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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. Orcinus Duo

    Orcinus Duo

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  2. UllarWarlord

    UllarWarlord

    Joined:
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    OK, redeeming all my MC. And it turns out my Pichu has 4 EC, so...

    Battery the Pikachu (open)
    [​IMG]
    <Pikachu> [Battery] (Male)
    Nature: Rash (+SpA, -SpD)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static: (Type: Innate)
    This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Lightningrod: (Type: Innate) [DW, Locked]
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 90
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 4/9
    MC: 0
    DC: 2/5

    Attacks:
    Thundershock
    Charm
    Tail Whip
    Thunder Wave
    Sweet Kiss
    Nasty Plot
    Growl
    Quick Attack
    Electro Ball
    Double Team

    Volt Tackle
    Wish
    Fake Out

    Thunderbolt
    Substitute
    Grass Knot

    Pain Split
    Surf
    Fly


    Used its 3 MC to buy FLY

    Count Bleck the Duskull will use his 2 MC to buy Hex and Will-O-Wisp, both level-up moves.

    Hex the Vulpix will do the same with her 2 MC.

    Lucy the Psyduck will learn Aqua Tail and Soak, both level-up moves.

    Ian the Darumaka will learn Superpower and Flare Blitz, both level-up moves.

    Also using 2 CC to buy Kai the Pansear!
    Kai the Pansear (open)
    [​IMG]
    <Pansear> [Kai] (Female)
    Nature: Quirky (Neutral)
    Type: Fire
    Fire:
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Gluttony: (Type: Innate)
    This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Blaze: (Type: Innate) [DW, Locked]
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 64
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Scratch
    Leer
    Lick
    Incinerate
    Fury Swipes
    Yawn
    Bite
    Flame Burst
    Amnesia

    Fire Punch
    Tickle
    Low Kick

    Dig
    Flamethrower
    Solarbeam
  3. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
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  4. rickheg

    rickheg

    Joined:
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  5. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Finally done.

    I get 1 CC
    Lucario; 3 MC, 1 KOC(MC)

    Getting Lucario
    Mud Slap(Past Tutor)/Hone Claw(5th Gen TM)/for 2+3=5 MC
  6. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    Let's get moving!
    Claiming:
    Arcanine: Agility (1), Double Kick (3)
    Vanilluxe: Mirror Coat (1), Magic Coat (2)
    Lucario: Low Sweep (2), Focus Punch (2)
    Dragonite: Mimic (3), Wing Attack (1)
    Cyclohm: Magnet Rise (2), Electroweb (2), Sleep Talk (2), Rest (2), Hail (2), Sunny Day (2), Torment (2).
    Machamp: Heavy Slam (3), Rolling Kick (3), Dual Chop (2), Rest (2), Sleep Talk (2), Focus Punch (2)
    Cinccino: Gunk Shot (2), Seed Bomb (2), Knock Off (2), Thief (1), Iron Tail
    Heracross: Rest (2), Sleep Talk (2)
    Donphan: Rock Slide (2), Double Team (2), Endure (3)
    Scrafty: Dual Chop (2), Outrage (2)

    Also buying a Fire Stone, Water Stone and a Shiny Stone for 24 CC
  7. Pwnemon

    Pwnemon Switching is a metagame trend
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

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    http://www.smogon.com/forums/showthread.php?t=3469694

    using the 5 MC to get Knock Off (2) and Endure (3). Now, i accidentally bought Helping Hand both as tutor and LU. IF I can get the 2 MC refund on the tutor version, i'd like to get Mimic (3) (I have one stockpiled)
  8. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    From here, I claim 2 CC.

    Koops, my Wartortle, claims 1 EC and 2 MC.
    He'll buy Icy Wind, via BW2 Tutor.

    Aloe, my Roselia, claims 1 EC, 2 MC, 1 DC, and 2 KOC, which I will place into her MC.
    She reaches 5/5 DC, unlocking Leaf Guard.
    She'll buy Sunny Day and Solarbeam, via BW TM.

    Finally, Joy, my Togetic, claims 1 EC, 2 MC, and 1 KOC, which I will place into her MC.
    She reaches 9/9 EC, so she evolves. I'll spend her MC on Water Pulse, via past-gen tutor.
    She gains Sky Attack, ExtremeSpeed, Aura Sphere, and Air Slash via evolution.
    Joy the Togekiss (open)
    [​IMG]
    Togekiss: Joy (F)

    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 69 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:

    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Attacks: (44)

    Magical Leaf
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow
    Wish
    Safeguard
    After You
    ExtremeSpeed
    Sky Attack
    Aura Sphere
    Air Slash

    Morning Sun
    Mirror Move
    Psycho Shift
    Future Sight

    Magic Coat
    Heal Bell
    Counter
    Endure
    Endeavor
    Tailwind

    Flamethrower
    Shadow Ball
    Thunder Wave
    Grass Knot
    Toxic
    Psychic
    Solarbeam
    Reflect
    Light Screen
    Dream Eater
    Fly
    Incinerate
    Attract
    Roost
    Psyshock
    Hyper Beam
    Brick Break
    Water Pulse

    Thanks!
  9. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
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    Frosty (both posts), Lord Jesseus, deadfox081, Orcinus Duo (both posts), Kaxtar, AOPSUser, zarator, SubwayJ, Glacier Knight, Imanalt, Rediamond, Maxim, UllarWarlord, Yarnus of Bethany, rickheg, The Royal Guard, Arcanite, Pwnemon, and EndQuote: Approved (+2 UC, rounding up from 1.9 because some were big)
  10. Wobbanaut

    Wobbanaut

    Joined:
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    Why am I always the last to claim anyway raid win!
    I get 4CC and an extra 7CC for the Stormage Depths Normal Mode acheivement bringing me to 14, 10 of which is used to buy a Dragon Fang
    Haxorus gets 6MC and all 8KOC is going into him which is turned into Mcwhich is used to buy Giga Impact (BW LU), Dragon Tail(BW TM), Low Kick(BW2 Tutor), Rest(BW TM), Sleep Talk(BW2 Tutor), Protect (BW TM) and Focus Energy (Egg Move)
    Escavalier gets 6MC used to buy Rest (BW TM), Sleep Talk(BW2 Tutor) and Toxic (BW TM)
  11. C$FP

    C$FP

    Joined:
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    4,715
    6 UC

    EDIT: Tie. 2 CC, and Starmie and Arghonaut each get 3 MC and 1 KOC. Starmie learns Grass Knot and Substitute. Arghonaut learns:

    Foul Play (1 MC), Punishment (1 MC), Bulk Up (1 MC, 1 KOC, and 1 UC), Scary Face (3 UC), Soak (3 UC), Gunk Shot (2 UC), Low Kick (2 UC), Superpower (2 UC), Sleep Talk (2 UC), Roar (2 UC), Rain Dance (2 UC), Smack Down (2 UC), Double Team (2 UC), Rest (2 UC), Low Sweep (2 UC), Quash (2 UC), Giga Impact (2 UC), Stone Edge (2 UC), Bulldoze (2 UC), Substitute (2 UC), Rock Tomb (2 UC), Endure (3 UC), and Rock Smash (2 UC), for a total of 44 UC spent.
  12. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Claiming rewards from this match.

    Currency Counters: 0+2=2

    Pandora (Necturna)
    MC: 3
    KOC: 2

    Spending the KOC on MC then buying Stone Edge (TM) and Seed Bomb (BW2 Tutor), which leaves her with 1 MC that I'm stockpiling

    Skyla (Lucario):
    MC: 3

    Spending that on Dragon Pulse, Extremespeed, and Swords Dance (All LU)

    That'll be it for now.
  13. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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  14. danmantincan

    danmantincan

    Joined:
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    2,806
    Sigh...
    I go up to 21 CC.
    Going to pick up 5 Quick Balls and 5 Timer Balls for 10 CC and a Full Incense for 8 CC.
    Vulpix now has 8 MC.
  15. Pwnemon

    Pwnemon Switching is a metagame trend
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

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    3,999
  16. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
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  17. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Wobbanaut / C$FP / Maxim / Texas / Danmantincan / Pwnemon / Texas Approved

    +0.7 UC, 36.8 UC Total.

    ---

    Claims incoming:

    +3 CC [13 CC]

    +2 CC [15 CC]

    Magneton: 2 EC / 4 MC / 2 DC / 3 KOC
    All KOC into MC, giving a total of 13 MC. Unlocking DW ability. Spending 7 CC [8 CC] to change to Timid, stats of:

    Updated Stats (open)
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 81 (+) [+11% Accuracy]
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18


    Purchasing: Tri-Attack (1 MC) ; Swift (1 MC) ; Magnet Bomb (0 MC, level 18 in B2W2) ; Electro Ball (1 MC) ; Hyper Beam (2 MC) ; Reflect (2 MC) ; Protect (2 MC) ; Substitute (2 MC) ; Volt Switch (2 MC)

    Chinchou: 1 EC / 3 MC (Exp Share) / 1 DC
    Unlocking DW ability. Evolving. Purchasing Swallow (1 MC), Spit Up (1 MC) and Stockpile (1 MC).

    Lanturn (F) (open)
    [​IMG]
    Lanturn [Lumos Maxima] (F)
    Nature: Modest (+1 SpA, -1 Atk)

    Type: Water / Electric
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Electric: 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    HP: 120
    Atk: 1 (-)
    Def: 2
    SpA: 4 (+)
    SpD: 3
    Spe: 67
    Size Class: 2
    Weight Class: 2

    Abilities:

    Volt Absorb (Innate): This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.
    Illuminate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds all opponents, reducing their Accuracy stage by one (1). The accuracy drop will last six (6) actions after the Pokemon is released.
    Water Absorb (DW) (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    EC: 6/6
    MC: 0
    DC: 5/5

    Aqua Ring
    Bubble
    BubbleBeam
    Charge
    Confuse Ray
    Discharge
    Electro Ball
    Flail
    Hydro Pump
    Signal Beam
    Spark
    Spit Up
    Stockpile
    Supersonic
    Swallow
    Take Down
    Thunder Wave
    Water Gun

    Agility
    Psybeam
    Whirlpool

    Ice Beam
    Protect
    Substitute

    Total Moves: 24


    Lombre: 1 EC / 2 MC / 1 DC / 1 KOC
    KOC to EC for a total of 7/9 EC, 5 MC and 4/5 DC. Storing all.

    Duosion: 1 EC / 2 MC / 1 DC
    6/9 EC, 2 MC, 2/5 DC. Purchasing Endeavor and Future Sight.

    Cubone: 1 EC / 2 MC / 1 DC / 1 KOC
    KOC to EC for 4/6 EC, 3/5 DC and 2 MC. Bone Rush and Double-Edge.

    Chingling: 1 EC / 2 MC
    EC to 3/6, MC to 5. Using the MC to buy Psychic and Future Sight.

    Self Approved.
  18. C$FP

    C$FP

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    May 6, 2011
    Messages:
    4,715
    Apparently my edit was after the approval, so yeah.
  19. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Yeah, if anyone needs me I'm going to go and beat CMFP with a large chainsaw.

    Approved

    36.9 UC -__-
  20. rickheg

    rickheg

    Joined:
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    A win for me!

    I get a CC, giving me 8 total. Those get me a Dawn Stone.

    Ragnorok the Rebble gains 4 MC, using the KOC, and learns Rock Polish and Explosion, BW TMs. Also, I noticed I bought it Shadow Ball twice. I'd like to make one of those Stealth Rock, a 5th Gen Tutor.

    It goes to 8/9 EC, and 4/5 DC.

    A training loss for me!


    I go to 1 CC

    Sir Wattson the Protowatt goes to 2/6, 3, 2/5. The MC go to learning Double Team (BW TM) and Zap Cannon (LU)
  21. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,389
    Claiming 23 UC (103) from this battles:

    Nessarose (Alakazam) gets 50 UC (+50 MC = 50)
    * Using 50 MC to learn Future Sight (1), Role Play (1), Calm Mind (1), Drain Punch (2), Fire Punch (2), Foul Play (2), Gravity (2), Ice Punch (2), ThunderPunch (2), Signal Beam (2), Sleep Talk (2), Snatch (2), Sunny Day (2), Rain Dance (2), Hidden Power Fire [7] (2), Grass Knot (2), Swagger (2), Safeguard (2), Double Team (2), Protect (2), Substitute (2), Hyper Beam (2), Bide (3), Dig (3) & Endure (3), leaving him with 0

    Lola (Jynx) gets 46 UC (+46 MC = 49)
    * Using 49 MC to learn Copycat (1), Rain Dance (2), Signal Beam (2), Nightmare (2), Icy Wind (2), Hail (2), Helping Hand (2), Magic Coat (2), Torment (2), Brick Break (2), Focus Punch (2), Grass Knot (2), Protect (2), Double Team (2), Hyper Beam (2), Hidden Power Fire [7] (2), Frost Breath (2), Substitute (2), Toxic (2), Light Screen (2), Reflect (2), Dream Eater (2), Bide (3) & Teleport (3), leaving her with 0
    ** Using 7 UC to change Lola's Nature from Hasty (+15% Speed, +X% Accuracy, -1 Def) to Timid (+15% Speed, +X% Accuracy, -1 Atk), leaving me with 0 UC

    Lola (open)

    Jinx (Lola) {♀}
    [​IMG]
    Nature: Timid (+15% Speed, +14% Acc, -1 Atk)
    Type: Ice/Psychic


    • Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    Abilities:


    • Oblivious: (Innate)
    This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    • Forewarn: (Innate)
    This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    • Dry Skin: (Innate)
    This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
    Stats:

    HP: 100
    Atk:
    1 (-)
    Def: 2
    SpA:
    4
    SpD:
    3
    Spe:
    110 (+)
    SC:
    3
    WC:
    3
    BST:
    22


    EC:
    6/6
    MC:
    0
    DC:
    5/5


    Attacks: 51

    Bide
    Blizzard
    Brick Break
    Confusion
    Copycat
    Counter
    DoubleSlap
    Double Team
    Drain Punch
    Dream Eater
    Endure
    Energy Ball
    Fake Out
    Fake Tears
    Focus Blast
    Focus Punch
    Frost Breath
    Grass Knot
    Hail
    Heal Bell
    Heart Stamp
    Helping Hand
    Hidden Power Fire [7]
    Hyper Beam
    Ice Beam
    Ice Punch
    Icy Wind
    Lick
    Light Screen
    Lovely Kiss
    Magic Coat
    Mean Look
    Miracle Eye
    Nightmare
    Perish Song
    Pound
    Powder Snow
    Protect
    Psychic
    Rain Dance
    Reflect
    Shadow Ball
    Signal Beam
    Sing
    Substitute
    Sweet Kiss
    Taunt
    Teleport
    Torment
    Toxic
    Wish

  22. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
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    1,604
    2 UC from a flash.

    Stockpiling.
  23. EspyOwner

    EspyOwner

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  24. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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  25. Orcinus Duo

    Orcinus Duo

    Joined:
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    http://www.smogon.com/forums/showthread.php?p=4361692#post4361692

    264

    http://www.smogon.com/forums/showthread.php?t=3468800

    265

    http://www.smogon.com/forums/showthread.php?t=3467865&page=3

    I get 1 CC, which is stockpiled to 18 CC
    Dream the Mollux gets 4 MC, 2 DC, 1 KOC.

    1 DC, along with the KOC and 1 UC is spent in unlocking Illuminate.
    4 MC is stockpiled. This brings me down to 264 UC.

    http://www.smogon.com/forums/showthread.php?t=3470947

    Orcinus: 1CC
    Pompeii the Numel: 1EC, 1DC, 2MC

    1 CC brings me up to 19 CC

    EC, DC are stocked, and so are the 2 MC
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