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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    Purchasing 1 EXP Share.

    CC: 10 -> 4
  2. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
  3. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,582
  4. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    Claiming from this battle, this battle, this battle, this pike, this hall and this gym match. Also, these reffings.

    All up this gives (Using all KO/HC as MC and Krill's erroneous DC as MC):
    Athenodoros: 27 CC, 39 UC
    Tentacool: 2 EC, 8 MC, 2 DC and learns Giga Drain (2), Magic Coat (2), Endure (3) and Hex (1).
    Seadra: 2 EC, 8 MC, 2 DC and learns Razor Wind (3), Bounce (2), Endure (3).
    Rotom: 8 MC and learns Hex (1), Electroweb (2), Sucker Punch (3), Will-o-Wisp (2)
    Munchlax: 2 EC, 9 MC, 2 DC and learns Natural Gift (1), Substitute (2), Seed Bomb (2), Superpower (2), Return (2).
    Dragonite: 9 MC and learns Bind (2), Ice Punch (2), Iron Head (2), Snore (2).
    Slowking: 4 MC, 2 CC and learns After You (2) and Foul Play (2).
    Krillowatt: 5 MC and learns Earth Power (2) and Me First (3)
    Starmie: 6 CC
    Cloyster: 4 MC and learns Swagger (2) and Payback.

    And Self-Approving. Because there is no way anyone else would get through it all sane.

    EDIT: I just found a load of old reffings which I never claimed. And which unfortunately use the old ref compensation rules. But still:
    danmantincan's Hall Challenge - 20 UC
    MrcRanger97's Hall Challenge - 4 UC
    devoninja's Hall Challenge - 18 BT
    Gerard's Hall Challenge - 14 BT
    C$FP's Hall Challenge - 32 BT
    Leethoof's Hall Challenge - 8 UC

    this gives me 96 juicy UC

    hahahaha
  5. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
  6. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    YAY Necturna!
    +1 CC Count to 14
    4/6 EC > 6/6 EC (+KOC) Necturine evolves into Necturna!
    2/5 DW > 3/5 DW
    +Super Fang +Poison Fang +Thunder Fang +Earthquake +Horn Leech (pre lvl 25, lvl up move, Sketch Move [-3MC])
    Aphrodite - Necturna - 21 moves (open)

    [box]
    [​IMG]
    Necturna [Aphrodite] F[​IMG]
    Nature: Quiet
    Type: Grass/Ghost
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats
    HP: 100
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 5
    Spe: 70 (-10% Evasion)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 23

    Abilities:

    Anticipation (Innate): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Telepathy (Innate): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    EC: 6/6
    MC: 0
    DC: 3/5


    Moves
    Super Fang
    Poison Fang
    Thunder Fang
    Leer
    Vine Whip
    Ominous Wind
    Shadow Sneak
    Toxic Spikes
    Will-O-Wisp
    Hex
    Future Sight
    Giga Drain
    Sketch (Earthquake)
    Shadow Ball
    Solarbeam
    Hidden Power Fighting (7)
    Power Whip
    Torment
    Protect
    Horn Leech​
    [/box]

    If Sketch Move costs 3MC instead of two I'll remove Horn Leech from the move pool
  7. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Box and DFrog approved

    13.8.

    I'll claim my 10 UC and free Blackglasses for getting the [​IMG]Survivor's Badge (Is that even what I want to call my badge...?) now, putting me at 23.8 UC.

    Self-approved
  8. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
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    3,473
  9. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
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    7,582
    Pwnemon: APPROVED

    1.2
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    That could have gone much better... at least when I leave, I'll try to tie up loose ends before leaving.

    Itsumo the Spiritomb gains 4 MC. I've noticed that I keep running into Multi-Battles with this Poke'mon, and Itsumo has no AREA attacks. Using the 4 MC, he'll pick up B2W2 Move Tutor Icy Wind and BW TM Snarl, leaving him with 0 MC.

    Itsumo:
    MC: 0 (Gains Icy Wind and Snarl)
    DC: 5/5

    Hope the Chimecho gained 3 MC from the match. With it, she'll start rounding out her defenses with BW TM Light Screen, and Past Generation Level-Up Psychic (which should only cost 1 MC) to give her a more powerful STAB attack.

    Hope:
    EC: 6/6
    MC: 0 (Gains Psychic and Light Screen)

    Butler the Audino gained 3 MC from the match. Using all three, he gains Egg move Yawn.

    Butler:
    MC: 0 (Gains Yawn)
    DC: 5/5

    Dream Slayer the Golbat gained 2 MC and 1 EC, seeing that his DC is already filled out. This puts his totals at... 6 EC and 2 MC. Using the 2 MC, he will pick up BW HM Fly, to give him more options (and I might be able to resist the temptation of a full-powered Acrobatics...).

    Dream Slayer:
    EC: 6/9
    MC: 0 (Gains Fly)
    DC: 5/5

    With this battle concluding, I gain 4 CC. This brings me up to 5 CC. Seeing that the Dark Gym has its leader back, and I'm in no shape to challenge him (yet), I'll be resisting the urge to save for an Absol but will instead spend all 5 CC to stockpile a set of five Net Balls. I've got to prepare for my next trip to the Mysterious Cove, and spending the CC on the balls will take me one step in that direction.

    Eternal Drifter:
    CC: 0
    +5 Net Balls

    And that's that for this battle.

    So Fear needs more training... at least I got her some more moves to use...

    With this Battle Hall claim, I gain 2 CC and Fear gains 2 HC. Using the two HC, she will pick up the level-up moves Slam and Dragon Pulse.

    Fear the Deino:
    EC: 0/9
    MC: 0 (Gains Slam and Dragon Pulse)

    And now, I will stockpile the 2 CC for the next set of Poke'balls.

    Eternal Drifter:
    CC: 2

    Finally, a battle I reffed is over, granting me 4 UC, which I am stockpiling.
  11. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,746
    5UC

    2 of them are being used in conjunction with PvZ's (Necturna's) 1MC to buy Future Sight (egg)

    The other three are used to buy Conkeldurr Revenge (egg)

    I have 0UC again :P
  12. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,609
  13. MrcRanger97

    MrcRanger97

    Joined:
    Oct 12, 2011
    Messages:
    1,112
    http://www.smogon.com/forums/showthread.php?t=3474406
    Win wooh!
    1CC
    Cyclohm will put his KoC into MC and buy: Electroweb (b2w2 tutor 2), and Volt Switch (bw tm, 2)
    Lucario will put his KoC into MC and buy: Quick Guard (lvl up,1) Dragon Pulse (lvl up, 1) and Thunder Punch (b2w2 tutor, 2)
    That is all
  14. Tracey509

    Tracey509

    Joined:
    Nov 11, 2012
    Messages:
    5
    Forgot to mention that I spent Rosemary's Move Counter on Flash. Sorry for missing that out.
  15. krodin329

    krodin329

    Joined:
    Sep 25, 2011
    Messages:
    61
    I know they're quite old, but from these two battles, I get:
    Using my 4 CC, I would like to buy a Nohface and a Larvesta.

    Koh the Nohface (open)

    [​IMG]
    Nohface [Koh] M
    Nature: Jolly (+Spe, -SAtk, +5% ACC)
    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Levitate:
    (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 90
    Atk: 2
    Def: 3
    SpA: 0 (-)
    SpD: 3
    Spe: 12 (+)
    Size: 1
    Weight: 3
    BRT: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Scratch (*)
    Iron Defense (*)
    Lick (*)
    Odor Sleuth (*)
    Faint Attack (*)
    Shadow Sneak (*)
    Curse (*)

    Meteor Mash (*)
    Yawn (*)
    Foul Play (*)

    Dig (*)
    Toxic (*)
    Will-O-Wisp (*)


    Helios the Larvesta (open)

    [​IMG]
    Larvesta [Helios] m
    Nature: Modest (+SAtk, -Atk)
    Type
    Bug:

    Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body:
    Type: Innate
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

    Swarm: (DW Locked)
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 60
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Ember (*)
    String Shot (*)
    Leech Life (*)
    Take Down (*)

    Morning Sun (*)
    Endure (*)
    Zen Headbutt (*)

    Fire Blast (*)
    Sunny Day (*)
    Solarbeam (*)


    Stockpiling everything else
  16. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Ok, I have 7CC exactly, so I am doing a Nature change on my Pyroak. Going from a Rash nature to a Brave nature.

    Pyroak Pre-Nature Change (open)

    [​IMG]
    Pyroak [Firestorm] (Male)
    Nature: Rash (+1 SpA, -1 SpD)
    Type:
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+1)
    SpD: Rank 2 (-1)
    Spe: 60
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: Maxed
    MC: 9
    DC: Maxed
    KOC: 0

    Attacks:
    1). Bullet Seed(*)
    2). Sweet Scent(*)
    3). Absorb(*)
    4). Growth(*)
    5). Ember(*)
    6). Leech Seed(*)
    7). Flame Wheel(*)
    8). Giga Drain(*)
    9). Fire Spin(*)
    10). Synthisis
    11). Lava Plume
    12). Petal Dance
    13). Fire Spin
    14). Flare Blitz
    15). Wood Hammer
    16). Heat Crash
    17). Zap Cannon
    18). Substitute
    19). Toxic
    20). Solarbeam
    21). Seed Bomb(*)
    22). Earth Power(*)
    23). Dragonbreath(*)
    24). Inferno
    25). Flamethrower(*)
    26). Energy Ball(*)
    27). Overheat(*)
    28). Low Kick
    29). Flash Cannon
    30). Sunny Day


    Pyroak Post-Nature Change (open)

    [​IMG]
    Pyroak [Firestorm] (Male)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type:
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 4 (+1)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 51 (-15% Speed)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: Maxed
    MC: 9
    DC: Maxed
    KOC: 0

    Attacks:
    1). Bullet Seed(*)
    2). Sweet Scent(*)
    3). Absorb(*)
    4). Growth(*)
    5). Ember(*)
    6). Leech Seed(*)
    7). Flame Wheel(*)
    8). Giga Drain(*)
    9). Fire Spin(*)
    10). Synthisis
    11). Lava Plume
    12). Petal Dance
    13). Fire Spin
    14). Flare Blitz
    15). Wood Hammer
    16). Heat Crash
    17). Zap Cannon
    18). Substitute
    19). Toxic
    20). Solarbeam
    21). Seed Bomb(*)
    22). Earth Power(*)
    23). Dragonbreath(*)
    24). Inferno
    25). Flamethrower(*)
    26). Energy Ball(*)
    27). Overheat(*)
    28). Low Kick
    29). Flash Cannon
    30). Sunny Day
  17. Its_A_Random

    Its_A_Random Returns true
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,278
    Eternal Drifter: You could have linked the claim post...Nevertheless, APPROVED.
    SubwayJ: NOT APPROVED. Conkeldurr does not learn Revenge.
    UllarWarlord: APPROVED.
    MrcRanger97: APPROVED.
    krodin329: You need to add Metal Burst to Nohface's pre-25 movepool, also, you do not need the stars, since they are not your starter Pokemon. Make these changes, & you are APPROVED.
    King Serperior: FLOOR(60÷1.15)=52 Speed, not 51. Fix this, & you are APPROVED.

    5 Claims approved gives me 11/10 Claims approved -> 1 UC & 1/10 Claims approved.
    ---
    Claiming from here.

    I get 1 CC, & I transfer all KOC I got into CC. I gain 2 CC total.
    ---
    [​IMG]
    Golurk [Robolem] (-)
    EC: 6/6
    MC: 4 (+(3+1) MC) > 0
    DC: 5/5
    -Learns Thunderbolt, & Focus Blast (Both Gen V TM).
    ---
    [​IMG]
    Bronzong [Meklord] (-)
    EC: 6/6
    MC: 3 (+(2+1) MC) > 0
    DC: 3/5 (+1 DC)
    -Learns Block, Gyro Ball, & Heal Block (All Gen V Level Up).
    ---
    SELF APPROVED.
  18. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    Claiming my Magcargo from here

    Maggy (open)
    [​IMG]
    Magcargo
    Nature: Modest
    Type:
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Magma Armour: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Weak Armour (DW): (Can Be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Stats:
    HP: 90
    Att: Rank 1 (-)
    Def: Rank 5
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spd: 30
    Size Class: 2
    Weight Class: 4

    EC: Fully Evolved
    MC: 0
    DC: 2
    KOC: 1

    Attacks:
    Yawn
    Smog
    Ember
    Rock Throw
    Harden
    Recover
    Flame Burst

    Solar Beam
    Light Screen
    Double Team

    Acid Armour
    Momento
    Heat Wave

    Shell Smash
    Flamethrower
    Earth Power
    Ancientpower


    AND self approving.
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Using 2 CC to buy yet another mon for trading.

    And 2 UC goes into MC.

    Something (open)


    [​IMG]
    <Larvitar> [Something] (M)
    Quiet Nature (+ Sp Attack, - Speed, -10% Evasion)

    Type: Rock/Ground

    Summary: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilites:



    Guts (Innate):


    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Sand Veil (DW LOCKED, Innate):


    This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.


    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 35 (-)
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 13

    EC: 0/9
    MC: 2
    DC: 0/5

    Attacks:


    Bite
    Leer
    Sandstorm
    Screech
    Chip Away
    Rock Slide
    Scary Face
    Thrash

    Taunt
    Dig
    Torment

    Assurance
    Pursuit
    Stomp

  20. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
  21. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    http://www.smogon.com/forums/showthread.php?t=3450740&page=11
    http://www.smogon.com/forums/showthread.php?t=3472382
    http://www.smogon.com/forums/group.php?do=discuss&discussionid=31684
    7 + 6 + 12 = 25 UC

    http://www.smogon.com/forums/showthread.php?t=3449162&page=35
    because I somehow overlooked pain split
    +10 CC
    +10 HC for Stunky -> Snore, Facade, Thief, Haze, 1 MC

    Also dropping 7 CC on a Mollux and 5 UC to unlock Illuminate.
    Yogan the Mollux (open)

    [​IMG]
    Mollux (Yogan) (F)
    NATR: Bold (Defense increased by *, Attack decreased by *)

    TYPE: Fire / Poison
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    ABILITIES
    Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
    Illuminate (Unlocked): (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds all opponents, reducing their Accuracy stage by one (1) at the cost of 5 EN. The accuracy drop will last six (6) actions after the Pokemon is released.

    STATS: 95 / 45 / 83 / 131 / 106 / 76

    HP: 100
    Atk-: * (1)
    Def+: **** (4)
    SpA: ***** (5)
    SpD: **** (4)
    Spe: 76

    SC: 3
    WC: 3
    BRT: 20

    EC: Not Applicable.
    MC: 0
    DC: 5 / 5

    ATTACKS [14]:
    Acid
    Acid Spray
    Bide
    Clear Smog
    Confuse Ray
    Ember
    Lava Plume
    Withdraw

    Aqua Ring (#)
    Fire Spin (#)
    Heal Pulse (#)

    Thunderbolt (#)
    Toxic (#)
    Venoshock (#)

    SELF-APPROVED
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,526
    +17 UC
    Too tired to do anything but stockpile them.
  23. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,582
    waterwarrior: APPROVED

    1.3
  24. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    I have 62 UC (I haven't updated my profile since this claim). I'll buy 1 Everstone (15 CC), 1 Rare Candy (15 CC), and a set of each of the following berries: Enigma (6 CC), Nanab (2 CC), Pinap (2 CC), Pomeg (2 CC), Apicot (4 CC), Lansat (4 CC), Starf (2 CC), Magost (2 CC), Pamtre (2 CC), and Durin (4 CC). In total, I'm spending 60 CC, leaving me with 2.
  25. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,746
    I am just full of typos for some reason. I meant to say I buy Reversal :P
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