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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. DFrog

    DFrog

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    Aug 1, 2009
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  2. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributoris a Battle Server Admin Alumnus
    CAP Head Mod

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    Battle Hall

    Timburr + 8 KOC

    Ice Punch - Gen V Tutor - 2 MC
    ThunderPunch - Gen V Tutor - 2 MC
    Rock Slide - Gen V TM - 2 MC
    Low Sweep - Gen V TM - 2 MC

    +8 CC

    Gonna use 7 CC to buy Revenankh.

    Revenankh (open)
    [​IMG]
    Revenankh (Male)
    Nature: Adamant (+Atk, -SpA)

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
    Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 65
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    EC: N/A
    MC: 0
    DC: 0/5

    Moves:
    Wrap
    Bide
    Sand Tomb
    Wring Out
    Rock Tomb
    Arm Thrust
    Mean Look
    Glare
    Shadow Punch

    Shadow Sneak
    Force Palm
    Counter
    Destiny Bond
    Mach Punch

    Taunt
    Protect
    Rock Slide
    Earthquake
    Poison Jab


    I'll hold on to the one remaining CC.

    Also, I got 2 UC from this battle. Gonna hold on to them.
  3. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

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    both DFrog and Birkal are approved
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
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    3,994
    Yay flashie!

    Malspar the Infernape
    4 MC + 1 KOC stockpiled into MC for now, will spend in the morning when things arent....."woobly"

    +1 CC

    Self-Approved

    Geodude: Approved+.1
    Birkal: Approved+.1

    22.6
  5. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    268
    Yay flashie!

    Spending the 4 MC on Rock Slide and Heat Wave, both 2 MC each.

    +1 CC
  6. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributoris a Battle Server Admin Alumnus
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,799
  7. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    This evolution is horribly overdue. 5/9 EC = happy Vanillish. Oh yeah, and I'll use his 2 MC to buy Explosion, a TM move. Because Wynaut?
    Vanilla DEATH the Vanillish (open)

    [​IMG]
    Vanillish [Vanilla DEATH] (F) (*)
    Nature: Modest​

    Type: Ice
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.​

    Abilities:
    Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Weak Armor: (Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. (DW) (Innactive)

    Stats:
    HP: 90
    Atk: Rank 2-
    Def: Rank 3
    SpA: Rank 4+
    SpD: Rank 3
    Spe: 59
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16​

    EC: 5/9
    MC: 0
    DC: 4/5​

    Attacks:
    Astonish | Physical | Level Up
    Automize | Other | Egg
    Avalanche | Physical | Level Up
    Blizzard | Special | Level Up
    Explosion | Physical | Technical Machine
    Flash Cannon | Special | Technical Machine
    Hail | Other | Level Up
    Harden | Other | Level Up
    Ice Beam | Special | Level Up
    Icicle Spear | Physical | Level Up
    Icy Wind | Special | Level Up
    Imprison | Other | Egg
    Iron Defense | Other | Egg
    Mirror Coat | Other | Level Up
    Mist | Other | Level Up
    Powder Snow | Special | Egg
    Protect | Other | Technical Machine
    Sheer Cold | Special | Level Up
    Taunt | Other | Level Up
    Uproar | Special | Level Up​

    Total Moves: 20​
    So yeah, evolved Vanillite. Bought Explosion with his only MC. End of story.

    Edit: Okay, maybe not quite end of story. Zorua buys TM move Substitute with his 2 MC.
    Budew gets Synthesis, an Egg move, with 3 MC, leaving her with 1 left over.
    Cupra gets Wish and Final Gambit, both Level Up moves, with 2 MC, and TM move Substitute with his 2 left over.
    With his 2 MC, Mienfoo gets TM move Dig.

    Vanillite: Evolved into Vanillish, -2 MC for Explosion, 0 MC left
    Budew: -3 MC for Synthesis, 1 MC left.
    Zorua: -2 MC for Substitute, 0 MC left.
    Cupra: -1 MC for Wish, -1 MC for Final Gambit, -2 MC for Substitute, 0 MC left.
    Mienfoo: -2 MC for Dig, 0 MC left.
  8. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    http://www.smogon.com/forums/showthread.php?p=4656772#post4656772
    Post prizes:

    Bagon
    EC: 1/9
    MC: 0
    DC: 1/5

    Using 2 MC to buy Draco Meteor for Bagon (BW2 Tutor)

    Exeggcute

    Buying Rollout a Gen II Tutor move with 3/4 MC

    EC: 5/6
    MC:1
    DC: 4/5 (KOC -> DC)

    Buying Gastly -2 CC
    Current Currency Counters: 9

    Gastly (open)

    [​IMG]

    Gastly [Figure 8] (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


    Stats
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 80
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Confuse Ray
    Sucker Punch

    Disable
    Ice Punch
    Fire Punch
    ThunderPunch
    Will-O-Wisp

    Taunt
    Sludge Bomb
    Shadow Ball
    Venoshock
    Psychic

  9. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

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  10. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    268
    Claiming a refund for Cupra's Ancientpower. I paid 1 MC for it here and again here. Doing nothing with it for now.
  11. Ragnarokalex

    Ragnarokalex

    Joined:
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    3,994
    unoriginalname: Approved+.1
    Mylo: Approved+.1
    Frosty: Approved+.1
    Geodude: Approved+.1

    23.0
  12. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
  13. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,754
  14. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
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    1,604
    That was disasterous. 2 Crits= Good Game

    Butler the Audino gained 4 MC that battle. With it, he'll gain B2W2 Move Tutors Gravity and Pain Split.

    Butler the Audino:
    MC: 0 (Gains Gravity and Pain Split)
    DC: 5/5 (Still Locked!)

    Myself, I gain 1 CC. This puts my total at 5. I need to continue to stockpile supplies, so I'll purchase 5 Cherish Balls.

    Eternal Drifter:
    Currency Counters: 4>5>0
    +5 Cherish Balls[​IMG]
  15. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Well, that was certainly quick. 2 UC
    Spending 2 UC to purchase:

    Zordon the Colosshale (open)

    Colosshale [Zordon] [M]
    [​IMG]
    Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
    Types: Dark/Water
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Egg Group: Water 2/Field
    Abilities:
    Rebound (Can Be Activated): The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
    Storm Drain (Innate): This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Flare Boost (Innate) (Locked): This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 73 (-)
    Size Class: 4
    Weight Class: 9
    Base Rank Total: 16

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up
    Leer
    Tackle
    BubbleBeam
    Bite
    Rapid Spin
    Body Slam
    Egg
    Double-Edge
    Fake Out
    Fire Fang
    Thunder Fang
    Water Spout
    TM/HM
    Earthquake
    Facade
    Protect
    Quash
    U-Turn
  16. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,119
    throwing 10 uc into my hippowdons mc to prep for trade to leethoof... 17 uc remaining
  17. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,994
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
  19. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Another reffing 2 UC
    Stockpiling the 2 UC
    Zordon lost to lord Zedd 1 CC
    Stockpiling the 1 CC

    Colosshale receives 1 EC, 3 MC, and 1 DC, increasing its EC from 0/6 to 1/6 and its DC from 0/5 to 1/5. Using the 3 MC to learn Bounce (Level Up), Dig (Level Up), and Pursuit (Level Up).
  20. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    268
    Flashie!
    Another flashie!

    Cupra gains a total of 1 EC, 2 DC (1 from Lucky Egg), and 3 MC(1 from KOC). Getting Psyshock (BW2 TM, 2 MC), Reflect and Light Screen (LU, 1 MC each). Evolving!

    Argalis (open)
    [​IMG]
    Argalis (F)
    Nature: Rash (+SpA, -SpD)
    Type: Bug/Psychic
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    Stats:
    HP: 90
    Atk: 3
    Def: 3
    SpA: 4+
    SpD: 1-
    Spe: 54
    Size Class: 3
    Weight Class: 7
    Base Rank Total: 15

    EC: 4/9
    MC: 1
    DC: 5/5

    Moves:
    Tackle
    String Shot
    Bug Bite
    Sunny Day
    Heal Pulse
    Ancientpower
    Final Gambit
    Struggle Bug
    Will-O-Wisp
    Wish
    Reflect
    Light Screen
    Zen Headbutt

    Psyshock
    Psychic
    Double Team
    Substitute

    Feint
    Megahorn
    Hydro Pump


    Blaziken's KOC goes to MC by default.
    Blaziken gets Mirror Move (1 MC), Earthquake (2 MC) and Bounce (2 MC)
    I also get 2 CC.
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,544
    BOOYAH!
    Spending the 2 CC and 3 stockpiled CC to purchase 5 Sport Balls

    Steven Magnet the Barboach:
    EC: 2 -> 3 -> KOC/Lucky Egg -> 5
    MC: 0 -> 2 -> 0, purchasing the BW Tutor move Bounce
    DC: 1 -> 2

    Cyborg the Beldum:
    EC: 7 -> 8 METANG BITCHES!
    MC: 8 -> 11 -> KOC -> 12 -> 0, purchasing the LU moves Miracle Eye, Bullet Punch, Psychic, Iron Defense, Agility, Meteor Mash, and Hyper Beam. Also purchasing the BW TM Protect and the past-gen Tutor Endure
    DC: 4 -> 5 Light Metal woooo
    Cyborg the Metang (open)

    [​IMG]
    Metang (Cyborg) -
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
    Type: Steel/Psychic
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal (DW ability- UNLOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 43 (-)
    Size Class: 2
    Weight Class: 6 [5 Light Metal]
    Base Rank Total: 16

    EC: 8/9
    MC: 0
    DC: 5/5

    Attacks: (13 total)
    Physical:
    Bullet Punch
    Headbutt
    Iron Head
    Metal Claw
    Meteor Mash
    Pursuit
    Take Down
    Zen Headbutt

    Special:
    Confusion
    Hyper Beam
    Psychic

    Status:
    Agility
    Endure
    Iron Defense
    Magnet Rise
    Miracle Eye
    Protect
    Scary Face


    +13 UC
    Stockpiling because I'm boring, I guess
  22. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    597
    Battle here

    I gain 2CC bringing me up to 9. Protowatt gains 1EC,1DC, and 2MC and 1KOC that will go to MC. Grimer gains 1EC, and 2MC. Grimer will get Toxic (BW TM) and Protowatt will get Zap Cannon (BW LU) and Volt Switch. (BW TM).
  23. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    1 CC
    Stockpiling the 1 CC
    Arcanine receives 3 MC and 1 DC, increasing its DC from 1/5 to 2/5. Spending the 3 MC to purchase Teleport (Gen 1 TM/HM)

    Another Reffing 4 UC
    Spending it, along with my stockpiled 4 UC (8 UC total) on Eelektrik as MC to purchase Volt Switch (TM/HM), Signal Beam (Tutor), Acrobatics (TM/HM), Wild Charge (Level Up), and Crunch (Level Up).
  24. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Waterwarrior: Approved+.1 however your metang sill has beldums weight/size, plz fix this and your good to go.
    Unitas: Approved+.1
    Akela: Approved+.1


    23.9
  25. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Cyrogonal + Lapras + godzilla-sized = destroyed Tokyo

    I get 3cc

    Cryogonal: 3 MC
    Lapras: 2 MC, 1 DC and 2 KOC

    Cyrogonal gets 3MC, which is spent on Iron Defense and Sheer Cold

    Lapras gets 1DC, 2MC, and 2KOC. the KOC goes to her DC, and 2 + 1 = 3, and she already had 2/5DC, so her DW ability is now unlocked. Using the 2MC on Zen Headbutt

    SELF-APPROVED
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