Prize Claiming Thread MkII (MAQ March #10223)

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Claiming

Krill
MC:
1 --> 5 --> 0
(Spent on Thunder Wave [TM], Discharge and Copycat [BW lvl up]

Fidgit
MC:
0 --> 3 --> 0
(Spent on Follow Me [BW Egg]
[Gets Circle Throw, Wide Guard and Clear Smog for free as they are pre-25 lvl up moves]

CC: 5 --> 6
 
Wheeeee.
+7 UC (up to 35)
2 of these suckers get used on Charles (Embirch)'s EC, which means...

Flarelm [Charles] (Male)
Desperation Theme: Guilty Gear XX - Holy Orders (Be Just or Be Dead)
Evolution has brought no change to Charles' manners, but he acquired a nice white bark as armor. His attacks hit just as hard, but his defenses were raised.
Nature: Sassy (+SpD, -Spe, -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (DW)(Innate)(Locked) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 34 (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 16


EC: 4/9
MC: 0
DC: 1/5


Attacks:


Level Up:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin


Egg:
Blaze Kick
Counter
Seed Bomb
Aromatherapy
Earth Power


Tutor:


TM:
Rock Slide
Flame Charge
Toxic
Protect
Grass Knot
Substitute

Now I have 33 UC.
 
Spending 60 UC on my Crawdaunt


He learns Attract, Captivate, Cut, Dark Pulse, False Swipe, Fling, Icy Wind, Retaliate, Rock Smash, Round, Snarl, Snore, Strength, Surf, Swagger (All B/W TMs/Tutor), Chip Away (Egg), Counter (Past Gen Tutor), Mimic (Past Gen Tutor), Metal Claw (Past Gen TM), Mud Slap (Past Gen Tutor), Natural Gift (Past Gen TM), Fury Cutter (Past Gen Tutor), Secret Power (Past Gen TM), Water Pulse (Past Gen TM) and Water Sport (Event)



And now he is maxed. Yay!



8 UC



Spending 47 UC on Rapidash:

She learns Take Down (Level Up), Attract, Echoed Voice, Heat Wave, Incinerate, Round (All Gen 5 TMs/Tutor), Body Slam (Gen 1 TM), Curse (Gen 2 TM), Baton Pass (XD), Low Kick (Event), Double Kick (Breeding), Headbutt (Gen 1), Mimic (Gen 3 Tutor), Natural Gift (Gen 4 TM), Rage (Gen 1 TM), Pay Day (Anime), Secret Power (Gen 4 TM) and Thrash (Breeding).


And now she is maxed too! Yay.



With this, i have 173 UC.
 
http://www.smogon.com/forums/showthread.php?t=3483976
Claiming the 2 CC and then using it to buy a Colosshale
Monferno- Using the 2 MC to buy two level up moves slackoff, and feint. Stockpiling the EC


Nature: Naive (+15% Speed, 22% Accuracy, -1 SpD)
Type: Water/dark
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Rebound: (Can Be Activated) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Stats: 83 / 42 / 52 / 71 / 62 / 85

HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2(-)
Spe: 98
ACC: 22% increase
Size Class: 4
Weight Class: 9
Base Rank Total: 16

Moves:
Level up moves:
0 Leer
0 Tackle
6 Bubblebeam
11 Bite
17 Rapid Spin
22 Body Slam

Egg Moves:
Encore
Fake Out
Foul Play
Horn Drill
Mud Bomb

TM moves:
U-turn
Substitute
Double team
Earthquake
taunt
 
Claiming here http://www.smogon.com/forums/showthread.php?t=3483225&page=3
Stockpiling 3 CC which takes me to 10
Chuckie (now gurdurr) claims 1 EC now 5 and 1 DC now 5 which unlocks Iron fist
He uses his 3 MC to claim Focus punch (LU) and Substitute (BW2 TM)
KFC Uses his 2 MC to learn substitute (TM) He uses his 1 KOC into EC bringing him to 4 total which means
Combusken

Often looked at the wrong way by hungry Smogoneers, Popeyes has a traumitizing fear of fast food
Type=Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities Blaze:

Type: Innate

When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Speed Boost:DW

Type: Innate

Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

EC 4/9
MC 0
DC 3/5

Hasty nature

HP: 90
Atk: Rank 3
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 64 + (+7%Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Moves
Scratch
Double kick
Growl
Focus energy
Ember
Peck
Sand attack
Fire Spin
Flamethrower
Slash

Egg moves
Agility
Counter
Crush claw
Feather dance
Endure

Tm
Fire blast
Rock slide
Shadow claw
Swords dance
Will o wisp
Substitute

Voodoll puts his KOC into MC which gives him 3, he purchases
Dark pulse Frustration and faint attack(All LU)
He also gets 1EC 1DC
 
Matezoide, akela, and maserato are APPROVED.

kingmitus, Colosshale should have Rank 2 Special Defense with a negative nature and it has a Base Rank Total of 16, not 15. You should also mark the stats that are boosted and reduced by nature, perhaps with a (+) and (-) respectively? At any rate, APPROVED provided this is fixed.

0.5 UC
 
Enough procrastinating. Time to get this show on the road.

From this Hall run...

Currency Counters: 28 + 2 = 30


Dynamo-0 - Magnemite (-)
EC: 3/9
MC: 1 + 2 HC = 3
DC: 1/5
Learns Mirror Shot for being a Level Up move under 25 I totally forgot about. :o

And now for the Freshmon update...


Fiel - Minccino (M)
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack)
Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
KOs: 1

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Skill Link: (Dream World; Innate) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 1/5

Attacks:

Level Up:
-Pound
-Growl
-Helping Hand
-Tickle
-DoubleSlap
-Encore
-Swift
-Sing
-Tail Slap
-Wake Up Slap

Egg:
-Aqua Tail
-Iron Tail
-Endure

BW TM/HMs:
-Thunder Wave
-U-Turn
-Safeguard

Total Moves: 16


Fiel the Minccino has 3 Egg moves and 3 BW TM/HMs, so I'll claim Flail and Knock Off for Egg moves and Dig and Substitute for BW TM moves.


Potato - Darmanitan (M)
Nature: Jolly (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Special Attack)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
KOs: 3

Abilities:
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Zen Mode: (Dream World; Can be Enabled) Once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 110 + 14 Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 18

HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 55 + 5 Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC: 0
DC: 2/5

Attacks:

Level Up:
-Tackle
-Rollout
-Incinerate
-Rage
-Fire Fang
-Headbutt
-Uproar
-Facade
-Fire Punch
-Work Up
-Flare Blitz
-Taunt

Egg:
-Encore
-Endure
-Yawn

BW TM/HMs:
-Brick Break
-U-Turn
-Dig
-Rock Slide
-Substitute

Total Moves: 20


Potato the Darmanitan has 3 Egg moves, so I'll claim Focus Punch and Focus Energy for Egg moves.


Dynamo-0 - Magnemite
Nature: Sassy (Adds one (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)
Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel - Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
KOs: 2

Abilities:
Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic: (Dream World; Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 - 10 evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 3
DC: 1/5

Attacks:

Level Up:
-Metal Sound
-Tackle
-Supersonic
-Thundershock
-Sonicboom
-Thunder Wave
-Magnet Bomb
-Spark
-Mirror Shot
-Magnet Rise
-Gyro Ball

Tutors:
-Thunderbolt
-Magic Coat
-Endure

BW TM/HM:
-Flash Cannon
-Reflect
-Light Screen

Total Moves: 17


Dynamo-0 the Magnemite has 3 Tutor Moves and 3 BW TM/HMs, so I'll claim Gravity and Substitute Iron Defense for Tutor moves, and Thunder and Hidden Power: Ground 7 for BW TM/HMs.


SirRonLionHeart - Gligar (M)
Nature: Careful (Adds one (1) Rank to Special Defense; Subtracts one (1) Rank from Special Attack)
Type:
Ground
: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
KOs: 2

Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity: (Dream World; Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1
SpD: Rank 4
Spe: 85
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 1/6
MC: 0
DC: 1/5

Attacks:

Level up:
-Poison Sting
-Sand-Attack
-Harden
-Knock Off
-Quick Attack
-Fury Cutter
-Faint Attack
-Acrobatics

Egg:
-Agility
-Counter
-Feint

Tutors:
-Roost

BW TM/HM:
-Earthquake
-X-Scissor
-Stone Edge
-Dig
-Substitute
-Taunt

Total Moves: 18


SirRonLionHeart the Gligar has 3 Egg Moves, so I'm claiming Rock Climb and and Razor Wind for Egg moves.

That's all for now. :]
 

Stratos

Banned deucer.
claim 2 UC

claim: 2 CC, 5 MC Sab, 4 MC Soil

Soil buys: Frustration (2), Return (2)
Sab buys: Brick Break (2), Rest (2), Role Play (2) (I had one stockpiled)
 
Matezoide and Pwnemon are APPROVED

TheWolfe, Substitute is a past gen tutor and genderless mons are only allowed to claim Gen 5 Tutors for the update. APPROVED provided this is fixed.

.8 UC
 
Another stab at this claim, after messing up last time!

-2CC for Seel

Rochester the Seel (Male)
Nature:Quiet (+SpAtk, -15%Spd, -10% Evasion)
Type:Water
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Ice Body: (Innate) (DW) (Locked)This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 39 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC:0/6
MC:0
DC:0/5

Attacks:

Level Up:
Heabutt
Growl
Aurora Beam
Water Sport
Icy Wind
Encore
Ice Shard
Rest
Aqua Ring

Egg:
Disable
Fake Out
Signal Beam
Water Pulse
Peck

TM:
Protect
Ice Beam
Rain Dance
Surf
Swagger


-7CC for Heatmor


Furnace the Heatmor (Male)
Nature:Quiet (+Atk, -15%Spd, -10% Evasion)
Type:Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
White Smoke: (Innate) (DW) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC:0
DC:0/5

Attacks:

Level Up:
Incinerate
Lick
Oder Sleuth
Bind
Fire Spin
Fury Swipes

Egg:
Sucker Punch
Night Slash
Heat Wave
Body Slam
Curse

TM:
Rock Tomb
Aerial Ace
Dig
Shadow Claw
Facade


-2CC for Diglett

Suze the Diglett (Female)
Nature:Adamant (+Atk, -SpAtk)
Type:Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-Type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
Sand Force: (DW) (Innate) (Locked) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.


Stats:
HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 11


EC:0/6
MC:0
DC:0/5

Attacks:

Level Up:
Scratch
Sand-Attack
Growl
Astonish
Magnitude
Mud-Slap
Bulldoze
Dig
Sand-Attack
Sucker Punch
Fury Swipes

Egg:
Endure
Faint Attack
Rock Slide
Reversal
Pursuit

TM:
Earthquake
Bulldoze
Shadow Claw
Aerial Ace
Protect


-11CC. 30 -> 19. Also buying 2 EXP Share for 12CC. Down to 7CC.

+2UC
+1UC
 
Woo clear queue right when i need to claim!

hmmmm i may have created an arcade monster team :/

+6 CC

Arlin the Slowking
12 MC + 6 KOC spent to learn Dive, Focus blast, Foul play, Double Team, Psyshock, Telekinesis, Trick Room, Sunny Day, and Substitute

Cyvain the Dusknoir
12 MC + 2 KOC spent to learn Ice beam, Icy Wind, Hyper Beam, Sunny Day, Rain Dance, Torment, Hex, and Mean Look

Malspar the Infernape
3 MC + 1 KOC spent to learn Hidden Power (Ice 7), and Swords Dance

Gage the Nidoking
3 MC spent to learn Earthquake and Poison jab


Self-Approved
 
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