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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

Thread Status:
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  1. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    For the sake of preventing problems in the future, in my previous claim I said I had 12 remaining KOC, but it should be UC.
  2. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Spending some UC to prepare for a trade.

    4 Universal Counters will go into my Skuntank's DC in order to unlock Keen Eye

    Universal Counters: 37-4=33

    Chawhaw (Skuntank):
    DC: 5/5

    That'll be it for now.
  3. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Frosty and Maxim are approved

    11.1
  4. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Spending 2 CC to get:

    Beldum (open)

    [​IMG]
    Beldum [Big Richard] (Male)
    Nature: Brave (+Atk., -Spe)
    Type:
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


    Stats:
    HP: 90
    Attack: Rank 3 (+)
    Defense: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 26 (-), -10% evasion
    Size Class: 1
    Weight Class: 4 (3 light metal)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Headbutt
    Iron Defense
    Iron Head
    Take Down
    Zen Headbutt
  5. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
  6. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Blarg

    I gain 2 CC, putting me at 13.

    Flamvell the Numel gains 1/3/1, her first counters ever. She uses the MC to learn Earthquake, Curse, and Flamethrower by level up.

    Kevorkian the Nidoran M uses the KOC as EC, gaining 2/3/1, putting him at 3/9,3, 2/5. 2 MC go to learning Venoshock as a Gen V TM.

    That is all.
  7. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,617
  8. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Time to claim a bunch o stuff

    Crash Ball
    +3 CC

    Malspar the Infernape
    3 MC +2 KOC + 4 UC spent to learn Double Kick, Focus Energy, and Blaze Kick

    Aerza the Lucario:
    3 MC+ 2 KOC + 13 UC spent to learn Bonemerang, Agility, Double Team, Follow Me, Rain Dance, Psychic, Shadow Ball, and Sunny Day

    Arlin the Slowking
    4 MC + 6 UC spent to learn Bide, Protec, Brine, and Shadow Ball

    Armstrong the Golurk
    3 MC +3 UC spent to learn Magic Coat, Low Kick, and Stealth Rock


    +14 UC


    Self-Approved
  9. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    842
    Blah had this all written up last night then lost it. Let's try this again, nine month old claims go!

    First, the Inquisition Beta:
    - Shellstrike the Carracosta gets 6 MC. Buying Earth Power, Low Kick, and Stealth Rock, and with the 2 MC he apparently has lying around he'll also get Block, all of which are Gen 5 tutors.

    - Thornstrike the Ferrothorn also gets 6 MC. Buying Endeavor, Magnet Rise, and Seed Bomb, all Gen 5 Tutors.

    - Shockstrike the Cyclohm also gets 6 MC. He gets Tri-Attack for free because it's a pre-level 25 move and for some reason he doesn't already have it, and he grabs Blizzard (BW TM) and Power Gem (Egg) with the MC, leaving 1 MC to store.

    - Raptorstrike the Staraptor also gets 6 MC. He gets Final Gambit (level-up) with the random 1 MC he has lying around, and he gets Facade, Sunny Day, and Rain Dance, all BW TMs.

    - Mindstrike the Gallade also gets 6 MC. He gets False Swipe (level-up) with the random 1 MC he has lying around, and he gets Dual Chop (Gen 5 Tutor), Facade (BW TM), and Rain Dance (BW TM) with the MC.

    - Flamestrike the Magmortar also gets 6 MC. He gets Dual Chop (Gen 5 Tutor), Low Kick (Gen 5 Tutor), and Overheat (BW TM).

    - Finally, I get 4 CC.

    And then this match with BM-Zeo:
    - Joystrike the Blissey gets 3 MC and 1 KOC, which goes into MC. She gets Thunderbolt (BW TM) and Snatch (Gen 5 Tutor) with the MC.

    - And I get 2 CC.

    SELF-APP... Wait I can't do that anymore, can I? *Sigh*

    EDIT: Sigh, that link was even there in the first one I lost too :( Anyway, fixed.
  10. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,617
    Flamestrike: Your first claim is APPROVED. Your second claim lacks a link. Edit that in and that is also approved.
  11. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    +14UC

    I will transfer 12UC into Nidoking's MC and stockpile the remaining 2UC.
    With Nidoking's new 12MC, I will buy the following moves:
    Poison Tail (Egg Move), Take Down (Egg Move), Mud Slap (Past-Gen Tutor Move), and Headbutt (Past-Gen Tutor Move)
  12. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,627
    Fixed.
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Ben's got some 'splainin' to do.

    +3 CC, stockpiling (35 total)
    Cupra: +2 EC (1 + 1 KOC, 3/9), 1 DC (2/5) and 2 MC, learns Ancientpower (Level up, -1 MC) and Zen Headbutt (Level up, -1 MC)
    Cleffa: +1 EC (2/9), 1 DC (2/5) and 2 MC, learns Icy Wind (Tutor, -2 MC)
    Starly: +2 EC (1 + 1 KOC, 3/9), 1 DC (2/5) and 2 MC, learns Fly (TM, -2 MC)
  14. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Subreffin'
    I get 10UC.
    My UC: 84 > 94

    Time to use some UC!

    Camerupt (Vesuvius) will get 12 of my UC into its MC and learn:
    Substitute (BW TM, 2), Rest (BW TM, 2), Double Team (BW TM, 2), Stone Edge (BW TM, 2), Fire Blast (BW TM, 2), and Sleep Talk (BW Tutor, 2)
    This leaves Camerupt with 0MC.

    Chandelure (Wisp) will get 10 of my UC into its MC and learn:
    Toxic (BW TM, 2), Safeguard (BW TM, 2), Incinerate (BW TM, 2), Hidden Power (Fighting, 7) (BW TM, 2), and Dark Pulse (BW Tutor, 2)
    This leaves Chandelure with no MC.

    Volcarona (Firefly) will get 12 of my UC into its MC and will learn:
    Hyper Beam (BW TM, 2), Struggle Bug (BW TM, 2), Rest (BW TM, 2), Double Team (BW TM, 2), U-turn (BW TM, 2), and Substitute (BW TM, 2)
    This leaves Volcarona with no MC.

    My UC: 94 > 82 > 72 > 60

    That is all.

    EDIT: Or not
    I get 4UC, stockpiling.
    My UC: 60 > 64
  15. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Need to spend some quick UC.

    4 Universal Counters will be put toward Rosch's MC. (Rosch is my Colossoil)

    With those, he will purchase Rock Slide (TM) and Stone Edge (TM)

    Universal Counters: 33-4=29
  16. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Akela vs ZT4 CC
    Akela vs CharlieManBro1 CC
    Stockpiling the 5 CC

    Run the Roggenrola receives 1 EC, 2 MC, and 1 DC, increasing its EC from 0/9 to 1/9 and its DC from 0/5 to 1/5. Spending the 2 MC to learn Rock Slide (Level Up) and Explosion (Level Up).
    Baloo the Teddiursa receives 1 EC, 2 MC, 1 DC, and 1 KOC, increasing its EC from 1/6 to 2/6 and its DC from 1/5 to 2/5. Spending the 1 KOC alongside the MC to purchase Rest (Level Up), Snore (Level Up), and Slash (Level Up).

    Hyde the Rhyhorn receives 2 EC, 6 MC, 2 DC and 3 KOC, increasing its EC from 3/9 to 5/9 and its DC from 0/5 to 2/5. Spending 3 MC to learn Pay Day (Gen I TM/HM), Take Down (Level Up), Megahorn (Level Up), Double-Edge (Gen 3 Tutor), and Horn Drill (Level Up)
    5/9 EC? You know what that means:

    Hyde the Rhydon (open)

    Rhydon [Hyde] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Types: Ground/Rock
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Egg Group: Monster/Field
    Abilities:
    Lightningrod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Reckless (Innate) (Locked): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 34 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: 5/9
    MC: 0
    DC: 2/5

    Attacks:
    Physical
    Double-Edge (See Above)
    Fury Attack
    Horn Attack
    Horn Drill (See Above)
    Ice Fang
    Iron Tail
    Megahorn (See Above)
    Pay Day (See Above)
    Rock Blast
    Skull Bash
    Stomp
    Take Down (See Above)
    Special
    Flamethrower
    Thunder
    Other
    Rock Polish
    Scary Face
    Tail Whip

    Ampersand the Geodude receives 1 EC, 2 MC, and 1 DC, increasing its EC from 3/9 to 4/9 and its DC from 0/5 to 1/5. Spending the 2 MC to learn Double-Edge (Level Up) and Earthquake (Level Up).
    4/9 EC? You know what that means:
    Ampersand the Graveler (open)

    Graveler [Ampersand] [M]
    [​IMG]
    Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
    Types: Rock/Ground
    Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Egg Group: Mineral
    Abilities:
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Veil (Innate) (Locked): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 30 (-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 15

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks:
    Physical
    Double-Edge (See Above)
    Earthquake (See Above)
    Focus Punch
    Gyro Ball
    Hammer Arm
    Magnitude
    Rollout
    Rock Blast
    Rock Slide
    Rock Throw
    Selfdestruct
    Smack Down
    Tackle
    Special
    Flamethrower
    Other
    Defense Curl
    Endure
    Mud Sport
    Rock Polish
  17. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
  18. CharlieManBro

    CharlieManBro

    Joined:
    Mar 29, 2013
    Messages:
    81
  19. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Claiming 7 UC from this reffing.

    Using two CC to buy a Swinub, and two more to buy an Oddish. Also spending 1 UC on Oddish to buy Giga Drain

    Glacier the Swinub (open)

    [​IMG]
    Swinub (Glacier) (M)

    God, he's just so CUTE.

    Nature: Adamant (+Atk, -SpAtk)
    Type: Ice/Ground
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilites
    Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Snow Cloak: This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Thick Fat (DW LOCKED): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves
    Level-Up
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud-Slap
    Endure
    Mud Bomb
    Icy Wind
    Ice Shard

    Egg
    Bite
    Body Slam
    Fissure
    Icicle Spear
    Stealth Rock

    TM/HM
    Earthquake
    Roar
    Protect
    Dig
    Rock Slide


    Mary Jane the Oddish (open)

    [​IMG]
    Oddish (Mary Jane) (F)

    She just sits there tripping out. What the hell.

    Nature: Quiet (+SpAtk, -15% Spd, -10% Evasion)
    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities
    Chlorophyll: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Run Away (DW LOCKED): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves
    Level-Up
    Absorb
    Sweet Scent
    Acid
    PoisonPowder
    Stun Spore
    Sleep Powder
    Mega Drain
    Lucky Chant
    Giga Drain

    Egg
    Endure
    Ingrain
    Nature Power
    Synthesis
    Teeter Dance

    TM/HM
    Hidden Power (Fire, 7)
    Sunny Day
    Solar Beam
    Sludge Bomb
    Energy Ball


    EDIT: 2 more UC from this subreffing. I think I did the formula right this time!
  20. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,557
    Hall fail

    CC: 57->65 (GAH WHY DO I HAVE SO MUCH CC)

    Breezi:
    EC: 1->3 (2 HC)
    MC: 0->6 (6 HC)->0
    DC: 1

    Moves: Gravity, Toxic Spikes, Heal Block, Body Slam, Lucky Chant, Me First (All LU)

    EDIT: I have to learn how to use Gorebyss.

    UC: 4->17
  21. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,935
    +3 CC
    +2 EC, +1 DC, +2 MC, +2 KOC for Golett
    +1 EC, +1 DC, +2 MC for Minccino


    KOC to EC. Buying Earthquake and Hammer Arm for 2 MC. (Golett)
    Buying Wake-Up Slap and After You for 2 MC. (Minccino)
    Stockpiling CC.

    +6 CC
    +11 KOC to be distributed to Kitsunoh
    +2 KOC for Kitsunoh
    +4 KOC for Lucario
    +3 KOC for Steelix


    Stockpiling CC.
    All KOC going into MC

    Buying Ice Punch and Heal Pulse for Lucario, leaving me at 1 MC.
    Buying Substitute for Steelix, leaving me at 1 MC.
    Buying Superpower, Safeguard, Sucker Punch, Role Play, Trick, Hidden Power (Fire, 7), Bulldoze all for 2 MC each, for a total of 14 MC.
  22. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    842
    Because apparently training items are 6 CC now, I'm going on a shopping spree. Buying one Exp. Share and two Amulet Coins, leaving me at 4 CC.
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

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    Messages:
    7,742
    by a sec I meant a couples hours I guess...

    King Serperior: approved
    UllarWarlord: you didn't fix it. not approved...
    The Wanderer: approved
    Someoneelse: approved
    Maxim: approved
    akela: I assume you mean youre spending 9 MC on Rhydon, right? approved though
    Houndoomsday: approved
    CharlieManBro: approved
    inanimate blob: approved
    AOPSUser: approved
    EspyOwner: approved
    Flamestrike: approved
  24. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Battle Battle

    Glacier Knight: 5 CC
    Scratchet: 1 EC, 1 DC, 3 MC
    Tirtouga: 1 EC, 1 DC, 2 MC
    Seel: 1 EC, 1 DC, 2 MC
    Swinub: 1EC, 1DC, 2MC

    Seel's totals are now
    EC: 1/6
    MC: 2
    DC: 1/5

    Seel using 2MC for lvl up moves Ice Beam and Aqua Tail

    Tirtouga's totals are now
    EC: 2/6
    MC: 2
    DC: 2/5

    Tirtouga using 2MC for lvl up moves Rain Dance and Hyrdro Pump

    Swinub's totals are now
    EC: 4/9
    MC: 2
    DC: 4/5

    Swinub using 2MC for lvl up moves Flail and Blizzard

    Scratchet's totals are now:
    EC: 2/6
    MC: 3
    DC: 2/5

    Scratchet usign 3MC for lvl up move Hyper Voice and Tutor move Earth Power

    Probably gonna evolve Swinub now, editing that in.

    Swinub ----> Piloswine

    Gets Ancient Power, Peck, Horn Attack, Ice Fang from leveling up

    SNUGGLES THE EVIOLITE PILOSWINE (open)

    [​IMG]
    Piloswine [Snuggles, "The Tank"] (Female)

    Nature: Sassy (+spd, -spe)

    Info on Snuggles:

    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 110
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 43 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 17

    EC: 4/9
    MC: 0
    DC: 4/5

    Attacks:
    Ancient Power
    Peck
    Horn Attack
    Ice Fang
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud-Slap
    Endure
    Mud Bomb
    Icy Wind
    Earthquake
    Ice Shard
    Take Down
    Flail
    Blizzard

    Icicle Crash
    Body Slam
    Rock Slide

    Protect
    Bulldoze
    Substitute
    Hail

    24 moves



    SELF-APPROVED
  25. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,724
    Reffing for +5 UC. Also prizes from battling EspyOwner.


    Birkal: +3 CC (6 Total)
    +5 UC (12 Total)


    Scraggy: 1 EC + 3 MC (Exp. Share) + 1 DC + 1 KOC

    +1 EC (2/6)
    +1 DC (2/6)
    +4 MC
    Chip Away (Level Up)
    Scary Face (Level Up)
    Rock Climb (Level Up)
    Focus Punch (Level Up)​

    Monferno: 1 EC + 2 MC + 1 DC + 1 KOC

    +1 EC (6/9)
    +1 DC (3/5)
    +3 MC
    Facade (Level Up)
    Will-O-Wisp (Gen V TM)​
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