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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
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    2,617
  2. elDino

    elDino Deal With It.
    is a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Jan 9, 2010
    Messages:
    1,490
    Claiming from this battle.
    I get 2 TC, making my total 6.
    Privatyke get 1 EC, 2 MC, 1 DWC, and 1 KOC, the latter of which goes into EC.
    His totals become:
    EC: 2/6
    MC: 2
    DWC: 1/5
    Rebble get 1 EC, 2 MC, 1 DWC, and 1 KOC, the latter of which goes into EC.
    His totals become:
    EC: 2/9
    MC: 2
    DWC: 1/5
  3. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Keep forgetting to change my Dratini's Nickname from Hermes to Ace... Doing it now. =]
  4. Rising_Dusk

    Rising_Dusk
    is a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus

    Joined:
    Dec 27, 2009
    Messages:
    4,806
  5. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,975
    Claiming 32 BT in total from here and there.
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Jumping on the small Expert Belt bandwagon (bringing my TC from 21 to 1).
  7. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,331
    Claiming 2 RC and 1 BT from this battle
    and storing them...
  8. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,132
    Claiming 4 RC --> MC for Evol the SABLEYE to learn Taunt and Will-o-Wisp, both BW TMs.
  9. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Gonna claim from this victorious effort in a strong mon battle. I also have 10 BT I will spend some of.

    By virtue of being Fully Evolved with their DW ability unlocked Flicka the Chandelure and Shocta the Magnezone both get 3 MC, with Shocta also turning his 2 KOs into MC.

    Shocta: Already had 1 MC and I'm adding 2 BT so now sits at 8. Buys Hyper Beam, Reflect, Light Screen and Hidden Power (Ground, 7) all from BW TM.

    Flicka: I will add in 2 BT to give him 5 MC. Grabs Endure (Egg Move) and Toxic (BW TM)

    So I now have 6 BT left.

    Oh also 15 + 2 = 17 TC
  10. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    837
    Since I don't have enough TC for any of the big-ticket items I may as well go after some new Pokemon now that the Rank 5 changes have been implemented.

    Tuskstrike the Phanpy (open)
    [​IMG]
    Phanpy - Tuskstrike (M)
    Nature: Careful (+1 SpD, -1 SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Sand Veil (DW): (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Stats:

    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3 )+)
    Spe: 40

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Odor Sleuth
    Tackle
    Growl
    Defense Curl
    Flail
    Take Down
    Rollout
    Natural Gift
    Slam

    Counter
    Head Smash
    Ice Shard

    Toxic
    Earthquake
    Rest

    Raptorstrike the Starly (open)
    [​IMG]
    Starly - Raptorstrike (M)
    Nature: Careful (+1 SpD, -1 SpA)
    Type: Normal / Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Keen Eye (DW): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 60

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Growl
    Quick Attack
    Wing Attack
    Double Team
    Endeavor
    Whirlwind
    Aerial Ace

    Double-Edge
    Revenge
    Roost

    Protect
    Substitute
    Fly

    This leaves me with 3 TC.
  11. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Claiming http://www.smogon.com/forums/showthread.php?t=3450602&page=2
    3TC brings me to 4TC

    Slakoth evolves into Vigoroth and gets 1 EC 2 MC
    Got Uproar, Fury Swipes, and Endure as level ups and im buying Taunt with the 2 MC
    EC: 4/9
    MC:0
    Vigoroth (open)

    Abilities:
    Vital Spirit: Type: Innate
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 100
    Atk: 4 (+)
    Def: 3
    SpA: 1 (-)
    SpD: 2
    Spe: 90

    EC: 4/9
    MC: 0

    Attacks:
    Scratch
    Yawn
    Encore
    Slack Off
    Faint Attack
    Amnesia
    Focus Energy
    Uproar
    Fury Swipes
    Endure
    Flail
    Counter

    Body Slam
    Crush Claw
    Pursuit

    Bulk Up
    Brick Break
    Rock Slide
    Shadow Claw
    Taunt


    Petlil gets 1 EC 2 MC and 1 DC which i am spending on Giga Drain and Helping Hand (Level up)
    EC: 2/6
    MC: 0
    DC: 2/5
    moves (open)
    Absorb
    Growth
    Leech Seed
    Sleep Powder
    Mega Drain
    Synthesis
    Magical Leaf
    Stun Spore
    Entrainment
    Aroma Therapy
    Giga Drain
    Helping Hand

    Ingrain
    Bide
    Worry Seed

    Hidden Power (Rock,7)
    Sunny Day
    Toxic


    Mime Jr. Evovles into a Mr. Mime and gets 1 EC 2 MC 1 DC and 2 KO which go into MC making it 4
    Gets Magical Leaf, Quick Guard, Wide Guard, Power Swap, and Guard Swap from evovling
    Spending MC on Taunt and Focus Blast (BW TM)
    EC: Fully Evolved 6/6
    MC: 0
    DC: 4/5
    moves (open)
    Tickle
    Barrier
    Confusion
    Copycat
    Meditate
    Encore
    DoubleSlap
    Mimic
    Light Screen
    Reflect
    Psybeam
    Substitute

    Future Sight
    Icy Wind
    Nasty Plot

    Psyshock
    Shadow Ball
    Charge Beam
    Brick Break
    Protect
    Taunt
    Focus Blast


    Munchlax gets 1 EC 2 MC and 1 DC
    Buying Rollout and Snatch (Level up)
    EC: 1/6
    MC: 0
    DC: 1/5
    moves (open)
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile
    Rollout
    Snatch

    Charm
    Counter
    Substitute

    Rock Slide
    Toxic
    Protect
  12. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    Posts #2999 to here are approved.

    That gets me 2 AC, with a counter of a lonely 1.

    If we get a nature change from the Rank 5 cut-off change, I'd like to change my Zoroark's nature to Lonely and my Claydol to Quiet.
  13. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Alright, gonna buy new mons;

    Thorn the Eevee (open)
    [​IMG]
    Eevee- Thorn (F)
    Nature: Adamant (Adds 1 to Attack, Subtracts 1 from Special Attack)
    Type: Normal
    Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away:
    Type: Innate

    This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


    Adaptability:
    Type: Innate

    The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Anticipation: Dream World Locked
    Type: Innate

    This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 2
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 55

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Leer
    Tail Whip
    Helping Hand
    Sand Attack
    Growl
    Quick Attack

    Wish
    Tickle
    Yawn

    Dig
    Double Team
    Facade

    Psyjump the Eevee (open)
    [​IMG]
    Eevee- Psyjump (M)
    Nature: Modest (Adds 1 to Special Attack, Subtracts 1 from Attack)
    Type: Normal
    Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away:
    Type: Innate

    This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


    Adaptability:
    Type: Innate

    The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Anticipation: Dream World Locked
    Type: Innate

    This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 55

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Leer
    Tail Whip
    Helping Hand
    Sand Attack
    Growl
    Quick Attack

    Fake Tears
    Wish
    Yawn

    Shadow Ball
    Substitute
    Toxic

    Loch the Dratini (open)
    [​IMG]
    Dratini- Loch (F)
    Nature: Modest (Adds 1 to Special Attack, Subtracts 1 from Attack)
    Type: Dragon
    Summary: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shed Skin:
    Type: Innate

    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Marvel Scale: Dream World Locked
    Type: Innate

    This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:
    HP: 90
    Atk: Rank 2(-)
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility

    Water Pulse
    Dragon Pulse
    Extremespeed

    Thunderbolt
    Flamethrower
    Ice Beam


    7 TC > 1 TC
  14. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
  15. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Claiming here!

    Fossilus gets 2 MC, 1 DC, and 1 KO counter, which will be put towards MC! 2 MCs will be used to buy Stone Edge (Gen V TM), leaving me 1 MC.

    MC: 0 -> 3 -> 1
    DC: 2/5 -> 3/5

    Neru gets 2 MC and 1 DC. Her 2 MCs will be used to get Protect (Gen V TM).

    MC: 0 -> 2 -> 0
    DC: 2/5 -> 3/5

    And...2 TCs for me! Stockpiling, total at 9!
  16. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    http://www.smogon.com/forums/showthread.php?t=3450958

    Yup yup. Frontier gets 1 EC, 2 MC, 1 DC. He is now
    EC: 1/6
    MC: 2
    DC: 1/5

    For some reason, during the battle, I kept calling him Rampart. I do not own a Shieldon named Rampart yet.

    Maglev gets 1 EC, 2 MC, 1 DC. He is now
    EC: 1/6
    MC: 2
    DC: 1/5

    I get two TC.
  17. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    All the involved Pokémon receive 6 Move Counters. Kaxtar and danmantincan receive 4 Trainer Counters each, 3 Valor Counters each, and 8 KO Counters each to distribute freely between the Pokémon they brought to this raid, as well as a Glyph of Ice Shard and a Glyph of Ice Beam. From my raid here: http://www.smogon.com/forums/group.php?do=discuss&discussionid=3530&pp=10&page=5

    Volcarona will get all the KO. Both pokemon will save the MC. Glyphs and VC are both saved.

    EDIT: Buying some stuff. 4 of Volcarona's KO counters will go towards TC, giving me 20 total (with my previous 12, plus the four I received from this raid), letting me buy a Life Orb! Volcarona's six MC will go towards Substitute, Heat Wave, Safeguard, and Amnesia. The remaining 4 TC will go into TC, as Volcarona is almost complete!
  18. little gk

    little gk <Birkal> I will quit everything I do on smogon
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Mar 19, 2009
    Messages:
    1,595
    ok this is short

    I've got 19 TC, i'm using 1 rc/ac/whatever it is to boost it to 20 so i can buy myself a Life Orb

    as unimportant as it is, i'm making my togekiss' nature bold and my druggigon quiet, or whatever the -speed +special attack one is, with the free nature change

    ---------------------
    rickheg: fine by me
    terrador: sure
    leethoof: that's cool
    kaxtar: good enough

    1 ------> 5
  19. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    GK approved.

    9
  20. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Total of 9 RC:

    http://www.smogon.com/forums/showthread.php?t=3450383 (Tutor)
    http://www.smogon.com/forums/showthread.php?t=3450039 (Tutor)
    http://www.smogon.com/forums/showthread.php?t=3450360 (Sub-ref)

    This battle: http://www.smogon.com/forums/showthread.php?t=3451064
    [​IMG]
    EC: 3/6 --> 4/6
    MC: 0 --> 2 --> 0
    DC: 2/5 --> 3/5

    Buying Toxic (BW TM)

    Using the TC to buy:

    Show Hide
    [​IMG]
    Shieldon (Aegis) (M)
    Nature: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

    Type:
    <Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    <Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Soundproof (DW) Locked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 4
    SpA: Rank 3 (+)
    SpD: Rank 4
    Spe: 26 (30/1.15 = 26)

    EC: 0/6
    MC: 3
    DC: 0/5

    Attacks:
    Tackle
    Protect
    Taunt
    Metal Sound
    Take Down
    Iron Defense
    Swagger

    Wide Guard
    Counter
    Stealth Rock

    Flash Cannon
    Ice Beam
    Hidden Power Rock 7


    Putting 3 RC into his MC
  21. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,617
    From here: http://www.smogon.com/forums/forumdisplay.php?f=164

    Claiming 2 TC, 1 EC, 2 MC, 1 DC (irrelevant, since Sealeo has unlocked his DW ability), and 1 KOC for Sealeo.

    He'll put the KOC in MC (giving him 3 MC) and buy egg move Sleep Talk with those 3 MC...and it seems he's reached 9 EC!

    What?
    Sealeo (open)

    [​IMG]
    Sealeo Flotsam (M)
    Nature: Sassy (A 15% decrease in Base Speed [Truncated] and a +10% flat increase in the accuracy (e.g. 85 Accuracy becomes 95) on the opponent Pokemon's attacks; +1 rank in special defense)

    Type: Ice/Water
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats: 70/60/70/75/70+/45-

    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4(+)
    Spe: 39 (-)

    EC: 8/9
    MC: 2
    DC: 5/5-DW unlocked!

    Abilities:
    Ability 1: Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Ability 2: Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Ability 3: Oblivious: (Innate, DW) This Pokemon is incapable of being effected by Attract or Cute Charm.

    Attacks:
    Defense Curl
    Powder Snow
    Growl
    Water Gun
    Encore
    Ice Ball
    Body Slam
    Aurora Beam
    Hail
    Blizzard
    Rest

    Signal Beam
    Curse
    Yawn

    Earthquake
    Rock Slide
    Waterfall
    Protect
    Surf
    Toxic
    Whirlpool

    Super Fang


    Sealeo is evolving!

    Orange underline=naturally learned levelup moves with evolution.
    Plain Cyan=paid moves.
    Walrein (open)

    [​IMG]
    Walrein Flotsam (M)
    Nature: Sassy (A 15% decrease in Base Speed [Truncated] and a +10% flat increase in the accuracy (e.g. 85 Accuracy becomes 95) on the opponent Pokemon's attacks; +1 rank in special defense)

    Type: Ice/Water
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats: 110/80/90/95/90+/65-

    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4(+)
    Spe: 56 (-)

    EC: 9/9
    MC: 2 (2+3-3)
    DC: 5/5-DW unlocked!

    Abilities:
    Ability 1: Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Ability 2: Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Ability 3: Oblivious: (Innate, DW) This Pokemon is incapable of being effected by Attract or Cute Charm.

    Attacks:
    Crunch
    Defense Curl
    Powder Snow
    Growl
    Water Gun
    Encore
    Ice Ball
    Body Slam
    Aurora Beam
    Hail
    Blizzard
    Rest

    Signal Beam
    Curse
    Yawn
    Sleep Talk

    Earthquake
    Rock Slide
    Waterfall
    Protect
    Surf
    Toxic
    Whirlpool

    Super Fang


    Storing the 2 TC until I can figure out what to do with it, since apparently I can't combo Meditate and Blizzard on Smoochum.

    EDIT: I know what I'm buying now, although buffed Zorua is probably next on my list. This guy will help so much in Raids once she evolves...

    Riolu (open)

    [​IMG]
    Riolu (Force) F
    Nature: Brave (+1 Attack, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)
    Type:
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast: (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Ability 2: Inner Focus: (innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Ability 3: Prankster: (DQ not yet unlocked, innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    EC: 0/6
    MC: 0
    DC: 0/5

    Stats: 40/70+/40/35/40/60-

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (-)

    Attacks:
    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech

    Blaze Kick
    Crunch
    Hi Jump Kick

    Protect
    Earthquake
    Swords Dance
  22. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    I just realised that there was an error in this on the last page: Riolu already knew Earthquake. Instead, he can just keep 2 MC.
  23. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Well with the new Rank 5 in mind, I'm gonna change my Weavile's Nature from Adamant to Jolly.

    Slica the Weavile (open)

    [​IMG]
    Weavile [Slica] (M)

    Nature: Jolly (+15% Speed, +24% Accuracy, -1 Special Attack)

    Type: Dark/Ice
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Stats:
    HP: 90
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 144(125*1.15)

    EC: 6/6
    MC: 1
    DC: 3/5

    Abilities:

    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Pickpocket: [DW LOCKED] (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

    Attacks:
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Agility
    Hone Claws
    Ice Shard
    Embargo
    Revenge
    Assurance
    Nasty Plot
    Night Slash

    Brick Break
    Aerial Ace
    Shadow Claw
    X-Scissor

    Ice Punch
    Bite
    Fake Out
  24. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  25. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
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