix on Tynamo and the weakmons (Limited TMs/No Eggs).

New Policy on Pokemon that do not get TMs or Egg Moves:

The Pokemon receives 2 MC for each Egg Move and 2MC for each TM it cannot access upon startup, nor replace with a Tutor Move. They may fill out their movepool with tutor moves, and will then have an MC amount leftover to be used.

Specifically this effects:

Caterpie: Learns Two Unique Tutors: 6MC + 10MC = 16 MC
Weedle: Learns One Unique Tutor: 8MC + 10MC = 18 MC
Wurmple: Learns Two Unique Tutors: 6MC + 10MC = 16 MC
Kricketot: Learns Five Unique Tutors: 0MC + 10MC = 10 MC
Burmy: Learns Three Unique Tutors: 4MC + 10MC = 14 MC
Combee: Learns Eight Unique Tutors: 0MC + 4MC = 4 MC
Scatterbug: Learns Two Unique Egg Moves: 6MC + 10 MC = 16 MC
Magikarp: Learns Seven Unique Tutor/Event Moves: 0MC + 6 MC = 6 MC
Tynamo: Learns One Unique Tutor: 8MC + 10MC = 18 MC.
Beldum: Learns Five Unique Tutor/Event Moves: 0MC + 10MC = 10MC.

Now, in order to prevent a mass claim, how this hotfix works is that you start back from the base movepool, and add up your MC selections up until you hit the number indicated. If you've spent 8 MC on moves for Caterpie, you still get 11 MC to work with. If you've already built one of these Pokemon up beyond this... I commend you! The object here is to bring these Pokemon to parity once the trainer puts in the effort to battle with one and evolve it.

Ditto, Unown, Wynaut, and Pokemon that never get access to TMs or Egg Moves at any point of their stage are not covered by this hotfix.
Bank moves officially allowed!
Pokébank moves for Pokémon that could not get a move before Pokébank (e.g. Drill Run Escavalier, Wide Guard Honedge, Confide everything that was not available in XY before Pokébank's release) are officially being allowed from this point onwards, provided those moves are officially confirmed.

Merry Christmas ASB, although it is almost ending here.

Cheers!
Santa Claus Its_A_Random
Regarding Inkay Egg Moves, Veekun, & Gen V Tutors
When claiming an Inkay, do not claim any of Calm Mind, Confide, Dark Pulse, Embargo, or Taunt as Egg Moves for Inkay. While they are indeed listed as Egg Moves on Veekun, I myself have confirmed that they are not Egg Moves, as posted here. It has not happened yet, but if you do, you will not be approved.

That is not to say you should not be trusting Veekun at all, given it is the main source for ASBers, but they are human & make mistakes after all. No other inaccuracies are on the site as far as I can tell, but yeah. Do not claim those Egg Moves for Inkay (I am surprised they have not got rid of them yet).

Also yes, Gen V Tutors cost 3 MC now, not 2 MC.
Regarding Gen VI Pokémon that have less than five confirmed Egg Moves
Briefly posting regarding Gen VI mons, that if it has less than five confirmed egg moves, claim as many as possible, then claim the rest as TM moves. e.g. If a mon only has three egg moves, claim the egg moves, then claim two extra TM moves, so you should have seven TM's

Fishedit: This has been reverted with the release of ORAS. If you're short oon 5 Egg Moves, then the rest are claimed from Tutors.
Old Freshmons update said:
05/18/2013: Any Pokemon with less than 5 Egg Moves / BW Tutors (No Egg mons only) may add 2 Eggs / BW Tutors (No Egg mons only) to the Pokemon on their next Prize Claim. Any Pokemon with less than 5 BW TMs may add 2 BW TMs to the Pokemon on their next Prize Claim. If both is the case, do both. If one is the case, do one. This change initially came about to fix the problems with the weakness of freshmons - this update removes the gulf that now exists between old freshmons and new ones. Because of BW Tutors being released between old freshmons and today, this means that Genderless Pokemon may select 2 Tutors instead of 2 Level-up moves. To claim this prize, post the Pokemon as it currently exists for review, then your updates below.
Regarding multiple claims:

If your most recent prize claim has yet to be looked over by an approver and you wish to make a new claim, edit your new claim into the post your most recent claim is in, especially if your new claim is based on prizes in your most recent claim.
Regarding refunds for B2W2 stuff:
You may only claim a refund for a Pokemon if that Pokemon had a move as an egg move prior to B2W2 that became a level-up move in B2W2. That Pokemon will gain 2 MC if the move is now learned after level 25, and 3 MC if the move is learned at or before level 25.

When you claim a prize that involves a pokemon evolving, please re-post the entire pokemon (in Hide Tags) to make sure that you adjust abilities, stats, moves and types correctly. Thanks!

NYPC Data has been added for Event Moves your Pokemon can earn.

Referees: Post your reffing links in the Referee Training Grounds.

Battlers:

Whenever one of your battles completes, post a link up to it and claim your prizes in items and Pokemon here. They will be approved and you can add them. Make sure to include your Pokemon's Status in the post. The same rules for new Pokemon apply from the Registration Thread: All Moves up to Level 25 from Every Generation, 5 Egg Moves from any generation, and 5 BW TMs. Evolutions and Item Purchases do not need approval, however they must be posted here.

For each of your battles, all your Pokemon complete battles as they are intially entered. However you will obtain rewards from each battle, so when your second battle completes you can claim an additional Evolution, Move, and Dream Counter as well as Trainer Counters. Should you finish three concurrent battles with the same Pokemon in them and post them all up at once, you can claim an Evolution because your Pokemon gained Three Evolution Counters over the course of those three battles (assuming your Pokemon has Three Stages. You will need to apply a KO Counter to evolve if the Pokemon only has Two Stages.)

Here's an example (Totally not a fictitious claim ripped from my own claims):

Trainer said:
Claiming from here

+3 CC.
---

Zweilous [DAD] (M)
EC: 8/9 (+1 EC)
MC: 2 (+2 MC) > 0
DC: N/A
-Learns Substitute (Gen V TM).
---

Zorua [Surprise!] (M)
EC: 4/6 (+1 EC, +1 KOC)
MC: 3 (+(2+1) MC) > 0
DC: N/A
-Learns Torment, Imprison, & Embargo (All Gen V Level-Up).
---

Trapinch [Hieratic] (M)
EC: 6/9 (+1 EC, +2 KOC)
MC: 3 (+(2+1) MC) > 0
DC: 1/5 (+1 DC)
-Evolves into Vibrava
-Learns Sonicboom upon Evolution
-Learns Dragonbreath, Earth Power, & Sandstorm (All Gen V Level Up).

Vibrava [Hieratic] (M)
NATURE: Hasty (+11% Accuracy)
TYPE
Ground
: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

ABILITIES
Levitate
: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

STATS
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 81 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 6/9
MC: 0
DC: 1/5

ATTACKS (18/73)
PHYSICAL
Bide
Bite
Bulldoze
Faint Attack
Rock Slide
Sand Tomb

SPECIAL
Dragonbreath
Earth Power
Gust
Mud-Slap
Signal Beam
Sonicboom
Solarbeam

OTHER
Endure
Protect
Sand-Attack
Sandstorm
Substitute

---

Gligar [Its_A_Random] (M)
EC: 1/6 (+1 EC)
MC: 2 (+2 MC) > 0
DC: 2/5 (+1 DC, +1 KOC)
-Learns U-Turn, & X-Scissor (Both Gen V Level-Up).
---
I now spend 2 CC on a Sunkern, giving me 1 CC left gained.


Sunkern [Flowra] (F)
NATURE: Modest
TYPE
Grass
: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
ABILITIES
Chlorophyll
: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird (DW): (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 0/5

ATTACKS (21/54)
Absorb
Growth
Mega Drain
Ingrain
Grasswhistle
Leech Seed
Endeavour
Worry Seed
Razor Leaf
Giga Drain
Sunny Day

Encore
Endure
Bide
Helping Hand
Morning Sun

Hidden Power (Ground 7)
Light Screen
Protect
Sludge Bomb
Substitute

---
That is it.
Note: When you claim a prize, please mention what the species of the pokemon you are claiming a prize for is. It is terribly annoying to us approvers to read "Nick is getting Ice Beam with his MC," but not let us approvers know which pokemon is "Nick," as we do not know the nicknames of each of your pokemon. Please change all of our future posts to "Articuno (Nick) is getting Ice Beam with his MC." Thanks, Kaxtar!

Display Rules (taken from Battle Tower):

Moves:

Each of your starting Pokemon begins with every level-up move they learn from every generation up to Level 25. Veekun is the best repository for this information, just search for the Pokemon. For CAP specific information, go here. Then select three of their Egg Moves and three Fifth Generation TMs to round out their starting attack list. Mark your starting Pokemon and moves with an asterisk (*). Legendary Pokemon cannot be captured in the ASB.

Event Pokemon New Move Database:
Event Moves cost 2 MC.

Venusaur – Ancientpower, Rock Throw
Charizard – Crunch
Blastoise – Zap Cannon
Fearow – Sonicboom
Raichu – Dizzy Punch, Petal Dance, Scary Face, Sing
Nidoqueen – Lovely Kiss, Moonlight, Sweet Kiss,
Nidoking – Lovely Kiss, Sweet Kiss, Morning Sun
Clefable – Petal Dance, Scary Face, Swift
Wigglytuff – Scary Face
Golbat – Flail
Vileplume – Leech Seed
Parasect – Synthesis
Golduck – Petal Dance, Tri Attack
Poliwrath – Growth, Lovely Kiss, Sweet Kiss
Alakazam – Foresight
Machamp – False Swipe, Thrash
Victreebel – Lovely Kiss, Sweet Kiss
Tentacruel – Confuse Ray
Golem – Rapid Spin
Rapidash – Low Kick
Magneton – Agility
Farfetch’d – Fury Cutter
Dodrio – Low Kick
Dewgong – Flail
Onix – Sharpen
Hypno – Amnesia
Kingler – Metal Claw
Electrode – Agility
Exeggutor – Sweet Scent
Marowak – Fury Attack
Hitmonlee – Dizzy Punch
Hitmonchan – Dizzy Punch
Lickitung – DoubleSlap
Chansey – Sweet Scent
Tangela – Synthesis
Kangaskhan – Faint Attack
Seadra – Haze
Seaking – Swords Dance
Starmie – Twister
Mr. Mime – Mind Reader
Scyther – Sonicboom
Jynx – Petal Dance
Electabuzz – Dizzy Punch(can be obtained via Odd Egg as well), Pursuit
Magmar – Faint Attack
Pinsir – Rock Throw, Sweet Kiss
Tauros – Quick Attack
Magikarp – Bubble, Reversal
Lapras – Bite, Future Sight
Flareon – Growth
Vaporeon – Growth
Jolteon – Growth
Porygon – Barrier
Omastar – Rock Throw
Kabutops – Rock Throw
Aerodactyl – Rock Throw
Snorlax – Lovely Kiss, Splash, Sweet Kiss
Dragonite – Hydro Pump
Chikorita - Petal Dance
Bayleef - Petal Dance
Meganium - Petal Dance
Cyndaquil - Double-Edge
Quilava - Double-Edge
Typhlosion - Double-Edge
Totodile - Submission
Croconaw - Submission
Feraligatr - Submission
Sentret - Dizzy Punch
Furret - Dizzy Punch
Hoothoot - Night Shade
Noctowl - Night Shade
Ledyba - Barrier
Ledian - Barrier
Spinarak - Growth
Ariados - Growth
Crobat - Flail
Chinchou - Light Screen
Lanturn - Light Screen
Pichu - Dizzy Punch, Petal Dance, Scary Face, Sing
Cleffa - Dizzy Punch, Petal Dance, Scary Face, Swift
Igglybuff - Dizzy Punch, Mimic, Petal Dance, Scary Face
Togepi - Dizzy Punch
Togetic - Dizzy Punch
Natu - Safeguard
Xatu - Safeguard
Mareep - N/A
Flaaffy - N/A
Ampharos - N/A
Bellossom - Leech Seed
Marill - Dizzy Punch, Hydro Pump, Scary Face
Azumarill - Dizzy Punch, Hydro Pump, Scary Face
Sudowoodo - Substitute
Politoed - Growth, Lovely Kiss, Sweet Kiss
Hoppip - Agility
Skiploom - Agility
Jumpluff - Agility
Aipom - Mimic
Sunkern - Splash
Sunflora - Splash
Yanma - Steel Wing, Sweet Kiss
Wooper - Belly Drum, Scary Face
Quagsire - Belly Drum, Scary Face
Espeon - Growth
Umbreon - Growth
Murkrow - Beat Up
Slowking - N/A
Misdreavus - Hypnosis
Unown - N/A
Wobbuffet - N/A
Girafarig - N/A
Pineco - Substitute
Forretress - Substitute
Dunsparce - Fury Attack, Horn Drill
Gligar - N/A (Earthquake through Stadium 2)
Steelix - Sharpen
Snubbull - Lovely Kiss
Granbull - Lovely Kiss
Qwilfish - Double-Edge
Scizor - Sonicboom
Shuckle - N/A
Heracross - Rock Throw, Seismic Toss
Sneasel - Moonlight
Teddiursa - Sweet Scent
Ursaring - Sweet Scent
Slugma - N/A
Magcargo - N/A
Swinub - Whirlwind
Piloswine - Whirlwind
Corsola - N/A
Remoraid - Amnesia, Mist
Octillery - Amnesia, Mist
Delibird - Pay Day, Spikes
Mantine - Gust
Skarmory - Fury Cutter
Houndour - N/A
Houndoom - N/A
Kingdra - Haze
Phanpy - Absorb
Donphan - Absorb
Porygon2 - Barrier
Stantler - Safeguard
Smeargle - N/A
Tyrogue - Rage
Hitmontop - Rage
Smoochum - Metronome, Petal Dance
Elekid - Dizzy Punch, Pursuit
Magby - Dizzy Punch, Faint Attack
Miltank - Mega Kick
Blissey - Sweet Scent
Raikou - N/A
Entei - N/A
Suicune - N/A
Larvitar - Rage
Pupitar - Rage
Tyranitar - Rage
Lugia - N/A
Ho-oh - N/A
Celebi - Present
Pichu: Teeter Dance, Wish
Ralts: Wish
Absol: Wish
Bagon: Iron Defense, Wish
Bellsprout: Teeter Dance
Meowth: Petal Dance
Oddish: Leech Seed
Poliwag: Sweet Kiss
Chansey: Sweet Scent, Wish
Drowzee: Belly Drum, Wish
Exeggcute: Sweet Scent, Wish
Farfetch'd: Wish, Yawn
Kangaskhan: Wish, Yawn
Lickitung: Heal Bell, Wish
Pikachu: Fly, Surf
Magikarp: Dragon Rage
Psyduck: Mud Sport
Pichu: Follow Me
Igglybuff: Tickle
Corsola: Mud Sport
Taillow: Featherdance
Surskit: Mud Sport
Whismur: Teeter Dance
Skitty: Rollout
Plusle: Water Sport
Minun: Mud Sport
Spoink: Uproar
Spinda: Sing
Cacnea: Encore
Corphish: Water Sport
Wynaut: Tickle
Darkrai: Roar of Time, Spacial Rend
Arceus: Roar of Time, Shadow Force, Spacial Rend
Jirachi: Draco Meteor
Deoxys: Detect, Meteor Mash
Pikachu: Fly, Sing, Teeter Dance
Mewtwo: Electro Ball
Entei: Crush Claw, Extremespeed, Flare Blitz, Howl
Raikou: Aura Sphere, Extremespeed, Weather Ball
Suicune: Air Slash, Aqua Ring, Extremespeed, Sheer Cold
Celebi: Nasty Plot
Banette: Cotton Guard
Victini: Fusion Bolt, Fusion Flare, V-Create
Reshiram: Mist
Zekrom: Haze
Bulbasaur: Block, False Swipe, Weather Ball
Charmander: Acrobatics, Block, False Swipe
Squirtle: Block, False Swipe, Follow Me
Pikachu: Extremespeed
Rayquaza: V-Create
Deoxys: Dark Pulse, Nasty Plot
Piplup: Sing
Victini: Blue Flare, Bolt Strike, Glaciate
Magikarp: Hydro Pump
Mewtwo: Heal Pulse, Hurricane
Sableye: Octazooka, Tickle
Genesect: Blaze Kick, Extremespeed, Shift Gear
Butterfree : Morning Sun
Beedrill : Baton Pass
Pidgeotto : Refresh
Raticate : Refresh
Spearow : Baton Pass
Arbok : Refresh
Vulpix : Charm
Paras : Refresh
Venomoth : Refresh
Dugtrio : Charm, Sandstorm
Meowth : Sing
Golduck : Charm
Primeape : Helping Hand
Growlithe : Charm
Poliwrath : Helping Hand
Weepinbell : Morning Sun
Rapidash : Baton Pass
Magneton : Refresh
Farfetch'd : Baton Pass
Dodrio : Baton Pass
Seel : Helping Hand
Grimer : Helping Hand
Shellder : Refresh, Take Down
Hypno : Baton Pass
Voltorb : Refresh
Exeggutor : Refresh
Marowak : Sing
Hitmonlee : Refresh
Hitmonchan : Helping Hand
Lickitung : Helping Hand
Rhydon : Helping Hand
Chansey : Sweet Kiss
Tangela : Morning Sun
Starmie : Refresh
Mr. Mime : Follow Me
Scyther : Morning Sun
Electabuzz : Follow Me
Magmar : Follow Me
Pinsir : Helping Hand
Tauros : Refresh
Lapras : Heal Bell
Snorlax : Refresh, Fissure
Articuno : Haze, Heal Bell, Extrasensory
Zapdos : Baton Pass, Metal Sound, Extrasensory
Moltres : Morning Sun, Will-O-Wisp, Extrasensory
Dragonite : Heal Bell
Ledyba : Refresh
Spinarak : Refresh
Togepi : Tri Attack, Helping Hand
Natu : Baton Pass
Mareep : Heal Bell
Pineco : Refresh
Teddiursa : Refresh
Magcargo : Refresh, Heat Wave
Swinub : Charm
Houndour : Charm
Lugia : FeatherDance ,Psycho Boost
Poochyena : Heal Bell
Seedot : Refresh
Swellow : Baton Pass
Ralts : Sing
Shroomish : Refresh
Makuhita : Refresh
Nosepass : Helping Hand
Delcatty : Sweet Kiss
Sableye : Helping Hand
Mawile : Sing
Manectric : Refresh
Roselia : Sweet Kiss
Gulpin : Sing
Carvanha : Refresh
Numel : Charm
Altaria : Heal Bell
Zangoose : Refresh
Lunatone : Baton Pass
Solrock : Baton Pass
Baltoy : Refresh
Banette : Helping Hand
Duskull : Helping Hand
Snorunt : Sing
Spheal : Charm
Salamence : Refresh
Nidoran(F): Sucker Punch
Gastly: Sludge Wave
Koffing: Sludge Wave
Misdreavus: Inferno
Spinda: Superpower
Lunatone: Moonlight
Solrock: Morning Sun
Kecleon: Reflect Type
Banette: Cotton Guard


Anime Only Move Database:
Anime Only Moves cost 2 MC.
Charmander: Tackle
Beedrill: Tackle
Raticate: Jump Kick
Spearow: Gust
Pikachu: Tackle
Nidoran(M): Bite, Fury Swipes
Arbok: Tackle
Parasect: Sleep Powder
Poliwhirl: Tackle
Bellsprout: Absorb
Victreebel: Tackle
Gengar: Confusion
Onix: Wrap
Lickitung: Tackle
Pinsir: Tackle
Dragonite: Whirlwind
Cyndaquil: Agility
Totodile: Tackle
Ariados: Shadow Ball
Crobat: Sonicboom
Unown: Psychic
Girafarig: Bite
Wobbuffett: Bide
Umbreon: Agility
Teddiursa: Pound
Larvitar: Harden
Dustox: Stun Spore
Tailow: Gust
Skitty: Fury Swipes
Sableye: Lick
Baltoy / Claydol: Shock Wave
Chingling / Chimecho: Sing
Uxie: Teleport
Mesprit: Teleport
Jirachi: Teleport
Kricketot: Sing
Kricketune: Bullet Seed
Mothim: Supersonic
Starly: Gust
Munchlax: Giga Impact
Froslass: Slash
Dusknoir: Rapid Spin
Regigigas: Hammer Arm
Tranquil: Wing Attack
Swanna: Blizzard
Zweilous: Wing Attack


Manga Only Move Database:
Manga Only Moves cost 2 MC.
Charmander: Tackle
Fearow: Pay Day
Nidoran(M): Flamethrower
Golbat: Lick
Machamp: Slam
Kadabra: Hypnosis, Slash
Persian: Roar
Onix: Constrict
Rapidash: Pay Day
Empoleon: Vacuum Wave
Gliscor: Bite
Lucario: Bonemerang
Phione: Heart Swap



Pokemon without Egg Moves and Move Selection: If your starting Pokemon has no Egg Moves to select from, you may select any 5 attacks from Move Tutors and Special Giveaways from any generation. If this Pokemon also does not have any Move Tutors or Special giveaways, you may select any 5 TM moves from any generation.

Pokemon without TMs and Move Selection: If your starting Pokemon does not have any TMs to choose from (e.g. cannot, not refuses to. [Magikarp, Beldum, Wynaut, etc.]), it can instead select up to 5 attacks from Move Tutors and Special Giveaways from any generation.

Pokemon without TMs or Egg Moves:

The Pokemon receives 2 MC for each Egg Move and 2MC for each TM it cannot access upon startup, nor replace with a Tutor Move. They may fill out their movepool with tutor moves, and will then have an MC amount leftover to be used.

Specifically this effects:

Caterpie: Learns Two Unique Tutors: 6MC + 10MC = 16 MC
Weedle: Learns One Unique Tutor: 8MC + 10MC = 18 MC
Wurmple: Learns Two Unique Tutors: 6MC + 10MC = 16 MC
Kricketot: Learns Five Unique Tutors: 0MC + 10MC = 10 MC
Burmy: Learns Three Unique Tutors: 4MC + 10MC = 14 MC
Combee: Learns Eight Unique Tutors: 0MC + 4MC = 4 MC
Scatterbug: Learns Two Unique Egg Moves: 6MC + 10 MC = 16 MC
Magikarp: Learns Five Unique Tutor/Event Moves: 0MC + 6 MC = 6 MC
Tynamo: Learns One Unique Tutor: 12MC + 10MC = 18 MC.
Beldum: Learns Five Unique Tutor/Event Moves: 0MC + 10 MC = 10 MC

Ditto, Unown, Wynaut, and Pokemon that never get access to TMs or Egg Moves at any point of their stage are not covered by this policy.

Prize Approval Team:

Compensation:

Approvers receive 1 UC for each post checked in the thread. Sufficiently large posts, such as conversions from an older generation of ASB or the purchase of multiple new Pokemon grant the approver 3 UC (Must Tag Head Approver in the post of said large post). Approvers are allowed to approve their own claims, so long as any unapproved post is approved at the same time. Such self-approval does not grant the approver UC.

For every ten claims that an approver approves in the same post, the approver may claim 5 extra UC as compensation for taking their time out to approve such a large number of claims at once.

If a claim is so poorly done that the approver has to make a claim for a user you may claim 3 UC for reviewing and fixing this claim. Note that this will be monitored by the Head Approver and should not be abused.

Nature Changes:

Any Pokemon may change its nature at the cost of 4 CC. You must post the Pokemon in question in its entirety to be approved.

Hidden Power Type Changes:

Any Pokemon may change the type of its Hidden Power for 2 MC.

Head Approvers
Toon

Active Approvers
These Approvers may Self-Approve themselves whenever the PCT queue is cleared. If they Self-approve themselves when the queue isn't cleared, they're left with a warning, if they continue then they're no longer an approver.

JJayyFeather
Tman87
Toon
YellowAdminSilver

Inactive Approvers
These Approvers may not Self-Approves themselves no matter what. If they Self-approves themselves and they're at this status, they're left with a warning, if they continue then they're no longer an approver.

P2X7
Un passant ordinair
ZhengTann

Retired Approvers
These Approvers are lazy/ no longer play ASB

akela
Birkal
Elevator Music
deadfox081
Dogfish44
Its_A_Random
Mowtom
Ooraloo
tavok
Texas Cloverleaf
zarator

Previous Threads
Prize Claiming Thread MkI
 
Last edited by a moderator:
+2 UC

Getting a Gastly (2 UC) and a Meditate (2 CC).
Total: 0 CC, 2 UC


Gastly [Levitator] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities: Levitate
Levitate: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 80
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0

Attacks
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Hypnosis
Sucker Punch

Perish Song
Clear Smog
Will-O-Wisp
Haze
Disable

Shadow Ball
Psychic
Thunderbolt
Sludge Bomb
Taunt


Meditite [Hum] (F)
Nature: Adamant (+1 Atk, -1 SpA )
Type: Fighting/Psychic
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Pure Power, Telepathy
Pure Power: (Innate) - This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Telepathy: (Innate) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats
HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks
Bide
Meditate
Confusion
Detect
Hidden Power Dark (7)
Swagger
Mind Reader
Feint
Calm Mind

Bullet Punch
Drain Punch
Fake Out
Psycho Cut
Fire Punch

Focus Punch
Brick Break
Low Sweep
Rock Slide
Facade
 
Not my proudest hour but I should probably claim my 2 UC EM has informed me it is in fact 1 UC ^^ for THIS. Kinda forgot about it :/ Stockpiling.
 
I'm so silly.
+4 CC
Cecille (Houndour) gets 4 KOC. 3 of said KOC are put into her EC (5/6), and the last goes into MC (4). Her now 4 MC are spent into Taunt (BW TM) and Protect (BW TM), leaving her with 0 MC.
I also use 1 UC to help her reach 6 EC and 3 more UC to help her reach 5 DC, which means....


Houndoom [Cecille] (Female)

Desperation Theme: Blazblue Continuum Shift - Nightmare Fiction
Evolution has made Cecille much colder and much more cruel than she already was. Jet still can't help but feel she has some feelings, though.
Nature: Bold (+ Defense, - Attack)
Type: Dark/Fire
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve: (DW) (Unlocked) (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4



EC: 6/6
MC: 0
DC: 5/5


Attacks:
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Thunder Fang
Fire Spin (Egg)
Nasty Plot (Egg)
Will-o-Wisp (Egg)
Fire Blast (TM)
Sludge Bomb (TM)
Torment (TM)
Protect (TM)
Taunt (TM)
Dark Pulse (BW Tutor)


As shown, she gets Thunder Fang automatically.
I now have 31 UC.
 
7 UC—>9 UC


18 CC—>19 CC


"I told the fool I would destroy him if he resisted. Now I'm in power! Russia is no more; all hail the USSR!

Bronzor gets 1 EC, 3 MC, and 2 DC (KOC), allowing him to evolve and unlock his DW ability, Heavy Metal.

Bronzong (Bolshevik)

Nature: Brave (+Atk, -Spe, -10% Evasion)

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate
Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Heatproof
Innate
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

Heavy Metal (Unlocked)
Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 28 (23/1.15=20)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks:
Tackle (*)
Confusion (*)
Hypnosis (*)
Imprison (*)
Confuse Ray (*)
Psywave (*)
Iron Defense (*)
Extrasensory (*)
Faint Attack (*)
Safeguard (*)
Heavy Slam
Metal Sound
Sunny Day
Rain Dance

Stealth Rock (*)
Signal Beam (*)
Trick (*)

Earthquake (*)
Psyshock (*)
Gyro Ball (*)
Light Screen
Reflect
SolarBeam
Trick


Bronzong gets Sunny Day and Rain Dance upon evolution.
I would like to use his MC and 8 of my 9 UC as MC, bringing his total to 11 and allowing me to buy
BW Level-Up (1 MC): Payback
BW TM/Tutor (2 MC): Bulldoze, Iron Head, Zen Headbutt, Protect, and Trick Room

"Now that I am in charge my power increases ever more!"
This leaves me with 1 UC and 0 MC.
 
Got to train...

Kyofu the Larvitar gains 2 EC, 2 MC, and 1 DC. To not be countered by levitating ground weak poke'mon, I'll have him learn BW TM Smack Down.

Also, 1 CC from the battle. Stockpiling for now, may purchase when my computer speeds back up.
 
Go railroads~

CC: 34-->35

Aurumoth spends her 4MC on Telekinesis and Hail (Both BW TM)

Foongus gets 4DC (1+Lucky Egg+2KOC) unlocking Regenerator. He also gets 1EC bringing him to 2. His 2MC are spent on Foul Play (B2 W2 Tutor)

Porygon2 puts KOC towards DC making him at 3DC and the 1EC puts him at 5. His 2MC are spent on Psyshock. Also it turns out I have Magic Coat twice on him (one as Tutor, one as LV UP) So refunding the Tutor move to get Icy Wind instead


http://www.smogon.com/forums/showthread.php?t=3481909
 
I hate Unown Soup

Houndoomsday: 2CC->8 CC

Smaug: 3MC, 1 EC, 1KOC KOC=MC
Spending 7 CC to get it a Rash Nature 1 CC Left
Evolving:


3-3-0
Dragonite [Smaug] (Male)
Nature: Rash (+SpA, -SpD)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Multiscale (DW UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Stats:
HP: 100
Attack: Rank 5
Defense: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 3
Weight Class: 2

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Agility (*)
Aqua Jet (*)
Dragon Dance
Dragon Rage (*)
Dragon Rush
Dragon Tail
Extremespeed (*)
Fire Punch
Hurricane
Leer (*)
Light Screen (*)
Outrage
Protect (*)
Roost
Slam (*)
Safeguard (*)
Substitute
Supersonic (*)
Surf
Thunder Bolt
Thunder Wave (*)
Thunderpunch
Twister (*)
Wrap (*)


Lvups get: Roost, Firepunch, Thunderpunch. Buying Hurricane and Outrage (LvP), and Blizzard (BW2 TM) with its MC

Banquo: 3MC, 1DC, 1KOC (DC) +2=4DC
Buying Pain Split Previous Gen TM

2 UC->15
 

Geodude6

Look at my shiny CT!
Engi is mean :(
Oh dear.

Blaziken's 2 KOC go to MC and are used to learn Slash and Mirror Move, both worth 1 MC each. Zweilous gets 1 EC, 3 MC, and 1 KOC that goes to EC. Using the 3 MC to buy Wing Attack (anime move).
Argalis gets 1 EC and 3 MC. Using 2 MC to buy the tutor move Helping Hand.


Stockpiling the 4 combined CC.
 
Bam
Boom

Kevin: 1 CC

Nohface: 2 MC, 1 EC, 1 DC and 1 extra EC/DC
Noh face uses this EC and extra EC to become


<Kitsunoh>(Catherine)(F)
Nature: Jolly
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.

Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 127(+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19


4/6 6C
0 MC
2/5 DC

Moves:20

Scratch
Tackle
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Perish Song
Metal Claw
Copycat
Imprison
Fake Out
Iron Head

Psycho Shift
Yawn
Hex
Meteor Mash
Feather Dance

Dig
Toxic
Taunt
Torment
Will-O-Wisp


Using 2 MC to get Fake Out and Iron Head

And this from the other match

TheRoyalGuard gets 1 CC and a loss!
Hitmonchan gets 3 MC and a DC!

Putting Andrew at 4/5 DC and getting him
Mega and Drain Punch for 3 MC total
 
Cube: Approved+.1
comp: Approved+.1
Unoriginal: Approved+.1
ED: Approved+.1
Subway: Approved+.1
Someoneelse: Approved+.1
Houndoom: Approved+.1, however you need to add the flying type description onto your dragonite, and make sure to always include the species of the pokemon you are claiming moves for.
Geodude: Approved+.1
Kevin: Approved+.1


31.7
 
Claiming a Tie

Monferno (M) Zidane Tribal

Musical Theme:
Zidane's Theme

Nature:

Naughty:
(+1 Atk, -1 SpD)

Type:

  • Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
  • Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:

  • Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 81
Size Class: 2
Weight Class: 2
Base Rank Total: 16


EC: 8/9
MC: 2
DC: 5/5

Attacks: (19)
Acrobatics
Close Combat
Dig
Ember
Encore
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Leer
Mach Punch
Nasty Plot
Natural Gift
Protect
Scratch
Taunt
ThunderPunch
Torment

I gain 2 CC
Monferno's KOC goes into MC, and his EC means he evolves!
He has a total of 6MC now, which will be spent on:

  • Slack Off (Level)
  • Feint (Level)
  • Fire Punch (BW2 Tutor)
  • Blast Burn (BW2 Tutor)


Infernape (M) Zidane Tribal

Musical Theme:
Zidane's Theme

Nature:

Naughty:
(+1 Atk, -1 SpD)

Type:

  • Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
  • Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:

  • Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 9/9
MC: 0
DC: 5/5

Attacks: (23)
Acrobatics
Blast Burn
Close Combat
Dig
Ember
Encore
Feint
Fire Punch
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Leer
Mach Punch
Nasty Plot
Natural Gift
Protect
Scratch
Slack Off
Taunt
ThunderPunch
Torment
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Cube: APPROVED.
Arcanite: APPROVED.

2 Claims Checked puts me at 3/10 C.C.

I now spend 5 CC on a set of 5 Yache Berries, putting me at 117 CC left.

SELF APPROVED.
 
Here

From this battle I get 2CC (total at 22) Grimer gets 1EC, 2MC, and 1KOC which goes to MC. Grimer evolves into Muk and I will buy the Brick Break (TM) and Sludge Bomb (Level UP).
Here is the new Barrabbus the Muk.

Muk* [Barrabus] (Male)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
Type: Poison
Typing: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Ability 1: Stench (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Ability 2: Sticky Hold (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Ability 3: Poison Touch (DW) (Unlocked) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 5 (+)
Spe: 43 (50/1.15) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC:6/6
MC:
DC:5/5

Attacks:

Level Up:
Posion Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Mud Bomb
Gunk Shot
Fling
Acid Armor

Egg Moves:
Curse
Shadow Sneak
Imprison

TM Moves:
Substitue
Payback
Poison Jab
Rock Slide
Flamethrower
Protect
Shadow Ball
Torment
Double Team
Thunderbolt
Toxic

Tutor Moves:
Giga Drain
Pain Split
Ice Punch
Thunderpunch
 
Unitas: approved
Frosty: approved

---

http://www.smogon.com/forums/showthread.php?t=3482508
Emma: 9 CC, 3 MC slowking/regice/carracosta (1 KOC carracosta)
http://www.smogon.com/forums/showthread.php?t=3482742
Rewards:
Elevator Music 3 CC
Ariados 3 MC
Girafarig 4 MC, 3(!) KOC
Dragonite 4 MC
6 + 4 + 14 + 11 + 5 + 8 + 5 + 8 = 61 UC

Total:

[box]Elevator Music: 12 CC / 61 UC
- Ariadosu (Ariados): 3 MC
- Abagoora (Carracosta): 3 MC / 1 KOC
- Kairyu (Dragonite): 4 MC
- Kirinriki (Girafarig): 4 MC / 3 KOC
- Yadokingu (Slowking): 3 MC
- Rejiaisu (Regice): 3 MC[/box]
---
Currency Counters: 12 ---> 24
Universal Counters: 78 ---> 139 ---> 42 (spending)

All KOC goes to MC.

Ariadosu (Ariados): Purchasing Refresh (XD move) for 3 MC.

Abagoora (Carracosta): Purchasing Earth Power (BW Tutor), Focus Blast (BW TM), Hidden Power (Grass, 7) (BW TM), Hyper Beam (BW TM), Ice Beam (BW TM), Round (BW TM), Slam (Egg Move), Snore (BW Tutor), Strength (BW TM), and Surf (BW TM) for 4 MC and 17 UC. This complete's Carracosta's movepool.

Kairyu (Dragonite): Purchasing DragonBreath (Egg Move), Mist (Egg Move), Air Cutter (Past Gen Tutor), Body Slam (Past Gen Tutor), DynamicPunch (Past Gen Tutor), Mimic (Past Gen Tutor), Mud-Slap (Past Gen Tutor), Bind (BW Tutor), Draco Meteor (BW Tutor), Heat Wave (BW Tutor), Ice Punch (BW Tutor), Tailwind (BW Tutor), Defog (Past Gen TM), Focus Punch (Past Gen TM), Horn Drill (Past Gen TM), Skull Bash (Past Gen TM), Water Gun (Past Gen TM), Whirlpool (Past Gen TM), Zap Cannon (Past Gen TM), Attract (BW TM), Blizzard (BW TM), Bulldoze (BW TM), Facade (BW TM), Fire Blast (BW TM), Frustration (BW TM), Giga Impact (BW TM), Hidden Power (Grass, 7) (BW TM), Hone Claws (BW TM), Ice Beam (BW TM), Return (BW TM), Roar (BW TM), Rock Slide (BW TM), Rock Smash (BW TM), Thunder (BW TM), and Waterfall (BW TM) for 4 MC and 80 UC.

Kirinriki (Girafarig): Purchasing Double-Edge (Past Gen Tutor), Trick (BW Tutor), and Telekinesis (BW TM) for 7 MC.

Yadokingu (Slowking): Purchasing Whirlpool (Past Gen TM) for 3 MC.

Rejiaisu (Regice): I accidentally purchased Icy Wind twice, so I'm refunding one for 2 MC. Then I'm purchasing Body Slam (Past Gen Tutor) and Ice Punch (BW Tutor) for 5 MC.

Self-approved
 
1 CC

Both of Eevee's KOC goes into MC, allowing him to learn Return and Frustration (B/W TMs). 3 UC are used to he can learn Endure (Breeding) as well.
He also gets 1 EC and 1 DC

Argalis gets 1 EC and 1 DC, allowing her to unlock the DW Ability, Illusion.
1 UC goes into her MC, allowing Argalis to learn Thunderbolt (B/W TM), Light Screen and Reflect (Level Up)
 
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