1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

Thread Status:
Not open for further replies.
  1. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Using my 3 UC to evolve my Bayleef

    Marluxia the Meganium (open)

    [​IMG]
    <Meganium> [Marluxia] (Male)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Leaf Guard:(Innate)(DW UNLOCKED)In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


    Stats:
    Meganium
    HP: 100
    Atk: Rank 2(-)
    Def: Rank 4
    SpA: Rank 4(+)
    SpD: Rank 4
    Spe: 80
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:(21)
    Razor Leaf
    Poison Powder
    Tackle
    Reflect
    Natural Gift
    Magical Leaf
    Growl
    Synthesis
    Body Slam
    Light Screen
    Safeguard
    Aromatherapy

    Leaf Storm
    GrassWhistle
    Leech Seed
    Wring Out
    Magic Coat

    Energy Ball
    Protect
    Sunny Day
    Toxic
  2. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
  3. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    UllarWarlord / Frosty / Eternal Drifter / danmantincan (Lucky...) / AOPSUser / EndQuote / UllarWarlord / IAR / TRG / Frosty Approved

    Texas: Not Approved. Nature changes, especially those where +spe and -spe are concerned, need to show the updated stats. The rest is AOK.

    +1.1 UC, that's a total of 18.9 UC in my pocket.

    ---

    +2 CC and +1 CC [18 CC].

    Marill and Goldeen both gain 2 EC, 5 MC and 2 DC, and Goldeen gains a 6th MC from v Lockdown. Marill gains 1 KOC, moved into DC, and Goldeen gains 2 KOC, 1 into DC and 1 into EC. This leaves them at:

    Marill: 6/9 EC, 5 MC, 4/5 DC.
    Goldeen: 4/6 EC, 8 MC, 4/5 DC.

    Marill's MC is used to Purchase Hydro Pump (1 MC), Ice Punch (2 MC), and Brick Break (2 MC).
    Goldeen's MC is used to purchase Agility (1 MC), Aqua Ring (1 MC), Fury Attack (1 MC), Horn Drill (1 MC), Megahorn (1 MC), Soak (1 MC) and Waterfall (1 MC), leaving 1 MC remaining.

    Self Approved
  4. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,606
  5. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    Pwnemon Approved [19 UC].

    Also Texas's updated claim Approved.
  6. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,544
  7. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    • AOPSUser: APPROVED

    This brings my UC to 14.3, and then from this battle I claim 5 CC, bringing my CC total to 9.

    Shere Khan the Liepard gets 3 MC, bringing his MC total to 3. With 2 MC he gets the BW tutor Seed Bomb, bringing his MC to 1.

    McLeach the Cacturne gets 2 MC and 1 DC and I will put 2 UC into his MC, bringing his MC to 4 and his DC to 5/5. This means he unlocks his DW ability Water Absorb, and using the 4 MC he gets the BW TMs Toxic and Venoshock, bringing his MC to 0 and my UC to 12.3.

    Monstro the Wailmer gets 1 EC, 2 MC, 1 DC and 2 KOC. The KOC go into his MC and I will put 1 UC into his EC, bringing my UC to 11.3, his EC to 5/6, his MC to 4 and his DC to 4/5. Using the 4 MC, he gets the level-up move Brine and the egg move Soak, bringing his MC to 0.

    Yzma the Yanma gets 1 EC, 3 MC and 1 DC and I will add 1 UC to her EC, bringing my UC to 10.3, her EC to 5/6, her MC to 4 and her DC to 4/5. Using the 4 MC, she gets the BW tutor Giga Drain and the BW TM Hidden Power Ground 7.

    Evil Queen the Milotic gets 2 MC, 1 DC and 1 KOC. The KOC goes into her MC, bringing her MC to 3 and her DC to 3/5. With 2 MC she gets the BW tutor Magic Coat, bringing her MC to 1.

    Hopper the Scyther gets 1 EC, 2 MC and 1 DC, bringing his EC to 3/6, his MC to 2 and his DC to 3/5. Using the 2 MC he gets the BW TM U-turn, bringing his MC to 0.

    SELF-APPROVED
  8. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    http://www.smogon.com/forums/showthread.php?t=3471709

    Frosty: 0->4 CC

    Zoroark (Canas): MC: 0->3->0
    Using them get:
    - Torment (LU)
    - Agility (LU)
    - Punishment (LU)

    Tangrowth (Nudeln): MC: 0->3->5(2KOC)->0
    Using them to get:
    - Ancientpower (LU)
    - Synthesis (BW Tutor)
    - Poison Jab (BW TM)

    Rotom (Poltergeist): MC: 0->3->5 (2KOC)->0
    Using them to get:
    - Sucker Punch (Past Gen Tutor)
    - Rain Dance (BW TM)

    Ferrothorn (Onox): MC: 0->3->0
    Using them to get:
    - Spikes (Egg)

    Cottonee (Veran):
    EC: 4->5/6
    MC: 0->2
    DC: 2->3/5

    Using the MC to get:
    - Endeavor (LU)
    - Energy Ball (LU)

    Pignite (Ganon): 1 EC, 2 MC, 1 DC, 2 KOC
    EC: 7->8->9 (1KOC)
    MC: 0->2
    DC: 3->4->5 (1KOC) - DC Ability Unlocked!

    It is finally Evolving. Upon Evolution it gets Hammer Arm. Also, using the 2MC to get:
    - Heat Crash (LU)
    - Fire Pledge (Pledge)

    The end result is as follows:

    Ganon the Emboar (open)

    [​IMG]
    Ganon (M) Emboar

    Type:

    Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:

    Blaze (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Reckless (DW) (Innate) [UNLOCKED] This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

    EC 9/9
    MC 0
    DC 5/5

    Nature:

    Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Emboar
    HP: 110
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 56 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 22

    Attacks (28):

    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Smog
    Rollout
    Take Down
    Assurance
    Head Smash
    Flare Blitz
    Roar
    Arm Thrust
    Flamethrower
    Hammer Arm
    Heat Crash

    Fire Pledge

    Yawn
    Superpower
    Sleep Talk

    Fire Blast
    Wild Charge
    Will-o-Wisp
    Rest
    Protect
    Taunt
    Focus Blast
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    • Frosty: APPROVED
    This brings my UC to 10.4.
  10. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    +14 UC

    Atlas, my Venonat, will buy:
    Bug Bite, via BW2 Tutor (2 UC)
    Swift, via past-gen tutor (3 UC)
    Thief, via BW TM (2 UC)

    Anghammarad, my Golett, will buy:
    Icy Wind, Gravity and Stealth Rock, via BW2 Tutor (2 UC each)
    DynamicPunch, via LU. (1 UC)

    Thanks!
  11. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Added Screech

    Two KOs... at least I put up a fight before the end. My battle against Gerard is over. Link is here.

    Eternal Drifter:
    5 CC
    Audino: 2 MC, 1 DC
    Scraggy: 2 MC, 1 EC, 1 DC
    Zubat Golbat: 2 MC, 1 EC, 1 DC, 1 KOC
    Meowth: 2 MC, 1 EC, 1 DC, 1 KOC
    Spiritomb: 3 MC, 1 DC
    Chingling: 2 MC, 1 EC

    Now then... in order...

    Butler the Audino gains 2 MC and 1 DC. This maxes out his Dream Counter, meaning I can now unlock his final ability at any time. With the 2 MC I give Butler Thunderbolt (BWTM: -2 MC).

    Butler the Audino:
    MC: 0 (Gains Thunderbolt)
    DC: 5/5 MAX

    Scraggy gains 2 MC, 1 EC, and 1 DC. This brings his totals up to 4/6 EC, 2 MC, and 4/5 DC. I will have him spend the 2 MC on Toxic (BWTM: -2 MC).

    Scraggy:
    EC: 4/6
    MC: 0 (Toxic)
    DC: 4/5

    Dream Slayer the Zubat gains 2 MC, 1 EC, 1 DC, and 1 KOC. He has already evolved into a Golbat

    Show Hide

    [​IMG]
    Dream Slayer (Golbat) (Male)
    Jolly Nature
    Type: Poison/Flying
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilties:
    Inner Focus: Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    (Dream World: Unlocked!) Infiltrator: Type: Innate
    Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2-
    SpD: Rank 3
    Spe: 104+
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 12
    Accuracy Bonus: +18.46939655% (or +18%)

    EC: 5/9
    MC: 0
    DC: 5/5

    Attacks: (22 Moves Known)
    Leech Life
    Screech
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Swift
    Air Cutter
    Mean Look
    Poison Fang
    Acrobatics
    Haze
    Air Slash

    Faint Attack
    Hypnosis
    Quick Attack

    Toxic
    Protect
    Aerial Ace

    Roost
    Zen Headbutt


    Dream Slayer's totals, as a result, stood at 5/9 EC, 2 MC, and 5/5 DC. He will convert the KOC to MC to bring that total to 3, and use all three to learn Mimic (Past Generation Move Tutor: -3 MC). He also gains the level up move Screech automatically upon evolution (pre-level 25 move: free). He will unlock his Dream World ability Infiltrator immediately.

    Dream Slayer:
    EC: 5/9 (Evolves)
    MC: 0 (Gains Mimic and Screech)
    DC: 5/5 MAX (Unlocked!)

    Fern the Meowth... she gains 1 EC, 2 MC, 1 DC, and 1 KOC. Before anything else, I will spend the 2 MC on Protect (amazes me how she managed to get this far past me without it). That nearly cost me the match's rewards...
    Her totals now stand at 5/6 EC, 0 MC, and 5/5 DC. In the interest of keeping things even, I'll have her apply her KOC to her EC, bringing her up to max.

    Show Hide

    [​IMG]
    Fern (Persian) (Female)
    Hardy Nature
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilties:
    Pick Up: Type: Innate
    This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Technician: Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    (Dream World: Unlocked!) Unnerve: Type: Innate
    The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3
    Spe: 115
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (20 Moves Known)
    Scratch
    Growl
    Bite
    Fake Out
    Fury Swipes
    Screech
    Faint Attack
    Taunt
    Pay Day
    Feint

    Hypnosis
    Odor Sleuth
    Spite

    Icy Wind
    Swift

    Water Pulse

    Toxic
    Protect
    Aerial Ace
    Thief


    Fern:
    EC: 6/6 (Evolves)
    MC: 0 (Gains Protect)
    DC: 5/5 MAX (Unlocked!)

    Itsumo the Spiritomb is next. With the borrowed Exp Share, he gains 3 MC and 1 DC. He will spend all 3 of the MC on the Egg Move Imprison.

    Itsumo:
    MC: 0 (Gains Imprison)
    DC: 2/5

    Hope the Chingling is the newest member of the team. She gains 1 EC and 2 MC. Contrary to what was done with the MC of the others, I will stockpile hers for after evolution.

    Hope:
    EC: 3/6
    MC: 2

    What next... Oh yes, I have 5 CC to spend now. I'll go ahead and spend two of them on this little Poke'mon.

    Show Hide
    [​IMG]
    Mirage (Female Zorua)
    Hasty Nature
    Type: Dark
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilty:
    Illusion: Type: Innate
    Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75 (+)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15
    Accuracy Bonus: +12.84497126% (Or +13%)

    EC: 0/6
    MC: 0

    Attacks: (14 Moves Known)

    Scratch
    Leer
    Pursuit
    Fake Tears
    Fury Swipes
    Faint Attack
    Scary Face
    Taunt

    Counter
    Detect
    Sucker Punch

    Toxic
    Protect
    Thief


    This leaves me with 3 CC, which I will stockpile.

    Eternal Drifter:
    3 CC Total
    +1 Zorua
  12. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
  13. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Storing for now.
  14. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,353
    Claiming 5 CC (11) & 33 UC (34) from this battles:

    Fantine (Kitsunoh) gets 3 MC (10) & 2 KO (+2 MC = 12)
    * Using 12 MC to learn Memento (1), Sleep Talk (2), Pain Split (2), Icy Wind (2), Foul Play (2) & Sucker Punch (3) leaving him at 0

    Lamarche (Mollux) gets 3 MC (3) & 1 KO (+1 MC = 4)
    * Using 4 MC to learn Flame Charge (2) & Hyper Beam (2), leavig him at 0

    Kirot (Metagross) gets 3 MC (3)
    * Using 2 MC to learn Psyshock leavig him at 1

    Kurt (Slowbro) gets 3 MC (6)
    * Using 5 MC to learn Water Pulse (1), Amnesia (1), Psych Up (1), Growl (1) & Hidden Power Electric [7] (2) leaving him at 0

    Éponine (Togekiss) gets 4 MC (8)

    * Using 8 MC to learn Double Edge (1), Last Resort (1), Endeavour (2), Roost (2), Rest (2) & Sleep Talk (2) leaving her at 0

    Wilde (Gallade) gets 4 MC (4) & 3 KO (+3 MC = 7)

    * Using 7 MC to learn Charm (1), Stored Power (1), Rest (2) & Body Slam (3) leaving him at 0

    Lola (Jynx) gets 4 MC (+4 UC) [5]
    * Using 5 MC to learn Avalanche (1), Attract (2) & Swagger (2), leaving her at 0

    Cicuta (Rosetade) gets 29 MC (+29 UC)
    * Using 29 MC to learn Sleep Talk (2), Substitute (2), Swagger (2), Grass Knot (2), Poison Jab (2), Rest (2), Hyper beam (2), Endure (3), Bullet Seed (3), Nightmare (3), Leaf Storm (3) & Spikes (3), leaving her at 0

    and using 8 CC to get her a Rose Incense

    [​IMG]

    Thus leaving me with 5 CC & 0 UC
    v.v

    Totally worth it!
  15. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Simple: 4 UC from this match.

    Edit: And 4 CC and 4 KOC for Butler from the Hall. The 4 KOC is turned into MC, which is then turned into Encore (Egg Move) and, with 1 UC, Double Team (BW TM).

    Edit: Speding 6 CC on a Exp. Share, leaving me with 1 CC remaining.
  16. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,626
  17. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Claiming from another successful Hall Block.

    Universal Counters: 13+6=19

    That'll be all.
  18. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,606
    http://www.smogon.com/forums/showthread.php?t=3472434

    that gets my horsea 2 mc, 1 ec, 1 dc
    and my nohface 4 mc (w/ koc), 1 ec, 1 dc

    nohface uses his 4 mc to purchase ShadowStrike, Revenge, Fake Out, and Perish Song
    Horsea uses her 2 mc to purchase dragon pulse and brine

    i have 21 cc, from which i'll spend 8 to purchase a Dragon Scale, leaving me with 13. I add one to this from the battle linked above.

    I have 8 UC which i'll use on Sableye to give it Thunderpunch, Torment, Mean Look, and Feint
  19. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
    Moderator

    Joined:
    Sep 30, 2010
    Messages:
    2,909
    http://www.smogon.com/forums/showthread.php?t=3472434

    All mons get 1 EC, 2 MC, 1 DC
    Gligar gets another MC
    I get 4 UC
    Pwne and jas get 1 CC
    (also Purrloin with a KOC)


    keep the CC

    Gligar keeps everything for now: 3/6 EC, 5 MC, 3/5 DC

    Purrloin puts its KO into EC and evolves. Its 2 MC will buy it Taunt and Sucker Punch, level up moves:

    Liepard (open)


    [​IMG]
    Liepard (Alex) (M)
    Nature: Naughty (+1 Atk, -1 SpD)

    Type: Dark
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
    Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 106
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 17

    EC: 6/6
    MC: 0
    DC: 4/5

    Attacks (21 Moves):
    Scratch
    Growl
    Assist
    Sand-Attack
    Fury Swipes
    Pursuit
    Torment
    Fake Out
    Hone Claws
    Snatch
    Night Slash
    Taunt
    Sucker Punch

    Encore
    Pay Day
    Yawn

    Thunder Wave
    Double Team
    Substitute
    Shadow Ball
    Grass Knot
  20. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,626
  21. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  22. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,748
    MAH COUNTERS

    SubwayJ
    CC: 54--->55--->57 (Perl's KOC)

    Bejeweled the Clamperl
    MC: 0--->3--->0 buys Double-Edge (past gen tutor)
    ONE MORE MOVE!

    Mrs Peacock the Vaporeon
    MC: 0--->4--->1 buys Brine (Past Gen TM)
  23. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,544
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    EndQuote / Eternal Drifter [+0.2] / Frosty / Danmantincan / Gerard / Eternal Drifter / Texas / Maxim / Pwnemon / jas [GLIGAR!] / Texas / TRG / SubwayJ / AOPSUser

    +1.4 UC [20.5 UC]

    ~~~

    +1 CC [19 CC]

    Oh boy, this one's a doozy of a claim.

    Marill goes to 7/9 EC, 2 MC and 5/5 DC. Using 2 UC to go to 9/9 EC. 2 MC on Protect.
    Goldeen goes to 5/6 EC, 4 MC and 5/5 DC. Using 1 UC to go to 6/6 EC. Automatically gains Poison Jab. Using the 4 MC on Surf and Hidden Power Electric 7

    [a]Azumarill[/a]
    Azumarill (F) (open)
    [​IMG]
    Azumarill [Vellamo] (Female)
    Nature: Jolly (+15% Spe, +5% Acc, -1 SpA)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:

    Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Huge Power (Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    Sap Sipper (DW) (Innate): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 110
    Atk: Rank 2 [5 Huge Power]
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 58 (+) [+5% Acc]
    Size Class: 2
    Weight Class: 3

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:

    Aqua Ring
    Aqua Tail
    Bounce
    Bubble
    BubbleBeam
    Charm
    Defense Curl
    Double-Edge
    Helping Hand
    Hydro Pump
    Rain Dance
    Rollout
    Slam
    Splash
    Superpower
    Tackle
    Tail Whip
    Water Gun
    Water Sport

    Encore
    Sing
    Soak

    Brick Break
    Light Screen
    Protect
    Substitute
    Surf

    Ice Punch

    Total Moves: 28


    [a]Seaking[/a]
    Seaking (F) (open)
    [​IMG]
    Seaking [Dahlia] (Female)
    Nature: Modest (+1 SpA ; -1 Atk)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:

    Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
    LightningRod (DW) (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 68
    Size Class: 3
    Weight Class: 3

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Agility
    Aqua Ring
    Flail
    Fury Attack
    Horn Attack
    Horn Drill
    Megahorn
    Peck
    Poison Jab
    Soak
    Supersonic
    Tail Whip
    Water Pulse
    Water Sport
    Waterfall

    Hydro Pump
    Mud Shot
    Signal Beam

    Hidden Power [Electric, 7]
    Ice Beam
    Protect
    Substitute
    Surf

    Total moves: 23


    Using 7 CC [12 CC Left] to change Chandelure from Timid to Modest. Since raiding fucks up your nature choices -_-

    Chandelure Stats (open)
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 7 (+)
    SpD: Rank 3
    Spe: 80
    Size Class: 2
    Weight Class: 3


    Self Approved [17.5 UC]
  25. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    http://www.smogon.com/forums/showthread.php?t=3472129

    +12 UC

    will use them to get my syclant the following moves:

    - Rock Slide (-2MC BWTM)
    - Ice Beam (-2MC BWTM)
    - Solarbeam (-2MC, BWTM)

    and my Cyclohm the following moves:

    - Blizzard (-2MC, BWTM)
    - Double Team (-2MC BWTM)
    - Torment (-2MC, BWTM)
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)