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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
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    2,158
    Time to fast-claim from some reffings. After 1 Tower match, I went on to complete 2 Hall reffings, earning 16, 11, and 8 UC, bringing my stockpile up to 190 UC.

    UC: 155+16+11+8 = 190
  2. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    • ZhengTann: APPROVED

    This approval brings my UC to 8.6 and then from this battle I get 3 CC, bringing my CC total to 21. I will purchase 2 Exp. Shares for 6 CC each and a Reaper Cloth for 8 CC, bringing my CC total to 1.

    Edgar the Scraggy gets 1 EC, 2 MC and 1 DC, bringing his counters to 3/6, 2 and 3/5. With those 2 MC he gets the BW tutor Zen Headbutt, bringing his MC to 0.

    Queen Narissa the Snivy gets 1 EC, 3 MC, 1 DC and 1 KOC. The KOC goes into her MC, bringing her counters to 1/9, 4 and 1/5. With those 4 MC she gets the BW TMs Toxic and Aerial Ace, bringing her MC to 0.

    Mor'du the Teddiursa gets 1 EC, 2 MC, 1 DC, 1 KOC and 1 Lucky Egg counter. The KOC goes into his MC while the Lucky Egg counter goes into his EC and then I will add 7 UC to his MC, bringing my UC to 1.6 and his counters to 2/6, 10 and 1/5. With those 10 MC he gets the BW tutors Fire Punch, Ice Punch, Seed Bomb and ThunderPunch and the BW TM Aerial Ace, bringing his MC to 0.

    SELF-APPROVED
  3. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Well its morning now, time to spend that MC i was stockpiling.

    Malspar the Infernape
    19 MC + 3 UC spent to learn Bulldoze, Double Team, Roar, Dual Chop, Endure, U-Turn, Solar Beam, Heat Wave, Low Kick, Fire Spin, and Punishment

    Arlin the Slowking
    5 MC spent to learn Icy Wind, Rain Dance, and Surf

    I guess i should probably finally claim this as well

    +4 UC

    Self-Approved
  4. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,746
    AURUUUUUUUUU... moth loses :(

    CC: goes to 25 (2 are unnapproved from factory ATM)

    3 MC are spent on Ally Switch (BW TM) leaving Auru with 1 leftover
  5. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    *sigh* Not again...

    Butler the Audino gains 4 MC from this battle. He'll learn from the battle, using 2 MC on B2W2 Tutor Magic Coat, and pick up a powerful attack with BW TM SolarBeam

    Butler the Audino:
    MC: 0 (Gains Magic Coat and SolarBeam)
    DC: 5/5

    Myself... 1 CC. As usual. Stockpiling.
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
  7. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
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    2,773
  8. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
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    MC NOM NOM NOM

    CC: 25--->26
    4 MC are spent on Protect (BW TM) and Psyshock (BW TM) leaving it with its 1 stockpiled MC

    Dum dee dum

    CC: 26--->27

    Aurumoth spends her 6 MC (5 from this battle +1 stockpiled) on Echoed Voice (BW TM), Facade (BW TM), and Helping Hand (B2W2 Tutor)
  9. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
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    1,538
  10. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Shit

    1 CC for myself, stockpiling, and I evolve Slakoth into a Vigoroth!

    The two MC's will be used on Slash and Focus Punch.

    [​IMG]
    Bum the Vigoroth
    Bum the Slakoth (open)

    [​IMG]
    Vigoroth [Bum] (M)

    COFFEE COFFEE COFFEE COFFEE COFFEEEEEEEEEE

    Nature: Naughty (+1 Atk, -1 SpDef)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Vital Spirit:

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 90
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 16

    EC: 4/9
    MC: 0

    Attacks:
    Level Up 7/11
    Scratch
    Focus Energy
    Uproar
    Fury Swipes
    Endure
    Slash
    Counter
    Focus Punch

    Prevo Level Up 5/6
    Yawn
    Slack Off
    Faint Attack
    Amnesia
    Flail

    Egg Moves 3/11
    Body Slam
    Hammer Arm
    Night Slash
    Slash

    Tutor 1/10
    Uproar

    Past Gen Tutor 3/17
    Body Slam
    Counter
    Endure
    Rock Slide

    TMs/HMs 4/42
    Blizzard
    Shadow Ball
    Rock Slide
    Strength

    Past Gen TM 2/10
    Focus Punch
    Endure
  11. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
  12. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Another Reffing 2 UC

    Is spent on Eelektrik as EC to increase its EC from 4/9 to 6/9.
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Matezoide is an idiot.

    +2 CC

    KOC goes into DC, unlocking Tinted Lens.

    the 2 MC is used to learn Dark Pulse (B/W 2 Tutor)
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    • Geodude6: Any reason you're not claiming an EC for Shelgon? Even if you don't plan on evolving it, the sooner you get it to 9 EC, the sooner it gets 3 MC per battle instead of 2. Based on the information in your profile, your Shelgon's EC should go to 8/9, so add that in and you're APPROVED
    • SubwayJ: APPROVED
    • AOPSUser: APPROVED
    • inanimate blob: Your Vigoroth is lacking the description for Vital Spirit. Fix this and you're APPROVED but when you post your mons in the prize claim thread, please don't put the same move in your pokemon's movepool twice. It's really confusing and it makes it look like you're purchasing the move multiple times.
    • DFrog: APPROVED
    • akela: APPROVED
    • Matezoide: 1v1 singles are only 1 CC, not 2. Fix this and you're APPROVED

    This brings my UC to 2.3. SELF-APPROVED
  15. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,746
    I haven't reffed in a while~

    8UC are Spent on Aurumoth's MC buying it Swagger (BW TM), Surf (BW HM), Frustration (BW TM) and Electroweb (B2W2 Tutor)
  16. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Oprah the immortal

    Stockpiling the 4 CC, and Mienfoo's 4 HC go into MC.
    Mienfoo spends 1 of this MC for Drain Punch and another for Bounce, level up moves, leaving him at 2 MC.
    He spends 2 MC on Substitute, a TM move, leaving him with 0 left.
  17. Frosty

    Frosty
    is a Community Contributor

    Joined:
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    731
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512

    Fixed, sorry Obj.

    Also:

    8 UC


    And 8 more UC



    Edit:

    And 4 CC



    Tyrogue:

    It's KOC goes into MC, bringing it to 3. The 3 MC are stocked for now.
    He also gets 1 EC and 1 DC.

    Cupra:

    The KOC goes into MC, bringing it to 4.

    With these, she learns Light Screen and Protect (B/W TMs)

    Eevee:

    The KOC and 5 UC goes into MC, bringing it to 9.

    The EC and DC she gets allows her to evolve and unlock the DW Ability.

    She learns Ember, Fire Fang and Fire Spin upon evolving.

    Using her 4 MC, she learns Fire Blast (B/W Level Up), Flame Charge, Flamethrower (B/W TM), Sleep Talk and Superpower (B/W 2 Tutor)

    Bridget (open)


    [​IMG]

    <Flareon> [Bridget] (Female)

    Nature
    : Rash (+ Sp.Attack, - Sp.Def)

    Type:
    Fire


    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


    About: Even as a Flareon, Bridget is extremely innocent and curious, she has an extreme amount of respect (Even if rarely shown) towards the rest of the team and sees Chuck as her ''super-cool older brother'', despite being extremely worried about him. She chose to become a Flareon after being lost in the woods and seeing Twilight and Tara fight off a gang of water types, their passion for fighting and protecting those that need making Bridget realise what she wanted.

    Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

    Guts (DW UNLOCKED, Innate):
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Flareon
    HP: 100
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3 (-)
    Spe: 65
    Size Class: 2
    Weight Class: 2


    EC: 6/6
    MC: 0
    DC: 5/5

    Heliping Hand (*)
    Tackle (*)
    Tail Whip (*)
    Sand Attack (*)
    Growl (*)
    Quick Attack (*)
    Bite (*)
    Covet (*)
    Take Down (*)
    Double-Edge
    Batom Pass
    Last Resort
    Ember
    Fire Fang
    Fire Blast


    Dig (*)
    Facade (*)
    Shadow Ball (*)
    Double Team
    Hidden Power Grass (7)
    Heal Bell
    Substitute
    Reflect
    Flame Charge
    Superpower
    Flamethrower
    Sleep-Talk

    Wish (*)
    Yawn (*)
    Flail (*)


    Shuppet also gets 1 EC and 1 DC, allowing to unlock his DW Ability.

    Using his KOC, i bring his EC to 6, allowing him to evolve as well.

    Using 2 MC, he learns Hyper Beam (B/W TM) and stocks 1 MC.


    Chuck (open)


    [​IMG]


    <Banette> [Chuck] (M)
    Nature: Quiet (+ Sp.Attack, - Speed, -10% Evasion)

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    About: Chuck used to live by himself on a haunted house, playing pranks on whoever came by.
    In fact, Chuck was extremely lonely in the house, but far too afraid to actualy leave it by himself. Eventualy, Matezoide took a look at the house and was constantly tormented, but unlike past trainers, he decided to stay in there (Much to Bosco and Max's complaints), eventualy managing to trap and capture the ghost type, who finally had actual people to talk and play with.
    Despite enjoying his company, Chuck saw himself growing more and more distant, as he watched the others evolve around him, he couldnt understand why he was unable to do that. Eventualy tracked by a doll, Chuck was convinced to fuse with it for power. The sheer evil he had inside his heart, as well as the doll's made Chuck's mind twisted and malignant, caring for nothing but power, he rarely talks to the others and often leaves their home by himself.

    Abilites:

    Frisk (Innate):

    The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

    Insonia (Innate):


    This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.

    Cursed Body (DW UNLOCKED, Innate):

    When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.


    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 56 (-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 19


    EC: 6/6
    MC: 1
    DC: 5/5


    Attacks:

    Knock Off (*)
    Screech (*)
    Night Shade (*)
    Spite (*)
    Will-O-Wisp (*)
    Shadow Sneak (*)
    Curse (*)
    Faint Attack (*)
    Shadow Ball
    Grudge
    Sucker Punch
    Snatch
    Hex

    Trick Room (*)
    Thunderbolt (*)
    Psychic (*)
    Pain Split
    Magic Coat
    Dark Pulse
    Rain Dance
    Toxic
    Thunder
    Taunt
    Protect
    Substitute
    Double-Team
    Torment
    Facade
    Foul Play
    Icy Wind
    Rest
    Sleep Talk
    Hidden Power Fighting (7)
    Endure
    Pursuit
    Shock-Wave
    Body Slam
    Hyper Beam

    Gunk Shot (*)
    Destiny Bond (*)
    Imprison (*)
    Disable
  19. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    +4 UC from MST3King through a kaiju flick, goes into my Lucario's MC (5 total)...

    ...And he also gains 11 MC (9 + 2 KOC, 16 total) from flubbing this battle subway. Anyway, Rico learns Low Sweep (TM, -2 MC Protect (TM, -2 MC), Bullet Punch (Egg, -3 MC), Mind Reader (Egg, -3 MC), Sky Uppercut (Egg, -3 MC), and Mud-slap (Past gen, -3 MC)

    ...Oh yeah, and I also gain 3 CC (27 total).
  20. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
  21. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributoris a Battle Server Moderator Alumnus

    Joined:
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    Messages:
    2,001
    http://www.smogon.com/forums/showthread.php?p=4661286#post4661286
    Imanalt: 1 CC
    -Venonat: 1 EC/3 MC/1 DC
    -Cupra: 1 EC/3 MC/1 DC + 2 KOC

    http://www.smogon.com/forums/showthread.php?t=3481526
    Imanalt 1 CC
    Hashorn the Claydoll: 4 MC
    Ohai the Lucario: 4 MC, 1 KO

    venonat goes to 3 ec, 6 mc, 2 dc, stockpiling mc
    cupra's koc go to ec, bringing it to 6/9 ec, 6 mc, 2 dc

    bug2 (open)

    [​IMG]
    Argalis (bug2) [Male]
    Nature: Sassy (+1 Special defense, -15% Speed, -10% Evasion)
    Type: Bug/Psychic
    Bug: Bug STAB: more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

    Illusion (DW-LOCKED): (innate)Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3 (+)
    Spe: 46 (-)
    Size Class: 3
    Weight Class: 7

    EC: 6/9
    MC: 6
    DC: 2/5

    Attacks:

    Tackle
    String Shot
    Bug Bite
    Sunny Day
    Heal Pulse

    Hydro Pump
    Bug Buzz
    Disable

    Psychic
    Substitute
    Shadow Ball


    claydol stockpiles mc, luc koc into mc and stockpiles
  22. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    2,773
    +1 CC
    +1 CC
    Also 2 CC I never claimed from the tourney

    Argalis gets 2 EC and 2 MC that, along with the 1 MC she already has, go to buy Bug Buzz (3MC)
    Rufflet gets 1 EC. Rufflet gets 3 MC that are used to learn Tailwind (2 MC) and Whirlwind (1 MC). Even though his EC is 6/6 he is NOT evolving.
    Shelgon gets 1 EC and evolves into Salamence. The 1 KOC is converted to MC. The 4 MC go toward learning Fire Fang (free), Thunder Fang (free), Double-Edge (1 MC), Fly (1 MC), and Aerial Ace (2 MC).

    Salamence (open)
    [​IMG]
    Salamence (M)
    Hasty nature (+15% Speed, +12% Accuracy, -1 Def)
    Type: Dragon/Flying

    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    BFlying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
     
    Abilities:
    Intimidate: (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

    Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 2-
    SpA: Rank 4
    SpD: Rank 3
    Spe: 115+
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5


    Attacks:
    Fire Fang
    Thunder Fang
    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember
    Protect
    Zen Headbutt
    Fly
    Dragon Claw
    Crunch
    Double-Edge

    Dragon Dance
    Hydro Pump
    Thrash

    Toxic
    Brick Break
    Fire Blast
    Aerial Ace
    Rock Slide
    Substitute

    Draco Meteor
    Outrage

    Wish


    Buying 10 Net balls. (-10 CC)
  23. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
  24. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    I seem to be very unskilled at battling... well, let us see if I can't make it up with story potential.

    Rook the Pawniard gained 1 EC, 3 MC, and 1 DC. I'll have him spend one MC on the Level-Up move Iron Defense and the last two on the B2W2 Move Tutor Dual Chop.

    Rook the Pawniard:
    EC: 4/6
    MC: 0 (Gains Iron Defense and Dual Chop)
    DC: 3/5

    Another solitary CC... stockpiling it.
  25. Birkal

    Birkal Caw.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,706
    Timburrrr

    + 1 CC (saving it)
    + 2 EC, 1 DC, 3 MC

    Fire Punch - 2 MC
    Superpower - 1 MC
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