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Prize Claiming Thread MkII (Stop using ×0.85 for negative speed natures)

Discussion in 'Registration Center' started by Its_A_Random, May 10, 2013.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Frosty: APPROVED
    Aweshucks: APPROVED
    Someoneelse: APPROVED
    jas61292: APPROVED (your link is dead but I assume it's the same match as Someoneelse; btw Throh should have gotten 1 KOC I think)
    Matezoide: APPROVED
    SubwayJ: Conkeldurr only needs to spend 1 MC on Low Kick (it's also a level up move), so it gets to store 1 MC. Since Solrock has no DC, it should just get 3 MC, which means it also gets to store 1 MC. Part of the Levitate description is missing on Solrock (just add "and Dive will miss. Ground moves can still hit." onto the end). Please note in Lairon's ability list that Heavy Metal is a locked DW ability. These are all easy and I am confident that you can take care of this crap on your own, so APPROVED.
    Geodude6: it's all good except that Syclar only gets 2 EC because it was holding an Amulet Coin, not a Lucky Egg. Be sure to only give it those 2 EC, but APPROVED

    2.9 UC
  2. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    7 UC


    Edit:

    1 CC



    Axew's KOC goes into MC, bringing it to 4. She learns Outrage, Guillotine (Level Up) and Aerial Ace (B/W TM). She also gets 1 EC and 1 DC.


    Snubull's KOC goes into MC as well, bringing it to 4. Using 1 UC to bring the MC to 5.
    She learns Close-Combat (Breeding) and Facade (B/W TM). She also gets 1 EC and 1 DC

    Eevee's KOC goes into MC, for a total of 4, which adds to the 7 MC he already had, bringing the number to 11. I will stock the MC.
    Likewise, Eevee gets 1 EC and 1 DC, unlocking his DW Ability, Anticipation.
  3. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    Here

    +2 CC

    Kitsunoh +6 MC and 1 KOC (MC)
    Buying Fury Cutter (Gen IV Tutor), Facade and Attract (Gen V TM)

    Also buying a Gastly with those 2 CC
    Gastly (open)

    [​IMG]
    Nature: Timid (+Spe, -Atk)
    Type: Ghost Poison
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities-
    Levitate:

    Type: Passive

    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats-
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Spe: 92 (+29% Accuracy)
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    Counters-
    EC: 0/9
    MC: 0
    DC: N/A

    Attacks-
    Level Up:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch

    Egg:
    Will-O-Wisp
    Disable
    Psywave
    Clear Smog
    Perish Song

    TM:
    Taunt
    Torment
    Protect
    Psychic
    Sludge Bomb


    Edit: +7 UC
    Buying Ominous wind (Gen IV Tutor), Thief and Round (Gen V TMs) for Kitsunoh
  4. ronnocnavillus

    ronnocnavillus

    Joined:
    May 24, 2011
    Messages:
    29
    Claiming from here

    CC: 0 -> 2

    Bambi (Deerling) gets 1 EC, 2 MC, 1 DC, and 1 KOC. He buys Seed Bomb (BW Tutor) with his 2 MC. He spends his 1 KOC on 1 EC.
    EC: 2/6
    MC: 0
    DC: 1/5
    KOC: 0

    Maelstrom (Monohm) gets 1 EC, 2 MC, and 1 DC. She buys Zap Cannon and Hurricane (both Level-Up) with here 2 MC.
    EC: 1/9
    MC: 0
    DC: 1/5
    KOC: 0

    Matsu (Riolu) gets 1 EC, 2 MC, 1 DC, and 1 KOC. He buys Thunderpunch (BW Tutor) with his 2 MC. He spends his 1 KOC on 1 DC.
    EC: 1/6
    MC: 0
    DC: 2/5
    KOC: 0
  5. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    GG
    Banking CC
    Ralts will bank EC and DC, with MC buys Pain Split (BW Tutor)
    Aron will bank EC and DC, with MC buys Metal Burst (LU) and Spite (BW Tutor)
    Charmander unlocks his DW ability, and uses his KOC+MC to buy WoW (BWTM) and Thunderpunch (BW Tutor)
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    +2 CC

    Eelektrik gets another 2 MC and will finally evolve, upon evolution he learns: Crush Claw, Discharge, Coil, Wild Charge, Fire Punch, Drain Punch, Superpower, Super Fang, Flamethrower, Brick Break, Thunder, also spending 4 UC to learn U-Turn, and Light Screen


    Zaragoth the Eelektross (open)

    [​IMG]
    Eelektross (Zaragoth) Male
    Nature:
    Quirky

    Type:
    Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Levitate:
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 50
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0

    Attacks: 31 Total
    Acid
    Acid Spray
    Acrobatics
    Aqua Tail
    Bind
    Bounce
    Brick Break
    Charge Beam
    Coil
    Crunch
    Crush Claw
    Discharge
    Double Team
    Drain Punch
    Fire Punch
    Flamethrower
    Giga Drain
    Headbutt
    Light Screen
    Protect
    Rest
    Sleep Talk
    Spark
    Super Fang
    Tackle
    Thunder
    Thunderbolt
    Thunder Wave
    U-Turn
    Wild Charge
    Zap Cannon



    saving for now, editnig in more stuff once i go get more apple juice
  7. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Wonder Room is dumb :/
    3 CC—>4 CC

    Greed the Wingull gets 2 EC (Lucky Egg), 2 MC, a DC, an a KOC. I would like to stockpile his MC, bringing his total to 6, and put his KOC into DC, bringing his total to 2.

    Archduke Ferdinand the Onix gets 1 EC, 3 MC, and a DC. I would like to buy the moves Stone Edge (BW Level-Up, 1 MC), and Gyro Ball (BW TM, 2 MC), leaving me with 0 MC.

    Sloth the Hippopotas gets 1 EC, 3 MC, a DC, and a KOC, which I will use as EC. I would like to buy the moves Crunch (BW Level-Up, 1C) and Superpower (BW Tutor, 2MC), leaving me with 0MC.
  8. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    805
    Buying a Stunky (-2 CC)

    Parker the Stunky (open)

    [​IMG]
    Stunky [Parker] (M)

    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Poison / Dark
    Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Stench: (Passive) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Aftermath: (Passive) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 64 (74/1.15) (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level-up:
    Scratch
    Focus Energy
    Poison Gas
    Screech
    Fury Swipes
    SmokeScreen
    Toxic
    Feint
    Detect
    Slash

    Egg:
    Iron Tail
    Crunch
    Flame Burst
    Double Edge
    Foul Play

    TMs:
    Dig
    Fire Blast
    Venoshock
    Hone Claws
    Sludge Bomb

    Tutor/Event:


    Also buying 1x Amulet Coin (-6 CC)
    0 CC after all claims​

    7 UC
  9. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    SHAMEFUR DISPRAY

    +2 CC (40 total), Spending 4 to buying a Dratini and a Beldum (putting me at 36)
    Lucario: +5 MC (3 + 1 KOC + 1 UC), learns Rock Climb (Past Gen, -3 MC) and Rock Smash (TM, -2 MC)
    Togekiss: +3 MC, learns Endure (Past Gen, -3 MC)
    Kitsunoh: +3 MC, learns Superpower (Tutor, -2 MC) and stockpiles the last

    Now then...Say hello to Dan and Maxwell!
    Dratini (open)
    [​IMG]
    Dratini [Dan] (Male)

    Nature: Relaxed (+1 Def, -15% speed, -10% evasion)
    Type: Dragon
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities: Shed Skin
    Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW, Locked): (Passive) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 43 (-)
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Level Up:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility

    Egg:
    Aqua Jet
    Dragon Pulse
    Extremespeed
    Mist
    Supersonic

    TM:
    Toxic
    Protect
    Flamethrower
    Thunderbolt
    Waterfall
    Beldum (open)
    [​IMG]
    Beldum [Maxwell] (Genderless)

    Nature: Sassy (+1 SpD, -15% Speed, -10% evasion)
    Type: Steel/Psychic
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities: Clear Body
    Clear Body: (Passive) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 4 [3 Light Metal]
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Level Up:
    Take Down

    Other:
    Headbutt
    Iron Defense
    Iron Head
    Zen Headbutt
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Matezoide: APPROVED
    Aweshucks: APPROVED
    cbrevan: APPROVED
    yoshinite: APPROVED
    Ragnarokalex: Eelektrik has 10 stored MC, 2 KOC from your hall, and you're spending 4 UC, but I see (2 level up moves * 1 MC) + (9 Gen V Tutors/TM's * 2 MC) = 20 MC; NOT APPROVED. (btw I haven't looked to see if your evolution is legit just cuz you're not approved anyway).
    Complications: APPROVED
    Mylo Xyloto: please note in your Stunky's ability list that Keen Eye is a locked DW ability, and please remove Detect from its level up moves (it doesn't learn Detect at all); make sure you fix these and you're APPROVED
    The Wanderer: (please note that you are paying 4 CC) APPROVED

    3.7 UC
  11. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Let's try this again...
    Flash 2 UC
    Spending the 2 UC on Carracosta as MC to learn Scald (BW TM/HM).

    Spending 2 of my stockpiled CC to purchase:
    dogfish44 the Goldeen (open)

    Goldeen [Dogfish44] [M]
    [​IMG]
    Mild Nature (+1 SpA, -1 Def)
    Type: Water
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Egg Group: Water 2
    Abilities:
    Swift Swim (Passive): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Water Veil (Passive): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
    Lightningrod (Passive) (Locked): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 63
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Peck
    Tail Whip
    Water Sport
    Supersonic
    Horn Attack
    Flail
    Egg
    Haze
    Hydro Pump
    Mud Sport
    Mud-Slap
    Psybeam
    TM/HM
    Dive
    Ice Beam
    Protect
    Substitute
    Toxic


    Spending another 2 of my stockpiled CC to purchase:
    AJ Lee the Pichu (open)

    Pichu [AJ Lee] [F]
    [​IMG]
    Rash Nature (+1 SpA, -1 SpD)
    Type: Electric
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Egg Group: Undiscovered
    Abilities:
    Static (Passive): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Lightningrod (Passive) (Locked): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
    Stats:
    HP: 80
    Atk: Rank 2
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 60
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Thundershock
    Charm
    Tail Whip
    Thunder Wave
    Sweet Kiss
    Nasty Plot
    Egg
    Bide
    Charge
    Fake Out
    Present
    Reversal
    TM/HM
    Attract
    Charge Beam
    Substitute
    Swagger
    Toxic
  12. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Ok, was sposed to finish this last night but i fell asleep @.@

    anyway, forgot to note that the other 4 MC are coming from here, which had not yet been updated to my profile.

    going to claim this fight as well

    Clarwyn the Clefairy evolves into Clarwyn the Clefable! She receives 4 MC in total from the fight and will use them to buy Grass Knot and Hyper Beam, I am also going to spend 4 UC to teach her resttalk

    Clarwyn the Clefable (open)

    [​IMG]
    Thanks to Matezoide for the sprite!
    Clefable (Clarwyn) Female
    Nature:
    Modest
    Type:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Cute Charm:
    Type: Innate
    This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
    Magic Guard:
    Type: Innate
    This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
    Unaware: (DW)
    Type: Passive
    When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 60
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 43 Total
    Aromatherapy
    Bestow
    Bubble Beam
    Charm
    Copycat
    Cosmic Power
    Defense Curl
    Double Slap
    Encore
    Flamethrower
    Follow Me
    Grass Knot
    Gravity
    Heal Bell
    Helping Hand
    Hyper Beam
    Ice beam
    Light Screen
    Magic Coat
    Magical Leaf
    Metrenome
    Mimic
    Minimize
    Moonlight
    Pound
    Protect
    Psychic
    Reflect
    Rest
    Shadow Ball
    Signal Beam
    Sing
    Sleep Talk
    Snatch
    Stealth Rock
    Stored Power
    Substitute
    Sweet Kiss
    Thunder Wave
    Thunderbolt
    Toxic
    Wake Up Slap
    Wish


    and I am finally going to cave and get one of these........;.;
    -2 CC

    TBN the Dratini (open)

    [​IMG]
    Dratini (TBN) Male
    Nature:
    Quiet
    Type:
    Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


    Abilities:
    Shed Skin:
    Type: Passive
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale: (DW)
    Type: Passive
    This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).


    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 43 (-) (-10%EVA)
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 13

    EC: 9/9
    MC: 0

    Attacks: 17 Total
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility

    Aqua Jet
    Extreme Speed
    Dragon Pulse
    Dragon Dance
    Iron Tail

    Ice Beam
    Thunderbolt
    Flamethrower
    Surf
    Substitute


    and unfortunately i dont have the time to approve right now so someone else will have to look these over for me.
  13. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Leader

    Joined:
    Aug 26, 2010
    Messages:
    3,453
  14. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,330
    Claiming 6 CC (35) for this battles:
    Gavroche (Reuniclus) gets 4 + 6 KO (+10 MC = 10)
    * Using 10 MC + 2 UC to learn Embargo (2), Psych Up (2), Rock Tomb (2), Secret Power (2), Snore (2) & Strength (2), leaving him at 0
    ** Maxed Mon


    Fantine (Kitsunoh) gets 3 KO (+3 MC = 5)
    * Using 6 MC to learn Sunny Day (2) & Bulldoze (2) leaving her at 1

  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    just to edit into profile because I haven't already; I already claimed from it http://www.smogon.com/forums/showthread.php?t=3484674

    12 UC

    13 UC

    2 UC

    Battle. I get 1 CC. Colossoil gets 4 MC, which it'll use to learn Earth Power and Aqua Tail.

    Battle. I get 1 CC. Golett gets 1/3/1 EC/MC/DC, bringing it to 3/4 EC/DC; it uses the MC to learn Thunderpunch, storing the other one.

    Claiming old freshmon thing for my Pupitar. It learns Focus Energy and Stealth Rock as Egg moves and Taunt and Stone Edge for TM's. (profile below)

    Battle. I get 1 CC. Pupitar gets 1/3/1 EC/MC/DC, bringing him to 5/1 EC/DC. I'll use 8 UC to evolve him and unlock his DW ability. He learns Thunder Fang, Ice Fang, Fire Fang, He has 2 MC stored, and he uses these plus the 3 MC from the match to learn Crunch, Flamethrower, and Ice Beam.
    Tyranitar (open)
    [​IMG]
    Tyranitar (Male)
    Nature: Quiet (+ to Special Attack; - from Speed; -10% Evasion)
    Type: Rock/Dark
    Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Ability 1: Sand Stream
    Type: Trigger
    When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command. Command: (Ability: Sand Stream). The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock-, Ground-, and Steel-types) or the Sand Veil, Sand Force, or Sand Rush abilities.

    Ability 2 (DW) [unlocked]: Unnerve
    Type: Passive
    The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 110
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 53 (-)
    Size Class: 4
    Weight Class: 6
    Base Rank Total: 23

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Bite
    Leer
    Sandstorm
    Screech
    Chip Away
    Rock Slide
    Scary Face
    Thrash
    Thunder Fang
    Ice Fang
    Fire Fang
    Crunch

    Dragon Dance
    Iron Defense
    Pursuit
    Focus Energy
    Stealth Rock

    Earthquake
    Brick Break
    Torment
    Taunt
    Stone Edge
    Flamethrower
    Ice Beam

    Moves: 24


    will approve then self-approve

    akela: Goldeen also gets Water Pulse at level 17. APPROVED
    Ragnarokalex: I'll give you the APPROVED, but you gotta make a couple of quick fixes: update Levitate description on Eelektross, make sure ability types are up-to-date on Clefable and Eelektross, and give Dratini DC: 0/5
    Pwnemon: APPROVED
    Gerard: APPROVED, but you have to spend 1 extra UC on Secret Power since it's an Egg move

    4.1 UC

    SELF-APPROVED
  16. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    836
    Claiming from here and here. I get 2 CC.

    Lavastrike the Numel gets 1 EC, 3 MC, and 1 DC. Getting Hidden Power Ice 7 (Gen 5 TM) and stocking 1 MC.

    Cannonstrike the Embirch gets 1 EC, 3 MC, 1 DC, and 1 KOC, which goes into MC. He gets Low Kick (Gen 5 Tutor) and Grass Knot (Gen 5 TM)

    SELF-APPROVED
  17. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    http://www.smogon.com/forums/showthread.php?t=3483940 claiming from another loss to a first timer...
    I spend my now 20 CC and I buy a black belt and a sharp beak 20-0
    Croagunk puts his koc to mc and gets poison jab, sludge bomb, nasty plot and sucker punch (all LU)
    Aipom gets fling, Nasty plot and last resort (LU)
  18. Floating

    Floating

    Joined:
    Feb 8, 2012
    Messages:
    390
    Well this was embarassing...

    Gastly | +3 MC

    +3 CC from this battle.

    Gastly | +1 EC | +3 MC | +2 KOC
    Skitty | +1 EC | +3 MC | +1 DC
    Meditite | +1 EC | +2 MC | +1 DC | +1 KOC

    Alright sooo.

    Gastly
    EC: 4 + 3 (2 KOC) = 7/9
    MC: 0 + 6 = 6
    Spending 3 MC on Giga Drain, 3 MC on Zap Cannon.

    Skitty
    EC: 0 + 1 = 1/6
    MC: 0 + 3 = 3
    DC: 0 + 1 = 1/5
    Spending 3 MC on Double-Edge.

    Meditite
    EC: 2 + 1 = 3/6
    MC: 0 + 3 (1 KOC) = 3
    DC 2 + 1 = 3/5
    Spending 1 MC on Hi Jump Kick, 2 MC on Ice Punch.
  19. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    7 UC from here. Stockpiling six of them, will be spending one now. (MC for Abyss: Flamethower, Level-Up, after evolution)
    2 more UC from here. Stockpiling them.

    Eternal Drifter:
    Universal Counters: 62

    [​IMG][​IMG]
    A challenger approaches...
    Are we not challenging them?
    Kekekekeke... Pull out the stops...
    Embrace the power...
    Take a hold of the might...
    For the demons are on the verge of rising! HHHAAAAAARRRRRRRUUUUUGGGGGHHHH!
    Come forth, my servants! Realize your TRUE POWER! ABYSS! FEAR! TERROR! DESPAIR!


    Abyss the Skuntank
    Show Hide

    [​IMG]
    Abyss (Female Skuntank)
    Rash Nature
    Type: Poison/Dark
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Stench: Type: Passive
    This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Aftermath: Type: Innate
    If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    (Dream World: Unlocked!) Keen Eye: Type: Passive
    This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    HP: 110
    Attack: 3
    Defense: 3
    Special Attack: 4 (+)
    Special Defense: 2 (-)
    Speed: 84
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (30 Moves Known)
    Scratch
    Focus Energy
    Poison Gas
    Screech
    Fury Swipes
    Smokescreen
    Toxic
    Feint
    Slash
    Acid Spray
    Night Slash
    Flamethrower
    Memento
    Explosion

    Astonish
    Crunch
    Flame Burst
    Haze
    Pursuit

    Dark Pulse
    Sucker Punch

    Venoshock
    Protect
    Shadow Ball
    Sludge Bomb
    Fire Blast
    Thief
    Shadow Claw
    Payback
    Snarl


    Fear, Terror, and Despair, Hydreigon
    Show Hide

    [​IMG]
    Fear and Terror (Female Hydreigon)
    Jolly Nature
    Type: Dark/Dragon
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Ability:
    Levitate: Type: Passive
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    HP: 90
    Atk: 4
    Def: 3
    SpA: 4 (-)
    SpD: 3
    Spe: 98 (+)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22
    Accuracy Bonus: +15%

    EC: 9/9
    MC: 0

    Attacks: (29/82 Moves Known)
    Tackle
    Double Hit
    Tri Attack
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch
    Slam
    Dragon Pulse
    Work Up
    Dragon Rush
    Body Slam
    Scary Face
    Hyper Voice
    Outrage

    Assurance
    Fire Fang
    Head Smash
    Ice Fang
    Thunder Fang

    Earth Power

    Toxic
    Protect
    Thief
    Thunder Wave
    Dragon Tail

    (Tri Attack gained for free upon evolution, being a pre 25-level move)

    Kyofu the Pupitar
    Show Hide

    [​IMG]
    Kyofu (Male Pupitar)
    Serious Nature
    Types: Rock/Ground
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Shed Skin: Type: Passive
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    (Dream World: Unlocked!) Shed Skin: Type: Passive
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 51
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 17

    EC: 8/9
    MC: 0
    DC: 5/5

    Attacks: (27 Moves Known)
    Bite
    Leer
    Sandstorm
    Screech
    Chip Away
    Rock Slide
    Scary Face
    Thrash
    Dark Pulse
    Payback
    Crunch
    Earthquake
    Stone Edge
    Hyper Beam

    Assurance
    Curse
    Dragon Dance
    Focus Energy
    Pursuit

    Earth Power
    Stealth Rock

    Toxic
    Protect
    Smack Down
    Brick Break
    Retaliate
    Snarl


    [​IMG]
    ...Only a matter of time... before I rise...
  20. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Went about as well as I expected 3 CC
    Stockpiling

    Cranidos receives 1 EC, increasing it EC from 5/6 to 6/6. 6/6 EC? You know what that means:

    Skull the Rampardos (open)

    Rampardos [Skull] [M]
    [​IMG]
    Brave Nature (+1 ATK, -15% Speed, -10% Evasion)
    Type: Rock
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Egg Group: Monster
    Abilities:
    Mold Breaker (Passive): This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
    Sheer Force (Toggle): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
    Stats:
    HP: 110
    Atk: Rank 8 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 50 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (17/89)
    Physical
    Assurance
    Chip Away
    Crunch
    Double-Edge
    Earthquake
    Hammer Arm
    Head Smash
    Headbutt
    Iron Head
    Pursuit
    Rock Slide
    Stomp
    Stone Edge
    Take Down
    Zen Headbutt
    Special
    Mud-Slap
    Shock Wave
    Other
    Leer
    Focus Energy
    Protect
    Scary Face
    Toxic


    Spending the 3 earned MC and 1 KOC as MC to learn Pain Split (BW Tutor) and Fire Punch (BW Tutor). Converting the remaining KOC to MC and stockpiling.

    Anorith receives 1 EC and 1 DC, increasing its EC from 0/6 to 1/6 and DC from 0/5 to 1/5. Spending its 2 MC to learn X-Scissor (Level Up) and Slash (Level Up).

    Dwebble receives 1 EC and 1 DC, increasing its EC from 0/6 to 1/6 and DC from 0/5 to 1/5. Spending its 3 MC to learn Rock Slide (Level Up), Shell Smash (Level Up), and Rock Wrecker (Level Up).
  21. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
  22. Void Guy

    Void Guy

    Joined:
    May 17, 2013
    Messages:
    57
    Yeah

    I get 1 CC.
    Sableye: 2 MC, 1 DC, 1 KOC>DC
    Uses 2 MC for Torment (BW TM)
    Minccino: 1 EC, 2 MC, 1 KOC>EC
    Uses 2 MC for Thief (BW TM)
    And, using 2 CC for a Meditite.
    Meditite (open)

    [​IMG]
    Meditite [Bubblegum] (Male)
    Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Pure Power (Passive)
    This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
    Ability 2: Telepathy (Passive)
    This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Stats:

    HP: 90
    Atk: Rank 2 [4 Pure Power]
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12 [14 Pure Power]
    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level-up: Bide, Meditate, Confusion, Detect, Hidden Power Grass 7, Swagger, Mind Reader, Feint, Calm Mind
    Egg: Drain Punch, Fake Out, Psycho Cut, Ice Punch, Foresight
    TM: Brick Break, Rock Slide, Low Sweep, Reflect, Light Screen
  23. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Leader

    Joined:
    Aug 26, 2010
    Messages:
    3,453
    22 CC. 22 MC for Abomasnow

    Aboma buys: Hail (2) Grass Knot (2) Snore (2) Secret Power (3) Fling (2) Attract (2) Facade (3) Double-Edge (3) Flash (2) Mud-Slap (3)
  24. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,010
  25. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,928

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