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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

Thread Status:
Not open for further replies.
  1. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,557
    Spending 7 CC on a nature change:
    CC: 31->24

    Hydreigon (open)
    [​IMG]

    Hydreigon "Sauron" (M)
    Nature: Hasty (+15% Speed, +15% Accuracy, -Defense)

    Type: Dragon/Dark
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 5
    SpD: Rank 3
    Spe: 113 (+)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22
    +15% Accuracy

    EC: 9/9
    MC: 1
    DC: N/A

    Attacks:

    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch
    Body Slam
    Outrage
    Dragon Pulse
    Scary Face
    Hyper Voice
    Slam
    Dragon Rush
    Scary Face
    Double Hit
    Tri Attack

    Fire Fang
    Ice Fang
    Head Smash
    Thunder Fang

    Torment
    Protect
    Taunt
    Dark Pulse
    Earth Power
    Aqua Tail
    Superpower
    Thunder Wave
    Dragon Tail
    Roost
    Draco Meteor
    Heat Wave
    Iron Tail
    Tailwind
    Sleep Talk
    Zen Headbutt
    Toxic
    Sunny Day
    Rain Dance
    Surf
    Fire Blast
    Flamethrower
    Rest
    Hidden Power (Ice 7)
    Hyper Beam
    Stone Edge
    Bulldoze
    Rock Slide
    Acrobatics
    Focus Blast

    Total: 52/79


    EDIT: ADRENALITE!

    CC: 24->27

    Meditite:
    EC: 5->6
    MC: 1->3->4 (EXP. Share)->5 (KOC)->0
    DC: 4->5
    Evolves and unlocks Telepathy!
    Moves: Fire Punch, Thunderpunch, Ice Punch, Detect (Free upon evolution), Psycho Cut (Egg), Double Team (BW TM)
    Medicham (open)
    [​IMG]

    Medicham "Karate Kid" (M)
    Nature: Jolly (+15% Speed, -1 Special Attack, +10% Accuracy)

    Type: Fighting/Psychic
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Pure Power: (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    Telepathy (DW Unlocked): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 2 [5 Pure Power]
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 92 (+)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18
    +10% Accuracy

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Bide
    Meditate
    Confusion
    Hidden Power (Ice 7)
    Swagger
    Mind Reader
    Feint
    Calm Mind
    Hi Jump Kick
    Recover
    Force Palm
    Reversal
    Power Trick
    Acupressure
    Psych Up
    Fire Punch
    Thunderpunch
    Ice Punch
    Detect

    Fake Out
    Bullet Punch
    Drain Punch
    Psycho Cut

    Protect
    Focus Punch
    Substitute
    Zen Headbutt
    Double Team

    Total: 28


    Machop (Now Machoke):
    EC: 4->5->6 (KOC)
    MC: 0->2->0
    DC: 1->2
    Moves: Submission, Wake-Up Slap (LU)

    Yanma:
    EC: 0->1->2 (KOC)
    MC: 0->2->0
    DC: 0->1
    Moves: Air Slash, Bug Buzz (LU)

    Munchlax:
    EC: 1->2
    MC: 0->2->3 (EXP. Share)->4 (KOC)->0
    DC: 0->1
    Moves: Swallow, Rollout, Last Resort, Natural Gift (LU)
  2. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Ok, time to evolve, claim moves, and buy other things!!

    Nidoking has 8MC. I will spend it on the following moves:
    Fire Punch (BW2 Tutor), Focus Blast (BW2 TM/HM), Ice Punch (BW2 Tutor), and Thunderpunch (Bw2 Tutor) = 2+2+2+2=8MC

    Pyroak has 9MC. I will spend it on the folowing moves:
    GrassWhistle (Egg Move), Counter (Egg Move), Block (Gen5 Tutor), and Iron Defense (Lv Up Move) = 3+3+2+1 = 9MC

    Crustle has 2MC. I will spend it on the following move:
    Block (BW2 Tutor) = 2MC

    Hippopotas has 2KOC. I will transfer that to its EC, giving it 6EC. Hippopotas will now evolve.
    Richter the Hippowdon (17 Moves) (open)

    [​IMG]
    Hippowdon [Richter] (Male)
    Nature: Careful (+SpD -SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

    Stats:
    HP: 110
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 2 (-1)
    SpD: Rank 4 (+1)
    Spe: 47
    Size Class: 4
    Weight Class: 7
    Base Rank Total: 20

    EC: 6/6 (Maxed)
    MC: 2
    DC: 4/5
    KOC: 0

    Abilities
    Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
    Sand Force (DW) (Innate) (Locked): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks
    1). Tackle
    2). Sand Attack
    3). Bite
    4). Yawn
    5). Take Down
    6). Dig
    7). Sand Tomb
    8). Fissure
    9). Body Slam
    10). Slack Off
    11). Whirlwind
    12). Earthquake
    13). Rock Slide
    14). Return
    15). Substitute
    16). Protect
    17). Double Team

    Upon evolving, Hippowdon recives the following moves automatically:
    Ice Fang, Fire Fang, and Thunder Fang
    Hippowdon has 2MC. I will spend it on the following move:
    Superpower (BW2 Tutor) = 2MC

    Heracross has 2MC. I will spend it on the following move:
    Bug Bite (BW2 Tutor) = 2MC

    Larvitar has 3KOC. I will transfer 1KOC to its EC, bringing it to 4EC. The other 2KOC will be transfered to its MC, bringing it up to 8MC.
    Larvitar will now Evolve.
    Greymon the Pupitar (13 Moves) (open)

    [​IMG]
    Pupitar [Greymon] (Male)
    Quiet (-Speed, +Sp.Atk)

    Type:
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Shed Skin: (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Shed Skin (DW) (Locked): (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 51 -> 44 (-15% Speed, -10 evasion)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 17

    EC: 4/9
    DC: 3/5
    MC: 8
    KOC: 0

    Moves:
    1). Bite
    2). Leer
    3). Sandstorm
    4). Screech
    5). Chip Away
    6). Rock Slide
    7). Scary Face
    8). Curse
    9). Iron Head
    10). Pursuit
    11). Protect
    12). Earthquake
    13). Double Team


    Scizor has 4MC. I will use that to buy the following moves:
    Knock Off (BW2 Tutor) and Brick Break (BW2 TM/HM) = 2+2=4MC

    Gyarados appears to have 2 Rain Dances. I will exchange one for the BW2 TM/HM Taunt. Next, Gyarados has 3MC. I will spend that on the following move:
    Endure (Past Gen Tutor) = 3MC

    Gible has 1KOC. I will transfer that to its EC, bringing it up to 4EC. Gible will now evolve.
    Jaws the Gabite (13 Moves) (open)

    [​IMG]
    Gible [Jaws] (male)
    Nature:
    Rash: (+Sp.Atk, -Sp.Def)

    Type:
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Sand Veil: (Innate)This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Rough Skin: (DW - Locked)(Innate)When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3 (+1)
    SpD: Rank 1 (-1)
    Spe: 82
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 16

    EC: 4/9
    MC: 6
    DC: 3/5
    KOC: 0

    Moves:
    1). Tackle
    2). Sand Attack
    3). Dragon Rage
    4). Sandstorm
    5). Take Down
    6). Sand Tomb
    7). Slash
    8). Outrage
    9). Thrash
    10). Dragonbreath
    11). Earthquake
    12). Fire Blast
    13). Stone Edge

    Gabite gets the following move automatically upon evolution:
    Dual Chop


    EDIT:
    From my Hall Challenge, I get 10CC and Nidoking gets 10HC.
    I am transfering the 10HC to Nidoking's KOC. I will then take that KOC and add it to my CC (I can do this, right?), giving me 20CC from this battle. This means my total CC is at 27CC.

    Spending 15CC on a Rare Candy, leaving me with 12CC
    Spending 8CC on a Link Cable, leaving me with 4CC.

    I am stockpiling the remaing 4CC.
  3. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    In my previous Prize Claim, I purchased Protect for Bec the Honchkrow, however, I realized that I already purchased it. I would like to exchange the second Protect for Substitute if that's possible. It would appear as though I made the same mistake with Nincada for Dig. I would like to exchange the second Dig for two stockpiled MC. (I purchased it the second time as a TM.)

    Also, 4 UC please!
    26—>30

    Also, 1 UC please!
    30—>31
  4. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
  5. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Well I call BS but whatever

    TRG: 4 CC
    Rikyos: 4 KOC

    (Upon review I've determined that Rufflet is kinda bad so taking his 4 KOC as CC)

    +8 CC get
  6. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,748
    SNORUNT

    SubwayJ
    CC: 0--->1 (Start the pile over again!)

    Candy Land the Snorunt
    EC: 3--->4
    MC: 0--->3--->0
    Buys Weather Ball (Egg)
  7. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    Top post is getting too clogged up.

    Reffed

    UC: 67 -> 71

    Also reffed

    UC: 71 -> 87

    Glorious UC

    UC: 87 -> 110

    Win!
    All changes reflected in profile
  8. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    574
    Spending 1CC on a caterpie

    Lovely the Caterpie (open)

    [​IMG]

    Lovely the Caterpie

    Nature: Modest (+1 SpA -1 Atk)
    Typing:Bug
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Stats
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2 (+)
    SpD: Rank 1
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 0/6
    DC: 0/5
    MC: 0

    Attacks:

    Damaging Moves
    -Tackle
    -Electroweb
    -Bug bite
    -Snore

    Non Damaging moves
    -String Shot
  9. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    A loss... as expected. Still, I saw a clear opening and took it, netting one KO.

    Fear the Deino and Abyss the Stunky both obtained Exp. Shares over the course of the battle.

    Due to the Exp. Share I have, Deino gained 1 EC and 3 MC (no DC because of no dream world ability). Seeing that I need to crank up Fear's attack potential, I'll be spending her MC on the level-up moves Work Up, Dragon Rush, and Body Slam.

    Fear the Deino:
    EC: 1/9
    MC: 0 (Gains Work Up, Dragon Rush, and Body Slam)

    Abyss the Stunky managed to borrow one of Imanalt's Exp. Shares, and also managed to KO one of his Poke'mon. Abyss gains 1 EC, 3 MC, 1 DC, and 1 KOC. I'll be applying the KOC to her EC, bringing her up to 2. For the three MC, I might as well hurry and increase her movepool... and put one of her abilities to use. Using the 3 MC, she gains the three level-up moves Acid Spray, Night Slash, and Explosion.

    Abyss the Stunky:
    EC: 2/6
    MC: 0 (Gains Acid Spray, Night Slash, and Explosion)
    DC: 1/5

    Finally, due to the battle being a 2 vs 2 singles, I gain 2 CC, which I will stockpile.

    Eternal Drifter:
    Curency Counters: 2
  10. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Complications, The Royal Guard, Box (2), Classical, Eternal Drifter, Glacier (below) APPROVED.

    NOT APPROVED (everything not mentioned is okay)
    AOPSUser:
    Your Medicham is screwed up; check its stats again. e: APPROVED.
    King Serperior (+): Add in Pupitar's DW ability even if it is redundant. Mark Hippowdon's DW ability as locked.
    Box (1): As far as I know you can't claim from things that were subreffed until the subreffed item in question is completed.
    SubwayJ: You equipped a Lucky Egg in that battle but are claiming an extra MC...?

    1.1 to 43.6

    ==

    http://www.smogon.com/forums/showthread.php?t=3455706&page=2
    15 UC

    also i claimed 14 uc from em's subway when i should've claimed 15
    7 uc from wolfe's hall when i should've claimed 8

    That's +2 UC.

    Then I splurge unhealthily.
    [​IMG]35 UC
    Level (9): Moonlight, Acid Armor, Heat Wave, Recover, Toxic Spikes, Inferno, Gunk Shot, Eruption, Final Gambit
    BW TM (13): Sunny Day, Hyper Beam, Light Screen, Protect, Rain Dance, SolarBeam, Double Team, Sludge Wave, Flamethrower, Flame Charge, Will-O-Wisp, Explosion, Thunder Wave

    http://www.smogon.com/forums/showthread.php?t=3466052&page=4
    i apparently never claimed from this either

    +15 CC
    9 MC for Colossoil; 3 MC for Gallade

    SELF-APPROVED
  11. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Fuck yeah Adrenaline!
    Also this
    And this reffing
    + 5 CC
    + 7 UC

    Bulbassaur: Learns Toxic (B/W TM) with his 2 MC and claims 1 EC and 1 DC.

    Shuppet: Gets 1 EC and 1 DC, with the KOC going into MC so it can learn Grudge, Sucker Punch and Snatch (All B/W level up)

    Omanyte: Gets 1 EC and 1 DC, with the KOC going into MC so it can learn Ancient Power, Protect and Brine (All B/W Level Ups)

    Vanilish: 2 EC and the KOC goes into MC, for a total of 3. Using the MC it already had, it goes to 4 MC and buys Rest and Rain Dance (Both B/W TMs)

    Azurill: 1 EC, 1 DC and 3 MC, used for Toxic (B/W TM) and stocks 1.
  13. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
    Moderator

    Joined:
    Sep 30, 2010
    Messages:
    2,902
    http://www.smogon.com/forums/showthread.php?t=3472626

    Keeping the CC

    Honchkrow, Salamence, Ledian and Tomohawk get 3 CC each.
    Krow and Mence put their KOs in MC

    I'll deal with how they use them in a bit.

    http://www.smogon.com/forums/showthread.php?t=3474335

    3 More CC being kept

    Rufflet goes to 4/6 EC, 4 MC, 3/5 DC
    Sentret goes to 4/6 EC, 2 MC, 4/5 DC
    Gloom puts both KOs in EC. That puts it at 8/9 EC, 2 MC, 4/5 DC
    Goldeen puts one KO in EC and one KO in MC. That puts it at 6/6 EC and it evolves

    Seaking (open)

    [​IMG]
    Seaking (Matthew) (M)
    Nature: Naughty (+1 Atk, -1 SpD)

    Type: Water
    Water:
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Water Veil: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
    Lightning Rod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.


    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 68
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 3
    DC: 3/5

    Attacks (17 Moves):
    Peck
    Tail Whip
    Water Sport
    Supersonic
    Horn Attack
    Water Pulse
    Flail
    Waterfall
    Megahorn
    Soak
    Horn Drill

    Aqua Tail
    Hydro Pump
    Skull Bash

    Ice Beam
    Poison Jab
    Dive
  14. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    This battle gives me 1 CC.

    Nincada gets 1 EC, 3 MC, 1 DC, and a KOC. I would like to use the KOC as an MC, bringing Nincada's total to 6 MC.
    I am going to use one UC as an EC for Nincada, dropping my total UC to 30, and allowing it to evolve (Nincada gained some EC since the battle with Glacier started so it is out of date in that thread):

    Ninjask (open)

    Ninjask (Gasta) Male
    [​IMG]

    Nature: Adamant (+Atk, -SAtk)

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Speed Boost
    Innate
    Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

    Infiltrator
    Innate
    Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 160
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 4/5

    Attacks
    Scratch (*)
    Harden (*)
    Leach Life (*)
    Sand Attack (*)
    Fury Swipes(*)
    Mind Reader(*)
    False Swipe *(*)
    Dig
    Bug Bite
    Double Team
    Fury Cutter
    Screech
    Swords Dance

    Endure (*)
    Night Slash (*)
    Final Gambit (*)

    X-Scissor (*)
    Aerial Ace (*)
    Substitute (*)
    Protect
    Facade
    Toxic


    But wait! There's more! Ninjask's shed shell came to life! (People on IRC tell me that I have to distribute the MC between the two. I choose to give Shedinja all 6 of Nincada's MC.)

    Shedinja (open)

    Shedinja (Envy) Male
    [​IMG]

    Nature: Adamant (+Atk, -SAtk)

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Wonder Guard
    Innate
    Pokemon with this ability have their maximum HP set to 60, but suffer no damage from attacks that are not super effective.


    Stats:
    HP: 80
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 6/6
    MC: 6

    Attacks
    Scratch (*)
    Harden (*)
    Leach Life (*)
    Sand Attack (*)
    Fury Swipes(*)
    Mind Reader(*)
    False Swipe *(*)
    Dig
    Spite
    Bug Bite
    Double Team
    Fury Cutter
    Screech
    Swords Dance

    Endure (*)
    Night Slash (*)
    Final Gambit (*)

    X-Scissor (*)
    Aerial Ace (*)
    Substitute (*)
    Protect
    Facade
    Toxic


    (The below changes have not yet been added to the above profile.)
    Using 7 CC and bringing my total to 5, I would like to change Shedinja's nature to Quiet. This makes his stats become:
    HP: 80
    Atk: 3
    Def: 2
    SAtk: 3 (+)
    SDef: 2
    Spe: 35 (34.7>35)
    -10 Evasion

    Using Shedinja's 6 MC, I would like to buy the moves:
    Shadow Sneak (Level-Up, 1 MC), Will-O-Wisp (TM, 2 MC), and Bug Buzz (Egg Move, 3 MC).
    Using 3 UC and bringing my total to 27, I would like to buy Shadow Ball (Level-Up, 1 MC), and Shadow Claw (TM, 2 MC).
  15. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,621
    Glacier: APPROVED
    Matezoide: APPROVED
    jas61292: APPROVED
    Complications: APPROVED

    http://www.smogon.com/forums/showthread.php?p=4483059&posted=1#post4483059

    +13.4 UC

    http://www.smogon.com/forums/showthread.php?p=4482321#post4482321

    2 CC
    Dragonite gets Whirlwind and Body Slam
    Squirtle gets 1/3/1 which brings it to 8/9/1 and evolves
    Wartortle (open)

    [​IMG]
    Wartortle, Shellshocker (M)
    Nature: Quiet (SpA: +1, Spe -6, Evasion -10%)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    (DW) Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 50 (-)
    Size Class: 2
    Weight Class: 2
    BRT: 16

    EC: 8/9
    MC: 9
    DC: 1/5

    Tackle
    Tail Whip
    Bubble
    Withdraw
    Water Gun
    Bite
    Rapid Spin
    Water Pulse

    Fake Out
    Mirror Coat
    Water Spout

    Ice Beam
    Scald
    Toxic
    Total Moves: 14


    http://www.smogon.com/forums/showthread.php?p=4425309#post4425309

    1 uc >-<

    Slef apprvoed
  16. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,288
    I feel sorry for Texas :/

    I gain 3 CC, + 5 CC, since my Gliscor has a complete movepool.
    ---
    [​IMG]
    Eelektross [Sheeldon] (M)
    EC: 9/9
    MC: 4 (+3 MC) > 0
    DC: N/A
    -Learns Knock Off, & Superpower (Both Gen V Tutor).
    ---
    [​IMG]
    Chandelure [Glowfire] (M)
    EC: 9/9
    MC: 3 (+3 MC) > 0
    DC: 5/5
    -Learns Memento (Gen V Level-Up), & Flamethrower (Gen V TM)
    ---
    [​IMG]
    Delibird [Kringles] (M)
    EC: N/A
    MC: 3 (+3 MC) > 0
    DC: 5/5
    -Learns Ice Shard (Gen V Egg Move).
    ---
    SELF APPROVED.
  17. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,748
    Forgot I had equipped a Lucky Egg already so stockpiling 2MC instead and EC goes to 5 :P
  18. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,584
  19. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,557
    derp

    CC: 27->35->43 (8 HC)
  20. Donald522

    Donald522

    Joined:
    Nov 25, 2012
    Messages:
    4
    My Gligar earned one MC, one EC, and one DC. I'm saving the MC.[​IMG][​IMG][​IMG][​IMG][​IMG] [​IMG][​IMG]
  21. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,625
    Woo another big claim

    5 CC for me, including Amulet Coin
    Tripolar the Magnemite gets 2 EC, 2 MC, and 1 DC (from Lucky Egg)
    Bipolar the Magnemite gets 1 EC, 2 MC, and 1 DC
    Klink gets 2 EC, 2 MC, and 1 DC (from KOC)
    Elgyem gets 2 EC, 2 MC, and 1 DC (from KOC)
    Duskull gets 1 EC, 2 MC, and 1 DC
    Rotom gets 3 MC

    No moveclaims yet; maybe later.
  22. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributoris a Battle Server Moderator Alumnus

    Joined:
    Apr 26, 2010
    Messages:
    2,004
    http://www.smogon.com/forums/showthread.php?t=3474490&page=2
    dratini gets 1 ec, 3 mc, 1 dc, 1 koc (which goes into ec)
    turtwig gets 1 ec 3 mc 1 dc, 1 koc (which goes into dc)
    i get 2 cc (saving)
    BOTH MONS EVOLVE!!!!
    (dratini buys dragon rush and safeguard (level) leaving it with 1 mc, and turtwig buys sythesis (level) and earth power (bw2 tutor) leaving it with 0 mc)
    Tree (open)

    [​IMG]
    Grotle Tree (F)
    Nature: Sassy (-10% evasion)
    Type:

    Grass:
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 31 (36/1.15) (-)
    Size Class: 2
    Weight Class: 4

    Ec: 4/9
    MC:0
    DC: 4/5

    Abilities:
    Overgrow:
    (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Shell Armor (DW): (Innate, Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Attacks:
    Tackle
    Withdraw
    Absorb
    Razor Leaf
    Curse
    Bite
    Mega Drain
    Giga Drain
    Leech Seed
    Leaf Storm
    Crunch
    Synthesis

    Seed Bomb
    Superpower
    Wide Guard
    Earth Power
    SolarBeam
    Substitute
    Protect
    19 Moves

    snake (open)

    [​IMG]
    Dragonair "Snake" (F)
    Nature: Rash (+Satk, -Sdef)

    Type:

    Dragon:
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Shed Skin:
    (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2 (-)
    Spe: 70
    Size Class: 3
    Weight Class: 2
    Base Rank Total: 18

    EC: 5/9
    MC: 0
    DC: 5/5

    Moves:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Dragon Tail
    Dragon Dance
    Aqua Tail
    Outrage
    Hyper Beam
    Dragon Rush
    Safeguard

    ExtremeSpeed
    Light Screen
    Aqua Jet

    Flamethrower
    Thunderbolt
    Substitute
    20 moves


    http://www.smogon.com/forums/showthread.php?t=3474497
    hippowdon: 4 mc
    Spending on:
    Protect (bw tm) and earth power (bw2 tutor) 0 mc remaining

    Claydol: 4 mc
    Spending on:
    Drill run and trick (bw2 tutors) 0 mc remaining

    Gastrodon: 3 mc
    Spending on:
    Memento (egg move), 0 mc remaining

    Colossoil: 3 mc
    Spending on:
    Muddy water (prevo level up) and protect (bw tm), 0 mc remaining

    Golurk: 3 mc
    Spending on:
    Zen headbutt (bw2 tutor), 1 mc remaining

    Mamosine: 3mc and 1 koc (into mc)
    Spending on:
    block and knock off (bw2 tutors)

    i also get 3 cc


    EDIT: spending the 5 i got here and 10 more cc for a rare candy, leaves me at 22 cc
  23. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
  24. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    +6 CC

    7 CC -> 13 CC

    Psykitty the Espeon: 6 KOC, 2 DC, 4 MC. Too lazy to spend MC right now. But she unlocks Magic Bounce!
  25. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,621
    subway, pwnemon, spambot, imanalt, ullar, tio, espeon: APPROVED

    23.1 UC

    http://www.smogon.com/forums/showthread.php?p=4483350#post4483350

    3+5+2=10 CC
    pwnemon you lazy bastard where are the koc
    Dnite, hax, kingdra, hydrei get 4MC
    cyclohm gets 3 MC
    KOC (all to MC) to cyclohm, garchomp (CC), kingdra, hydreigon, kingdra, garchomp (CC)

    Cyclohm has 4, Kingdra has 6, Hydrei has 5, Hax and Dnite have 4
    okay
    Cyclohm gets Snore and Giga Impact
    Dnite gets Iron Head and Superpower
    Hydreigon uses 1 UC to get Snore, Spite and Uproar
    Kingdra gets Iron head, Outrage and Snore
    Hax gets Double Team, Dragon Tail, Facade, Payback, Poison Jab, Rain Dance, Return, Shadow Claw, Sunny Day, Surf and Toxic spending 18 UC
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