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Prize Claiming Thread MkII (ORAS TIME)

Discussion in 'Registration Center' started by Its_A_Random, May 10, 2013.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Last edited: Aug 1, 2013
  2. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    3 CC

    Braviary gets 4 MC used to learn Double Team and Snore.

    Blaziken gets 5 MC (2 KOC) and has 1 MC from before. Learns Hidden Power (Ice, 7), Hyper Beam, and Superpower.
  3. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,510
    this:
    +3 CC
    Nohface gets 1+1 (Lucky egg) EC (Evolving with 1 UC), 1 DC (Up to 3), and 2+1 (KOC) MC.
    Emily the Kitsunoh (open)
    [​IMG]
    <Kitsunoh> [Emily] (Female)

    Desperation Theme: [Niente] Neu - Pop'n Music (Piano Version)
    Evolution seems to have brought a more morbid humor to Emily - she enjoys the pain of others, and yet her laugh and silliness lead to believe she's not dangerous.

    Nature: Jolly (+15% Speed, +5% Acc, -1 SpA)
    Type: Steel/Ghost
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
    Limber: (Passive) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body: (DW) (Passive) (Locked) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 127 (+19% Acc)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 3/5

    Attacks:
    Level Up:
    Scratch
    Iron Defense
    Lick
    Odor Sleuth
    Metal Burst
    Faint Attack
    Shadow Sneak
    Curse
    Imprison
    Tail Whip
    Metal Claw
    Copycat
    ShadowStrike (1 MC)
    Revenge (1 MC)
    Iron Head (1 MC)

    Egg:
    Meteor Mash
    Hex
    Yawn
    Featherdance
    Psycho Shift

    Tutor:
    Pain Split

    TM:
    Toxic
    Will-O-Wisp
    Torment
    Taunt
    Dream Eater


    Flarelm: +1 EC, +1 DC, +2 MC
    Metagross: +3 MC
    Growlithe: +2 MC, +1 EC, +1 DC
    Will evolve Flarelm, but in a later claim.
  4. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    At least I didn't lose in the first fight this time

    +10 CC, up to 10
    +10 KOC for Flygon, all going into MC to learn Feint (Trapinch Level Up), Superpower (Trapinch Level Up), Crunch (Trapinch Level Up), Hyper Beam (Level Up), Protect (BW TM), Substitute (BW TM), and Stone Edge (BW TM),
  5. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,361
    Approving shit.

    --------------------

    The Wanderer: APPROVED. Classing this as two claims... ¬_¬
    Incoleo: APPROVED.
    GemOftheDay: NOT APPROVED — Mega Kick & Dynamicpunch are not Gen V TM's.
    akela: APPROVED.
    Eternal Drifter: APPROVED.
    Matezoide: APPROVED.
    Geodude6: APPROVED.
    Canis Majoris: APPROVED.
    jayjinde: APPROVED.

    10 Claims Checked --> 16/10 C.C. --> 1 UC + 6/10 C.C.

    --------------------

    Going to use 4 CC to buy:
    -1× Brattler
    -1× Archen
    Hisstory (M) (open)
    [​IMG]
    Brattler [Hisstory] (M)
    NATURE: Adamant

    TYPE
    Grass
    : Grass STAB; Immunity to Leech Seed & Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass & forest areas. Able to use Wrap & Bind without losing focus.
    Dark: Dark STAB; Immunity to all telepathic & telekinetic attacks, better performance in all darkened & especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    ABILITIES
    Harvest
    : (Passive) At the end of each round, this Pokémon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.
    Infiltrator (DW): (Passive) Through a combination of speed & cunning, this Pokémon easily circumvents the effects of Light Screen, Mist, Reflect, & Safeguard with all of its attacks.

    STATS
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    ATTACKS (15/62)
    Grass Knot
    Pursuit
    Sucker Punch
    Vine Whip
    Wrap

    Aromatherapy
    Glare
    Haze
    Night Slash
    Stun Spore

    Dragon Tail
    Protect
    Substitute
    Taunt
    U-Turn
    Predator (M) (open)
    [​IMG]
    Archen [Predator] (M)
    Nature: Jolly (+15% Accuracy)

    TYPE
    Rock
    : Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES
    Defeatist
    : (Trait) The Pokémon tires from prolonged battles easily, & its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokémon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

    STATS
    HP: 90
    Atk: Rank 4
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 81 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 0/6
    MC: 0
    DC: N/A

    ATTACKS (20/63)
    Agility
    Ancientpower
    Double Team
    Leer
    Pluck
    Quick Attack
    Quick Guard
    Rock Throw
    Scary Face
    Wing Attack

    Bite
    Defog
    Head Smash
    Knock Off
    Steel Wing

    Bulldoze
    Protect
    Rock Slide
    Substitute
    Taunt


    54-4=50 CC

    SELF APPROVED.
    Last edited: Aug 2, 2013
  6. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Spending 22 CC.

    20 CC to purchase Eviolite.

    2 CC to purchase the first Brattler of ASB.
    Anaconda the Brattler (open)

    Brattler [M] [Anaconda]
    Adamant Nature (+1 ATK, -1 SPA)
    [​IMG]
    Types: Grass/Dark
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Abilities:
    Harvest (Passive): At the end of each round, this Pokémon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.
    Infiltrator (Passive) (LockeD): Through a combination of speed and cunning, this Pokémon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Vine Whip
    Pursuit
    Wrap
    Grass Knot
    Sucker Punch
    Egg
    Aromatherapy
    Beat Up
    Haze
    Night Slash
    Sweet Scent
    TM/HM
    Payback
    Protect
    Snarl
    Substitute
    Toxic
  7. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
    From this:
    • I get 3 CC, go to 16 and spend 1 of Sableye's KOC to get another CC, bringing me to 17. I buy an Everstone for 15 CC and a Brattler for 2 CC.
      • Fafnir the Feraligatr gets 3 MC, buys Protect as a BW TM and Aqua Tail as a levelup move
      • Hel the Absol gets 2 MC, 1 DC (4/5) and 1 KOC spent as a MC, gets to 5 MC, buys Torment and Substitute as BW TMs and Future Sight as a levelup move, claims Double Team as a pre-level 25 levelup move.
      • Sigyn the Sableye gets 4 MC (3 regular + 1 from Exp. Share) and 3 KOC, one spent as a CC and the other as MC, buys Double Team as a BW TM, Confuse Ray and Foul Play as levelup moves and Dark Pulse as a BW tutor move.
      • Nidhogg the Serperior gets 3 MC, buys Dragon Pulse as a BW tutor move and stores the other.
    Yggdrasil (open)

    [​IMG]
    Brattler, Yggdrasil, (M)
    Nature: Brave (+Atk, -Spe)
    Type: Grass/Dark
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities
    Harvest: (Passive) At the end of each round, this Pokémon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.
    Infiltrator (DW LOCKED): (Passive) Through a combination of speed and cunning, this Pokémon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 3
    Spe: 26 (-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Moves:
    Vine Whip
    Pursuit
    Wrap
    Grass Knot
    Sucker Punch

    Glare
    Night Slash
    Poison Powder
    Haze
    Aromatherapy

    Protect
    Substitute
    Payback
    Dragon Tail
    Wild Charge

    Last edited: Aug 2, 2013
  8. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    • akela: APPROVED
    • LupusAter: Absol gets Double Team as a pre-level-25 move in BW2, so you can save 2 MC or purchase another BW TM, BW tutor or up to 2 level-up moves. Fix this and you're APPROVED

    This brings my UC to 3.2 and then from this battle I claim 11 UC, bringing my UC to 14.2. SELF-APPROVED
  9. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    +1 CC
    +4 CC

    Braviary gets 9 MC (2 KOC) and has 1 MC from before. Gets Hyper Beam (2 MC), Attract (2 MC), Round (2 MC), Work Up (2 MC), and Cut (2 MC).
    Blaziken gets 3 MC and has 1 MC from before. Getting Double Team (2 MC) and Dig (2 MC).
    Hydreigon gets 4 MC (1 KOC). Gets Stone Edge (2 MC) and Earthquake (2 MC).
    Aurumoth gets 4 MC. Gets Silver Wind (free), Psyshock (2 MC), and Icy Wind (2 MC).

    Buying some Pokémon:

    (-2 CC)
    Charla the Charmander (open)

    [​IMG]
    Charla [Charmander] (F)
    Nature: Naughty
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze: (Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Solar Power (DW): (Passive) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

    Stats:
    HP: 90
    Atk: 3+
    Def: 2
    SpA: 2
    SpD: 1-
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Scratch
    Growl
    Ember
    Smokescreen
    Metal Claw
    Dragon Rage
    Rage
    Scary Face
    Fire Fang

    Ancientpower
    Counter
    Crunch
    Dragon Dance
    Focus Punch

    Sunny Day
    Dig
    Fire Blast
    Attract
    Overheat

    (-2 CC)
    Houndour (open)

    [​IMG]
    Houndour (M)
    Nature: Lonely
    Type: Dark/Fire
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Unnerve (DW): (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:
    HP: 90
    Atk: 3+
    Def: 1-
    SpA: 3
    SpD: 2
    Spe: 65
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Leer
    Ember
    Howl
    Smog
    Roar
    Bite
    Odor Sleuth
    Beat Up

    Counter
    Feint
    Fire Spin
    Reversal
    Sucker Punch

    Sunny Day
    Taunt
    Solarbeam
    Fire Blast
    Snarl

    -2 CC
    Embirch (open)

    [​IMG]
    Embirch (F)
    Nature: Brave
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Abilities:
    Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
    Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 3+
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 51- (-10% Eva)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Aromatherapy
    Blaze Kick
    Counter
    Psybeam
    Seed Bomb

    Sunny Day
    Solarbeam
    Flamethrower
    Overheat
    Rock Slide

    -7 CC
    Rotom (open)

    [​IMG]
    Rotom (-)
    Nature: Modest
    Type: Electric/Ghost
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 91
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: N/A
    MC: 0
    DC: N/A

    Attacks:
    Trick
    Astonish
    Thunder Wave
    Thundershock
    Confuse Ray
    Uproar
    Double Team
    Shock Wave

    Protect
    Thunderbolt
    Shadow Ball
    Rest
    Volt Switch

    Dark Pulse
    Electroweb
    Pain Split
    Signal Beam
    Sleep Talk


    Spending 13 CC for an XP share and a Rotom Toaster, for a total of 26 CC spent. I should have 2 left over.
    Last edited: Aug 5, 2013
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Keep training... but I am nearly out of time.

    Abyss the Skuntank gains 4 MC from this battle. She'll learn the B2W2 Move Tutor Moves Foul Play and Iron Tail.

    Abyss the Skuntank:
    EC: 6/6
    MC: 0 (Gains Foul Play and Iron Tail)
    DC: 5/5

    I also pick up 4 CC from the battle. This brings my total up to 6. Stockpiling... for I am one short of what I need...

    Eternal Drifter:
    Currency Counters: 6
  11. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,594
    Beaten by bugs...

    CC: 73->77

    Ralts (now Kirlia):
    EC: 6->8
    MC: 0->1->0
    DC: 3->4
    Moves: Stored Power (LU)
  12. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    Let's clear my claim queue, as I have few minutes to spare.

    Battle 1: http://www.smogon.com/forums/thread...usic-vs-frosty-reffed-by-flamestrike.3484549/

    Battle 2: http://www.smogon.com/forums/threads/flashmatch-matezoide-vs-jayjinde.3486389/

    +2UC

    Battle 3: http://www.smogon.com/forums/threads/battle-pike-silver-rank-c-fp.3467702/page-3

    +9UC

    Battle 4: http://www.smogon.com/forums/threads/battle-pike-bronze-rank-louiscyphre.3466130/page-3

    +8UC

    Battle 5: http://www.smogon.com/forums/threads/battle-pike-bronze-rank-akela.3481351/page-3

    +16UC

    Battle 6: http://www.smogon.com/forums/thread...mon-vs-frosty-grass-qualifiers.3482573/page-2

    Also, I get the Grass Gym Badge (Both Texas and MK agreed with that), which means that I get +20UC (third badge) and a Miracle Seed.

    - - -

    Which means that I get to:

    UC: 6->51
    CC: 1-> 16
    Snorlax: MC: 0->3
    Roserade: MC: 0->5
    Tangrowth: MC: 0->3
    Pyroak: MC: 0->4
    +1 Miracle Seed

    The UC will be divided amongst the following pokemon:

    RNG: 21/28 (Pyroak)
    RNG: 26/28 (Stratagem)
    RNG: 21/28 (Pyroak again)
    RNG: 6/28 (Zoroark)
    RNG: 11/28 (Tangrowth)

    Resulting on the following claims:

    Claims

    CC will go towards a Lapras (7CC) and a Rotom Frost Fridge (7CC) with 2 remaining. Let's call it "operation dragon eventually".

    +1 Miracle Seed (due to badge)
    +1 Frost Fridge

    CC: 16->2

    Oshus the Lapras (open)

    [​IMG]
    Lapras [Oshus] (Male)
    Nature: Quiet (+SpA, -Spe and -10%evasion)
    Type: Ice/Water
    Ice:
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb
    (Passive): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Shell Armor (Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
    Hydration (Passive) [DW LOCKED]: This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Stats:

    HP: 120
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 52 (-1)
    Size Class: 5
    Weight Class: 6
    Base Rank Total: 19

    EC: - - -
    MC: 0
    DC: 0/5

    Moves:

    Level-Up

    Sing
    Water Gun
    Growl
    Mist
    Confuse Ray
    Ice Shard
    Water Pulse
    Body Slam
    Rain Dance
    Perish Song

    Egg
    Avalanche
    Dragon Pulse
    Whirlpool
    Substitute
    Refresh

    TM/HM
    Blizzard
    Surf
    Thunderbolt
    Protect
    Toxic

    Fyros the Pyroak:

    MC: 0->4->24 (20UC used 31 left)

    Using it to get:

    Egg moves (-12MC):
    Dragonbreath
    Natural Gift
    Psybeam
    Water Sport

    Past Gen Tutor (-6MC):
    Ancientpower
    Headbutt

    5th Gen TM (-6MC):
    Frustation
    Return
    Attract


    Moves left for personal reference: Round, Swagger, Strength, Secret Power, Rock Climb (12UC)

    Vaati the Stratagem:

    MC: 0->10 (10UC used, 21 left)

    Using it to get:

    BWTM (-10MC):
    Smack Down
    Earthquake
    Shadow Ball
    Sandstorm
    Energy Ball


    Canas Byrne the Zoroark

    Renaming it Byrne

    MC: 0->10 (10UC used, 11 left)

    Using it to get:

    Level Up (-3MC):
    Foul Play
    Embargo
    Nasty Plot

    Egg (-3MC):
    Sucker Punch

    BWTutor (-4MC):
    Bounce
    Snatch

    Majora's Wrath the Tangrowth

    MC: 0->3->14 (11 UC go here, none left)

    Using it to get:

    BWTM (-14MC):
    Return
    Facade
    Attract
    Round
    Fling
    Flash
    Swagger

    13 moves to get to max (86)

    Hector King Bulblin Snorlax

    Renaming it King Bulblin

    MC: 0->3 (using it to get it Pay Day, a Past Gen TM)

    Saria the Roserade

    MC: 0->5

    Using it to get Fury Cutter (-3MC, Past Gen Tutor) and Snore (-2MC, BWTutor)

    12 moves left to max (70).


    This should be all.
    Last edited: Aug 3, 2013
  13. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    I have 6 CC to foolishly spend:

    Chuchundra the Rattata (open)

    Rattata [Chuchundra] [F]
    [​IMG]
    Jolly Nature (+15% Speed, +16% Accuracy, -1 SpA)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Egg Group: Field
    Abilities:
    Run Away (Passive): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Guts (Passive): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Hustle (Toggle) (Locked): No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 83 (+) [+16 ACC]
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Tackle
    Tail Whip
    Quick Attack
    Focus Energy
    Bite
    Pursuit
    Hyper Fang
    Sucker Punch
    Crunch
    Assurance
    Egg
    Counter
    Final Gambit
    Flame Wheel
    Me First
    Revenge
    TM/HM
    Protect
    Substitute
    Thunder Wave
    Toxic
    U-Turn

    Ferao the Spearow (open)

    Spearow [Ferao] [F]
    [​IMG]
    Adamant Nature (+1 ATK, -1 SPA)
    Types: Normal/Flying
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Egg Group: Flying
    Abilities:
    Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Sniper (Passive) (Locked): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 70
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Peck
    Growl
    Leer
    Fury Attack
    Pursuit
    Aerial Ace
    Mirror Move
    Agility
    Egg
    Astonish
    FeatherDance
    Quick Attack
    Sky Attack
    Steel Wing
    TM/HM
    Echoed Voice
    Facade
    Frustration
    Round
    U-Turn

    The Dholes the Zigzagoon (open)

    Zigzagoon [The Dholes] [M]
    [​IMG]
    Jolly Nature (+15% Speed, +11% Accuracy, -1 SpA)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Egg Group: Field
    Abilities:
    Pickup (Passive): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Gluttony (Passive): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Quick Feet (Passive) (Locked): This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.
    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 69 (+) [+11 ACC]
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Tackle
    Growl
    Tail Whip
    Headbutt
    Sand-Attack
    Odor Sleuth
    Mud Sport
    Pin Missile
    Egg
    Helping Hand
    Mud-Slap
    Rock Climb
    Simple Beam
    Trick
    TM/HM
    Blizzard
    Charge Beam
    Frustration
    Hone Claws
    Thunder
    Last edited: Aug 3, 2013
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    +10 CC

    Jay forgot Rapidash's Amulet Coin, the 4 CC bonus it gets from being maxed and Ditto's KOCs go into CC. Ditto itself doesnt gives CC though.

    Magcargo's KOC goes into MC. It learns Toxic (B/W TM) and Stockpile (Breeding)

    Dodrio's KOC goes into MC. It learns Payback (B/W TM) and Bide (Gen 1 TM)


    +5 UC
    Last edited: Aug 3, 2013
  15. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
  16. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
  17. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Geodude: Approved +.1
    E_D: Approved +.1
    AOPS: Approved +.1
    Frosty: Approved +.2, however your math is a bit off, it turns you have 61 UC total after receiving your prizes from everywhere, so you still have 10
    Akela: Approved +.1
    Matezoide: Approved +.1
    Jayjinde: Approved +.1
    Incoleo: Approved +.1

    40.7


    time for a mon of my own:
    Bubbles the Poliwag (open)

    [​IMG]
    Poliwag (Bubbles) Female
    Nature:
    Modest
    Type:
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb:
    Type: Passive
    This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Damp:
    Type: Passive
    This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
    Swift Swim:
    Type: Passive
    The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 90
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13


    EC: 0/9
    DC: 0/5
    MC: 0


    Attacks: 39 Total
    Water Sport
    Bubble
    Hypnosis
    Water Gun
    Double Slap
    Rain Dance
    Body Slam
    Bubble Beam

    Encore
    Endeavor
    Endure
    Mud Shot
    Refresh

    Ice Beam
    Dig
    Psychic
    Protect
    Scald



    Self-Approved





    EDIT
    : Also Geodude is good to go below
    Last edited: Aug 3, 2013
  18. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    If you'll take a look at that second link, you will see that Aurumoth already had Psyshock. Refunding that MC and getting Surf instead.
  19. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,019
    edits made to my previous claim
  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Spending 40 UC on my Beheeyem


    He learns the following moves:

    Calm Mind, Guard Split, Power Split, Synchronoise (Level Up), Attract, Dream Eater, Echoed Voice, Flash, Giga Impact, Psych Up, Recycle, Rock Tomb, Role Play, Round, Thief, Thunder-Wave, Toxic, Trick, Snore (B/W TM/Tutor), Astonish and Power Swap (Beeding)


    He is now maxed, with 72 moves (4 CC)
  21. Volty

    Volty

    Joined:
    Nov 7, 2012
    Messages:
    466
    Me: 2cc (Buying a new pokemon with the 2 cc)
    Dratini: 1 EC / 1 DC / 2 MC (Dratini Learns Outrage and Aqua Tail)
    Heres the battle

    Artix the Elgyem (open)

    [​IMG]
    Elgyem [Artix] (Male)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Telepathy:
    (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Analytic (DW): (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4+
    SpD: Rank 2
    Spe: 26- (-10% evasion)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: o/6
    DC: 0/5
    MC: o

    Attacks
    Confusion
    Growl
    Heal Block
    Miracle Eye
    Psybeam
    Headbutt
    Hidden Power
    Imprison

    Disable
    Nasty Plot
    Teleport
    Guard Swap
    Skill Swap

    Psychic
    Telekinesis
    Trick Room
    Shadow Ball
    Thunderbolt
  22. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Gem: good to go
    Matezoide: Approved +.1
    TeraVoltage:
    Approved +.1


    40.9
  23. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Now my team's back, time to claim.
    Subway
    CC: 8 > 11

    Infernape:
    MC: 0 > 11 (MC) > 13 (KOC) > 0 (learns moves)
    Moves: Encore (Egg, 3), Flamethrower (BW TM, 2), Rest (BW TM, 2), Substitute (BW TM, 2), Dual Chop (BW Tutor, 2), Endeavor (BW Tutor, 2)

    Reffing
    UC: 99 > 104
  24. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,361
    Someoneelse: APPROVED.

    1 Claim Checked --> 7/10 C.C.

    --------------------

    Claims (open)

    TOTAL
    Its_A_Random
    +27 CC
    +16 UC
    +1× Water Badge (4th Badge Total)
    +1× Mystic Water
    +2× Occa Berry
    +2× Passho Berry
    +2× Wacan Berry
    +2× Rindo Berry
    +2× Yache Berry
    +2× Chople Berry
    +2× Kebia Berry
    +2× Shuca Berry
    +2× Coba Berry
    +2× Payapa Berry
    +2× Tanga Berry
    +2× Charti Berry
    +2× Kasib Berry
    +2× Haban Berry
    +2× Colbur Berry
    +2× Babiri Berry
    +2× Chilan Berry
    Sunflora: 3 MC, 1 KOC
    Ludicolo: 3 MC, 1 KOC
    Regirock: 20 KOC

    ---​
    [​IMG]
    Sunflora [Flowra] (F)
    EC: 6/6
    MC: 5 (+3 MC, +1 KOC) > 0
    DC: 5/5
    -Learns Double-Edge, Natural Gift (Both Level-Up), & Morning Sun (Gen V Egg Move).
    ---
    [​IMG]
    Ludicolo [Poncho] (M)
    EC: 9/9
    MC: 4 (+3 MC, +1 KOC) > 0
    DC: 5/5
    -Learns Ice Punch, & Thunderpunch (Both Gen V Tutor).
    ---
    [​IMG]
    Regirock [Grandstone] (-)
    EC: N/A
    MC: 20 (+20 KOC) > 0
    DC: 5/5
    -Learns Focus Blast, Giga Impact, Psych Up, Swagger (All Gen V TM), Body Slam, Counter, Mimic, & Selfdestruct (All Gen III Tutor).
    ---
    SELF APPROVED.
    Last edited: Aug 4, 2013
  25. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    This isn't looking suspicious or anything…
    Claiming Silva the Treecko and Knight the Blitzle for 4CC.
    CC: 11 > 7
    Treecko (open)

    [​IMG]
    Treecko [Silva] (F)
    Nature: Hasty
    Type:

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow (Passive):
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Unburden (Passive) (DW, locked):
    This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 81 (+)
    +22% Accuracy
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14


    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Pound
    Leer
    Absorb
    Quick Attack
    Pursuit
    Screech

    Crunch
    Endeavor
    Leaf Storm
    Leech Seed
    Synthesis

    Protect
    Dig
    Brick Break
    Acrobatics
    Rock Slide
    Alphabetical (open)

    Absorb
    Acrobatics
    Brick Break
    Crunch
    Dig
    Endeavor
    Leaf Storm
    Leech Seed
    Leer
    Pound
    Protect
    Pursuit
    Quick Attack
    Rock Slide
    Screech
    Synthesis

    16/??


    Blitzle (open)

    [​IMG]
    Blitzle [Knight] (M)
    Nature: Hasty
    Type:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Lightningrod (Passive):
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.

    Motor Drive (Passive):
    This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Sap Sipper (Passive) (DW, locked):
    This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 88 (+)
    +18% Accuracy
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Quick Attack
    Tail Whip
    Charge
    Shock Wave
    Thunder Wave
    Flame Charge
    Pursuit
    Spark

    Double-Edge
    Double Kick
    Endure
    Me First
    Sand-Attack

    Hidden Power (Grass, 7)
    Thunder
    Double Team
    Volt Switch
    Wild Charge
    Alphabetical (open)

    Charge
    Double-Edge
    Double Kick
    Double Team
    Endure
    Flame Charge
    Hidden Power (Grass, 7)
    Me First
    Pursuit
    Quick Attack
    Sand-Attack
    Shock Wave
    Spark
    Tail Whip
    Thunder
    Thunder Wave
    Volt Switch
    Wild Charge

    18/??


    Another win… finally.
    CC: 7 > 9 (CC) > 10 (Amulet Coin) > 14 (Chandelure) > 15 (Chandelure KOC)

    Seadra:
    EC: 4 > 5 (EC) > 7 (KOC) > 8 (Lucky Egg)
    MC: 0 > 2 (MC) > 0 (Moves)
    DC: 2 > 3 (DC)
    Moves: Substitute (BW TM, 2)

    Lairon:
    EC: 5 > 6 (EC) > 7 (KOC)
    MC: 0 > 2 (MC) > 0 (Moves)
    DC: 3 > 4 (DC)
    Moves: Substitute (BW TM, 2)

    Pyroak:
    MC: 0 > 3 (MC) > 4 (Exp. Share) > 0 (Moves)
    Moves: Rest (BW TM, 2), Sleep Talk (BW Tutor, 2)
    Last edited: Aug 7, 2013

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