1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Prize Claiming Thread MkII

Discussion in 'Registration Center' started by Its_A_Random, May 10, 2013.

  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    FLINCH 1 CC
    Stockpiling

    Spending Exploud's 3 MC to learn Avalanche (Previous Gen TM/HM)
  2. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    673
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    akela: Approved+.1
    Lockdown: Approved+.1
    Kevin: Approved+.1

    32.9

    +1 CC

    Zaragoth the Eelektrik
    1 EC + 1 KOC spent to raise EC up to 9, will evolve later though
    3 MC to be stockpiled for the time being.



    Self-Approved
  5. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,339
    Claiming from here.

    1 CC & 1 win to the W/L/T.
    ---
    [​IMG]
    Zigzagoon [Strine] (M)
    EC: 6/6 (+1 EC)
    MC: 2 (+2 MC) > 0
    DC: 2/5 (+1 DC, +1 KOC)
    -Evolves into Linoone
    -Learns Switcheroo automatically upon evolution
    -Learns Thunder Wave (Gen V TM).
    Strine (M) (open)
    [​IMG]
    Linoone [Strine] (M)
    NATURE: Adamant

    TYPE
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    ABILITIES
    Pickup: (Passive) This Pokémon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokémon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Gluttony: (Passive) This Pokémon devours healing & stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Quick Feet (DW): (Passive) This Pokémon feels a sense of anxiety when afflicted with a status condition, & its speed increases by 50% (×1.5). Although it can still be fully paralysed, it will not suffer the Speed drop.

    STATS
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 100
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 2/5

    ATTACKS (26/83)
    PHYSICAL
    Covet
    Dig
    Flail
    Fling
    Frustration
    Headbutt
    Pin Missile
    Pursuit
    Rock Climb
    Rock Smash
    Seed Bomb
    Tackle

    SPECIAL
    None

    OTHER
    Belly Drum
    Growl
    Mud Sport
    Odour Sleuth
    Protect
    Rest
    Sand-Attack
    Sleep Talk
    Substitute
    Switcheroo
    Tail Whip
    Thunder Wave
    Toxic
    Trick

    ---
    SELF APPROVED.
  6. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    evolving this guy with my 6 UC

    Steelix (open)

    [​IMG]
    <Steelix> [Steelix] (Male)
    Nature: Brave
    Type: Steel/Rock
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Sturdy:
    (Innate)
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.


    Sheer Force:(DW LOCKED)(Can be Enabled)
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.


    Steelix
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 8
    SpA: Rank 2
    SpD: Rank 3
    Spe: 26(-)
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21


    EC: 6/6
    MC: 0
    DC: 0/5


    Attacks:(23)
    Mud Sport
    Tackle
    Harden
    Bind
    Curse
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Stealth Rock
    Rock Polish
    Smack Down
    Dragons Breath
    Fire Fang
    Ice Fang
    Thunder Fang
    Sandstorm

    Heavy Slam
    Rollout
    Rock Slide
    Flail
    Rock Climb

    Protect
    Taunt
    Torment
    Rest
    Dragon Tail


    Nothing to see here, gotta wait a bit.
  7. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807


    Figure 8 the Gengar (open)


    [​IMG]
    Gengar [Figure 8] (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 110
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC:
    9/9
    MC: 3

    Attacks:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Confuse Ray
    Sucker Punch
    Shadow Punch
    Hex

    Disable
    Ice Punch
    Fire Punch
    ThunderPunch
    Will-O-Wisp

    Taunt
    Sludge Bomb
    Shadow Ball
    Venoshock
    Psychic
    Thunderbolt
    Protect

    Pain Split


    Buying Dynamic Punch (-3 MC; Gen II TM)​

    +1 CC

    http://www.smogon.com/forums/showthread.php?p=4718935#post4718935

    Dewott:
    Buying Aqua Jet and Encore both Level Up Moves​
    EC: 7/9
    MC: 1
    DC: 2/5

    +1 CC
  8. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Claiming from here.

    Currency Counters: 0+2=2

    Ivan (Hydreigon):
    MC: 3

    Spending those MC on Slam (LU), Body Slam (LU), and Scary Face (LU)

    Bahamut (Salamence):
    MC: 3

    Spending those MC on Dragon Tail (LU), and Substitute (TM)

    Also claiming from here.

    Universal Counters: 33+18=51

    Stockpiling. Now I'm a little more than a third of the way towards my 131 CC/UC Goal!
  9. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Mylo Xyloto and Maxim are APPROVED

    0.9 UC
  10. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Mylo Xyloto, Maxim approved. god dammit flame

    Royal, what's going on here? Are you waiting to evolve Steelix, or what? VM me when you want it approved, I guess.

    1.5

    Cassandra gets Magic Coat (2) and stockpiles 1 MC.
    Fables (Tee Hee at the time) gets Vacuum Wave (3).

    Self-Approved
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Success in both the fight AND the pickup attempt.

    +3 CC, stockpiling (38 total)
    Lucario: +5 MC (3 + 2 KOC), learns Rain Dance (TM, -2 MC) and Headbutt (Past Gen, -3 MC)
    Togekiss: +4 MC (3 + 1 KOC), learns Brick Break (TM, -2 MC) and Double Team (TM, -2 MC)
    Zoroark: +3 MC, learns Foul Play (Level up, -1 MC) and Double Team (TM, -2 MC)
    Mollux: +1 DC (5/5, Illuminate unlocked!) and 3 MC (2 + 1 KOC), learns Toxic Spikes (Level up, -1 MC) and Double Team (TM, -2 MC)
  12. Fortress Bastion

    Fortress Bastion

    Joined:
    May 24, 2013
    Messages:
    12
    1 CC

    Whisp the Gastly receives 1 EC, 2 MC, and 1 DC.
    Whisp's 2 MC will be immediately spent to receive Shadow Ball as well as Nightmare, both learned by level-up.
  13. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Wanderer and Bastion approved.

    1.7.

    ***

    I gain 2 UC, putting me at 3.7.

    Self-approved.
  14. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,587
    Well this sucked.

    CC: 19->22

    Cyclohm:
    MC: 0->3->0
    Moves: Secret Power (Past gen TM)

    Necturna:
    MC: 1->4->5 (1 KOC)->0
    Moves: Gravity (Egg), Giga Drain (BW2 Tutor)

    Medicham:
    MC: 0->3->1
    Moves: Double Team (BW TM)

    Metagross:
    MC: 0->3->4 (1 KOC)->0
    Moves: Protect, Double Team (BW TM)
  15. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    AOPSUser is APPROVED

    1.0 UC -> 0.0 UC

    With the 1 UC already on my profile, I can grab Scorchstrike the Charizard Roar (BW TM)

    SELF-APPROVED
  16. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    Gonna point out that my Rotom bought Uproar twice, so I'm getting 2 UC back (prize post in previous page).
  17. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,339
    zarator: APPROVED, as discussed on IRC.

    1 Claim Checked --> 5/10 C.C.
  18. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    Ah forgot, claiming 32 UC from here.
  19. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
  20. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributoris a Battle Server Admin Alumnus
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,799
    You are absolutely right; I found that I did claim those moves previously. Therefore, I'll reassign Gallade's +4 KOC as necessary. Also doing a claim from here.


    Birkal: +1 CC (10 total)

    Gurdurr: +1 EC (8/9)
    +4 MC (KOC)
    Bulldoze (Gen V TM)
    Double Team (Gen V TM)​

    Gallade: +4 MC
    Low Sweep (Gen V TM)
    Poison Jab (Gen V TM)​
  21. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,587
    Again.

    CC: 22->25->26 (Amulet Coin)

    Breezi has Heal Pulse Twice. Refunding for 1 MC.

    Breezi:
    EC: 4->5
    MC: 1->3->4 (Heal Pulse refund)->0
    DC: 2->3->4 (1 KOC)
    Moves: After You, Helping Hand (BW2 Tutor)

    Scratchet:
    EC: 0->1->2 (1 KOC)
    MC: 0->2->3 (EXP. Share)->0
    DC: 0->1
    Moves: Taunt, Hyper Voice, Superpower (LU)

    Ralts:
    EC: 0->1->2 (Lucky Egg)
    MC: 0->2->0
    DC: 0->1
    Moves: Psychic, Imprison (LU)

    Larvesta:
    EC: 3->4
    MC: 0->2->3 (EXP. Share)->0
    DC: 2->3
    Moves: Flame Wheel, Double-Edge, Bug Bite (LU)
  22. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    zarator, Frosty, Birkal, and AOPSUser are APPROVED

    0.4 UC
  23. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,587
  24. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    A small pile of prizes from this battle.

    Eternal_Drifter: 4CC
    Pawniard: 1EC, 3MC, 1DC, 3koc (Scratchet, Larvesta, Breezi)
    Larvitar: 1EC, 3MC, 1DC
    Mareep: 1EC, 2MC, 1DC, 1koc (Ralts)
    Cacnea: 1EC, 2MC, 1DC, 1EC/DC

    Myself, I gain 4CC, bringing my total up to 17 CC. I will spend 15 of that on an Everstone, and take me down to 2 CC. Beware Demon Lord Itsumo (as well as Butler, but he's not an attacker)! His power grows!

    Eternal Drifter:
    Currency Counters: 2
    +1 Everstone [​IMG]

    Well, Rook the Pawniard gained a pile of counters. He gained 1 EC, 1 DC, and, with the KOC, a whopping 6 MC! He'll spend the MC on the B2W2 Move Tutor Stealth Rock and BWTMs Sandstorm and Retaliate.

    Rook the Pawniard:
    EC: 5/6
    MC: 0 (Gains Stealth Rock, Sandstorm, and Retaliate)
    DC: 4/5

    Kyofu the Larvitar gained a smaller pile of rewards. 1 EC, 3 MC, and 1 DC. He'll unlock his Dream World ability, and gain the level up move Hyper Beam (1 MC), with the B2W2 tutor Earth Power (2 MC).

    Kyofu the Larvitar:
    EC: 8/9
    MC: 0 (Gains Hyper Beam and Earth Power)
    DC: 5/5 (Unlocked!)

    This was a surprise: the sacrifice gained a KO. I'll put Goat the Mareep's KOC into his EC, brining his totals up to 2 EC, 2 MC, and 1 DC. The MC will go towards Power Gem and Thunder (both Level-Ups). I wonder how much the sacrifice will give me from the hall...

    Goat the Mareep:
    EC: 3/9
    MC: 0 (Gains Power Gem and Thunder)
    DC: 2/5

    Finally, Kanbatsu the Cacnea made his debut in the Temple. Pity I didn't get to have him use his sand veil... Anyway, with the Lucky Egg, he gains 2 EC, 2 MC, and 1 DC. He'll gain Faint Attack and Sandstorm (both Level-Ups).

    Kanbatsu the Cacnea:
    EC: 2/6
    MC: 0 (Gains Faint Attack and Sandstorm)
    DC: 1/5
  25. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Second place in 6-way melee ain't bad, but what's better is a Hall, a Tower match and a subreffing done with it. I earned 1 CC, 4 UC, 2 UC, and 12 UC, putting my count at 101 CC and 232 UC.

    Castform gets 5 MC (1 from KOC) and 10 UC from me to learn Swift, Water Pulse, Shock Wave, Endure, Avalanche (5 past gen moves).

    CC: 100+1 = 101
    UC: 214+4+2+12-10 = 222

    Mirajane the Castform (open)
    Castform - Mirajane (F)
    [​IMG]
    Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

    Nature: Modest (+1 SpA, -1 Atk)

    Type (weather-dependent):
    Normal type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage and Thrash without losing focus.
    Sunny Fire type: Fire STAB; immune to burn, emit a low glow in dark places. Superior senses in volcanic or bushfire areas.
    Rainy Water type: Water STAB; Can breathe and have excellent mobility when underwater.
    Snowy Ice type: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Ability:
    Forecast
    Type: Passive
    Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 70
    Size Class: 1
    Weight Class: 1

    MC: 0

    Attacks:
    Tackle
    Water Gun
    Ember
    Powder Snow
    Headbutt
    Hail
    Rain Dance
    Sunny Day
    Weather Ball
    Hydro Pump
    Fire Blast
    Blizzard

    Clear Smog
    Future Sight
    Disable
    Amnesia
    Hex
    Lucky Chant
    Ominous Wind
    Psych Up
    Swift
    Water Pulse
    Shock Wave
    Endure
    Avalanche

    Protect
    Energy Ball
    Shadow Ball
    Toxic
    Ice Beam
    Solarbeam
    Double Team
    Sandstorm
    Round
    Scald
    Incinerate
    Flash
    Substitute

Users Viewing Thread (Users: 0, Guests: 0)