Profiles Profile: Celestial Phallus

Trainer Name: Celestial Phallus
W/L/T: 0/4/0
Completed Reffings: 1
Currency Counters: 2
Universal Counters: 0
Pokemon: Slowpoke | Elekid | Snover

Oran Berry x2
Leppa Berry x2
Cheri Berry x2
Chesto Berry x2
Pecha Berry x2
Rawst Berry x2
Aspear Berry x2


Ongoing
vs. Canis Majoris [Completed, need to claim prizes]
vs. waterwarrior
vs S0L1D G0LD
Reffing TorterraX vs ff7hero



3/14/14
  • Me ~ 0 -> 1 (+1) CC
  • Elekid ~ 0 -> 1 (+1) EC | 0 -> 1 (+1) AC | 0 -> 1 (+2)(-1) MC | Learns Thunder
3/15/14
  • Me ~ 1 -> 2 (+1) CC
  • Elekid ~ 1 -> 2 (+1) EC | 1 -> 2 (+1) AC | 1 -> 0 (+2)(-3) | Learns Magnet Rise
  • Slowpoke ~ 0 -> 1 (+1) EC | 0 -> 1 (+1) AC | 0 -> 0 (+2)(-2) | Learns Slack Off and Psychic
3/17/14
  • Me ~ 2 -> 4 (+2) CC | 0 -> 3 (+3) -> SEND TO ELEKID AS MC -> 0 (-3) UC
  • Elekid ~ 2/9 -> 3/9 (+1) EC | 2/5 -> 3/5 (+1) AC | 0 -> 0 (+2)(+3)(-5) | Learns Protect and Signal Beam
  • Snover ~ 0/6 -> 1/6 (+1) EC | 0/5 -> 1/5 (+1) AC | 0 -> 0 (+3)(-3) MC | Learns Ice Shard, Ingrain, and Wood Hammer
 
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Starters


Slowpoke / Male / Quicksliver
Types:

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities

Oblivious ~ Passive ~ This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo ~ Passive ~ This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

(HA)(LOCKED) Regenerator ~ Passive ~ When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Nature
Modest (+1 SpA, -1 Atk)

Stats
HP:
100
Atk: 2 (-)
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 15
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks
Level Up

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Psychic

Egg
Zen Headbutt
Future Sight
Safeguard
Me First
Snore

TM/HM
Ice Beam
Shadow Ball
Flamethrower
Scald
Psyshock



Elekid / Female / Elektra
Type:

Electric STAB; immune to paralysis status.

Abilities

Static ~ Passive ~ This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

(HA)(LOCKED) Vital Spirit ~ Passive ~ This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.

Nature
Naive (+15% Speed, +30% Accuracy, -1 SpD)

Stats
HP:
90
Atk: 3
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 110 (+)
Size Class: 1
Weight Class: 2
Total Base Rank: 15

EC: 3/9
MC: 0
AC: 3/5

Attacks
Level Up

Quick Attack
Leer
Thunder Punch
Thunder Shock
Low Kick
Swift
Shock Wave
Thunder Wave
Light Screen
Electro Ball
Thunder

Egg
Ice Punch
Fire Punch
Barrier
Cross Chop
Feint

TM/HM
Thunderbolt
Volt Switch
Substitute
Attract
Psychic
Protect

Tutor
Magnet Rise
Signal Beam



Snover / Female / Emma Frost
Types: Grass / Ice

Abilities
Snow Warning / Soundproof (HA Locked)
Snow Warning ~ Trigger This Pokemon summons a massive hailstorm upon its entry into battle that lasts 4 rounds (6 with Icy Rock), expending 10 EN to do so.

Command: Activate Snow Warning - 9 En - Summons haily weather to the field.

(HA)(LOCKED) Soundproof ~ Passive ~ Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Nature
Mild (+1 Spa -1 Def)

Stats
HP:
90
Atk: 3
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 40
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks
Level Up

Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist
Ice Shard
Ingrain
Wood Hammer

Egg
Leech Seed
Avalanche
Seed Bomb
Bullet Seed
Double Edge

TM/HM
Toxic
Ice Beam
Blizzard
Protect
Shadow Ball
 
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