Profiles Profile: Gale Wing Srock


Trainer Name: Fletchner.
Sprite By: Canis Majoris

Sprite Name: Sher Khan.
Sprite By: Pixelplant


Sprite Name: Sher Khan and D'Burd Jr, Fletchner, Fletchner and D'Burd Jr.
Sprite By: Canis Majoris, Recolor by: Matezoide

Roark (Male)
"Think you can disrespect my Pokémon and get away with it, did you?."

The Oreburgh City Gym Leader, Roark. Is a Trainer who decided to walk proudly with Rock-type Pokémon! But has observed that people don't give rock pokemon their due respect. So in his anger, he has set forth on an adventure to seek all evil beings in the world and bring them to justice using his Rock Pokemon. Hoping to make them see that Rock Pokemon are not only defensively strong, but offensively capable too.

Nature: Adamant
Type: Rock/Dark
Ability: Sturdy, Technician, Overcoat

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 55
Size: 3
Weight: 4

Attacks:
Growl
Leer
Meditate
Pound
Rage
Slam
Struggle
Tackle
Tickle

Rock Polish
Sandstorm
Rock Throw
Roll Out
Stealth Rock
Ancient Power
Wide Guard
Rock Blast
Rock Tomb

Fake Tears
Bite
Feint Attack
Snarl
Thief
Crunch
Embargo
Payback
Taunt
Torment
Dark Pulse
Foul Play
Punishment
Sucker Punch

Body Block
Chill
Dodge
Shift
Take Cover


2 Stage LC (05): Nosepass, Cranidos, Joltik, Inkay, Eevee
3 Stage LC (04): Klink, Chimchar, Magnemite, Nidoran-m

3 Stage NFE (01): Rhydon

1 Stage FE (14): Rotom, Phione, Sableye, Kecleon, Revenankh,
Floette-E, Smeargle, Aerodactyl, Mollux, Mawile, Landorus, Regice, Kangaskhan, Heracross

2 Stage FE (22): Krilowatt, Colossoil, Fidgit, Snorlax, Bronzong, Kitsunoh,
Lucario, Tomohawk, Cawmodore, Drapion, Syclant, Camerupt, Volkraken, Jynx, Glalie, Steelix, Mr. Mime, Porygon2, Necturna, Scizor, Honchkrow, Banette

3 Stage FE (22): Talonflame, Gallade, Pyroak, Togekiss, Aggron, Ludicolo, Azumarill, Clefable, Dusknoir, Gengar, Dragonite, Cyclohm, Metagross, Aurumoth, Greninja, Gardevoir, Salamence, Conkeldurr, Stratagem, Venusaur, Charizard, Chandelure

Up for Trade (05): Tropius, Ralts, Chikorita, Cradily, Slowking.

Order of Obtaining said:
Fletchling, Protowatt, Embirch, Togepi, Breezi, Ralts, Munchlax, Colosshale, Bronzor, Dratini, Nohface, Riolu, Makuhita, Gastly, Porygon, Metang, Phione, Monohm, Scratchet, Rotom-F, Lotad, Aron, Sableye, Kecleon, Slowpoke, Azurill, Duskull, Revenankh, Dedenne, Tropius, Clefairy, Floette-E, Lileep, Rebble, Cupra, Smeargle, Aerodactyl, Froakie, Bulbasaur, Mollux, Syclar, Rhyhorn, Scorupi, Mawile, Chikorita, Cawdet, Numel, Charmander, Bagon, Volkritter, Ralts, Landorus, Gardevoir, Conkeldurr, Necturnie, Litwick, Onix, Nosepass, Kangaskhan, Joltik, Pidgey, Cranidos, Chimchar, Mr. Mime Jr, Jynx, Glalie, Heracross, Klink, Regice, Scyther, Magnemite, Nidoran-m, Murkrow, Shuppet, Eevee.


Note: Things that increase variably and substantially, like the Approved Prize Claim list, completed battles and the Back Pack have been moved to the last post in this thread due to lack of space.
 

Attachments

Last edited:
The Recruits:



Rambo | Rhydon (M)
_______________________________

Fletchner had watched Rambo and was returning from the theater when he saw an outbreak from a Museum of Natural History. He couldn't believe what he was seeing, ancient and extinct animals walking alive on the streets. Fletcher decided to help the Museum guard to get all the Museum' beasts in control and he rode the Rhyhorn to do so. After a grueling battle with a T-Rex skeleton, Rhyhorn took a lot of beating but still stood firm on his ground. This gained him a lot of respect in the eyes of Fletchner who did the same to save Rhyhorn from the T-Rex. This mutual respect grew into a great bond and after Day-Break, the Museum guard used a magical amulet to let Rhyhorn free, so he could ride on, with Fletcher. Fletchner, seeing Rhyhorn's never give up attitude, named him after his idol's screen name. Rambo!

[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)

[Type]
Ground / Rock

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

[Abilities]
Lightningrod / Rock Head

Lightningrod
(Passive, MoldBreaker affects - Yes)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Reckless (UnLocked)
(Passive, MoldBreaker affects - No)
This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

[Stats]
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 14 / 15 )
Horn Attack (7,5) | Stomp (9+us-ts,7) | Tail Whip(4) | Fury Attack(2*h,4) | Scary Face (6) | Rock Blast (3*h +3 ,6) | Smack Down (8,3) | Bulldoze (9,4) | Chip Away (7,5) | Earthquake (13,6) | Megahorn (12,8) | Horn Drill (25,16) | Stone Edge (13,6) | Drill Run | Hammer Arm (10,7)

Still to get: Take Down |

Egg ( 5 / 15 )
Counter (P*1.5,6+p/2) | Metal Burst(D*1.25, 5 + D/3) | Skull Bash(13,8) | Curse(6) | Reversal(23,12)

Still to get: Ice Fang (7,5) | Thunder Fang (7,5) | Fire Fang (7,5) | Crunch (8,6) | Crush Claw (8,6) | Pursuit (8,6) | Dragon Rush (10,7) | Guard Split (5+Ranks) | Magnitude (18,5) | Rock Climb (9,7) | Rototiller (8) | Swords Dance | Thrash

Prev Gens (Tutor / TM / HM) ( 3 / 11 )
Endure (15) | Double-Edge (14,8) | Ancient Power(9,3) | Bide |

Still to get: Captivate(6) | Natural Gift(10,7) | Roll Out(4 + 4 + n*3, 4 + n) | Headbutt(7,5) | Body Slam | Mimic(5) | Mud-Slap(7,3) | Defense Curl(5) | Dragon Pulse | Dynamic Punch | Focus Punch | Flamethrower | Fury Cutter | Ice Beam | Mega Punch | Mega Kick | Seismic Toss | Shock Wave | Snore | Spite | Uproar | Thunder Bolt

Gen 6 TM/HM/Tutor ( 29 / x )
Substitute(11) | Protect(7+D/2.5) | Rest(15) | Dig(11,9) | Payback(10,7) | Blizzard (11,8) | Endeavor (Diff/2, 6+D/1.5) | Earth Power (12,6) | Icy Wind (6,5) | Aqua Tail (9,7) | Thunder (11,8) | Fire Blast (11,8) | Stealth Rock (11) | Poison Jab (8,6) | Sleep Talk (3+m) | Roar (7) | Brick Break (8,6) | Sandstorm (9) | Rock Tomb (9,4) | Dragon Tail (6,5) | Giga Impact (14,8) | Rock Polish (6) | Surf (9,7) | Fire Punch (8,6) | Ice Punch (8,6) | Thunder Punch (8,6) | Iron Tail (10, 8) | Superpower (12, 8) | Outrage (12,8) | Block (7) | Toxic(7) | Thief (6,4) | Avalanche(6/12,7)

Still to get: Zap Cannon | Rock Smash | Hidden Power | Sunny Day | Bubble Beam | Water Gun | Hyper Beam | Rain Dance | Payday | Frustration | Seismic Toss | Rage | Return | Fissure | Double Team | Bide | Facade | Secret Power | Attract | Fury Cutter | Round | Focus Blast | Fling | Incinerate | Shadow Claw | Captivate | Power Up Punch | Confide | Strength | Cut | Whirlpool

Ralts [F]

Type: Psychic/Fairy
Abilities: Synchronize / Trace/ Telepathy (H)
Nature: Bold(+Def, -Atk)

Stats:
HP: 90
Atk: 0-
Def: 2+
SpA: 2
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/9
MC: 5
AC: 1/5

Moves:
Level Up


Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

TM Moves

Protect
Substitute
Dazzling Gleam
Thunderbolt
Psyshock
Taunt
Hidden Power (Ground)
Shadow Ball
Torment
Thunder Wave
Trick Room

Egg Moves

Destiny Bond
Disable
Encore
Shadow Sneak
Ally Switch

Tutor Moves
Icy Wind
Magic Coat
Pain Split
Trick
Skill Swap
Endure

DumDum | Nosepass (F)
_______________________________

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

[Type]
Rock

[Abilities]
Sturdy / Magnet Pull / Sand Force (Locked)

[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-) (-10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 16

[Counters]
EC: 4 | 6
AC: 4 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 13 / 16 )
Tackle | Harden | Block | Rock Throw | Thunder Wave | Rock Blast | Rest | Spark | Rock Slide | Power Gem | Stone Edge | Lock-On | Zap Cannon | Discharge | Earth Power

Egg ( 5 / 5 )
Double-Edge | Endure | Magnitude | Roll Out | Stealth Rock

Prev Gens (Tutor / TM / HM) & Event ( 0 / 11 )

Still to get: Captivate, Natural Gift, Ancient Power, Mud-Slap, Headbutt, Body Slam, Mimic, Dynamic Punch, Defense Curl, Self Destruct, Helping Hand

Gen 6 TM/HM/Tutor ( 21/ 41 )

Protect | Taunt | Smack Down | Thunder | Rock Tomb | Ice Punch | Magic Coat | Pain Split | Shock Wave | Sandstorm | Torment | Facade | Rest | Sleep Talk | Substitute | Volt Switch | Dazzling Gleam | Fire Punch | Thunder Punch | Earthquake | Explosion

Still to get: Earth Power, Snore, Toxic, Hidden Power, Sunny Day, Frustration, Thunderbolt, Return, Double Team, Attract, Round, Rock Polish, Bulldoze, Swagger, Rock Smash, Secret Power, Confide, Strength.

Klink (-)

Type: Steel

Nature: Mild
+SpA, -Def

Abilities: Plus / Minus / Clear Body [HA]

Stats:
HP: 90
Atk: 2
Def: 2 [-]
SpA: 3 [+]
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Attacks:
Vice Grip
Charge
Thunder Shock
Gear Grind
Bind
Shift Gear
Hyper Beam

Protect
Thunderbolt
Volt Switch
Substitute
Flash Cannon

Magnet Rise
Signal Beam
Magic Coat
Iron Defense
Shock Wave

Still to get: Magnetic Flux (Klinkklang - Free)

SmashYolol (M)

Nature: Quiet
+1 SpA, Speed / 1.15, -10% Eva

Type: Rock

Abilities: Mold Breaker / Sheer Force [DW]

Stats:
HP: 100
Atk: 5
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 50 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 4/6
MC: 1
DC: 3/5

Attacks [22/79]:
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Zen Headbutt
Head Smash

Still to get: Endeavor (Rampardos - Free)

Crunch
Hammer Arm
Stomp
Double-Edge
Whirlwind

Fire Punch
Thunder Punch
Iron Head
Earth Power

Earthquake
Ice Beam
Protect
Thunder
Rock Slide
Smack Down
Dig
Rock Tomb
Substitute
Flamethrower
Thief
Sleep Talk

Endure
Stealth Rock

Kall [Inkay] (M)
OT/ Geodude6
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Contrary: (Toggle) No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.
Suction Cups: (Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 5/6
MC: 0
AC: 4/5

Attacks:
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy-Turvy
Hypnosis
Psybeam
Switcheroo
Payback
Night Slash
Superpower
Psycho Cut

Still to get: Light Screen, Pluck, Slash

Camouflage
Destiny Bond
Flatter
Power Split
Simple Beam

Taunt
Protect
Thunderbolt
Psychic
Dark Pulse
Trick Room
Flamethrower
Rock Slide
Thief
Facade
Rest
Sleep Talk

Still to get: Calm Mind, Toxic, Hidden Power, Sunny Day, Rain Dance, Frustration, Return, Double Team, Aerial Ace, Torment, Attract, Round, Fling, Embargo, Psych Up, Swagger, Substitute, Confide.

Snatch
Knock Off

Retaliate, Flash, Secret Power, Cut, Bind, Role Play, Snore, Spite.

Joltik (M) Jollion
Type: Bug / Electric
Abilities: Compound Eyes / Unnerve / Swarm (H)
Nature: Modest (+1 SAtk, -1 Atk)
Stats:
HP: 90
Atk: 1-
Def: 2
SAtk: 4+
SDef: 2
Speed: 65
Size: 1
Weight: 1
BRT: 14

EC: 2/6
MC: 0
AC: 2/5

Moves(19):
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Absorb

Disable
Pin Missile
Camouflage
Poison Sting
Pursuit
Giga Drain
Bounce

Infestation
Volt Switch
Charge Beam
Protect
Thief
Light Screen
Hidden Power (Ground)
Substitute

FW - Monferno (M).
Type: Fire / Fighting
Fire STAB; immune to burn status. Brighten Command.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Blaze / Iron Fist (H)

Nature: Naive (+15% Spe / +15% Acc / -1 SpD)

Stats:
HP - 90
Atk - 3
Def - 2
SpA - 3
SpD - 1 (-)
Spe - 94 (+)
Size class - 2
Weight class - 2
Total: 15

EC: 8/9
AC: 5/5
MC: 0
KOC: 0

Attacks (21)
Level up:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Fire Spin
Acrobatics
Slack Off
Flamethrower
Mach Punch
Facade

Still to get: Close Combat (Infernape - Free)

Egg:
Assist
Counter
Encore
Fake Out
Quick Guard
Double Kick
Blaze Kick

Endure
Vacuum Wave
Fire Pledge
Mud Slap
Focus Energy
Focus Punch
Fire Punch

Still to get: Submission,

TM:
Protect
Dig
U-Turn
Overheat
Substitute
Grass Knot
Brick Break
Hidden Power (Ice)
Flame Charge
Fire Blast
Will-O-Wisp
Low Sweep
Toxic
Power Up Punch
Incinerate

Still to get: Hone Claws, Bulk Up, Sunny Day, Frustration, Return, Double Team, Aerial Ace, Secret Power, Rest, Attract, Round, Fling, Shadow Claw, Swords Dance, Captivate, Sleep Talk, Natural Gift, Swagger, Rock Smash, Confide, Cut, Strength, Rock Climb

Tutor:

Covet
Endeavor
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Stealth Rock
Role Play
Thunder Punch
Low Kick

Still to get: Headbutt, Rollout, Snore, Swift, Uproar

Magneton [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (Passive) [Unlocked]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 90
Atk: 3
Def: 3
SpA: 6+
SpD: 3
Spe: 60-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 6/9
MC: 0
AC: 5/5​

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen
Zap Cannon
Electric Terrain
Lock On
Electro Ball
Swift

Still to get: Screech, Gyro Ball, Magnetic Flux (Magnezone), Mirror Coat (Magnezone), Barrier (Magnezone), Triattack (Magneton - Free)

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam
Mimic
Shock wave
Snore
Iron Defense
Swagger

Still to get: Double-Edge, Roll-Out, Swift

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport
Thunderbolt
Toxic
Rest
Sleep Talk
Hidden Power (Ice)
Charge Beam
Hyper Beam
Recycle
Flash
Snore
Rage
Curse
Wild Charge

Still to get: Take Down, Sunny Day, Frustration, Return, Double Team, Facade, Secret Power, Round, Psych Up, Natural Gift, Confide

Geodude-A [Spikey] (M)
NATURE:
Careful

TYPE: Rock / Electric
ABILITIES: Magnet Pull / Sturdy / Galvanize (unlocked)
STATS
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/9
MC: 0
AC: 5/5

ATTACKS (20)
Tackle
Defense Curl
Charge
Rock Polish
Rollout
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Discharge

Counter
Endure
Focus Punch
Hammer Arm
Magnet Rise

Gyro Ball
Protect
Substitute
Toxic
Volt Switch
Earthquake
Rock Tomb
Frustration

Fennekin [F] [Folly]
Nature: Modest
Type: Fire

[Abilities]: Blaze | Magician [Hidden]
Blaze (Passive)
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Magician (Passive)
This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.

[Stats]
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 15

[Counters]
EC:
0/9
MC: 0
AC: 0/5

[Moves] [X|X]
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant

Heat Wave
Hypnosis
Magic Coat
Wish

Foul Play

Fire Blast
Flamethrower
Solar Beam
Dream Eater
Protect

Glameow [F] [Girls]
Nature: Hasty
Type: Normal
Abilities: Limber / Own Tempo / Keen Eye (H)

Stats
HP: 90
Atk: 2
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (17)
Fake Out
Scratch
Growl
Hypnosis
Feint Attack
Fury Swipes
Charm

Bite
Flail
Quick Attack
Snatch
Wake-Up Slap

Dig
Shadow Claw
Return
Frustration
Protect

Asana (F) Meditite
Type:
Fighting/Psychic
Ability: Pure Power/Telepathy (H)
Nature: Jolly (+Spe, -SpA, +11% Accuracy)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Bide
Meditate
Confusion
Detect
Hidden Power (Fire)
Swagger
Mind Reader
Endure
Feint
Force Palm
Calm Mind

Egg
Fake Out
Drain Punch
Fire Punch
Ice Punch
Thunder Punch

TM/HM
Protect
Substitute
Low Sweep
Rock Slide
Poison Jab

Sedimentary [♂] [Roggenrola]

[Type]
Rock

[Abilities]
Sturdy
All incoming attacks are reduced by 1 BAP.

Weak Armor
When struck with a contact move, lowers Defense and raises Speed.

Sand Force (✘)
Ground, Rock, and Steel-type attacks are increased by 2 BAP while Sandstorm is active. Sandstorm will not damage this Pokemon.

[Stats and Nature]
Nature:
Careful [+ Special Defense, - Special Attack]
HP: 90
Atk: 3
Def: 3
SpA: 0 (-)
SpD: 2 (+)
Speed: 15

Base Stat Total: 11

Size Class: 1
Weight Class: 2

[Counters]
EC:
0/9
MC: 0
AC: 0/5

[Moves]
Tackle
Harden
Sand Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down

Gravity
Heavy Slam
Magnitude
Rock Tomb
Wide Guard

Earthquake
Bulldoze
Protect
Rest
Rock Polish
 
Last edited:
The Special Forces:

Mawile [Lola] (F)
Nature: Careful (+1 SpD, -1 SpA)

Type: Steel/Fairy

Abilities: Hyper Cutter / Intimidate / Sheer Force (UnLocked) / Huge Power (Mega)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Stats (Mega):
HP: 90
Atk: Rank 4 [7 Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]


MC: 1
AC: 5/5

Moves: (20/102)

Level up:
Play Rough (12, 6) | Iron Head (11, 5) | Taunt (10) | Growl (7) | Fairy Wind (7,2) | Astonish (4,3) | Fake Tears (7) | Bite (6,4) | Sweet Scent (7) | Vice Grip (6,4) | Feint Attack (6,4) | Baton Pass (10) | Sucker Punch (8,6) | Iron Defense (6) | Crunch (8,6) |

Still to get: Stockpile | Swallow | Spit Up

Egg Moves / Prev Gen Tutor / TM / Event moves :
Fire Fang (7,5) | Guard Swap (7) | Metal Burst (D*1.25, 6+d/3) | Misty Terrain (9) | Poison Fang (5,4) | Endure (15) | Counter (D*1.5, 6+D/2) | Ice Fang (7,5) | Seismic Toss (7+tw,6) | Dynamic Punch | Ancient Power (6,4) | Thunder Fang (7,5) | Mud-Slap (4+acc,4) | Mimic (5) |

Still to get: Captivate (7) | Punishment (6+2*b, 8) | Slam (8,5) | Tickle (6) | Natural Gift (10,7) | Headbutt (7,5) | Mega Punch | Mega Kick | Body Slam | Double-Edge |

TM / HM / Current Gen Tutor Moves:
Brick Break (8,6) | Payback (5/10,7) | Protect (D/2.5 + 7) | Rock Slide (8,6) | Substitute (12) | Knock Off (7/10,7) | Ice Punch (8,6) | Pain Split (6+Diff/2) | Super Fang (HP/5, 3+D/2) | Magnet Rise (7) | Thunder Punch (8,6) | Focus Punch (15,10) | Icy Wind (6,5) | Stealth Rock (12) | Snatch (3+m) | Toxic (7) | Ice Beam (9,7) | Hyper Beam (15,10) | Solar Beam (12,8) | Rest (15) | Sleep Talk (3+m) | Giga Impact (12,8) | Fire Blast (11,7) | Flash Cannon (11,5) | Focus Blast (12,8) | Torment (10) | Rain Dance (10) | Sandstorm (10) | Charge Beam (7,5) | Shadow Ball (8,6) | Double Team (4*c) | Grass Knot | Swords Dance (7) | Foul Play (10,7) | Sludge Bomb (9,7) | Incinerate (6,4) | Power-Up Punch (4,4) | Frustration (10,7) | Stone Edge (10,7) | Rock Tomb (6,5) |

Still to get: Last Resort (14,7) | Snore (5,3) | Hidden Power (6,4) | Sunny Day (10) | Return (10,7) | Flamethrower (9,7) | Facade (10,7) | Attract (7) | Round (6,8) | False Swipe (7,5) | Fling | Embargo (10) | Psych Up(7) | Swagger (7) | Rock Smash (4,4) | Secret Power (7,5) | Dark Pulse (8,6) | Confide (5) | Strength (8,6)

*Sprite by @S0L1D G01D

Sirius | Lucario (M)
_______________________________

Sirius is a fun loving guy who is focused and steady in stride but likes to play pranks on those whom he doesn't like. He is the friend who is always there when you need him and would stand by your side against all odds. Fletchner found him in Kings Cross Station when he was invited to visit Hogwarts by Hagrid, the gamekeeper, as the latter was interested in pokemon; and wanted to know about the flying fire bird that Fletchner always talks about.​

[Nature]
Hasty (+15% Speed, +12% Accuracy, -1 Def)​

[Type]
Fighting/Steel​
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Steadfast / Inner Focus / Justified / Adaptability (Mega)​
Steadfast (✓) (Passive, MoldBreaker affects - Yes)​
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.​
Inner Focus (Passive, MoldBreaker affects - Yes)​
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.​
Justified [UnLocked] (Passive, MoldBreaker affects - No)​
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.​
Adaptability [Mega] (Passive, MoldBreaker affects - No)​
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).​

[Stats]
HP: 100​
Atk: Rank 4​
Def: Rank 2 (-)​
SpA: Rank 4​
SpD: Rank 3​
Spe: 104 (+) (+12% Accuracy)​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 20​
HP: 100​
Atk: Rank 6​
Def: Rank 2 (-)​
SpA: Rank 6​
SpD: Rank 3​
Spe: 129 (+) ( +19% Accuracy )​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 25​

[Counters]
EC: 6/6​
MC: 0​
AC: 5/5​
KOC: 0​

[Attacks] [60/x]

Level Up(24/26)

Quick Attack(4,3) | Endure(15) | Foresight(6) | Counter(D*1.5, 6+D/2) | Force Palm(9,4) | Feint(4,4) | Reversal(23,12) | Copycat(2+m) | Screech(6) | Extreme Speed (8,6) | Dragon Pulse(9,7) | Close Combat(15,7) | Aura Sphere(11,5) | Detect (6 + D/2) | Metal Claw(5,4) | Power Up Punch (7,3) | Swords Dance (5) | Metal Sound (5) | Bone Rush(3*h,7) | Heal Pulse (+20, 14) | Me First(m*1.5, c*1.25) | Quick Guard(5) | Final Gambit(Remaining HP, 19) | Laser Focus (12) | Nasty Plot(7) |​
Still to get: Calm Mind(7) |

Egg/Tutor/Prev Gen TM / Event (12/20)

Blaze Kick(9,7) | Crunch(8,6) | Follow Me(9) | High Jump Kick(16,7) | Vacuum Wave(7,3) | Agility(7) | Circle Throw(7+tw/2,4) | Bullet Punch(4,4) | Mud-Slap(4, 4+acc) | Sky Uppercut(12,5) | Bonemerang (5*2, 7) | Cross Chop(13,6) |​
Still to get: Bite(6,4) | Mind Reader(6) | Fury Cutter(4+[c*3], 4+c) | Headbutt(7,5) | Swift(6,4) | Work Up(7) | Captivate(6) | Natural Gift(10,7) |

TM/HM (39/59)

Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Rock Tomb(6,4) | Hyper Beam(15,10) | Dual Chop(8,6) | Helping Hand(2x, 4+BAP/2) | Ice Punch (8,6) | Zen Headbutt(8,6) | Low Kick(tw+6,tw-2) | Iron Tail (10,7) | Rock Smash(4,3) | Shadow Claw(7,5) | Roar(7) | Thunder Punch(8,6) | Payback(10,7) | Focus Blast(15,7) | Focus Punch(18,9) | Flash Cannon(11,5) | Magnet Rise(6) | Iron Defense(7) | Bulk Up(6) | Dig(8,10) | Brick Break(8,6) | Drain Punch(11,11) | Stone Edge(10,7) | Hidden Power(6,4) [Ground] | Psychic(6+tw, 5+tw/2) | Role Play(7) | Rest(15) | Sleep Talk(3+m) | Giga Impact (15,10) | Toxic (7) | Bulldoze(6,5) | Hone Claws(7) | Rain Dance(10) | Double Team(4*c) | Low Sweep(10,4) | Snore(5,3) | Shadow Ball(8,6) |​
Still to get: Water Pulse(6,4) | Sunny Day(10) | Protect(7+D/2.5) | Frustration(10,7) | Return(10,7) | Facade(14,8) | Attract(6) | Round(6,8) | Payback(10,7) | Fling(5-17,3-9) | Retaliate(14,8) | Swagger(7) | Secret Power(7,5) | Dark Pulse(8,6) | Confide(5) | Strength(8,6)

Ronnie | Aggron (F)
_______________________________

Ronnie is Brave and gets into a lot of fights, Fletchner found her smashing into a Crobat surrounded by Golbats in the Hoenn region's Victory Road. Fletchner and Ronnie fought the bats away and Ronnie started liking Fletchner's company and decided to Join his team.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Rock / Steel​
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.​
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Sturdy / Rock Head / Heavy Metal / Filter (Mega)​
Sturdy (✓) (Passive, MoldBreaker affects - Yes)​
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.​
Rock Head (Passive, MoldBreaker affects - No)​
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.​
Heavy Metal (UnLocked) (Passive, MoldBreaker affects - Yes)​
The Pokemon's body structure is immensely dense, doubling its actual weight.​
Filter (Mega) (Passive, MoldBreaker affects - Yes)​
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).​

[Stats]
HP: 100​
Atk: Rank 5 (+)​
Def: Rank 8​
SpA: Rank 3​
SpD: Rank 3​
Spe: 43 (-) (-10% Evasion)​
Size Class: 4​
Weight Class: 8 [10 Heavy Metal]​
Base Rank Total: 23​
HP: 100​
Atk: Rank 7 (+)​
Def: Rank 10​
SpA: Rank 3​
SpD: Rank 3​
Spe: 43 (-) (-10% Evasion)​
Size Class: 4​
Weight Class: 8 [11 Heavy Metal]​
Base Rank Total: 27​

[Counters]
EC: 9/9​
MC: 0​
AC: 5/5​
KOC: 0​

[Attacks] [71/114]

Level Up(17/18)
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(17, 10) | Autotomize(6) | Iron Tail(13,6) | Heavy Slam(4+2*wdif, 7) |​
Still to get: Metal Sound(5) |
Egg/Prev Gen TM/HM/Tutor(11/23)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) | Mimic(5) | Avalanche(12/6,8) | Counter(D*1.5, 6+D/2.5) | Whirlpool(4+8,5) |​
Still to get: Captivate(6) | Natural Gift(10,7) | Fury Cutter(4+3*c, 4+c) | Ancient Power(6,4) | Roll Out(4 + 4 + 3*c, 4+c) | Defense Curl(5) | Body Slam(9,6) | Screech(6) | Smelling Salts(14/7,9) | Mega Punch(8,6) | Mega Kick(12,8) | Seismic Toss (7+tw,6) | Dynamic Punch(10, 8) |
TM/HM/Tutor(46/72)
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Superpower(12,8) | Earth Power(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) | Rest(15) | Double Team(4*c) | Sleep Talk(3+m) | Facade(14,8) | Water Pulse(6,4) | Fire Punch(8,6) | Focus Punch(15,10) | Thunder Punch(8,6) | Thunder(11,8) | Taunt(10) | Aqua Tail(9,7) | Low Kick(6+tw,4+tw/2) | Smack Down(5,4) | Brick Break(8,6) | Ice Punch(8,6) | Thunder Wave(7) | Stone Edge(13,6) | Surf (9,7) | Fire Blast(11,8) | Bulldoze(6,5) | Solar Beam(12,8) | Icy Wind(6,5) | Payback(10/5,7) | Giga Impact (19,13) | Flash Cannon(11,5) | Rain Dance(10) | Dragon Tail(6,5) | Outrage(12,8) | Blizzard(11,8) | Rock Polish(6) | Block(6) | Ice Beam(9,7) | Flamethrower(9,7) |​
Still to get: Shock Wave(6,4) | Dragon Pulse(9,7) | Snore(5,3) | Spite(6) | Uproar(9,6) | Dragon Claw(8,6) | Hidden Power Grass(6,4) | Sunny Day(10) | Hyper Beam(15,10) | Frustration(10,7) | Thunderbolt(9,7) | Return(10,7) | Rock Smash(7,2) | Round(6-12,8) | Attract(6) | Focus Blast(12,8) | Fling(5-17,3-9) | Incinerate(6,4) | Swagger(7) | Secret Power(7,5) | Dark Pulse(8,6) | Power Up Punch(4,4) | Confide(5) | Cut(5,3) | Strength(8,6) |

Drapion [Dunk] (F)

Nature: Adamant
+ Atk, -SpA

Type: Poison / Dark

Abilities: Battle Armor / Sniper / Keen Eye [H] (Unlocked)

Stats:
HP: 100
Atk: 4 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (25/x):
Level Up:


Bite | Poison Sting | Leer | Knock Off | Pin Missile | Acupressure | Pursuit | Scary Face | Bug Bite | Poison Fang | Toxic Spikes | Thunder Fang | Fire Fang | Ice Fang | Night Slash | Cross Poison | Venoshock |

Still to get: Hone Claws | Crunch | Fell Stinger |

Egg:
Agility | Feint Attack | Poison Tail | Twineedle | Whirlwind | Endure |

Still to get: Confuse Ray | Sand Attack | Screech | Slash | Captivate | Mud-Slap | Fury Cutter | Headbutt | Natural Gift

TMs:
Payback | Torment | Dig | Brick Break | Infestation | Protect | Substitute | Double Team | Toxic | Rock Tomb | Taunt | Thief | Earthquake | Bulldoze | Facade | Rock Slide | X-Scissor | Giga Impact | Rest | Sleep Talk | Roar |

Still to get: Hidden Power | Sunny Day | Hyper Beam | Rain Dance | Frustration | Return | Shadow Ball | Sludge Bomb | Attract | Aerial Ace | Round | False Swipe | Fling | Retaliate | Flash | Swords Dance | Struggle Bug | Poison Jab | Swagger | Rock Smash | Secret Power | Dark Pulse | Confide | Cut | Strength

Tutors:
Aqua Tail

Still to get: Iron Tail | Snore

Scorpion King | Revenankh (M)
_______________________________

Fletchner found the Scorpion King in his adventure to Egypt, the Scorpion King could sense the powers of the spirit of the mighty pharoah on Fletchner and believed that Fletchner could free him from his Torment.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Ghost / Fighting​

[Abilities]
Shed Skin / Air Lock / Triage​

Shed Skin​
(Passive, MoldBreaker affects - No)​
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.​
Air Lock​
(Passive, MoldBreaker affects - No)​
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.​
Triage (UnLocked) (✓)​
(Passive, MoldBreaker affects - No)​
This Pokémon is very fast and efficient at healing, increasing the priority level of all recovery moves and damaging moves that restore the user's HP by three (3) stages. Pain Split, Leech Seed, and Ingrain are not affected by this ability.​

[Stats]

HP: 100​
Atk: Rank 5 (+)​
Def: Rank 3​
SpA: Rank 2 (-)​
SpD: Rank 4​
Spe: 65​
Size Class: 3​
Weight Class: 3​
Base Rank Total: 20​

[Counters]
EC: N | A​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [ 51/ 94]

Level Up ( 15 / 17 )
Wrap(11,4) | Bide (d*1.75, D/2 + 6) | Sand Tomb(12,5) | Wring Out(14,9) | Rock Tomb(6,4) | Arm Thrust(2*h, 3) | Mean Look(5) | Glare(6) | Shadow Punch(9,3) | Vital Throw(7+tw,4) | Revenge(15,7) | Power Whip (12,7) | Moonlight(16) | Phantom Force(12,11) | Hammer Arm(13,6) | Punishment(20,8) |​
Still to get: Grudge(8) |
Egg ( 6 / 11 )
Counter(D*1.5,D/2+6) | Hex(10/16,7) | Mach Punch(7,3) | Shadow Sneak (7,3) | Wide Guard(6) | Destiny Bond (30,14) | Curse(-50, 27) |​
Still to get: Force Palm(9,4) | Memento | Nasty Plot (7) | Submission(14%25, 5)
Prev Gens (Tutor / TM / HM) ( 6 / 11 )
Vacuum Wave(7,3) | Telekinesis(7) | Endure(15) | Sucker Punch(8,6) | Mud-Slap(4,4) |​
Still to get: Ancient Power(6,4) | Ominous Wind(6,4) | Spite(5) | Captivate(6) | Work Up | Natural Gift(10,7) |
Gen 6 TM/HM/Tutor ( 37 / 56 )
Earthquake(10,7) | Brick Break(11,5) | Poison Jab(8,6) | Rock Slide(8,6) | Protect(7+D/2.5) | Drain Punch(11,11) | Focus Punch(18,9) | Helping Hand(2x, BAP/2+6) | Ice Punch(8,6) | Knock Off(10,7) | Pain Split(+Diff / -Diff, Diff+6) | Smack Down (5,4) | Taunt(10) | Torment(10) | Rest(15) | Low Sweep(10,4) | Sleep Talk(3+m) | Substitute(12) | Rock Smash(7,2) | Giga Impact(15,10) | Superpower(15,7) | Trick(7) | Dual Chop(8,6) | Dazzling Gleam(8,6) | Double Team(4*c) | Bulldoze(6,5) | Toxic(7) | Payback(10,7) | Facade(14,8) | Focus Blast(15,7) | Power Up Punch(7,3) | Safeguard(10) | Snore(5,3) | Hyper Beam(15,10) | Hidden Power(6,4) [Fire] | Psych Up(7) |​
Still to get: Bind | Bulk Up (6) | Sunny Day(10) | Frustration(10,7) | Return(10,7) | Psychic(6+tw,7) | Shadow Ball(11,5) | Sandstorm(9) | Attract(6) | Round(6,8) | Echoed Voice(20,8) | Fling(5-17,3-9) | Embargo(7) | Retaliate(14,8) | Dream Eater(12,8) | Swagger(7) | Secret Power(7,5) | Confide(5) | Strength(8,6) | Secret Power(7,5) | Brutal Swing (6,5)
Raid only moves: Shadow Mend.


iPOY | Porygon2 (N)
_______________________________

When Fletchner was 12 years old and had won his first Gym Badge, his father was very proud of him and asked him for any gift that he ever wanted. Fletchner always wished to have something that would remind him of Steve Jobs, the coolest inventor of the century, so he asked his father to get him an iPOY. Which was the latest of Apple Inc.'s technological breakthrough.​

[Nature]
Quite (+SpA, -10% Evasion)​

[Type]
Normal​
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.​

[Abilities]
Trace / Download / Analytic​
Trace (Trigger, MoldBreaker affects - No)​
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.​
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.​
Download (Passive, MoldBreaker affects - No)​
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.​
Analytic [UnLocked] (Passive, MoldBreaker affects - No)​
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.​

[Stats]
HP: 100​
Atk: Rank 3​
Def: Rank 3​
SpA: Rank 5 (+)​
SpD: Rank 3​
Spe: 52 (-)​
Size Class: 2​
Weight Class: 3​
Base Rank Total: 19​

[Counters]
EC: 9/9​
MC: 0​
AC: 5/5​
KOC: 0​

[Attacks] [49/x]

Level Up(15/16)

Conversion 2(4) | Tackle(8,2) | Sharpen(4) | Conversion(6) | Agility(7) | Psybeam(7,5) | Recover(+20,11) | Tri-attack(11,5) | Discharge(8,6) | Signal Beam(8,6) | Lock On(5) | Magnet Rise(6) | Magic Coat(10) | Zap Cannon(12,9) | Defense Curl (7) | Hyper Beam (18, 9)​
Still to get: Recycle(6) |

Prev Gen Tutor/TM/Event(12/17)

Endure(14) | Bide(D*1.75, 6+D/2) | Skull Bash(16,7) | Mimic(4) | Teleport(7) | Swift(9,3) | Double Edge(15,6) | Reflect(10) | Rage(7,2) | Barrier (7) | Psywave(10F,5) |​
Still to get: Nightmare(7) | Curse(6) | Take Down(12,6) | Secret Power(7,5) | Natural Gift(10,7) |

TM/HM/Current Gen Tutor(28/45)
Psyshock(8,6) | Blizzard(11,8) | Solar Beam(12,8) | Thunder(11,8) | Shadow Ball(8,6) | Electroweb(6,5) | Substitute(11) | Gravity(10) | Foul Play(10,7) | Pain Split(+H | -D, 6+D) | Iron Tail(10,7) | Trick Room(10) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) | Facade(17,7) | Protect(6+D/2.5) | Hidden Power(6,4) [Ground] | Frustration(10,7) | Toxic(7) | Ice Beam(9,7) | Sleep Talk(2+m) | Rest(15) | Thief(6,4) | Snore(8,2) | Aerial Ace(6,4) | Giga Impact(17,10) | Thunderbolt(9,7) | Thunder Wave(7) |​
Still to get: Last Resort(17,8) | Shock Wave(6,4) | Trick(7) | Wonder Room(10) | Zen Headbutt(8,6) | Sunny Day(10) | Rain Dance(10) | Return(10,7) | Double Team(4*C) | Round(9,7) | Charge Beam(5,6) | Flash(4+Acc) | Psych Up(6) | Dream Eater(10,12) | Swagger(6) | Confide(4)

Landorus [Gramps] [M]
NATURE
: Hasty (+15% Speed, +16% Accuracy (I), +13% Accuracy (T), -1 Def)

TYPE: Ground/Flying
ABILITIES: Sand Force (I) / Sheer Force (I) [H] / Intimidate (T)

STATS (INCARNATE)
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 117 (+)
Size Class: 3
Weight Class: 4
Base Rank total: 22

STATS (THERIAN)
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 105 (+)
Size Class: 3
Weight Class: 4
Base Rank total: 22

EC: N/A
MC: 0
AC: N/A

ATTACKS (40/XX)
<Level-Up Moves> [10, 4]
Outrage
Hammer Arm
Fissure
Block
Mud Shot
Rock Tomb
Imprison
Punishment
Bulldoze
Rock Throw

Rock Slide
Earthquake
Sandstorm
Stone Edge
Extrasensory

Still to get: Swords Dance,

<Egg Moves>
-

<Tutor Moves> [5]
Earth Power
Iron Tail
Knock Off
Stealth Rock
Super Power

Still to get: Block, Gravity, Role Play, Snore,

<TM Moves> [21]
Hidden Power[Flying]
Hyper Beam
Protect
Smack Down
Dig
Psychic
Brick Break
Double Team
Sludge Wave
Facade

Rest
Sleep Talk
Substitute
Focus Blast
Explosion
Payback
Giga Impact
Grass Knot
U-Turn
Fly
Rock Smash
Fling

Still to get: Calm Mind, Toxic, Bulk Up, Frustration, Return, Sludge Bomb, Attract, Round, Rock Polish, Swagger, Secret Power, Confide, Strength

Dexter | Heracross (M)
_______________________________

Dexter is the boy genius of Huber - Ohio. He wanted to build a new pokemon suit and while he was building the suit, His sister Dee Dee sneaked into his laboratory and asked him, "What does this button do?" and before Dexter could stop her, there was an explosion; and when the smoke settled, Dexter had became a Heracross. Scared of all the citizens throwing stones at him, Dexter left his home and went far away. Fletchner found him sobbing on his own, while he was on his Journey through Huber. Dexter immediately took a liking towards Fletchner and decided to aide him in searching for the Flaming Bird. This made him Jolly and he enjoyed a time off from all the scientific experiments going wrong around him.​
[Nature]
Jolly (+15% Speed, +11% Accuracy, -1 SpA)​
Jolly (+15% Speed, +9% Accuracy, -1 SpA) [Mega]​
[Type]
Bug/Fighting​
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).​
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Swarm / Guts / Moxie / Skill Link(Mega)​
Swarm​
(Passive, MoldBreaker affects - No)​
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)​
Guts (✓)​
(Passive, MoldBreaker affects - No)​
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.​
Moxie(UnLocked)​
(Passive, MoldBreaker affects - No)​
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.​
Skill Link(Mega)​
(Passive, MoldBreaker affects - No)​
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).​
[Stats]
HP: 100​
Atk: Rank 5​
Def: Rank 3​
SpA: Rank 1 (-)​
SpD: Rank 3​
Spe: 98 (+)​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 19​

[ Mega Stats]
HP: 100​
Atk: Rank 8​
Def: Rank 4​
SpA: Rank 1 (-)​
SpD: Rank 4​
Spe: 87 (+)​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 19​

[Counters]
EC: N | A​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks]
Level Up ( 17 / 18 )
Arm Thrust(2*h+3,3) | Bullet Seed(3*h,7) | Night Slash(7,5) | Tackle(5,4) | Leer(4) | Horn Attack(7,5) | Endure(15) | Fury Attack(2*h,4) | Aerial Ace(6,4) | Chip Away(7,5) | Counter(D*1.5, 6+D/2) | Brick Break(11,5) | Pin Missile (3*h,6) | Feint(4,4) | Close Combat(15,7) | Megahorn(15,7) | Reversal​
Still to get: Take Down |
Egg ( 5 / 8 )
Bide(d*1.75,6+D/2) | Double-Edge(13,8) | Pursuit(4/8,5) | Revenge(9/15,7) | Rock Blast(3*h,7) |​
Still to get: Flail(20,15) | Harden(5) | Seismic Toss(7+tw,5)
Prev Gens (Tutor / TM / HM) ( 3 / 8 )
Vacuum Wave(7,3) | Fury Cutter | Mimic​
Still to get: Work Up | Captivate | Natural Gift | Headbutt | Body Slam |
Gen 6 TM/HM/Tutor ( 25 / 46 )
Dig(8,10) | Earthquake(10,7) | Stone Edge (10, 7) | Rock Tomb(6,4) | Shadow Claw(7,5) | Helping Hand(2x, 4+BAP/2) | Knock Off(10,7) | Rest(15) | Sleep Talk(3+m) | Protect(0,7+d/2.5) | Substitute(0,12) | Toxic(7) | Smack Down(5,4) | Low Kick | Focus Blast (12,8) | Bulldoze | Rock Slide | Swords Dance | Bug Bite | Thief | Rain Dance | Retaliate | Double Team | Giga Impact | Focus Punch |​
Still to get: Iron Defense | Snore | Facade(14,8) | Bulk Up | Venoshock | Hidden Power | Sunny Day | Hyper Beam | Frustration | Return | Attract | Round | False Swipe | Fling | Struggle Bug | Swagger | Rock Smash | Secret Power | Confide | Cut | Strength

Scizor [-] (F)
Nature: Careful (+1 SpD, -1 SpA)

Type:
Bug
/Steel

Abilities:
Swarm/Technician/Light Metal (H)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 (4 w/ Light Metal)
Base Rank Total: 20

Mega Stats:

HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 2 (-)
SpD: Rank 5 (+)
Spe: 75
Size Class: 3
Weight Class: 5 (4 w/ Light Metal)
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Attacks (20/74):
Level Up:
Agility
Double Team
False Swipe
Focus Energy
Fury Cutter
Leer
Pursuit
Quick Attack
Vacuum Wave
Double Team
Wing Attack
Swords Dance
Razor Wind
Double Hit
Feint
Bullet Punch
Metal Claw
Iron Head

Still to get: Slash, X-Scissor, Night Slash, Air Slash, Iron Defense

Egg:
Counter
Baton Pass
Bug Buzz
Reversal
Quick Guard
Morning Sun
Sonic Boom

Still to get: Silver Wind,

Tutor:
Bug Bite
Endure
Knock Off
Tailwind
Mimic
Superpower

Still to get: Double-Edge, Headbutt, Ominous Wind, Snore, Swagger, Swift,

TM:
Protect
Brick Break
Steel Wing
Substitute
Toxic
Bide
Skull Bash
Thief
Giga Impact
Rain Dance
U-Turn
Aerial Ace
Rest
Sleep Talk
Light Screen
Roost
Defog
Facade
Giga Impact
Flash Cannon
Rage
Detect
Rock Smash

Still to get: Curse, Take Down, Hidden Power (Rock), Sunny Day, Hyper Beam, Safeguard, Frustration, Return, Secret Power, Attract, Round, Captivate, Struggle Bug, Natural Gift, Confide, Cut,

Shuppet [♂] N
OT: Toon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Insomnia/Frisk/Cursed Body
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 19


Mega Type:
Abilities:
Insomnia/Frisk/Cursed Body/Prankster (Mega)
Mega Stats:
HP:
100
Atk: 7
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 65 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks

Feint Attack
Gunk Shot
Knock Off
Payback
Phantom Force
Shadow Sneak
Sucker Punch


Dazzling Gleam
Hex
Icy Wind
Infestation
Mud-Slap
Night Shade
Psychic
Shadow Ball
Thunderbolt
Thunder


Curse
Destiny Bond
Disable
Endure
Imprison
Magic Coat
Pain Split
Protect
Screech
Skill Swap
Spite
Taunt
Thunder Wave
Trick Room
Will-o-Wisp

XX|XX Moves

Lopunny [♀] P
OT/ Toon
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Abilities: Cute Charm/Klutz/Limber / Scrappy (Mega)
Stats:
HP:
100
Atk: 3
Def: 4 (+)
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Mega Stats:
Type:

HP:
100
Atk: 6
Def: 4 (+)
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks

Healing Wish
Bounce
Rototiller
Mirror Coat
Magic Coat
Defense Curl
Splash
Pound
Defense Curl
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick
Healing Wish
Bounce
Rototiller
Mirror Coat
Magic Coat
Agility
Baton Pass
High Jump Kick

Encore
Fake Out
Fire Punch
Ice Punch
Thunder Punch
Double Hit
Low Kick
Focus Punch
Circle Throw
Copycat

Frustration
Protect
Return
Thunder Wave
Toxic
Low Sweep
Brutal Swing
Focus Blast
Grass Knot
Thunder
Facade
Giga Impact
Rest
Sleep Talk

Dig
Power-up Punch
Drain Punch
Heal Bell
Helping Hand
Iron Tail
Headbutt
Water Pulse
Endeavor
Retaliate
Hyper Voice
Secret power

XX|0 Moves

Gastrodon [F] ()

[Nature]
Quiet (+1 SAtk, Speed ÷ 1.15, -10% Evasion)

[Type]
Water/Ground

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from

[Abilities]
Sticky Hold / Storm Drain / Sand Force

Sticky Hold (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.

Storm Drain
(Passive, MoldBreaker affects - Yes)
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water, taking no damage from the attack and increasing its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Sand Force (UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

[Stats]
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

[Counters]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0

[Attacks]

Level Up

Mud-Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Grass)
Rain Dance
Muddy Water
Recover

TM
Protect
Ice Beam
Substitute
Surf
Sleep Talk
Toxic
Scald
Infestation
Rest
Swagger

Egg
Acid Armor
Clear Smog
Brine
Yawn
Amnesia
Counter
Mirror Coat

Tutor
Dive
Earth Power
Icy Wind
Pain Split
Endure
Whirlpool
 
Last edited:
The Marines:

Wartortle [♂] King Koopa
OT/ Toon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Rain Dish (Unlocked)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 50 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 5/9
MC: 0
AC: 5/5

Attacks

Aqua Jet
Bide
Bite
Brick Break
Dig
Dive
Fake Out
Gyro Ball
Rapid Spin
Rock Tomb
Tackle
Skull Bash


Aura Sphere
Bubble
Brine
Hydro Pump
Mirror Coat
Scald
Surf
Water Gun
Water Pulse
Ice Beam
Icy Wind


Aqua Ring
Endure
Protect
Substitute
Tail Whip
Withdraw
Rain Dance
Mud-Sport
Toxic
Rest

XX|XX Moves

Bubble Drop | Phione (N)
________________________

[Nature]

Modest (+1 SpA, -1 Atk)
[Type]
Water

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Hydration

Hydration (✓)
(Passive, MoldBreaker affects - No)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
[Stats]
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 18

[Counters]
EC: N | A
AC: N | A
MC: 0
KOC: 0
[Attacks] [29/x]

Level Up (9 / 11)
Bubble (7,2) | Water Sport(4) | Charm(6) | Supersonic(4) | Bubble Beam(10,4) | Whirlpool(15,4) | Dive(11,9) | Acid Armor(7) | Rain Dance (9)

Still to get: Water Pulse(9,3) | Aqua Ring(8) |

Prev Gens (Tutor / TM / HM) / Event (7/9)
Ancient Power(6,4) | Mud-Slap(4+acc) | Swift(6,4) | Helping Hand(2xBAP, 4+MBAP/2) | Bounce(8,10) | Endure(15) | Brine(16/10,7) |

Still to get: Natural Gift(10,7) | Heart Swap (8)

Gen 6 TM/HM/Tutor (13/35)
Blizzard(11,8) | Protect(7+2.5/d) | Substitute(0,12) | Surf(12,7) | Dazzling Gleam(8,6) | Ice Beam(9,7) | Grass Knot(6+wc, 4+wc/2) | Icy Wind(6,5) | Knock Off(10,7) | Signal Beam(8,6) | Scald(11,5) | U-Turn(7,5) | Rest(15) |

Still to get: Covet(6,4) | Heal Bell(9) | Last Resort (14,9) | Snore(5,3) | Uproar(9,6) | Toxic(7) | Hail(9) | Hidden Power(6,4) | Safeguard(10) | Frustration(10,7) | Return(10,7) | Double Team(4*c) | Facade(14,8) | Round(6,8) | Fling(17,8.5) | Psych Up(7) | Swagger(7) | Sleep Talk(3+m) | Secret Power(7,5) | Confide(5) | Waterfall(11,5)

Ted Ruffy | Cyclohm (M)
_______________________________

Ted Ruffy is the modest dragon who was living in Chargestone Cave until Fletchner found him while wandering around looking for Joltik to munch on. Fletchner fought him with a Talonflame and then all of them joined together to munch on a fried Joltik.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Electric / Dragon

Electric STAB; immune to paralysis status.

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Shield Dust / Static / Overcoat

Shield Dust (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occurring.

Static
(Passive, MoldBreaker affects - No)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Damp(Unlocked)
(Passive, MoldBreaker affects - Yes)
[Stats]
HP: 110
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 22​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0​

[Attacks] [58/x]

Level Up (21 / 23)
Tackle(6,4) | Growl(4) | Twister(7/11,2) | Dragon Rage(10F, 4) | Charge(7) | Thunder Shock (7,2) | Rain Dance (10) | Sonic Boom (10F,5) | Dragon Tail (9,4) | Slack Off (+20,13) | Dragon Pulse (12,6) | Hurricane(11,8) | Weather Ball(5/13, 7) | Discharge(11,5) | Ion Deluge(7) | Zap Cannon(15,8) | Double-Hit(4*2,6) | Whirlwind (7) | Bide (d*1.75, 6+D/2) | Tri Attack (8,6) | Leer |

Still to get: Thrash(12,8) | Outrage (15,7)

Egg (6/8)
Electric Terrain (9) | Dragon Dance (6) | Hydro Pump (11,7) | Power Gem (8,6) | Gust (4/8,3) | Dragon Rush (13,6) |

Still to get: Dragon Breath (9,4) | Spark (10,4) |

Prev Gen TM / Tutor (1/3)
Endure

Still to get: Natural Gift (10,7) | Captivate (6) |

Current Gen TM/Tutor moves (30/48)
Fire Blast (11,8) | Protect (7+D/2.5) | Roar (6) | Substitute (12) | Volt Switch (10,4) | Thunderbolt (12,6) | Thunder Wave (6) | Trick Room (10) | Magnet Rise (5) | Draco Meteor (16, 9) | Electroweb (9,4) | Signal Beam (8,6) | Light Screen (10) | Torment (10) | Surf (9,7) | Hyper Beam (15,10) | Incinerate (6,4) | Mud-Slap (4,4+acc) | Hidden Power [Grass] (6,4) | Flamethrower (9,7) | Hail (10) | Blizzard (11,8) | Thunder (14, 7) | Bulldoze (6,5) | Toxic (7) | Ice Beam (9,7) | Rest (15) | Sleep Talk (3+m) | Hone Claws (6) | Shock Wave (9,3) | Sunny Day (10) | Snore (5,3) | Heal Bell (9) | Charge Beam (8,5) | Double Team (4*c) | Attract (6) | Earthquake (10,7) |

Still to get: Headbutt | Swift | Water Pulse (6,4) | Dragon Claw (11,5) | Frustration (8/10,7) | Return (8/10/7) | Sandstorm (10) | Aerial Ace (6,4) | Facade (7/14, 5/8) | Round (6,8) | Giga Impact (15,11) | Flash (4+acc) | Wild Charge (10,8) | Secret Power (7,5) | Nature Power (9/10, 9) | Confide (5) | Strength (8,6) | Waterfall (8,6) | Swagger

Cawmodore [McCaw] (F)
Nature: Lonely (+Atk, -Def)

Type: Steel/Flying

Abilities: Intimidate/Volt Absorb/Big Pecks (HA, Locked)

Stats:
HP: 90
Atk: 4 (+)
Def: 4 (-)
SpA: 3
SpD: 3
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 4/5

Level Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Detect
Bullet Punch
Tailwind
Flash Cannon
Hurricane
Brine
Belly Drum

Still to get: Anchor Shot

Drill Peck
Pursuit
Quick Attack
Air Slash
Mirror Move

Drain Punch
Endeavor
Iron Head
Knock Off
Sky Attack

Fly
Surf
Sky Drop
Roost
Brick Break
Giga Impact
Smack Down
Acrobatics
Rain Dance
Substitute
Toxic
Pluck
Double Team

Molly | Mollux (F)
_______________________________
Molly loves to play with fire, and is pretty modest about her glow.

[Nature]
Modest (+1 SpA, -1 Atk)

[Type]
Fire / Poison

Fire STAB; immune to burn status. Brighten Command.

Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

[Abilities]
Dry Skin / Illuminate

Dry Skin
(Passive, Mold Breaker affects - No)
This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Illuminate (✓) (UnLocked)
(Toggle, Mold Breaker affects - No)
At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.

[Stats]
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 17 / 19 )
Bide(d*1.75, 6+D/2) | Ember(7,2) | Water Gun (4,3) | Acid(7,2) | Withdraw(5) | Acid Spray (7,4) | Confuse Ray(5) | Clear Smog(8,3) | Lava Plume(11,5) | Acid Armor (6) | Heat Wave (13, 6) | Recover (14) | Toxic Spikes (6) | Inferno (13,6) | Eruption (18, 7) | Moonlight (20,14) | Final Gambit | Draining Kiss

Still to get: Gunk Shot, Belch

Egg ( 5 / 6 )
Aqua Ring(+24 HP,9) | Fire Spin(7,4) | Heal Pulse(+20,14) | Rapid Spin(4,6) | Venom Drench (7)

Still to get: Charm

Prev Gens (Tutor / TM / HM) ( 0 / x )

Gen 6 TM/HM/Tutor ( 28 / x )
Protect(7 + D/2.5) | Thunder(11,8) | Solar Beam (12, 8) | Sludge Bomb(12,6) | Fire Blast(14,7) | Toxic (6) | Venoshock (16,7) | Sludge Wave (13, 6) | Flamethrower (12,6) | Thunderbolt (9,7) | Light Screen (10) | Sunny Day (9) | Infestation (12,5) | Substitute (12) | Thunder Wave (7) | Double Team (4*c) | Dazzling Gleam (8,6) | Explosion | Flame Charge | Thief | Rest (15) | Sleep Talk (3+m) | Hidden Power (Ice) | Hyper Beam

Helping Hand (x2, 4+BAP/2) | Stealth Rock (12) | Knock Off (10, 7) | Heal Bell (7) | Snatch (3+m) | Will-o-Wisp | Gastro Acid | Snore | Bug Bite

Still to get: Trick, Shock Wave, Bind, Iron Defense, Calm Mind, Rain Dance, Frustration, Return, Facade, Attract, Round, Overheat, Giga Impact, Flash, Swagger, Secret Power, Confide.

Cradily (Dez Vase) Female
Type: Rock / Grass
Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Abilities: Suction Cups / Storm Drain

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC:6/6
MC:1
AC:5/5

Attacks:
Level Up:

Acid
Ancient Power
Astonish
Brine
Confuse Ray
Constrict
Gastro Acid
Giga Drain
Ingrain
Wring Out
Swallow
Spit Up
Stockpile

Egg:
Barrier
Endure
Mega Drain
Mirror Coat
Recover

Still to get: Tickle

TM:
Bullet Seed
Grass Knot
Hidden Power (Fighting)
Infestation
Protect
Rest
Rock Slide
Sandstorm
Sleep Talk
Sludge Bomb
Smack Down
Solar Beam
Substitute
Toxic
Sludge Wave
Hyper Beam
Frustration
Earthquake
Stone Edge
Bulldoze
Rock Smash
Double Team
Rock Tomb
Curse
Block
Rock Polish
Energy Ball

Natural Gift

Still to get: Giga Impact, Attract, Flash, Swords Dance, Swagger, Captivate, Secret Power, Rock Smash, Confide, Strength,

Tutor:
Earth Power
Pain Split
Seed Bomb
Stealth Rock
Synthesis
Worry Seed

String Shot
Mimic

Kuno Becker | Ludicolo (M)
_______________________________

Kuno Becker loves football, and likes the movie series Goal. He watches the movie every day and dreams of kicking the final goal for New Castle United. Fletchner caught him in the Enchanted Meadow, while kicking a stone around the river bank near the Pokémon Village.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Water / Grass

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Swift Swim / Rain Dish / Own Tempo

Swift Swim
(Passive, MoldBreaker affects - No)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish (✓)
(Passive, MoldBreaker affects - No)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo(UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [54/x]

Level Up (19/20)
Astonish(4,3) | Growl(4) | Absorb (7,5) | Nature Power (9/10,9) | Mist (7) | Natural Gift (10,7) | Mega Drain (9,8) | Bubble Beam (10,4) | Bubble (7,2) | Giga Drain (11,11) | Zen Headbutt (8,6) | Fury Swipes (2*5,4) | Fake Out (4,4) | Water Sport (5) | Hydro Pump (14,7) | Knock Off (10,7) | Rain Dance (9) | Energy Ball (12,6) | Thief (6,4)

Still to get: Uproar (9,6) |

Egg (8/9)
Counter (D*1.5, 6 + D/3) | Flail (20,13) | Leech Seed(9) | Synthesis(+20,14) | Water Gun (7,2) | Sweet Scent (4) | Razor Leaf (9,3) | Teeter Dance (5) |

Still to get: Tickle(6)

Prev Gen TM (6/15)
Endure(15) | Whirlpool (15,4) | Bullet Seed (3*5,6) | Mimic (5) | Metronome (7+m) | Mud-Slap (4,4+acc) |

Still to get: Captivate (6) | Headbutt(7,5) | Body Slam (8,6) | Mega Punch (8,6) | Mega Kick (12,8) | Seismic Toss (7+tw,6) | Dynamic Punch (10,8) | Double Edge(13,9) | Rock Climb(9,7)
TM/HM/Tutor (28/46)
Ice Beam (9,7) | Solar Beam (15,7) | Scald (11,5) | Rest (15) | Sleep Talk (3+m) | Dive (11,9) | Icy Wind (6,5) | Seed Bomb (11,5) | Hail (10) | Blizzard (11,8) | Protect (7+D/2.5) | Surf (12,6) | Brick Break (8,6) | Drain Punch (8,12) | Focus Punch (15,10) | Hone Claws (6) | Focus Blast (12,8) | Substitute (12) | Fire Punch (8,6) | Hyper Voice (9,7) | Grass Knot (6+tw, 4+tw/2) | Waterfall (11,5) | Giga Impact (15,12) | Thunder Punch (8,6) | Hyper Beam (15,10) | Double Team (4*c) | Water Pulse (6,4) | Toxic (7) | Snore (5,3) | Hidden Power (6,4) [Ground] |

Still to get: Ice Punch (8,6) | Sunny Day (10) | Frustration (8/10,7) | Return (8/10,7) | Facade (7/14,5,8) | Attract (6) | Round (6,8) | Echoed Voice (20,15) | Fling(5-17,3-9) | Flash (4) | Swords Dance (7) | Swagger (7) | Rock Smash (4,4) | Power Up Punch (4,4) | Secret Power (7,5) | Confide (5) | Strength (8,6) |

Syclant (F)
Nature: Mild (Def lowered by 1; Sp. Attack raised by 1)
Type: Ice/Bug
Abilities: Compound Eyes / Mountaineer / Ice Body

Stats
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5

Attacks (43 moves)
Absorb
Aerial Ace
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Counter
Dig
Double Team
Earthquake
Earth Power
Electroweb
Endure
Fell Stinger
Focus Blast
Focus Energy
Freeze Dry
Frost Breath
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power (Fire)
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Infestation
Leech Life
Leer
Knock Off
Pin Missile
Protect
Rain Dance
Rest
Rock Slide
Scratch
Sheer Cold
Silver Wind
Slash
Sleep Talk
Solar beam
Spikes
Stone Edge
Substitute
Superpower
Taunt
Tail Glow
Toxic
U-Turn
X-Scissor
Water Pulse

Holy Shock
Holy Blade
Bloodlust


Holy Shock: A powerful burst of light which cannot miss its target

Attack Power: 6 | Accuracy: -- | Energy Cost: 4 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Light | Priority: 0 | CT: --

Holy Blade: A shining slash which ignores the foe's stat boosts

Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Light | Priority: 0 | CT: --

Light is a new type, with its own chart:
Light is supereffective against: Dark, Ghost, Poison, Psychic, Light
Light is not very effective against: Dragon, Steel
Light is resistant to: Electric, Fighting, Fire, Grass, Ground, Ice, Normal, Poison, Psychic, Water, Rock, Steel, Bug
Light is immune to: Dark, Ghost
Light is weak to: Dragon, Light

Still to get: Leech Life (TM), Lunge (Egg)

Golisopod [Courage the Cowardly Bug] (Male)

Type: Bug/Water

Abilities:
Emergency Exit [Passive]
Courage's natural cowardice tactical ability kicks in when his stamina plummets (from above 50% to below 50% HP), giving him an Emergency Exit counter. He can freely utilize a counter (without spending an action, as part of an action-set or a substitution) for one of two situations:
- Switch out at the end of the round, to be replaced with another Pokemon of the trainer's choosing, not affecting turn order. Will not work in Switch = KO.
- Be guaranteed to dodge the opponent's next attack.


Nature: Careful (+SpD, -SpA)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 6
SpA: Rank 2 [-]
SpD: Rank 4 [+]
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 22

EC: 6/6
MC: 0
AC: N/A

Attacks:

Level Up
Struggle Bug
Sand Attack
First Impression
Fury Cutter
Rock Smash
Bug Bite
Spite
Swords Dance
Slash
Razor Shell
Sucker Punch
Pin Missile
Liquidation

Egg
Spikes
Metal Claw
Wide Guard
Harden
Aqua Jet

TM/HM
Taunt
Leech Life
Protect
Substitute
Waterfall
Toxic
Rest
Sleep Talk
Facade

Tutor

Other
 
Last edited:
The GIs:

Steven | Metagross (N)
________________________

[Nature]

Hasty (+15% Speed, +6% Accuracy, -1 Def)
[Type]
Steel | Psychic

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]
Clear Body / Light Metal / Tough Claws (Mega)

Clear Body (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal (H)[UnLocked]
(Passive, MoldBreaker affects - Yes)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Tough Claws [Mega]
(Passive, MoldBreaker affects - No)
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+) (+8% Accuracy)
Size Class: 4
Weight Class: 9 (7 Light Metal)
Base Rank Total: 22

HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 4
Weight Class: 11 (9 Light Metal)
Base Rank Total: 27


[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [51/x]

Level Up (15/15)
Magnet Rise(6) | Take Down(11,9) | Metal Claw(8,3) | Confusion(5,2) | Scary Face(6) | Pursuit(8,5) | Zen Headbutt(11,5) | Hammer Arm(10,7) | Bullet Punch(7,3) | Psychic(6+tw,5+tw/2) | Iron Defense(0,6) | Hyper Beam(15,9) | Meteor Mash(12,6) | Miracle Eye(5) | Agility(6) |

Prev Gens (Tutor / TM / HM) (6/14)
Endure(15) | Dynamic Punch(10,8) | Mimic(5) | Mud-Slap(4+acc) | Swift(6,4) | Double-Edge(10+x,6+x) | Telekinesis(6) |

Still to get: Natural Gift(10,7) | Fury Cutter(4+3*c,4+c) | Rollout (4 + (3*c), 5 +c) | Headbutt(7,5) | Body Slam(7+x,5+x) | Defense Curl(5) | Self-Destruct(20,15)

Gen 6 TM/HM/Tutor (43/52)
Earthquake(10,7) | Protect(7+2.5/d) | Substitute(0,12) | Rock Slide(8,6) | Bulldoze(6,5) | Ice Punch(8,6) | Gravity(9) | Rock Tomb(6,4) | Explosion(25,20) | Thunder Punch(8,6) | Signal Beam(8,6) | Sludge Bomb(8,6) | Light Screen(9) | Icy Wind(6,5) | Iron Head(11,5) | Reflect(9) | Brick Break(8,6) | Grass Knot(6+w, 4+w/2) | Frustration(10,7) | Hyper Beam(15,10) | Power-Up Punch (4,4) | Facade(14,8) | Sandstorm(10) | Toxic(7) | Sleep Talk(3+m) | Trick(6) | Rest(14) | Aerial Ace(6,4) | Stealth Rock(12) | Flash Cannon(11,5) | Giga Impact(17,12) | Block (6) | Hone Claws(6) | Double Team(4*c) | Hidden Power [Fire] (6,4) | Sunny Day(10) | Rain Dance(10) | Shadow Ball(8,6) | Snore(5,3) | Power-Up Punch (4,4) | Facade(14,8) | Gyro Ball (5+Sdif, 6) | Psyshock(11,5) |

Still to get: Return(10,7) | Round(6,8) | Rock Polish(7) | Flash(4+acc) | Psych up (7) | Swagger(7) | Rock Smash(4,3) | Secret Power(7,5) | Confide(5) | Cut(5,3) | Strength(8,6) |

Gardevoir [Jenny] [F]
NATURE
: Calm (+1 SpD, -1 Atk)

TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)

STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 5 (+)
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21

Stats (Mega):

HP 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 6 (+)
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25

EC: 9/9
MC: 1
AC: 5/5

ATTACKS (63/101)
<Level-Up Moves> [19]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm
Stored Power

Still to get: Captivate,

<Egg Moves> [7]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond
Ally Switch
Grudge
Mean Look

Still to get: Confuse Ray, Memento, Synchronoise

<Tutor Moves> [9]
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Helping Hand
Wonder Room
Heal Bell
Swift
Nightmare
Mud-Slap
Shock Wave
Headbutt
Magic Room
Signal Beam
Mimic
Trick
Recycle

Still to get: Body Slam, Defense Curl, Double-Edge, Dream Eater, Fire Punch, Ice Punch, Psych Up, Swagger, Thunder Punch, Zen Headbutt

<Prev Gen TM Moves> [2]
Endure
Telekinesis
Secret Power

Still to get: Natural Gift,

<TM Moves> [26]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen
Thief
Snore
Energy Ball
Snatch
Toxic
Frustration
Psyshock
Rain Dance
Safeguard
Double Team
Charge Beam
Sunny Day

Still to get: Return, Facade, Attract, Round, Echoed Voice, Fling, Giga Impact, Confide

Ayaan | Sableye (M)
________________________

Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]
Stall / Keen Eye / Prankster / Magic Bounce (Mega)

Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18

[Tokens]
EC: N/A
AC: 5/5
MC: 0
KOC: 0

[Attacks] [66/x]

Level Up ( 19 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4) | Shadow Ball(11,5) |

Still to get: Confuse Ray(4) |

Egg / Prev Gen Tutors / TM / HM / Event ( 15 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) | Helping Hand | Telekinesis | Nightmare | Recover(11) | Octazooka | Ominous Wind | Mimic |

Still to get: Natural Gift | Fury Cutter | Mud-slap | Head Butt | Mega Punch | Mega Kick | Body Slam | Double Edge | Seismic Toss | Dynamic Punch | Captivate(0,4) | Nasty Plot(6) | Psych Up(7) | Lick | Tickle

Current Gens Tutors ( 12 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) | Focus Punch | Gravity | Role Play | Snatch | Spite | Wonder Room |

Still to get: Shock Wave | Signal Beam | Snore | Trick | Water Pulse |

Gen 6 TM/Tutors/HM ( 22 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) | Dark Pulse (11,5) | Psychic(8,6) | Toxic | Facade | Double Team | Thief | Snarl | Protect | Frustration | Power Up Punch | Aerial Ace | Low Sweep | Incinerate | Hone Claws |

Still to get: Secret Power | Calm Mind | Hidden Power(Fighting) | Sunny Day | Return | Attract | Round | Fling(5-17,3-9) | Retaliate | Flash | Dream Eater | Swagger | Rock Smash | Confide | Cut

Conkeldurr [] (M)
NATURE
: Jolly

TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (Unlocked)

STATS
HP: 110
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 52 (+) (+5% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (18/68)
PHYSICAL
Bide
Brick Break (TM)
Brutal Swing
Bulldoze (TM)
Chip Away
Comet Punch (Egg)
Counter (Egg)
Dig (TM)
Drain Punch (Tutor)
Dynamic Punch
Earthquake (TM)
Fire Punch (Tutor)
Focus Punch
Force Palm (Egg)
Ice Punch (Tutor)
Knock Off (Tutor)
Low Kick
Low Sweep (TM)
Mach Punch (Egg)
Payback (TM)
Poison Jab (TM)
Pound
Sleep Talk (TM)
Smack Down (TM)
Superpower
Thunder Punch (Tutor)
Power-Up Punch
Rock Slide
Rock Tomb (TM)
Rock Throw
Wake-Up Slap

SPECIAL
Focus Blast (TM)

OTHER
Block (Tutor)
Detect (Egg)
Endure (Egg)
Focus Energy
Foresight (Egg)
Helping Hand (Tutor)
Leer
Rest (TM)
Scary Face
Substitute (TM)
Taunt (TM)
Toxic (TM)
Wide Guard (Egg)

Still to get:
Level Up: Bulk Up, Hammer Arm, Stone Edge,
Egg: Reversal, Smelling Salts.
Prev Gen: Work Up
Tutor: Snore
TM: Hidden Power, Sunny Day, Hyper Beam, Protect, Rain Dance, Frustration, Return, Double Team, Facade, Attract, Round, Fling, Retaliate, Giga Impact, Grass Knot, Swagger, Rock Smash, Secret Power, Confide, Strength.

Chandelure [Sophia] (Female)
Nature: Bold (+1 Def, -1 Atk)
Type: Ghost/Fire

Abilities:
Flash Fire: (Passive)
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) (HA) (UnLocked) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 6
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Level Up:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Inferno
Shadow Ball
Pain Split
Hex
Overheat

Still to get: Memento, Curse,

Egg / Prev Gens:

Acid
Acid Armor
Clear Smog
Endure
Power Split
Telekinesis

Still to get: Captivate, Haze,

Tutor:
Heat Wave
Shock Wave
Snore
Trick

Still to get: Spite,

TM:
Flame Charge
Solar Beam
Protect
Substitute
Flamethrower
Toxic
Taunt
Psychic
Double Team
Trick Room
Fire Blast
Energy Ball
Incinerate
Embargo
Dark Pulse
Hyper Beam
Thief
Hidden Power (Ground)
Rest
Sleep Talk
Sunny Day
Safeguard

Still to get: Calm Mind, Frustration, Return, Facade, Attract, Round, Payback, Flash, Psych Up, Dream Eater, Swagger, Secret Power, Confide.

Meena | Clefable (F)
_______________________________

Meena is the sweet girl who runs around wagging her cute finger at other pokemon of Fletchner. She was found as a Clefairy, when Fletchner when to the Enchanted Meadow to investigate the strange light that was coming from the meadow according to the villagers. Clefairy tried to help Fletchner in making the Floette-E understand that the villagers were as scared of her as she is scared of the people.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Fairy

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Cute Charm / Magic Guard / Unaware

Cute Charm
(Passive, MoldBreaker affects - No)
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Magic Guard
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Unaware (Unlocked) (✓)
(Passive, MoldBreaker affects - Yes)
When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 18​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [72/x]

Level Up ( 23 / 27 )
Disarming Voice (7,3) | Sing(6) | Double Slap (2*5,4) | Minimize (9) | After You (6) | Healing Wish (+20,22) | Pound (4,3) | Growl (4) | Encore (10) | Defense Curl (5) | Follow Me (9) | Bestow (4) | Wake Up Slap (7/14,9) | Charm (5) | Sweet Kiss (4) | Copycat (2+m) | Magical Leaf (6,4) | Light Screen (10) | Moonblast (13,6) | Meteor Mash (9,7) | Metronome (7+m) | Moonlight (+25,15) | Gravity (10) | Spot Light (9)

Still to get: Stored Power (2 + 2*boosts, 7) | Cosmic Power (7) | Lucky Chant (10) | Body Slam (8,6) |

Egg / Event ( 6 / 17 )
Heal Pulse (+20,14) | Misty Terrain(9) | Aromatherapy(9) | Wish(+25,14) | Mimic(5) | Hypnosis(7) |

Still to get: Dizzy Punch (7,5) | Petal Dance (12,8) | Scary Face (6) | Swift(6,4) | Amnesia (7) | Belly Drum (-50,30) | Fake Tears (6) | Present (5) | Splash (1) | Tickle (6)

Prev Gens (Tutor / TM / HM) ( 9 / 29 )
Endure(15) | Counter (D*1.5, 6+D/2) | Water Gun (4,3) | Soft-Boiled (+20,12) | Bide (d*1.75, 6+D/2) | Rage (4,3) | Skull Bash (12,8) | Zap Cannon (12,9) | Teleport (7) |

Still to get: Telekinesis(7) | Work Up (7) | Captivate(0,6) | Natural Gift(10,7) | Mud-Slap (4, 4+acc) | Roll Out (4+3*c, 5+c) | Headbutt(7,5) | Mega Punch (8,6) | Mega Kick (12,8) | Body Slam(8,6) | Double Edge (14,9) | Seismic Toss (7+tw, 6) | Dynamic Punch (10,8) | Nightmare (7) | Bubble Beam (7,5) | Submission (12-tw,6) | Secret Power (7,5) | Detect (7+D/2.5) | Psywave (7,5) | Tri Attack (8,6) |

Gen 6 TM/HM/Tutor ( 47 / xx )
Ice Beam(9,7) | Psyshock (8,6) | Solar Beam (12,8) | Protect(0,7+d/2.5) | Flamethrower(9,7) | Dazzling Gleam (11,5) | Dig (8,10) | Thunderbolt(9,7) | Shadow Ball (8,6) | Bounce (9,10) | Drain Punch (8,12) | Signal Beam (8,6) | Snatch (4+m) | Role Play (7) | Shock Wave (6,4) | Water pulse(6,4) | Focus Punch (15,10) | Brick Break (8,6) | Reflect (10) | Thunder Wave (7) | Knock Off (10,7) | Thunder(11,8) | Focus Blast (12,8) | Blizzard(11,8) | Endeavor (Diff/2, 6+D/1.5) | Icy Wind (6,5) | Magic Coat (10) | Zen Headbutt (8,6) | Toxic (7) | Grass Knot (6+wc, 4+wc/2) | Giga Impact(14,11) | Hyper Beam (15,10 | Fire Blast (11,8) | Sleep Talk (3+m) | Rest(+12,15) | Hyper Voice (9,7) | Substitute (12) | Psychic (6+tw, 5+tw/2) | Double Team(4*C) | Heal Bell (9) | Stealth Rock (12) | Covet (6,4) | Ice Punch (8,6) | Retaliate (7/14,8) | Fire Punch (8,6) | Incinerate(6,4) | Thunder Punch (8,6) | Helping Hand (BAP*2, 4+NBAP/2) |

Still to get: Iron Tail (10,7) | Last Resort (14,9) | Recycle (7) | Snore (5,3) | Trick (7) | Wonder Room (10) | Calm Mind (7) | Hidden Power (6,4) | Sunny Day(10) | Rain Dance (10) | Safeguard (10) | Frustration(10,7) | Return(10,7) | Facade(14,8) | Attract(0,6) | Round(12,8) | Echoed Voice (20,15) | Fling (5 + D, 2.5 + D/2) | Charge Beam (5,6) | Flash (4) | Psych Up (7) | Dream Eater (12,8) | Swagger (7) | Rock Smash (4,4) | Secret Power (7,5) | Power-up Punch (4,4) | Confide(0,5) | Strength(8,6) |

Steelix [Scourge] (M)


NATURE
: Brave (-10% Evasion)

TYPE: Rock / Ground
Mega Type: Steel / Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (Unlocked) / Sand Force (Mega)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22

Mega STATS
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

ATTACKS

Level Up
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Slam
Screech
Sandstorm
Rock Slide
Dig
Stone Edge
Double-Edge
Sand Tomb
Iron Tail
Thunder Fang
Ice Fang
Fire Fang
Autotomize
Crunch

Still to get:

Egg / Prev Gen (6/X)
Heavy Slam
Defense Curl
Flail
Rock Blast
Rototiller
Endure
Twister
Ancient Power
Mimic
Mud-Slap
Self-Destruct

Still to get: Rock Climb, Roll Out, Captivate, Natural Gift, Headbutt, Body Slam,

TM/HM (5/x)
Protect
Substitute
Taunt
Toxic
Roar
Earthquake
Double Team
Torment
Facade
Explosion
Rest
Sleep Talk
Payback
Dragon Tail
Bulldoze
Flash Cannon
Giga Impact
Aqua Tail
Frustration
Hyper Beam
Hidden Power (Grass)
Rock Polish

Still to get: Sunny Day, Return, Attract, Round, Psych Up, Swagger, Rock Smash, Secret Power, Nature Power, Confide, Strength.

Tutor
Iron Head
Earth Power
Magnet Rise
Snore
Block
Dragon Pulse

Still to get:

Kangaskhan [------------] (F)
Nature: Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked)

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Mega Kangaskhan [---------------] (F)
Nature:
Adamant (-SpA, +Atk)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked), Parental Bond (Mega)

STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 24


MC: 0
AC: 5/5

Attacks (???/???):

LU
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Mega Punch
Double Hit
Tail Whip
Rage
Dizzy Punch
Endure
Crunch
Sucker Punch
Reversal
Outrage

Egg / Event
Circle Throw
Counter
Disable
Focus Punch
Endeavor
Focus Energy
Foresight
Mimic

XY/TM
Protect
Substitute
Toxic
Rock Slide
Dig

Avalanche
Bide
Brick break
Bulldoze
Earthquake
Facade
Giga impact
Fire Blast
Incinerate
Power-up punch
Rest
Roar
Skull bash
Sleep talk
Solar beam
Thunder
Whirlpool
Aerial Ace
Rock Tomb
Thief

TUTOR

Aqua Tail
Body Slam
Drain Punch
Fire Punch
Headbutt
Helping Hand
Icy Wind
Iron Tail
Low Kick
Thunder Punch
Ice Punch

Necturna (Female)
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Leech Seed
Magical Leaf

Still to get: Natural Gift

Egg
Helping Hand (Sketch)
Leaf Blade
Future Sight
Ingrain
Leaf Storm
Curse
Gravity
Nightmare

Still to get: Swift

TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team
Shadow Claw
Giga Impact
Stone Edge
Calm Mind
Toxic
Telekinesis
Facade
Hidden Power (Ground)
Leech Life
Nature Power
Energy Ball
Secret Power

Still to get: Frustration, Return, Attract, Round, Flash, Psych Up, Dream Eater, Swagger, Confide, Cut,

Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Knock Off
Snatch
Seed Bomb
Snore
Bind
Spite
Trick

Still to get: Covet,

Druddigon [Drake] (M)
NATURE:
Adamant [+Atk, -SpA]

TYPE: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
ABILITIES: Rough Skin / Sheer Force / Mold Breaker (H)
Rough Skin: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
STATS:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 41 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: --
MC: 0
AC: 0/5

ATTACKS [18]
LEVEL-UP
Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Revenge
Dragon Tail
Superpower

Still to get: Dragon Claw, Chip Away, Night Slash, Rock Climb, Outrage

EGG/Event
Snatch
Glare
Iron Tail
Pursuit
Sucker Punch

Still to get: Fire Fang, Thunder Fang, Crush Claw, Feint Attack, Poison Tail, Metal Claw

TM/HM/Tutor
Taunt
Protect
Earthquake
Sludge Bomb
Rock Slide
Dig
Fire Punch
Gunk Shot
Iron Head
Stealth Rock
Thunder Punch

Still to get: Draco Meteor, Incinerate, Retaliate, Rock Smash, Secret Power, Power-Up-Punch, Cut, Strength, Aqua Tail, Dragon Pulse, Shock Wave, Snore, Heat Wave.
 
Last edited:
The Veterans:

Bubbly
| Krilowatt (F)
____________________________________
1) The Dragon Slayer - Knocked out a Dragon mano e mano, When it was a protowatt, in one round; and knocked out a well trained dragon with Sheer Cold.​
2) Trench Coat Sweeper - Swept an entire team of Trenchcoat-User Ingo.​


Bubbly, is gullible and Naive, one of the reasons why she is so Docile and always listens to her trainer no matter what. She remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.​

[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)​

[Type]
Water | Electric​
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​
Electric STAB; immune to paralysis status.​
[Abilities]
Trace / Magic Guard / Minus​
Trace​
(Trigger, MoldBreaker affects - No)​
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.​
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.​
Magic Guard (✓)​
(Passive, MoldBreaker affects - No)​
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.​
Minus (Passive) (H) (Unlocked)​
[Stats]
HP: 130​
Atk: Rank 3​
Def: Rank 3​
SpA: Rank 3​
SpD: Rank 2 (-)​
Spe: 121 (+)​
Accuracy: +17​
Size Class: 1​
Weight Class: 2​
Total: 23​

[Tokens]
EC: 6 | 6​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [89/89] [5 CC]

Level Up ( 20 / 20 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(14,7) | Thunder(14,7) | Discharge(11,5) | Bubble Beam(10,4) | Guillotine(25,16) | Liquidation (12, 6) | Magnetic Flux​

Egg ( 12 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9) | Shock Wave(9,3) | Eerie Impulse(0,5)​
Prev Gens (Tutor / TM / HM) ( 17 / 17 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind(6,5) | Low Kick(6+WC,4+WC/2) | Ice Punch(8,6) | Fury Cutter(4+(CU*3), 4+CU) | Helping Hand(x2,4+BAP/2) | Swift(6,4) | Aqua Tail(12,6) | Thunder Punch(11,5) | Natural Gift(10,7) | Secret Power(7,5) | Captivate(0,6) | Recycle(0,7) | Water Pulse(9,3)​

Gen 6 TM/HM ( 40 / 40 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail(0,10) | Flash(0,4) | Payback(5,7) | Toxic(0,7) | Rain Dance(0,9) | Hidden Power[Fire](6,4) | Surf (12,6) | Giga Impact(12,9) | Facade(14/7, 5/8) | Low Sweep(7,5) | Bulldoze(6,5) | Safeguard(0,10) | Return(10,7) | Scald (11,5) | Wild Charge(12,7) | Confide(0,5) | Waterfall(11,5) | Protect(0,7+d/2.5) | Rock Smash(4,3) | Snore(5,3) | Echoed Voice(4*R,3*R) | Round(6,8) | Attract(0,6) | Frustration(10,7) | Cut(5,3) | Fling(5-17,3-9) |​

Rajny | Gallade (M)
________________________
The Game Changer - Changed three losing games to a Tie, a Win and another Win with great skill and temperament while he was a Ralts and Kirlia, could he do it as a Gallade?


Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.​

[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Psychic/Fighting​
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.​
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)​
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)​
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.​
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)​
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.​
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)​
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.​

[Stats]
HP: 100​
Atk: Rank 5​
Def: Rank 3​
SpA: Rank 4 (+)​
SpD: Rank 4​
Spe: 69 (-) (-10% Evasion)​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 21​
HP: 100​
Atk: Rank 7​
Def: Rank 3​
SpA: Rank 4 (+)​
SpD: Rank 4​
Spe: 95 (-) (-10% Evasion)​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 24​


[Tokens]
EC: 9 | 9​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [133/133] [ 8 CC / Battle ]

Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)​

Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento​
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |

Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |​
Raid only moves: Dispel.​

Joy | Colossoil (F)
________________________

Why so serious? - Joey has knocked two grinning ghosts! And seems to have taken a liking for them.


Joey is a very jolly pokemon in nature, he teases, taunts and plays pranks on his friends and is always surrounded by laughter. He also has a knack of finding out anything from anyone as he digs people and pokemon easily for information; not for anything else, but to tease them for their most embarrassing moments.​

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.​
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​
[Abilities]
Rebound / Guts / Unnerve​
Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.​
Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.​
Unnerve (UnLocked HA) - (Passive, MoldBreaker affects - No)​

[Stats]
HP: 120​
Atk: Rank 5​
Def: Rank 3
SpA: Rank 2 (-)​
SpD: Rank 3​
Spe: 110 (+) (+14% Accuracy)​
Size Class: 5​
Weight Class: 10​
Total: 22​

[Tokens]
EC: 6 | 6​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [96/96] [6 CC] [Maxed]

Level Up ( 23 / 23 )
Bite(9,3) | Body Slam(11,9) | Bubble Beam(7,4) | Leer(0,4) | Rapid Spin(4,6) | Tackle(8,6) | Dig(11,9) | Muddy Water(9,6) | Bounce(11,13) | Peck(4,3) | Drill Run(11,5) | Horn Attack(7,5) | Rototiller(+1 Atk +1 SpA, 8) | Crunch(11,5) | Megahorn(12,8) | Horn Drill(25,16) | Pursuit(7,4) | Magnitude(18,5) | Stockpile(0,8) | Swallow(+30HP, 17) | Spit Up(30,15) | Mud-Slap | HighHorsePower​

Egg ( 15 / 15 )
Double-Edge(17,10) | Fake Out(4,4) | Foul Play(13,6) | Mud Shot(9,3) | Water Spout(15,8) | Encore(0,10) | Sucker Punch(11,5) | Sand Tomb(7,4) | Fire Fang(7,5) | Thunder Fang(7,5) | Mud Bomb(10,4) | Fissure(28,13) | Flail(20,13) | Screech(0,6) |​
Tutor ( 8 / 8 )
Iron Tail(10,7) | Snatch(3+m) | Aqua Tail(9,7) | Super Power(12,8) | Dive(8,10) | Knock Off(13,6) | Ancient Power(6,4) | Roll Out(4 + 4 + n*3, 4 + n) |​
Prev Gen TM/HM ( 3 / 3 )
Endure(0,15) | Natural Gift(10,7) | Captivate​

TM/HM ( 47 / 47 )
Earthquake(13,6) | Dark Pulse(11,5) | Sludge Bomb(9,7) | Taunt(0,9) | Quash(0,4) | Rock Slide(8,6) | Protect(0,7+d/2.5) | Substitute(0,12) | Sleep Talk(3+m) | Payback(10,6) | Dragon Tail(6,5) | Poison Jab(8,6) | Brick Break(8,6) | Smack Down(5,4) | U-Turn(7,5) | Giga Impact(19,13) | Bulldoze(9,4) | Facade(14,8) | Thief(9,3) | Stone Edge(10,7) | Rain Dance(0,10) | Rest(+12,15) | Retaliate(14,8) | Double Team(4*C) | Rock Tomb(6,4) | Snarl(9,4) | Roar(9,6) | Hidden Power(6,4)[Ice] | Rock Smash(4,3) | Embargo(0,4) | Sandstorm(0,9) | Toxic(0,7) | Sunny Day(0,10) | Confide(0,5) | Earth Power(12,6) | Sludge Wave(10,7) | Return(10,7) | Frustration(10,7) | Swagger(0,7) | Snore(5,3) | Attract(0,6) | Secret Power(7,5) | Round(12,8) | Echoed Voice(20,15) | Strength(8,6) | Brutal Swing (9,4) | Smart Strike (7,5)​
Still to get:

Taggie | Fidgit (F)
________________________
The Wingman: Every body needs a wingman; for when the situations turn Grim, a Helping Hand goes a long way.


Fidgit loves to fly around and is always willing to travel. She is the most entertaining travel partner any trainer can have and she always wants everyone around her to stay happy, chirpy and saucy.​

[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)​

[Type]
Poison/Ground​
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​

[Abilities]
Persistent / Vital Spirit / Frisk​
Persistent (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.​
Vital Spirit () - (Passive, MoldBreaker affects - Yes) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.​
Frisk (✓) (Passive, MoldBreaker affects - No)​
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.​

[Stats]
HP: 100​
Atk: Rank 3​
Def: Rank 4​
SpA: Rank 3​
SpD: Rank 4 (+)​
Spe: 91 (-)​
Size Class: 2​
Weight Class: 4​
Base Rank Total: 20​

[Tokens]
EC: 6 | 6​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [76/x]

Level Up ( 25 / 29 )
Gust (7,2) | Tailwind (0,9) | Encore (0,10) | Rapid Spin (4,6) | Clear Smog (8,3) | Knock Off (10,7) | Copycat (0,2+m) | Razor Wind (8,5) | Whirlwind (0,7) | Sticky Web(0,10) | Heal Block(0,10) | Sludge Bomb(12,6) | Air Slash(11,5) | Toxic Spikes(0,6) | Comet Punch | Helping Hand | Magic Room | Wonder Room | Circle Throw | Wide Guard | Rototiller | Earth Power(12,6) | Me First (m*1.5, m*1.25) | Gravity(0,10) | Body Slam(9,6) |​
Still to get: Lucky Chant | Misty Terrain | Spot Light | Instruct

Egg ( 12 / 14 )
Follow Me (0,9) | Disable (0,7) | Heal Pulse (0,14) | Wish(0,13) | Metronome(0,7+m) | Mimic(0,5) | Stealth Rock(-3<<12<<+3,12) | Spikes (12/18/24,8) | Acid Spray(7,4) | Venom Drench (0,7) | Sand Tomb (7,4) | Haze(0,6) |​
Still to get: Quick Guard (0,6) | Entrainment(0,8) |
Prev Gens (Tutor / TM / HM) ( 13 / 16 )
Endure(0,15) | Skill Swap(0,7/s) | Icy Wind(6,5) | Telekinesis(0,7) | Ally Switch(0,5) | Drill Run(11,5) | Snatch(4+m) | Mud-Slap(4,4+ad) | Gastro Acid(0,5) | Ominous Wind(6,4) | Natural Gift(10,7) | Twister(4/8,3) |​
Still to get: Psych Up | Swift | Captivate | Rock Climb |
Gen 6 TM/HM ( 33 / 52 )
Torment (0,10) | Sludge Wave (13,6) | Taunt (0,10) | Substitute (0,12) | Protect(0,7+d/2.5) | Sunny Day(0,10) | Shadow Ball (8,6) | Double Team(0,4*c) | Reflect (0,10) | Earthquake (13,7) | Rock Slide (8,6) | Dig (11,9) | Smack Down (5,4) | Light Screen(0,10) | Rest(0,15) | Sleep Talk(0,3+m) | Poison Jab(11,5) | Venoshock(7/13,7) | Toxic(0,7) | U-turn(7,5) | Fling(5-17,3-9) | Facade(14/7,8/5) | Stone Edge(10,8) | Safeguard(0,10) | Trick Room(0,10) | Sandstorm(9) | Acrobatics(11/6,6) | Hidden Power[Ice](6,4) | Hyper Beam(15,10) | Low Sweep(7,5) | Giga Impact (15,12) | After You (6) | Rock Tomb(6,4) |​
Still to get: Rain Dance(0,10) | Frustration | Return | Aerial Ace | Attract | Thief | Round | Echoed Voice | Quash | Embargo | Retaliate | Struggle Bug | Bulldoze | Swagger | Rock Smash | Confide | Strength | Block | Snore |
Anime/Manga Error
Acid Spray
Air Slash
Circle Throw
Razor Wind
Sticky Web

Yamma | Snorlax (F)
________________________
Glutton for Life: Always hungry or sleepy, he managed to chew through a horde of metallic machines in the Bright Hope ship.



Yamamoto is silent, soft spoken and bulky as an elephant. He likes to munch on anything he likes and always keeps something to eat along with him. He doesn't like to share food and is stingy with anything edible, but he doesn't mind sharing everything that his stomach wouldn't digest. Sher Khan found him near a bin, outside a restaurant, looking for food; when he was on a trip to Japan.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Normal​
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.​
[Abilities]
Immunity / Thick Fat / Gluttony​
Immunity - (Passive, MoldBreaker affects - Yes) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.​
Thick Fat (✓) - (Passive, MoldBreaker affects - Yes) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)​
Gluttony (UnLocked) - (Passive, MoldBreaker affects - No) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.​

[Stats]
HP: 130​
Atk: 5 (+)​
Def: 3​
SpA: 3​
SpD: 4​
Spe: 26 (-)​
Size Class: 4​
Weight Class: 9​
Total: 23​

[Tokens]
EC: 6 | 6​
AC: 5 | 5​
MC: 3​
KOC: 0​

[Attacks] [91/x]

Level Up ( 31 / 32 )
Last Resort(17,8) | Snatch(4+m) | Lick(4,3) | Metronome(7+m) | Odor Sleuth(0,5) | Tackle(8,2) | Defense Curl(0,4) | Amnesia(0,7) | Chip Away(10,5) | Recycle(0,6) | Screech(0,5) | Body Slam(12,5) | Stockpile(0,7) | Fling(7,4) | Headbutt(10,4) | Belly Drum (0,29) | Yawn(0,6) | Rest (0,15) | Sleep Talk(2+m) | Heavy Slam(4+2*wd,11) | Giga Impact(21,12) | Crunch (8,6) | Hyper Beam(18,9) | Snore(8,2) | Double-Edge(19,9) | Roll Out(4 + 4 + n*3, 4 + n) | Block(5) | Swallow(18) | Covet(9,3) | Natural Gift(10,7) | High Horse Power (12.5,9)(8+W/2, 6+W/3) |​
Still to get: Harden(5) |

Egg ( 7 / 9 )
Counter (P*1.5,6+p/2) | Curse(0,6) | Self-Destruct(23,14) | Whirlwind(0,6) | Zen Headbutt (8,6) | Pursuit(8,5) | Fissure(25,14) |​
Still to get: Belch(12,8) | Charm(6) |
Tutor ( 10 / 11 )
Gunk Shot(12,8) | Icy Wind(6,5) | Super Power(12,8) | Seed Bomb(8,6) | Mud-Slap(4,4+ad) | Mimic(0,4) | Dynamic Punch(10,8) | Seismic Toss(7+tw, 6) | Psych Up(6) | Mega Kick(15,7) |​
Still to get: Mega Punch(11,5) |
Prev Gen TM/HM/Event ( 13 / 21 )
Endure (0,15) | Whirlpool (12,5) | Bide(d*1.75,5+d/2), | Skull Bash(16,7) | Focus Punch (15,10) | Water Gun(4,3) | Pay Day(7,2) | Work Up(0,6) | Zap Cannon(12,9) | Rage(7,2) | Lovely Kiss(5) | Psywave(10F,5) | Secret Power(10,4) |​
Still to get: Rock Climb(12,6) | Captivate(5) | Bubble Beam(7,5) | Submission(12-tw,6) | Refresh(7) | Splash(1) | Sweet Kiss(5)

TM/HM/Tutor ( 41 / 48 )
Solar Beam(12,8) | Frustration(13,6) | Earthquake(10,7) | Protect(7+d/2.5) | Rock Slide(8,6) | Ice Beam(9,7) | Brick Break(8,6) | Facade(17/10,8/5) | Fire Blast(11,8) | Shadow Ball(8,6) | Surf(9,7) | Psychic(6+tw,5+tw/2) | Substitute(0,11) | Smack Down(5,4) | Wild Charge(13,9) | Retaliate(14,8) | Thunder(11,8) | Thunder Punch(8,6) | Incinerate(6,4) | Toxic(7) | Fire Punch(8,6) | Hyper Voice(12,6) | Double Team(4*C) | Shock Wave(6,4) | Rock Tomb(6,4) | Hidden Power(6,4)[Ground] | Blizzard(11,8) | Bulldoze(6,5) | Flamethrower(9,7) | Focus Blast(12,8) | Ice Punch(8,6) | Rock Smash(4,3) | Iron Head(8,6) | Outrage(12,8) | Thunderbolt(9,7) | Rain Dance(10) | Sunny Day(10) | Return(13,6) | Power-Up Punch(4,4) | Uproar(12,5) | After You(6)​
Still to get: Sandstorm(10) | Attract(6) | Round(6,8) | Swagger(6) | Confide(4) | Strength(8,6) | Water Pulse(6,4) |

Volkraken [Rhode] (F)

Lethal Weapon: Most people do not know how to handle Rhode, as they are perplexed by her lethal combination.



Nature: Timid (-1Atk, +1Spe, +14% acc)

Type: Fire / Water

Abilities: Analytic, Infiltrator, Pressure

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento
Absorb

Still to get: Lava Plume

Egg
Aqua Jet
Assurance
Scary Face
Tickle

Still to get: Captivate

TM/HM
Torment
Protect
Substitute
Fire Blast
Surf
Hidden Power (Ground)
U-Turn
Will-O-Wisp
Flash Cannon
Thief
Fling
Rest
Sleep Talk
Flamethrower
Sunny Day
Hyper Beam
Overheat
Double Team
Toxic
Payback
Rain Dance
Incinerate
Swagger
Waterfall
Giga Impact
Quash
Attract
Frustration
Round
Confide
Facade
Secret Power
Flash

Still to get: Return, False Swipe,

Tutor
Snore
Water Pulse
Bind

Anime/Manga Error
Clear Smog
Ember
Pain Split
Snatch

Stone Cold [Male] Tyrantrum
Types: Rock/Dragon
Abilities:
Strong Jaw / Rock Head (Unlocked)

Nature: Jolly, +Atk, -SpA, +8% Accuracy

Stats:
HP:
100
Atk: 5
Def: 5
SpA: 2(-)
SpD: 3
Spe: 82(+)
Size Class: 5
Weight Class: 6
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Level Up
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Roar
Rock Slide
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash

Still to get: Ancient Power, Horn Drill,

TM/HM
Aerial Ace
Brick Break
Brutal Swing
Bulldoze
Facade
Protect
Rock Polish
Rock Tomb
Sandstorm
Stone Edge
Substitute

Still to get: Toxic, Hidden Power, Sunny Day, Frustration, Return, Double Team, Rest, Attract, Round, Stone Edge, Swagger, Sleep Talk, Dark Pulse, Confide.

Egg
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Still to get: Curse

Tutor
Dig
Block
Iron Head
Superpower
Zen Headbutt
Outrage
Iron Tail

Still to get: Hone Claws, Rock Smash, Secret Power, Strength, Dragon Pulse, Earth Power, Hyper Voice, Iron Defense, Snore and Draco Meteor.
 
Last edited:
The Top Guns:

D' Burd | TalonFlame (M)
________________________

Buzz Lightyear Award Winner for Bravery, Friendship, Loyalty and Most Valuable Performance in battles.​

D' Burd is fearless and brave who evolved from a chirpy and naughty Fletchling, the cover man of the team, he likes to protect his team mates while dashing out recklessly at the opp.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Fire | Flying​
Fire STAB; immune to burn status. Brighten Command.​
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.​
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​

[Abilities]
Flame Body / Gale Wings​
Flame Body() - (Passive, MoldBreaker affects - No) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.​
Gale Wings (Unlocked Hidden Ability)[✓] - (Passive, MoldBreaker affects - No) If this Pokémon is at their maximum HP when a round starts, this Pokémon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.).​

[Stats]
HP: 100​
Atk: Rank 4 (+)​
Def: Rank 3​
SpA: Rank 3​
SpD: Rank 3​
Spe: 109 (-)​
Size Class: 2​
Weight Class: 2​
Total: 20​

[Tokens]
EC: 9 | 9​
AC: 5 | 5​
MC: 0​
KOC: 0​
[Attacks] [53/53] [3 CC]

Level Up ( 14 / 14 )
Tackle (7,1) | Growl (0,3) | Quick Attack (7,2) | Peck (11,5) | Agility (0,7) | Flail (23,12) | Roost (0,10) | Razor Wind (11,5) | Flame Charge (5,4) | Steel Wing (7, 5) | Me First (m*1.5, m*1.25) | Brave Bird(14 % 3,7) | Flare Blitz (14 % 3, 7) | Natural Gift(10,7)​
Egg / Event ( 4 / 4 )
Quick Guard (0,6) | Snatch (0,4+F) | Tailwind (0,9) | Feather Dance(0,5) |​
Gen 6 TM/HM/Tutor ( 35 / 35 )
Acrobatics (14,6) | Double Team (0,(4*C) - 1) | Facade (17,7) | Return (13,6) | Overheat (16,9) | Swords Dance (0,6) | Taunt (0,10) | Fly (12,10) | Toxic (0,7) | Substitute (0,11) | Protect(0,7+d/2.5) | U-Turn(7,5) | Thief(6,4) | Sleep Talk(0,3+m) | Hidden Power (Ground)(6,4) | Aerial Ace (9,3) | Fire Blast(14,7) | Will-o-Wisp(0,6) | Hyper Beam (15,10) | Solar Beam (12,8) | Giga Impact (14,10) | Sunny Day(0,9) | Hone Claws | Frustration | Flamethrower | Bulk Up | Incinerate | Swagger | Rest(0,15) | Heat Wave(13,6) | Secret Power(7,5) | Confide(5) | Snore(5,3) | Round(6,8) | Attract(6) |​

PT | Aerodactyl (F)
_______________________________

PT is the believed to be an extinct Pterodactylus, who was found by Fletchner on his trip to the center of the earth, where he found many of his other strange and mysterious pokemon. Fletchner had to put up a great fight in order to conquer PT; and in the climax, it was D' Burd's flight out of the lava that crippled the Terror monster and weakened him for capture.

[Nature]
Brave (+1 Atk, -10% Evasion)

[Type]
Rock/Flying

[Abilities]
Rock Head / Pressure / Unnerve / Tough Claws(Mega)

Rock Head
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve(UnLocked)
(Passive, MoldBreaker affects - No)
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Tough Claws (Mega)
(Passive, MoldBreaker affects - No)
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

[Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 113 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

[Mega Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 15 / 17 )
Iron Head(8,5) | Ice Fang(7,5) | Fire Fang(7,5) | Thunder Fang(7,5) | Wing Attack (9,3) | Supersonic(4) | Bite(6,4) | Scary Face(6) | Roar(7) | Agility(7) | Ancient power(9,3) | Rock Slide(11,5) | Giga Impact (15,12) | Sky Drop (6+tw,4+tw/2) | Crunch(8,6) | Take Down(10,8) |

Still to get: Hyper Beam(15,10) |

Egg ( 5 / 7 )
Assurance(6/12,8) | Curse(6) | Foresight(6) | Pursuit(4/8,5) | Wide Guard(6)

Still to get: Dragon Breath(6,5) | Whirlwind(7)

Prev Gens (Tutor / TM / HM) ( 5 / 13 )
Endure(15) | Defog(9) | Mimic(5) | Air Cutter (6,4) | Double-Edge(13,8) |

Still to get: Captivate(6) | Natural Gift(10,7) | Ominous Wind(6,4) | Swift(6,4) | Twister(4/8,3) | Fury Cutter | Headbutt(7,5) |

Gen 6 TM/HM/Tutor ( 19 / 46 )
Roost(+20,11) | Earthquake(10,7) | Stone Edge (10, 7) | Fly(12,10) | Torment(10) | Aqua Tail(9,7) | Sky Attack(17,9) | Substitute(12) | Protect(7+D/2.5) | Rest(15) | Taunt(10) | Sandstorm(9) | Iron Tail(10,7) | Stealth Rock(11) | Heat Wave(10,7) | Fire Blast(11,8) | Aerial Ace(6,4) | Facade(14,8) | Dragon Claw(8,6) | Payback(10,7) | Tailwind(9) | Thief(6,4) | Bulldoze(6,5) | Smack Down(8,3) | Steel Wing(7,5) |

Still to get: Dragon Pulse(9,7) | Earth Power (9,7) | Snore(5,3) | Hone Claws(6) | Toxic(7) | Hidden Power(6,4) | Sunny Day(10) | Rain Dance(10) | Frustration(10,7) | Return(10,7) | Double Team(4*c) | Flamethrower(9,7) | Rock Tomb(6,4) | Attract(6) | Round(6,8) | Incinerate(6,4) | Rock Polish(6) | | Swagger(7) | Sleep Talk(3+m) | Rock Smash(6,4) | Secret Power(7,5) | Confide(5) | Strength(8,6) |

Michelle McCool | Tomohawk (F)
_______________________________

Michelle McCool was born in Kentucky and dreams of being a world class wrestler one day. She always watches WWE and mimics the wrestling moves of everyone and her favorite wrestler is Michelle McCool, so Fletchner named her after her Favorite star.​
[Nature]
Modest (+1 SpA, -1 Atk)​
[Type]
Flying / Fighting​
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Intimidate / Prankster / Justified​
Intimidate (✓)​
(Passive, MoldBreaker affects - No)​
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.​
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.​
Prankster​
(Passive, MoldBreaker affects - No)​
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.​
Justified (H)​
(Passive, MoldBreaker affects - Yes)​
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.​
[Stats]
HP: 110​
Atk: Rank 2 (-)​
Def: Rank 3​
SpA: Rank 5 (+)​
SpD: Rank 3​
Spe: 85​
Size Class: 2​
Weight Class: 3​
Base Rank Total: 20​

[Counters]
EC: 6 | 6​
AC: 5 | 5​
MC: 1​
KOC: 0​

[Attacks] [64/89]
Level Up (24 / 28)
Scratch (4,3) | Fury Swipes (2*5,4) | Baby-Doll Eyes (5) | Harden (5) | Focus Energy (12) | Rock Smash (7,3) | Roar (6) | Noble Roar (6) | Taunt (10) | Hyper Voice (9,7) | Super Power (15,7) | Rest (15) | Sunny Day(10) | Aura Sphere(11,5) | Aerial Ace (9,3) | Morning Sun(35/25,17) | Whirlwind(7) | Earth Power (9,7) | Rain Dance(10) | Air Slash(11,5) | Heat Wave(10,7) | Hurricane(14,7) | Healing Wish(+20, 22) | Sky Drop(9+tw,3+tw/2) |​
Still to get: Work Up (7) | Submission (15-tw,5) | Bulk Up (6) | Retaliate (14/7,8)

Egg (6 / 9)
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7) | Haze |​
Still to get: Memento
TM/HM/Tutor (38 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) | Acrobatics(9/14, 6) | Giga Impact (14,11) | Rock Tomb (6,4) | After You (6) | Covet (6,4) | Snore (5,3) |​

Still to get: Last Resort (14,9) | Uproar (9,6) | Return (8/10,7) | Attract (6) | Round (6,8) | Echoed Voice (20,15) | Steel Wing (7,5) | False Swipe(4,3) | Fling(5-17,3-9) | Quash (5) | Flash (4) | Secret Power (7,5) | Nature Power (9/10,9) | Power-Up Punch (7,3) | Confide (5) | Strength (8,6) |
Angelina | Togekiss (F)
________________________

Angelina is the cutie pie, who everyone adores. She is glamorous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.​

[Nature]
Modest (+SpA | -Atk)​

[Type]
Fairy/Flying​
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)​
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​
[Abilities]
Serene Grace / Hustle / Super Luck​
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)​
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.​
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.​

[Stats]
Hp: 100​
Atk: Rank 1 (-)​
Def: Rank 3​
SpA: Rank 6 (+)​
SpD: Rank 4​
Spe: 80​
Size Class: 3​
Weight Class: 3​
Base Rank Total: 20​

[Tokens]
EC: 9 | 9​
AC: 5 | 5​
MC: 0​
KOC: 0​

[Attacks] [79/x]

Level Up ( 19 / 21 )
Magical Leaf (6,4) | Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13) | Safeguard(0,10) | Baton Pass(0,10) | Fairy Wind | After You(6) | Sky Attack(17,9) | Extreme Speed(8,6) | Aura Sphere(8,6) | Air Slash(11,5)​
Still to get: Double Edge(11,7) | Last Resort |

Egg ( 7 / 12 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6) | Nasty Plot(0,7) | Extrasensory |​
Still to get: Lucky Chant | Peck | Present | Secret Power | Stored Power
Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) | Ominous Wind(6,4) |​
Still to get: Curse | Detect | Work Up | Natural Gift |Tri Attack | Dizzy Punch | Silver Wind | Swift(6,4) | Roll Out | Mega Punch | Mega Kick | Defense Curl |

TM/HM/Current Gen Tutor ( 40 / 57 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m) | Flash(0,4) | Hidden Power [Ground](6,4) | Thunder Wave(0,7) | Dream Eater(10,12) | Facade(7/14,5/8) | Grass Knot(6+WC,4+WC/2) | Rest (0,15) | Rain Dance (0,10) | Psychic(6+tw, 5+tw/2) | Flamethrower(9,7) | Sunny Day(0,10) | Hyper Voice | Magic Coat(0,10) | Trick(0,7) | Endeavor(avg, 6+avg/1.5) | Heal Bell (0,9) | Fly(9,10) | Hyper Beam(15,10) | Heat Wave(10,7) | Brick Break(8,6) | Tailwind(9) | Signal Beam(8,6) | Roost(+20 HP,11) | Focus Punch | Snore | Secret Power | Covet | Incinerate | Aerial Ace |​
Still to get: Frustration | Return | Attract | Round | Echoed Voice | Fling(5-17,3-9) | Swagger | Rock Smash | Confide | Uproar | Zen Headbutt | Drain Punch | Steel Wing | Retaliate | Giga Impact | Psych Up |

Salamence [Tiamat] (F)
NATURE
: Sassy (-10% Evasion)

TYPE: Dragon / Flying
ABILITIES: Intimidate / Moxie (Unlocked) / Aerilate (Mega)

STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 86 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Mega STATS
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 104 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (18/64)

Level Up (12/13)
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch
Flamethrower
Dragon Claw
Zen Headbutt
Double-Edge
Fire Fang
Thunder Fang
Dragon Tail
Protect
Fly
Scary Face

Egg / Prev Gen / Event (8/13)
Endure
Hydro Pump
Dragon Rage
Twister
Dragon Rush
Defog
Dragon Dance
Thrash
Refresh
Wish

TM/HM (9/x)
Substitute
Hone Claws
Rock Slide
Facade
Rock Tomb
Brick Break
Rest
Sleep Talk
Roar
Fire Blast
Earthquake
Hyper Beam
Roost
Bulldoze
Toxic
Giga Impact
Aerial Ace
Incinerate
Frustration
Sunny Day
Return
Double Team
Shadow Claw
Secret Power

Tutor
Draco Meteor
Hyper Voice
Aqua Tail
Iron Tail
Heat Wave
Snore
Tailwind
Swift
Air Cutter

Duhhh! | Dusknoir (F)
_______________________________

Duhhh! is a goofy pokemon who spooked the sh8 out of Fletchner when he was fighting the baddies in Mt. Pyre. Duhhh! helped Fletcher beat Team Aqua and when Fletchner asked for Duskull's name to thank her, she said Duhhh!

[Nature]
Brave (+1 Atk, -10% Evasion)​

[Type]
Ghost​
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

[Abilities]
Pressure / Frisk​
Pressure (Passive, MoldBreaker affects - No)​
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​
Frisk (Passive, MoldBreaker affects - No) [UnLocked]​
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.​

[Stats]
HP: 90​
Atk: Rank 5 (+)​
Def: Rank 5​
SpA: Rank 3​
SpD: Rank 5​
Spe: 39 (-)​
Size Class: 4​
Weight Class: 5​
Base Rank Total: 21​

[Counters]
EC: 9/9​
MC: 0​
AC: 5/5​
KOC: 0​

[Attacks] [48/X]

Level Up(20/22)
Leer(4) | Night Shade(10F, 4) | Disable(7) | Foresight(6) | Astonish(7,2) | Confuse Ray(4) | Shadow Sneak(7,3) | Pursuit(4/8,5) | Will-o-Wisp(7) | Hex(7/13,7) | Payback(10,7) | Shadow Ball(11,5) | Future Sight(12,8) | Fire Punch (8,6) | Ice Punch (8,6) | Thunder Punch (8,6) | Gravity (10) | Bind (3,4) | Shadow Punch (9,3) | Mean Look (6) | Curse (-50, 27) |​
Egg/Prev Gen Tutor & TM / Event (15/26)
Destiny Bond(30F, 14) | Feint Attack(6,4) | Haze(6) | Imprison(8) | Ominous Wind(9,3) | Endure(15) | Sucker Punch(8,6) | Helping Hand (2x, 4+BAP/2) | Counter(6+D/2) | Mimic (5) | Metronome (7+m) | Rapid Spin (4,6) | Telekinesis (7) | Mud-Slap (4,4) | Nightmare (6) |​
Still to get: Grudge (8) | Memento (-) | Captivate (6) | Natural Gift (10,7) | Headbutt (7,5) | Mega Punch | Mega Kick | Body Slam | Double-Edge | Seismic Toss (7+wc, 6) | Dynamic Punch (10,8) |
Current Gen TM/HM/Tutors(37/56)
Substitute(12) | Protect(7+D/2.5) | Ice Beam(9,7) | Torment(10) | Trick Room(10) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Spite(5) | Snatch(4+m) | Trick(7) | Facade(14,8) | Infestation(12,5) | Taunt(10) | Frustration(10,7) | Rest(15) | Charge Beam(5,7) | Embargo(5) | Toxic(7) | Double Team(4*C) | Brick Break (8,6) | Earthquake (10,7) | Rock Slide (8,6) | Giga Impact (16,11) | Sleep Talk (3+m) | Icy Wind (6,5) | Snatch (4+m) | Focus Punch (15,10) | Hyper Beam (15,10) | Blizzard (11,8) | Focus Blast (12,8) | Rock Tomb (6,4) | Hidden Power [Fairy] (6,4) | Thief (6,4) | Bulldoze (6,5) | Spite (5) | Wonder Room (10) | Psych Up (7) | Power-Up Punch (4,4) |​
Still to get: Dark Pulse (8,6) | Snore (5,3) | Bind (3,4) | Calm Mind (7) | Sunny Day (10) | Rain Dance (10) | Return (10,7) | Psychic (6+tw, 5+tw/2) | Attract (6) | Round (6,8) | Fling | Flash (4) | Dream Eater (10,12) | Swagger (7) | Rock Smash (4,4) | Secret Power (7,5) | Confide (5) | Strength (8,6) |

Tin Tin | Bronzong (N)
________________________

[Nature]
Brave (+1 Attack, Speed ÷ 1.15, -10 Evasion)​
[Type]
Steel | Psychic​
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.​
[Abilities]
Levitate / Heatproof / Heavy Metal​
Levitate (✓)​
(Passive, MoldBreaker affects - Yes)​
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​
Heatproof​
(Passive, MoldBreaker affects - Yes)​
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.​
Heavy Metal (H)[Unlocked]​
(Passive, MoldBreaker affects - Yes)​
The Pokemon's body structure is immensely dense, doubling its actual weight.​
[Stats]
HP: 100​
Atk: Rank 4 (+)​
Def: Rank 5​
SpA: Rank 3​
SpD: Rank 5​
Spe: 28 (-) (-10% evasion)​
Size Class: 3​
Weight Class: 5 (8 Heavy Metal)​
Base Rank Total: 21​
[Counters]
EC: 6 | 6​
AC: 5 | 5​
MC: 0​
KOC: 0​
[Attacks] [71/73]
Level Up ( 19 / 19)
Tackle(5,3) | Confusion(5,2) | Hypnosis(0,6) | Imprison(0,7) | Confuse Ray(0,5) | Extrasensory(11,5) | Psywave(10[F],4) | Iron Defense(0,6) | Feint Attack(6,4) | Safeguard(0,10) | Gyro Ball(5+[E-U]/10) | Payback(10,7) | Heavy Slam(4+ 2*[UW-TW],7) | Sunny Day(10) | Rain Dance(10) | Block(6) | Future Sight(15,7) | Heal Block(9) | Metal Sound |​
Egg ( 0 / 0 )
None​
Prev Gens (Tutor / TM / HM) ( 10 / 10 )
Ancient Power(6,4) | Signal Beam(8,6) | Skill Swap(7pS) | Stealth Rock(-3<<12<<+3) | Trick(0,6) | Endure(0,15) | Gravity(0,9) | Telekinesis | Natural Gift(10,7) | Roll-out |​
Still to get:
Gen 6 TM/HM/Tutor ( 42 / 44 )
Earthquake(10,7) | Protect(7+2.5/d) | Substitute(0,12) | Rock Slide(8,6) | Trick Room(0,9) | Shadow Ball(8,6) | Solar Beam(12,8) | Charge Beam(5,6) | Toxic(0,7) | Rock Tomb(6,4) | Zen Headbutt(11,5) | Iron Head(11,5) | Psyshock(11,5) | Psychic(6+tw,4+tw/2) | Flash Cannon(11,5) | Explosion(25,20) | Giga Impact(18,12) | Facade(14,8) | Rest(14) | Sleep Talk(3+m) | Psych up(7) | Bulldoze(6,5) | Dream Eater(13,11) | Grass Knot(6+WC, 4+WC/2) | Hidden Power[Ground](6,4) | Light Screen(9) | Reflect(9) | Sandstorm(10) | Double Team(4*C) | Hyper Beam(15,10) | Rock Smash(4,3) | Return (8/10, 7) | Calm Mind(6) | Flash(4+Acc) | Wonder Room(9) | Recycle(6) | Swagger(6) | Frustration(10,8) | Secret Power (7,5) | Rock Polish | Snore (5,3) | Strength |​
Still to get: Round | Confide |

Stratagem -- Debraeyis
_____________________
Types: Rock
Abilities: Levitate/Technician/Sniper
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Attacks:
Level Up (16)

Acupressure
Ancient Power
Defense Curl
Disable
Mud Shot
Power Gem
Paleo Wave
Roll-out
Rock Blast
Tackle
Vacuum Wave
Magnetic Flux
Giga Drain
Weather Ball
Electro Ball
Accelerock
Quick Guard
Laser Focus

TM Moves: (23)
Aerial Ace
Dazzling Gleam
Earthquake
Endure
Energy Ball
Explosion
Fire Blast
Flash Cannon
Hidden Power (Ice)
Protect
Rock Tomb
Rock Slide
Sandstorm
Smack Down
Substitute
Toxic
Volt Switch
Hyper Beam
Rest
Sleep Talk
Hone Claws
Sunny Day
Flamethrower

Tutor Moves: (8)
Headbutt
Heat Wave
Mud-Slap
Ominous Wind
Stealth Rock
Swift
Trick
Snore

Charlie | Charizard (F)
_______________________________

Charlie is the daughter of Charla the Charizard, who lives in the Charicific Valley in Johto and Trains with her Trainer, Liza.

When Fletchner visited the Charicific Valley, Liza saw great potential in him, to be a charizard trainer, and gave Charla's last born child to him as a present.

Fletchner promised that he would one day return to the Charicfic Valley with Charlie and show everyone how powerful she had become.

[Nature]
Lonely (+Atk, -Def)

[Type]
Fire / Flying

[Abilities]
Blaze / Solar Power (UnLocked) / Tough Claws (Mega X) / Drought (Mega Y)

[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

[Mega X Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24

[Mega Y Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0

[Attacks] [20/x]

Level Up ( 15 / x )

Scratch | Growl | Ember | Leer | Metal Claw | Smokescreen | Rage | Dragon Rage | Scary Face | Fire Fang | Flamethrower | Fire Spin | Flame Burst | Inferno | Flare Blitz | Heat Wave | Dragon Claw | Shadow Claw | Air Slash | Fire Pledge | Wing Attack

Still to get (Charizard): Slash |

Egg / Prev Gen TM / HM / Tutor / Event ( 18 / x )
Counter | Ancient Power | Dragon Dance | Dragon Rush | Crunch | Endure | Acrobatics | Quick Attack | Mud-Slap | Bide | Reflect | Skull Bash | Outrage | Dynamic Punch | Belly Drum | Air Cutter | Seismic Toss | Mimic | Block | Swift |

Still to get: Beat Up | Bite | Captivate | Natural Gift | Fury Cutter | Headbutt | Mega Punch | Mega Kick | Body Slam | Double-Edge | Defense Curl | Tackle | False Swipe | Howl | Curse | Dragon Breath | Submission | Secret Power | Hold Hands

Gen 6 TM/HM/Tutor ( 27 / x )
Protect | Double Team | Toxic | Substitute | Fire Blast | Rock Tomb | Dig | Iron Tail | Thunder Punch | Brick Break | Flame Charge | Rock Slide | Hone Claws | Focus Punch | Fire Punch | Rest | Sleep Talk | Will-O-Wisp | Solar Beam | Roost | Earthquake | Bulldoze | Focus Blast | Dragon Tail | Blast Burn | Giga Impact | Fly | Tailwind | Sky Drop | Incinerate | Sunny Day | Aerial Ace | Steel Wing | Dragon Pulse | Hidden Power (Grass) | Hyper Beam | Snore | Swords Dance | Overheat | Toxic | Swagger |

Still to get: Frustration | Return | Facade | Attract | Round | Echoed Voice | Fling | Rock Smash | Secret Power | Power Up Punch | Confide | Cut | Strength | Fling |

Raid only moves: Bloodlust.

Honchkrow [♂] A
OT: Toon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Insomnia/Super Luck/Moxie
Stats:
HP:
110
Atk: 5
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 61 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks

Assurance
Astonish
Brave Bird
Fly
Night Slash
Peck
Pluck
Pursuit
Sky Attack
Steel Wing
Sucker Punch
Thief
Wing Attack


Air Cutter
Dark Pulse
Heat Wave
Icy Wind
Mud-Slap
Psychic
Shadow Ball
Twister


Defog
Haze
Perish Song
Protect
Psycho Shift
Roost
Snatch
Swagger
Taunt
Thunder Wave
 
Last edited:
The A-Team:

Chansey [♀] A
OT/ Toon
Nature: Modest (+1 SpA, -1 Atk)
Type:
Abilities: Natural Cure/Serene Grace/Healer
Stats:
HP:
145
Atk: 0 (-)
Def: 1
SpA: 3 (+)
SpD: 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 8/9
MC: 1
AC: 5/5

Attacks
Pound
Charm
Copycat
Refresh
Sweet Kiss
Double-Edge
Defense Curl
Growl
Tail Whip
Double Slap
Soft-Boiled
Bestow
Minimize

Counter
Endure
Metronome
Mud Bomb
Present

Fire Blast
Protect
Psychic
Shadow Ball
Solar Beam
Grass Knot
Dazzling Gleam
Flamethrower
Thunder
Light Screen

Helping Hand
Gravity

Incinerate
Hyper Voice
Flash
Endeavor
Covet
Icy Wind
Stealth Rock
Skill Swap
Snatch
Snore
Teleport
Reflect
Skull Bash
Bide
Mimic

XX|0 Moves
Hey you. Yeah, you who received this in Secret Santa. You're awesome. Merry Christmas! I hope this Eevee can be of use to you :3

Skadi
OT: TorterraX

Fletchner met Skadi near Snowpoint city, in Sinnoh. She was a rescue Pokemon that helped lost travelers get through the harsh temperatures of the region. Skadi is always up for a challenge and ready to act, and her mockeries sting as much as the icy wind of Sinnoh.
Eevee [Female]

Type: Normal

Abilities:
Run Away(Passive):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability(Passive):
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Anticipation(H)(Passive)(Unlocked):
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).

Nature:
Calm (+SpD, -Atk)

Stats:
HP:
90
Atk: 1(-)
Def: 2
SpA: 2
SpD: 4(+)
Spe: 55

Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Level Up

Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Charm
Baton Pass
Double-Edge
Last Resort
Trump Card

Still to get: Fairy Wind on Evolution

Egg
Wish
Yawn
Endure
Detect
Synchronoise
Natural Gift

Tutor
Hyper Voice
Heal Bell
Mud Slap

TM/HM
Dig
Shadow Ball
Toxic
Rest
Sleep Talk
Bide
Substitute
Skull Bash
Mimic
Iron Tail
Swagger
Reflect
Curse
Double Team

Vanillite (F) |
____________

Type: Ice
Abilities: Ice Body / Snow Cloak / Weak Armor (H)
Nature: Modest (+SpA, -Atk)

Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 2
AC: 1/5

Moves:
Level Up


Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt

TM Moves

Protect
Light Screen
Explosion
Flash Cannon
Toxic

Egg Moves

Autotomize
Ice Shard
Imprison
Iron Defense
Magnet Rise

Morty | Gengar (M)
_______________________________

A trainer of the Ghost type pokemon, Morty is known as "The Mystic Seer of the Future". And he is a follower of legendary Pokémon, he trains in Ecruteak so that he could see the rainbow bird Ho-Oh. When Fletchner was in Ecruteak trying to study about the rainbow bird, he became friends with Morty and Morty gave him a Gastly as a parting gift. Fletchner named him Morty so as to remember his good friend in Ecruteak and their adventure with Ho-Oh.​

[Nature]
Timid (-1 Atk, +19% Accuracy)​

[Type]
Ghost/Poison

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​

[Abilities]
Cursed Body / Shadow Tag [Mega]

Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive, MoldBreaker affects - No) [Mega]
Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.​

[Stats]
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21​

[Mega Stats]
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+) (+26% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 24​

[Counters]
EC: 9/9
MC: 0
AC: 5/5
KOC: 0​

[Attacks] [74/x]

Level Up(14/16)

Hypnosis(7) | Lick(7,2) | Spite(5) | Mean Look(6) | Curse(26) | Confuse Ray(4) | Night Shade(10F, 4) | Sucker Punch(8,6) | Shadow Ball(11,5) | Dream Eater(10,12) | Dark Pulse(8,6) | Destiny Bond(30F, 15) | Hex(7/13,7) | Nightmare(6) | Payback(10,7) |

Still to get: Shadow Punch (9,3) |

Egg/Prev Gen Tutor & TM / Event (17/33)
Clear Smog(8,3) | Disable(7) | Perish Song(15) | Reflect Type(5) | Astonish(7,2) | Bide(D*1.75, 6+D/2) | Endure(15) | Zap Cannon(12,9) | Sludge Wave (13,7) | Metronome (7+m) | Smog(7,2) | Counter (D*1.5, 6+D/2.5) | Rage (4,3) | Mega Drain(6,9) | Scary Face(6) | Dynamic Punch (10,7) | Ominous Wind(9,3) |

Still to get: Grudge(8) | Haze(6) | Psywave(10F,5) | Mimic(5) | Self Destruct(20,15) | Telekinesis(7) | Secret Power(7,5) | Captivate (6) | Natural Gift(10,7) | Confusion (5,3) | Headbutt (7,5) | Mega Punch (8,6) | Mega Kick (12,8) | Body Slam (8,6) | Double-Edge | Seismic Toss |

Current Gen TM/HM/Tutors(36/58)
Venoshock(7/13,7) | Substitute(12) | Taunt(10) | Sludge Bomb(12,6) | Protect(7+D/2.5) | Will-o-Wisp(7) | Giga Drain(8,12) | Thunder(11,8) | Dazzling Gleam(8,6) | Torment(10) | Snatch(4+m) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Foul Play(10,7) | Explosion(25,20) | Double Team(4*C) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) | Hidden Power[Ground](6,4) | Fire Punch(8,6) | Infestation(12,5) | Knock Off(10,7) | Energy Ball(9,7) | Focus Blast (12,8) | Rest(15) | Sleep Talk(3+m) | Brick Break (8,6) | Hyper Beam (15,10) | Toxic(6) | Drain Punch (8,12) | Trick Room(10) | Role Play (7) | Rain Dance(10) | Wonder Room(10) | Snore(5,3) | Thunderbolt(9,7) | Thief(6,4) |

Raid only moves: Shadow Mend.

Still to get: Ice Punch(8,6) | Thunder Punch(8,6) | Trick(7) | Uproar(9,7) | Sunny Day(10) | Frustration(10,7) | Return(10,7) | Facade(14,8) | Attract(6) | Round(6,8) | Embargo(5) | Psych Up(7) | Swagger(7) | Confide(5) | Focus Punch (15,10) | Fling | Shadow Claw (10,4) | Giga Impact | Poison Jab (11,5) | Rock Smash (4,4) | Secret Power (7,5) | Strength (8,6) |

Glalie (F) |
____________

Type: Ice
Abilities: Inner Focus / Ice Body / Moody (H) / Refrigerate (Mega)
Nature: Brave : +1 Atk, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 69-
Size Class: 3
Weight Class: 6
Base Rank Total: 18

Mega Stats:
HP: 100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Spe: 86-
Size Class: 4
Weight Class: 8
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 3/5

Moves:
Level Up


Sheer Cold
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Ice Shard
Ice Fang
Crunch
Hail
Blizzard
Freeze Dry
Ice Beam
Frost Breath

Still to get:

TM & Tutor Moves

Earthquake
Light Screen
Giga Impact
Substitute
Gyro Ball
Block
Super Fang
Explosion
Toxic
Taunt
Hyper Beam
Torment
Bulldoze
Snore
Spite
Water Pulse
Rest
Facade
Frustration
Secret Power
Sleep Talk
Rain Dance
Iron Head
Signal Beam

Still to get: Hidden Power [Fire], Safeguard, Return, Shadow Ball, Double Team, Attract, Round, Payback, Flash, Swagger, Dark Pulse, Confide.

Egg Moves

Avalanche
Bide
Spikes
Disable
Hex
Switcheroo
Weather Ball

Still to get: Fake Tears, Roll Out,

Prev Gen TM/Tutor/Event Moves
Endure, Double-Edge, Body Slam, Self Destruct,

Still to get: Captivate, Natural Gift, Mimic, Defense Curl, Sing.

Jynx (F) |
____________

Type: Ice/Psychic
Abilities: Oblivious / Forewarn / Dry Skin (H - Unlocked)
Nature: Timid : +15% Speed, +14% Accuracy, -1 Atk

Stats:
HP: 100
Atk: 1-
Def: 2
SpA: 4
SpD: 3
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves:
Level Up


Draining Kiss
Perish Song
Pound
Lick
Lovely Kiss
Powder Snow
Double Slap
Ice Punch
Heart Stamp
Mean Look
Sweet Kiss
Confusion
Sing
Fake Tears
Psychic
Copycat
Blizzard
Avalanche
Wring Out

Still to get: Lucky Chant, Body Slam,

TM & Tutor Moves

Protect
Reflect
Light Screen
Substitute
Psyshock
Ice Beam
Shadow Ball
Energy Ball
Hyper Beam
Focus Blast
Trick Room
Icy Wind
Magic Coat
Signal Beam
Skill Swap
Helping Hand
Thief
Hail
Taunt
Brick Break
Rest
Sleep Talk
Trick
Grass Knot
Hidden Power [Fire]
Water Pulse
Double Team
Heal Bell
Snore
Toxic
Frost Breath
Torment
Rain Dance
Hyper Voice
Role Play
Calm Mind

Still to get: Frustration, Return, Facade, Attract, Round, Echoed Voice, Covet, Fling, Payback, Giga Impact, Flash, Psych Up, Dream Eater, Swagger, Secret Power, Power Up Punch, Confide, Drain Punch, Focus Punch, Magic Room, Recycle, Zen Headbutt,

Egg Moves

Fake Out
Wish
Nasty Plot
Miracle Eye
Wake-Up Slap

Still to get: Meditate, Captivate

Prev Gen TM/Tutor/Event Moves
Telekinesis, Endure, Mud-Slap, Counter, Metronome, Bide, Teleport, Seismic Toss, Mimic, Nightmare, Psywave, Water Gun, Curse, Skull Bash, Bubble Beam,

Still to get: Natural Gift, Headbutt, Mega Punch, Mega Kick, Double-Edge, Dynamic Punch, Petal Dance, Submission, Seismic Toss, Rage, Secret Power, Aurora Veil,

Meme (F)

Nature: Modest (+1 SpA, -1 Atk)

Type: Psychic / Fairy

Abilities: Soundproof / Filter / Technician (Unlocked)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks [40]:

Barrier
Baton Pass
Brick Break
Charm
Confusion
Copycat
Counter
Dazzling Gleam
Double Slap
Encore
Endure
Fake Out
Foul Play
Future Sight
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power (Fairy)
Hyper Beam
Hypnosis
Icy Wind
Infestation
Light Screen
Magical Leaf
Magic Coat
Meditate
Metronome
Mimic
Misty Terrain
Mud-Slap
Nasty Plot
Nightmare
Power Split
Power Swap
Protect
Psybeam
Psychic
Psyshock
Psywave
Quick Guard
Rain Dance
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Substitute
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wake-up Slap
Wide Guard
Wonder Room

Still to get:
LU: Recycle

TM: Calm Mind, Sunny Day, Frustration, Thunderbolt, Return, Double Team, Aerial Ace, Facade, Attract, Round, Focus Blast, Energy Ball, Fling, Charge Beam, Payback, Giga Impact, Flash, Psych Up, Dream Eater, Swagger, Secret Power, Power Up Punch, Confide

Tutor: Covet, Drain Punch, Fire Punch, Focus Punch, Ice Punch, Iron Defence, Magic Room, Snore, Thunder Punch, Zen Headbutt, Captivate, Natural Gift, Headbutt, Mega Punch, Mega Kick, Body Slam, Double Edge, Seismic Toss

Egg: Confuse Ray, Mimic, Teeter Dance

*Sprites by S0L1D G0LD

Brawly | Makuhita (M)
_______________________________

Brawly loves to battle along side friends, he likes to bash people up in a group and even take one for the team. He is adamant to always deliver the final blow and seeks special attention in groups. Definitely a tough battler and likes to surf a lot.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Thick Fat / Guts / Sheer Force

Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)​

Guts (✓) (Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.​

Sheer Force (UnLocked) (Toggle, MoldBreaker affects - No)
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.​

[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 12​

[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] [51/x]

Level Up(18/18)

Tackle(5,3) | Focus Energy(12) | Sand Attack(4) | Arm Thrust(2*h,3) | Vital Throw(7+tw,4) | Fake Out(4,4) | Whirlwind(7) | Knock Off(10,7) | Smelling Salts(7,9) | Belly Drum(30) | Endure(15) | Reversal(23,12) | Heavy Slam(20,8) | Force Palm(9,4) | Seismic Toss(10+tw, 5) | Close Combat(15,7) | Wake Up Slap(17,8) |​

Egg/Tutor/Prev Gen TM/Event(12/26)
Bullet Punch(4,4) | Counter(D*1.5,6+D/2) | Feint(4,4) | Foresight(6) | Wide Guard(7) | Revenge(15,7) | Metronome(7+m) | Chip Away(7,5) | Double Edge(13,8) | Whirlpool(15,5) | Vacuum Wave(7,3) | Mimic(5) |​

TM/HM/Tutor(22/44)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Protect(7+D/2.5) | Retaliate(14,8) | Dig(8,10) | Rock Tomb(6,4) | Helping Hand(2x,4+BAP/2) | Ice Punch(8,6) | Low Kick(tw+6,tw) | Brick Break(8,6) | Fire Punch(8,6) | Smack Down(5,4) | Rest(15) | Sleep Talk(3+m) | Focus Punch(18, 9) | Super Power(15,7) | Thunder Punch(8,6) | Role Play(7) | Bulldoze(6,5) | Focus Blast(15,7) |
 
Last edited:
The Secret Services:

Queen Chrysalis | Aurumoth (F)
_______________________________
Queen Chrysalis is a changeling and thus a shape-shifter capable of taking many forms. Many believed that she didn't survive the fall from Canterlot. However, she landed face first on the ground below and survived @_@
Fletchner found her and treated her, she has changed into a bug pokemon and is trying to find the shining armor, before she could take on Canterlot and later, the whole of Equestria.

[Nature]
Quite (+1 SpA, -10% Evasion)

[Type]
Bug / Psychic

Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

[Abilities]
Weak Armor / No Guard / Light Metal

Weak Armor | Type: Toggle | Mold Breaker-affected: No
At default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

No Guard | Type: Passive | Mold Breaker-affected: No

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Light Metal (HIDDEN ABILITY UNLOCKED, Passive):
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

[Stats]
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 81 (-)
Size Class: 4
Weight Class: 5 (4 w/ Light Metal)
Base Rank Total: 24

[Counters]
EC: 9/9
MC: 3
AC: 5/5
KOC: 0

Moves (54/x):

Ancient Power
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Electroweb
Feint
Final Gambit
Focus Blast
Giga Impact
Heal Pulse
Helping Hand
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Lunge
Magic Coat
Megahorn
Overheat
Protect
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Role Play
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Spotlight
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
Zen Headbutt

Recon | Greninja (M)
_______________________________

Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.

[Nature]
Naive (+15% Speed, +23% Accuracy, -1 SpD)

[Type]
Water / Dark

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

[Abilities]
Torrent / Protean

Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (✓) (Unlocked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [59/74]

Level Up ( 23 / 23 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump | Night Slash | Role Play | Mat Block | Shadow Sneak | Spikes | Water Shuriken | ExtraSensory | Feint Attack | Haze

Still to get:

Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport

Still to get: Bestow

Gen 6 TM/HM/Tutor ( 36 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) | Hydro Cannon (18,10) | Gunk Shot (15,8) | Icy Wind (9,5) | Low Kick | Hidden Power (9,4) [Fairy] | Hyper Beam (18,10) | Ice Punch (11,6) | Aerial Ace (9,4) | Scald (11,6) | Acrobatics (14,7) | Giga Impact | Dark Pulse (11,6) | Waterfall (11,6) | Ice Beam (12,7) | Toxic (7) | Rest (15) | Snatch (3+m) | Sleep Talk | Snore (5,3) | Facade (17,7) | Frustration (13,7) | Water Pledge (11,6) | Power Up Punch (7,4) | Spite (6) | Brutal Swing (9,4) | Rock Smash | Secret Power | Happy Hour | Swagger |

Raid only moves: Shadow Mend.

Still to get: Return (13,7) | Attract | Echoed Voice | Confide | Cut | Strength | Work Up |

Face/Off | Kitsunoh (M)
_______________________________

Face/Off was found by Fletchner in a Mysterious Encounter, during a shoot in the pokestar studios. The Director John Woo and Co-Stars John Travolta and Nicolas cage were frightened by this creature who had come into the studio and asked Fletchner to get rid of him. Fletchner comforted the scared Nohface and named him after the movie series.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Ghost/Steel

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Frisk / Limber / Cursed Body

Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Iron Fist (Passive, MoldBreaker affects - No)​

[Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] (71/84)

Level Up (20/21)
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Shadowstrike(11,5) | Hex(10/16,7) | Shadow Claw (10,4)

Still to get: Memento(-) |

Egg (6/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7) | Yawn(0,7)

Still to get: Feather Dance(0,6) | Metal Sound(0,5) |

Prev Gen Tutor/ TM/HM(8/9)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) | Headbutt(7,5) | Fury Cutter(4+U*3, 4+u) | Ominous Wind(9,3) | Iron Tail (13, 6) | Defog (10)

Still to get: Captivate(0,6) |

TM/HM/Tutor(48/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(7) | Trick(7) | Toxic(7) | Double Team(4*c) | Low Kick(6 + WC, 4+wc/2) | Flash Cannon(11,5) | Rock Smash(4,3) | Hidden Power [Grass] (6,4) | Giga Impact (15,12) | Bulldoze (6,5) | Rock Slide (8,6) | Ice Punch (8,6) | Thief(6,4) | Sucker Punch (8,6) | Shadow Ball(11,5) | Hyper Beam (15,10) | Dark Pulse (8,6) | Spite(0,5) | Safeguard(0,10) | Aerial Ace (6,4) | Snore(5,3) | Psychic(6+tw, 5+tw/2) | Hone Claws (6) | Flash(4+acc) |

Still to get: Last Resort(14,9) | Sunny Day(0,10) | Embargo(0,5) | Frustration(10,7) | Return(10,7) | Attract(0,6) | Round(6,8) | Psych Up(0,7) | Natural Gift(0,7) | Dream Eater(10,12) | Swagger(0,7) | Confide(0,5) | Cut(5,3) | False Swipe (4,3) | Fling (17,8.5) | Secret Power(7,5) | Strength (8,6) |

Mystic | Kecleon (F)
________________________

Mystic always likes to change her colors and is never comfortable in her own natural beauty. She has a very low self-esteem and has Identity issues that she seems to have acquired at a young age. When Fletcher found her hiding in Corn Fields as a scare crow, both of them played hide and seek and She liked the way Fletchner seemed to enjoy her company in her natural form and decided to come along with Fletchner on his Journey.​

[Nature]
Rash (+1 SpA, -1 SpD)​

[Type]
Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Color Change / Protean

Color Change - (Trigger, MoldBreaker affects - No)
A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.

Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.

Protean (✓) (UnLocked HA) - (Toggle, MoldBreaker affects - No) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.​

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 34 (-10% Evasion)
Size Class: 2
Weight Class: 2

Total: 19​

[Tokens]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [81/111] [7 CC]

Level Up ( 19 / 19 )
Synchronoise(12,8) | Ancient Power(6,4) | Thief(6,4) | Tail Whip(4) | Astonish(4,3) | Lick(4,3) | Scratch(4,3) | Bind(6,3) | Feint Attack(6,4) | Fury Swipes(2*h,4) | Feint(4,4) | Psybeam(7,5) | Screech(6) | Shadow Sneak(4,4) | Slash(7,5) | Substitute(12) | Sucker Punch(8,6) | Shadow Claw(7,5) | Camouflage(8) |
Egg ( 5 / 5 )
Disable(6) | Fake Out(7,3) | Recover(10) | Nasty Plot(7) | Dizzy Punch(10,4) |
Current Gen Tutor ( 20 / 24 )
Aqua Tail(9,7) | Drain Punch(8,12) | Fire Punch(8,6) | Ice Punch(8,6) | Foul Play(10,8) | Icy Wind(6,5) | Iron Tail(10,7) | Knock Off(10,7) | Low Kick(6+W, 4+W/2) | Magic Coat(10) | Snatch(4+m) | Trick(7) | Skill Swap(7*s) | Role Play (7) | Thunder Punch (8,6) | Wonder Room(10) | Stealth Rock(-3<12<+3, 12) | Focus Punch(15,10) | Shock Wave(6,4) |

Still to get: After You(5) | Last Resort(17,8) | Recycle(7) | Snore(5,3) | Water Pulse(6,4) |
Prev Gen Tutor/TM/HM / Event ( 11 / 20 )
Endure(0,15) | Counter(D*1.5, 6+D/2) | Seismic Toss(7+w,6) | Mimic(5) | Metronome(7+m) | Fury Cutter(4+3*c,4+c) | Mud-Slap(4,4+a) | Dynamic Punch(10,8) | Double-Edge(12,7) |

Still to get: Work Up(7) | Captivate(6) | Natural Gift(10,7) | Swift(6,4) | Roll Out(4+3*c, 5+c) | Headbutt(7,5) | Mega Punch(8,6) | Mega Kick (12,8) | Body Slam(8,6) | Defense Curl(5) | Reflect Type (5)

TM/HM ( 28 / 42 )
Ice Beam(9,7) | Solar Beam(12,8) | Thunderbolt(9,7) | Shadow Ball(8,6) | Fire Blast(11,9) | Hidden Power(6,4)[Fairy] | Protect(7+d/2.5) | Dig (8,10) | Brick Break(8,6) | Rock Slide(8,6) | Grass Knot (6+w, 4+w/2) | Trick Room(10) | Thunder Wave(7) | Rest(15) | Sleep Talk(3+m) | Aerial Ace (6,4) | Power-Up Punch(4,4) | Rock Tomb(6,4) | Hone Claws(6) | Toxic(7) | Blizzard(11,8) | Double Team(4*c) | Thunder(11,8) | Sunny Day(10) | Flamethrower(9,7) | Frustration(10,7) | Facade(14,8) | Charge Beam (5,6) |

Still to get: Rain Dance(10) | Return(10,7) | Attract(6) | Round(12,8) | Fling(5-17,3-9) | Incinerate(6,4) | Retaliate (14,8) | Flash(4+a) | Psych Up(7) | Swagger(7) | Rock Smash(4,3) | Confide(5) | Cut(5,3) | Strength(8,6) | Secret Power(7,5)

Zapper | Rotom (N)
________________________

Zapper was the ghost in the Lost Hotel, modestly roaming around the guest rooms and sometimes possessing appliances to relax and have some fun. Fletchner took notice of Zapper while he visited the Lost Hotel and after a difficult battle with his Fletchling, he was able to capture the electrifying Ghost and claimed him as Zapper.​

[Nature]
Modest (+1 SpA, -1 Atk)​

[Type]
Electric / Ghost [Ice, Grass, Water]

Electric STAB; immune to paralysis status.

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​

[Abilities]
Levitate

Levitate (Passive, MoldBreaker affects - Yes)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

[Stats]
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1

Total: 16​

[Stats: Rotom-F]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 4
Weight Class: 5

Total: 20​

[Stats: Rotom-C]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 2
Weight Class: 3​

Total: 20​

[Stats: Rotom-W]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 3
Weight Class: 4

Total: 20

[Stats: Rotom-H]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 2
Weight Class: 3

Total: 20
[Stats: Rotom-S]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 1
Weight Class: 2

Total: 20
[Tokens]
EC: N | A
AC: 5/5
MC: 1
KOC: 0​

[Attacks] (49/54)

Level Up ( 14 / 14 )

Discharge(11,5) | Charge(7) | Trick(7) | Astonish(4,3) | Thunder Wave(6) | Confuse Ray(5) | Uproar(9,6) | Double Team(4*c) | Shock Wave(6,4) | Substitute(15,12) | Hex(7 / 13, 8) | Electro Ball(6-15, 9) | Ominous Wind(6,4) | Thunder Shock(7,2) / Blizzard(14,7) / Leaf Storm (16,8) / Hydro Pump (14, 8)
Prev Gen Tutor/TM/HM ( 13 / 14 )
Telekinesis(7) | Endure(15) | Pain Split(+D/2 -D/2, 6+D/2) | Dark Pulse(8,6) | Mud-Slap(4,4) | Sucker Punch(8,6) | Swift(6,4) | Electroweb(9,4) | Signal Beam(8,6) | Snatch(4+m) | Spite(6) | Foul Play(10,7) | Snore(5,3) |

Still to get: Natural Gift(10,7) |

Gen 6 TM/HM/Tutor Moves ( 22 / 26 )
Light Screen(10) | Protect(7+D/2.5) | Thunder(14,7) | Shadow Ball(11,5) | Reflect(10) | Will-o-Wisp(7) | Volt Switch(10,4) | Rest(+12,15) | Sleep Talk(3+m) | Thunderbolt(12,6) | Hidden Power[Ground](6,4) | Rain Dance(10) | Charge Beam(8,5) | Toxic(7) | Psych Up(7) | Facade(14/7,5/8) | Sunny Day(10) | Thief(6,4) | Dream Eater(10,12) | Flash(4,4) | Swagger(7) | Secret Power(7,5) |

Raid only moves: Shadow Mend.

Still to get: Frustration(10,7) | Return(10,7) | Round(6,8) | Confide(5)

*Sprites by Matezoide

Michelangelo | Smeargle (M)
_______________________________

Michelangelo di Lodovico Buonarroti Simoni, commonly known as Michelangelo, was an Italian sculptor, painter, architect, poet, and engineer of the High Renaissance who exerted an unparalleled influence on the development of Western art. His spirit came back from the under world in a Team Rocket's experiment and entered a pokemon who shared similar artistic tastes. Thus Michelangelo the Smeargle came into being and it was a fateful encounter on a stormy night that led Fletchner to Michelangelo. No one know when or why Michelangelo's spirit had come back, yet. But we may soon find out.​

[Nature]
Quiet (+1 SpA, -10% Evasion)​

[Type]
Normal

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.​

[Abilities]
Own Tempo/Technician

Own Tempo (Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive, MoldBreaker affects - No)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5.

Moody (Passive, MoldBreaker affects - No) [Locked]
At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.​

[Stats]
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: N/A
MC: 52
AC: 5/5
KOC: 0​

[Moves] [69/621]

Encore
Explosion
Trick Room
Mind Reader
Sheer Cold
Taunt

Skill Swap
Helping Hand
Heal Pulse

Detect
Entrainment
Hone Claws

Forest's Curse
Magma Storm
Transform

Bide
King's Shield
Reflect Type

Fake Out
Safeguard
Soft Boiled

Ion Deluge
Zap Cannon
Weather Ball

Roar
Light Screen
Reflect

Gravity
Destiny Bond
Foresight

Super Fang
Horn Leech
Pain Split

Cotton Guard
Storm Throw
Relic Song

Disable
Ally Switch
Psycho Shift

Endure
Endeavor
Superpower

Phantom Force
Shadow Punch
Sand Tomb

Feint
Rock Blast
Pin Missile

Counter
Revenge
Dig

Covet
Rage Powder
Wide Guard

Snatch
Spore
Vacuum Wave

Teleport
Icy Wind
Imprison

Metronome
Skull Bash
Quick Guard

Substitute
Mirror Coat
Magic Coat

Aura Sphere
Arm Thrust
Will-O-Wisp

Bone Club
Head Charge
Sacred Sword

Sketch x27​
 

Attachments

Last edited:
Paramilitary Border Security Force:


Regice (-) | [Kangchenjunga]
____________

Type: Ice
Abilities: Clear Body / Ice Body (H - Unlocked)
Nature: Quiet +1 SpA, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 5+
SpD: 9
Spe: 43-
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: -/-
MC: 0
AC: 5/5
KOC: 0

Moves:
Level Up


Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Icy Wind
Curse
Superpower
Charge Beam
Bulldoze
Ancient Power
Ice Beam
Blizzard
Hyper Beam

Still to get: Amnesia,

TM & Tutor Moves

Protect
Substitute
Thunderbolt
Thunder Wave
Flash Cannon

Signal Beam
Shock Wave
Gravity
Focus Punch
Block

Focus Blast
Hail
Earthquake
Brick Break
Rest
Sleep Talk
Rock Polish
Rock Slide
Thunder
Rock Tomb
Snore
Hidden Power [Fire]
Frost Breath
Double Team
Rain Dance

Still to get: Toxic, Safeguard, Frustration, Return, Facade, Round, Fling, Giga Impact, Psych Up, Swagger, Rock Smash, Secret Power, Power Up Punch, Confide, Strength, Ice Punch, Iron Head, Thunder Punch

Egg Moves

Prev Gen TM/Tutor/Event Moves
Endure, Avalanche, Counter, Self Destruct, Mimic, Mud-Slap

Still to get: Natural Gift, Roll-out, Headbutt, Mega Punch, Mega Kick, Body Slam, Double-Edge, Seismic Toss, Dynamic Punch, Defense Curl,

Shenron Gohan | Dragonite (M)
_______________________________

Shenron Gohan is the last living dragon of Shenron's family line. He doesn't have the power to bestow any wishes yet and needs to be taken care of. He was found by Sher Khan, while he was on his quest to the center of the earth in search of the fire bird; where Sher Khan found Shenron Gohan in a hurt state. Shenron hasn't opened up to anyone and remains quite all the time.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Dragon / Flying

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Inner Focus / Multiscale

Inner Focus | Type: Passive | Mold Breaker-affected: Yes
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Multiscale | Type: Passive | Mold Breaker-affected: Yes (✓)
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [43/x]

Level Up ( 19 / 19 )
Wrap(11,4) | Leer(0,4) | Thunder Wave(0,7) | Twister(7/11,2) | Dragon Rage(10F,4) | Slam (8,5) | Agility(0,7) | Aqua Tail(9,7) | Dragon Dance(0,6) | Outrage(15,7) | Dragon Tail(9,4) | Hyper beam(15,10) | Dragon Rush(13,6) | Hurricane (14, 7) | Fire Punch (8,6) | Thunder Punch (8,6) | Roost (+20,11) | Safeguard(0,10) | Wing Attack (9, 3)

Still to get: |

Egg ( 5 / 9 )
Aqua Jet(4,4) | Dragon Pulse(12,6) | Extreme Speed(8,6) | Haze(0,6) | Iron Tail(10,7) |

Still to get: Dragon Breath(9,4) | Mist(0,7) | Supersonic(0,4) | Water pulse(6,4)

Prev Gens (Tutor / TM / HM) / Event ( 16 / 30 )
Endure(0,15) | Skull Bash(13,8) | Icy Wind(6,5) | Bide(d*1.75,6+D/2) | Rage(4,3) | Water Gun(4,3) | Whirlpool(12,5) | Hydro Pump | Defog | Air Cutter | Dynamic Punch | Swift | Mud-Slap | Zap Cannon(12,9) | Mimic(0,5) | Heal Bell |

Still to get: Body Slam | Double Edge | Headbutt(7,5) | Curse(0,6) | Take Down | Bubble Beam(7,5) | Detect(0,7+D/2.5) | Captivate(0,6) | Natural Gift(10,7) | Secret Power(7,5) | Flash(4) | Whirlwind | Fury Cutter | Ominous Wind |

Gen 6 TM/HM/Tutor ( 44 / 61 )
Rest(+12,15) | Sleep Talk(3 + m) | Fire Blast(11, 8) | Thunder(11,8) | Blizzard(11,8) | Protect(0,7+d/2.5) | Substitute(0,12) | Facade(14,8) | Double Team(4*C) | Draco Meteor(16,9) | Rain Dance(0,10) | Hail(0,10) | Surf(9,7) | Ice Beam(9,7) | Light Screen(0,10) | Thunderbolt(9,7) | Flamethrower(9,7) | Hidden Power [Ground] (6,4) | Toxic(0,7) | Frustration(10,7) | Fly | Surf | Dive | Hone Claws | Focus Blast | Sky Drop | Roar | Earthquake | Brick Break | Rock Tomb | Stone Edge | Bulldoze | Rock Slide | Heat Wave | Ice Punch | Iron Head | Superpower | Tailwind | Dragon Claw | Giga Impact | Fling | Power Up Punch | Incinerate(6,4) | Waterfall(8,6) |

Still to get: Sandstorm | Aerial Ace | Sunny Day(0,10) | Return(10,7) | Attract(0,6) | Round(12,8) | Steel Wing | Swagger(0,7) | Rock Smash | Secret Power | Confide(0,5) | Cut | Strength | Bind(3,4) | Snore(5,3) | Water pulse(6,4) | Shock Wave (6,4) | Brutal Swing (7,5)

Chikku (Chikorita (F))
Nature: Quite (+SpA, -Spe, -10% Evasion)

Type:

- Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Overgrow (Passive): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)

- Leaf Guard (Passive) (LOCKED): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 39 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 7/9
MC: 0
AC: 5/5
KOC: 0



Moves (27/??):

Level-Up
Tackle
Growl
Razor Leaf
Reflect
Poison Powder
Synthesis
Magical Leaf
Natural Gift
Solar Beam
Light Screen

Still to get: Sweet Scent, Body Slam, Safeguard, Aromatherapy,

Egg / Prev Gen:
Counter
Leech Seed
Heal Pulse
Grassy Terrain
Leaf Storm
Endure
Ingrain
Bullet Seed

Still to get: Ancient Power, Flail, Grass Whistle, Nature Power, Refresh, Vine Whip, Wring Out, Captivate, Fury Cutter, Mud-Slap, Headbutt, Double-Edge, Mimic

TM
Hidden Power (Fire)
Frustration
Grass Knot
Protect
Substitute
Rest
Sleep Talk
Double Team

Still to get: Toxic, Sunny Day, Frustration, Return, Facade, Attract, Round, Echoed Voice, Energy Ball, Flash, Swords Dance, Swagger, Secret Power, Nature Power, Confide, Cut.

Tutor
Giga Drain
Iron Tail
Magic Coat
Worry Seed

Still to get: Grass Pledge, Seed Bomb, Snore,

Camerupt (F)
Types: Fire/Ground

Abilities::
Magma Armor / Solid Rock / Anger Point (H)(Unlocked) / Sheer Force (Mega)

Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Level Up

Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Fissure
Eruption
Rock Slide
Double-Edge
Yawn
Curse
Take Down

Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure
Stockpile

Still to get: Defense Curl, Growth, Howl, Roll Out, Spit Up, Stomp, Swallow

TM/HM
Dig
Flame Charge
Bulldoze
Protect
Substitute
Sandstorm
Fire Blast
Overheat
Sleep Talk
Rest
Roar
Hidden Power (Ice)
Hyper Beam
Solar Beam
Double-Team
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Flash Cannon
Rock Polish
Facade
Toxic
Sunny Day
Incinerate
Rock Tomb

Still to get: Frustration, Return, Attract, Round, Echoed Voice, Swagger, Rock Smash, Secret Power, Nature Power, Confide, Strength

Tutor
Heat Wave
Stealth Rock
Iron Head
Mud-Slap
Mimic
Self-Destruct
Snore

Still to get: After You, Headbutt, Captivate, Natural Gift

Raid only moves: Bloodlust.

Nidorino [M] [Ze King]
OT/ Jayelt413
Nature: Mild
Type: Poison

[Abilities]
Poison Point (Toggle)
Rivalry (Passive)
Hustle (Toggle) (H) (UnLocked)
[Stats]
HP: 100
Atk: 3
Def: 2-
SpA: 3+
SpD: 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 16​

EC: 4/9
MC: 0
AC: 5/5

[Moves] [21|X]
Bide
Bubble Beam
Counter
Dig
Disable
Drill Run
Double Kick
Endure
Focus Energy
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Iron Tail
Leer
Peck
Poison Jab
Poison Sting
Protect
Reflect
Skull Bash
Sludge Bomb
Substitute
Sucker Punch
Super Fang
Tackle
Toxic Spikes
Thunder
Thunderbolt​

Sammy | Slowking (F)
_______________________________

Sammy is a s-l-o-w king in his own world.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Water/Psychic

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]
Oblivious / Own Tempo / Regenerator

Oblivious
(Passive, MoldBreaker affects - Yes)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (✓) (UnLocked)
(Passive, MoldBreaker affects - No)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [42 / 76]

Level Up ( 17 / 22 )
Curse (6) | Yawn(7) | Tackle(5,4) | Growl (4) | Water Gun(7,2) | Confusion(8,2) | Disable(7) | Headbutt(7,5) | Psych Up(7) | Zen Headbutt(11,5) | Slack Off(12) | Psychic(6+tw, 5+tw/2) | Rain Dance(9) | Heal Pulse (13) | Power Gem (8,6) | Hidden Power (Fairy) (6,4) | Water Pulse(9,3) |

Still to get: Amnesia(6) | Trump Card | Nasty Plot | Swagger |

Egg ( 5 / 6 )
Belly Drum(30) | Future Sight(15,7) | Me First(m*1.5, m*1.25) | Mud Sport(5) | Stomp(9+size dif, 7)

Still to get: Belch (12,8)

Prev Gens (Tutor / TM / HM) ( 8 / 20 )
Brine(16,7) | Endure(15) | Whirlpool(7,4) | Reflect(9) | Telekinesis(6) | Counter | Avalanche | Dynamic Punch | Nightmare(7) | Seismic Toss |

Still to get: Captivate(6) | Natural Gift(10,7) | Swift(6,4) | Mud-Slap(4,4+acc) | Double-Edge | Body Slam(8,6) | Mimic(5) | Fury Cutter | Mega Punch | Mega Kick |

Gen 6 TM/HM/Tutor ( 27 / 48 )
Ice Beam(9,7) | Dig(8,10) | Fire Blast (11, 8) | Grass Knot(6+wc, 4+wc/2) | Trick Room(9) | Dive(11,9) | Earthquake (10,7) | Shadow Ball(8,6) | Surf(12,6) | Blizzard(11,8) | Hail(10) | Psyshock(11,5) | Light Screen(9) | Protect(7+D/2.5) | Substitute(12) | Facade(14,8) | Rest(14) | Sleep Talk(3+m) | Scald(11,5) | Thunder Wave(7) | Bulldoze(6,5) | Flamethrower(9,7) | Dragon Tail | Brick Break | Focus Blast | Hyper Beam | Incinerate(6,4) | Block(6) | Toxic(7) | Safeguard(10) |

Still to get: Calm Mind (6) | Sunny Day(10) | Frustration(10,7) | Return(10,7) | Double Team(4*c) | Attract (6) | Round(6,8) | Echoed Voice(20,15) | Flash(4+acc) | Dream Eater(13,11) | Secret Power(7,5) | Confide(5) | Strength(8,6) | Fling | Quash | Giga Impact | Rock Smash | Power Up Punch |

Gyarados [Tsunami] (F)
Nature: Quirky
Type: Water / Flying (Regular); Water / Dark (Mega)

Abilities:
Intimidate (Trigger)
Moxie (Passive) (H, unlocked)
Mold Breaker (Passive) (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 21

Mega:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Brine
Brutal Swing
Bounce
Bulldoze (TM 1)
Crunch
Dark Pulse (TM 2)
Dive
Dragon Dance
Dragon Rage
Dragon Tail (TM 3)
Double Team
Earthquake (TM 4)
Endure (TM 5)
Flamethrower
Giga Impact
Hidden Power (Ground)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Leer
Outrage
Payback
Protect
Rain Dance
Reflect
Rest
Roar
Scary Face
Skull Bash
Sleep Talk
Splash
Stone Edge
Substitute
Surf
Tackle
Taunt
Thrash
Thunderbolt
Thunder Wave
Torment
Twister
Waterfall
Whirlpool
 
Last edited:
Counter-Insurgency and Jungle Warfare:

Before Exercise:
After Exercise:
Smokin' Hot | Pyroak (F)
________________________
Leech Seed Devourer - Managed to brutally devour all the health from her opponents by seeding them: Victim #1 & #2, Victim #3, Victim #4(A Silent Lamb), Victim #5 (A Spooky Pixie).​


Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might, everytime she gets the opportunity, and also defends her trainer's pride no matter what. She does not miss any chance she gets, to drain an opponent of their health by seeding them.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Fire | Grass

Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​

[Abilities]
Rock Head / Battle Armor / White Smoke

Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.

White Smoke - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.​

[Stats]
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5

Total: 21​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [91/91] [5 CC]

Level Up ( 22 / 22 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7) | Wood Hammer(16,8) | Flare Blitz(16,8) | Heat Crash(15,7) | Flame Burst(10,5) | Iron Defense(0,7) | Zap Cannon (12,9) | Petal dance(15,7) | Leaf Tornado(10,4) | Amnesia(0,6) | Leafage (7,2)
Egg ( 13 / 13 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7) | Petal Blizzard(12,6) | Psybeam(7,5) | Dragon Breath(6,5) | Inferno(13,6) | Grass Whistle(0,4) | Blaze Kick(12,6) | Water Sport(0,4) |
Prev Gens (Tutor / TM / HM) ( 11 / 11 )
Endure (0,15) | Heat Wave (13,6) | Stealth Rock(-3<<12<<+3) | Iron Tail (10,7) | Worry Seed(0,7) | Low Kick(6+WC,4+WC/2) | Natural Gift(10,7) | Ancient power(6,4) | Headbutt(7,5) | Rock Climb(9,7) | Secret Power(7,5) |
Gen 6 TM/HM ( 44 / 44 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d/2.5) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4) | Roar(0,7) | Earthquake(10,7) | Bulldoze(6,5) | Facade (14,8) | Dragon Tail(6,5) | Giga Impact(16, 12) | Hidden Power[Ice](6,4) | Flash Cannon(8,6) | Low Sweep(7,5) | Frustration(10,7) | Rest (0,15) | Sleep Talk (3+m) | Swords Dance(0,7) | Grass Knot(4+tw,4.5+.5*tw) | Overheat(16,9) | Hyper Beam(15,10) | Return(10,7) | Nature Power(10,7) | Incinerate(9,3) | Light Screen(0,10) | Safeguard(0,10) | Confide(0,5) | Seed Bomb(11,5) | Rock Smash(4,3) | Flash(4+acc) | Flamethrower(12,6) | Energy Ball(12,6) | Toxic(0,7) | Block(0,6) | Swagger(0,7) | Attract(0,6) | Snore(5,3) | Round(6,8) | Strength(8,6) | Brutal Swing (7,5)

Raid only moves: Bloodlust.

Venu | Venusaur (F)
_______________________________

[Nature]
Rash (+1 SpA, -1 SpD)

[Type]
Grass / Poison

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

[Abilities]
Overgrow / Chlorophyll / Thick Fat (Mega)

Overgrow
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)

Chlorophyll (✓) (UnLocked)
(Toggle, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Thick Fat
(Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

[Mega Stats]
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4 (-)
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [40/x]

Level Up ( 17 / x )
Tackle | Growl | Leech Seed | Vine Whip | Poison Powder | Sleep Powder | Take Down | Razor Leaf | Sweet Scent | Growth | Seed Bomb (11,5) | Petal Blizzard | Synthesis (+20,14) | Solar Beam (15,7) | Worry Seed (7) | Petal Dance |

Still to get: Double-Edge |

Egg ( 9 / x )
Endure | Skull Bash | Ingrain | Power Whip | Leaf Storm | Grassy Terrain | Magical Leaf | Sludge | Mud-Slap | Weather Ball | Dig | Block |

Still to get: Amnesia | Charm | Curse | Grass Whistle | Captivate | Natural Gift | Fury Cutter | String Shot | Headbutt | Body Slam | Mimic | Defense Curl

Gen 6 TM/HM/Tutor ( 27 / x )
Venoshock(10/16,7) | Sludge Bomb(12,6) | Substitute | Protect(7 + D/2.5) | Hidden Power (Ice) | Giga Drain (11,11) | Knock Off (10,7) | Bullet Seed (3*h + 3, 6) | Bind (3 + 2dpa, 4) | Earthquake | Toxic | Sunny Day | Roar | Hyper Beam | Light Screen | Grass Knot | Block | Bulldoze | Rest | Sleep Talk | Snore | Safeguard | Nature Power | Frenzy Plant | Swords Dance | Double Team | Grass Pledge | Energy Ball | Swagger |

Still to get: Outrage | Frustration | Return | Facade | Attract | Round | Echoed Voice | Giga Impact | Flash | Rock Smash | Secret Power | Confide | Cut | Strength |

ZuZu | Azumarill (F)
_______________________________

ZuZu was extremely pampered by all around her, isn't she adorable? Well that is what everyone thought of her, and she got everything that she asked for. This made her quite adamant, and one day while playing in the field behind her parents' Trainer's House, She chased a Pidgey only to get her self lost in the forest nearby. Fletchling found her all injured from the wild pokemon attacks and nursed her. However he couldn't find any one to claim her. So he took her under his wings and decided to train her to be the best looking Azumarill in the whole world.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Water / Fairy

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Thick Fat / Huge Power / Sap Sipper

Thick Fat
(Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.

[Stats]
HP: 110
Atk: Rank 3 (6 Huge Power) (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 17 (Huge Power: 20)​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 19 / 20 )
Splash (1) | Charm(5) | Water Gun(7,2) | Bubble(7,2) | Tail Whip (4) | Water Sport(4) | Slam(11,5) | Bubble Beam(10,4) | Helping Hand (2x,4+BAP/2) | Bounce(8,10) | Tackle(5,3) | Defense Curl(5) | Rollout (4 + (3*c), 5 +c) | Aqua Ring(8) | Aqua Tail(12,6) | Double-Edge(12,8) | Play Rough(12,6) | Superpower(12,8) | Rain Dance (9) |

Still to get: Hydro Pump (14,7) |

Egg ( 7 / 18 )
Body Slam(9,6) | Copycat(2+m) | Encore(9) | Muddy Water(9,6) | Soak(7) | Aqua Jet(7,3) | Perish Song(15) |

Still to get: Camouflage(8) | Fake Tears(6) | Refresh(8) | Sing(5) | Tickle(6) | Amnesia(7) | Belly Drum (30) | Foresight(6) | Future Sight(12,8) | Present(5) | Supersonic (4)

Prev Gens (Tutor / TM / HM) & Event ( 5 / 14 )
Endure (15) | Whirlpool (15,4) | Dynamic Punch(10,8) | Natural Gift(10,7) | Scary Face(6)

Still to get: Swift(6,4) | Work Up(7) | Captivate(6) | Headbutt(7,5) | Mimic(5) | Mud-Slap (4,4+acc) | Mega Punch(8,6) | Mega Kick (12,8) | Seismic Toss (7+tw,6) | Dizzy Punch(7,5) |

Gen 6 TM/HM/Tutor ( 27 / 38 )
Substitute(12) | Protect(7+D/2.5) | Ice Beam(9,7) | Return(11,6) | Waterfall(8,6) | Sleep Talk(3 + m) | Rest (15) | Facade(14,8) | Ice Punch(8,6) | Knock Off(10,7) | Brick Break(8,6) | Dig (8,10) | Iron Tail (10,7) | Focus Punch (15,10) | Toxic(7) | Frustration(10,7) | Double Team(4*c) | Power Up Punch (4,4) | Dive (11,9) | Icy Wind (6,5) | Scald (8,6) | Giga Impact (14,11) | Surf(9,7) | Blizzard(11,8) | Grass Knot(6+w, 4+w/2) | Hidden Power [Fire] (6,4) | Hyper Beam (15,10) | Covet(6,4) |

Still to get: Hyper Voice (9,7) | Snore(5,3) | Water Pulse (6,4) | Hail(10) | Light Screen(10) | Attract (6) | Round(6,8) | Focus Blast (12,8) | Fling | Rock Smash (4,4) | Swagger(7) | Secret Power(7,5) | Confide(5) | Strength(8,6) |

Tropius (Bwoman) Female
Type: Grass / Flying
Nature: Quite (+1 SpA, -Spe, -10% Evasion)

Abilities: Chlorophyll / Solar Power / Harvest (LOCKED)

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 44 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: -/-
MC: 0
AC: 3/5

Attacks:
Level Up:


Air Slash
Bestow
Growth
Gust
Leaf Storm
Leer
Magical Leaf
Natural Gift
Razor Leaf
Solar Beam
Stomp
Sweet Scent
Synthesis
Whirlwind
Body Slam
Leaf Tornado
Natural Gift
Bestow

Egg:

Bullet Seed
Curse
Leech Seed
Razor Wind
Leaf Blade

TM/HM:
Bulldoze
Earthquake
Endure
Defog
Fly
Hyper Beam
Protect
Roar
Roost
Sunny Day
Hidden Power (Fire)
Brutal Swing
Rock Smash

Tutor:
Giga Drain
Seed Bomb
Tailwind
Ominous Wind (35)

Floette-E (Silene stenophylla / Kurinji) Female
Type: Fairy
Nature: Bold (+Def, -Atk)
Abilities: Flower Veil

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 5
Spe: 92
Size Class: 1
Weight Class: 1
Base Rank Total: 22

EC: -/-
MC: 0
AC: -/-

Attacks:
Level Up:


Tackle (4,3) | Vine Whip (5,3) | Fairy Wind (7,2) | Lucky Chant (10) | Razor Leaf (6,4) | Wish (+22.5,14) | Magical Leaf (6,4) | Light of Ruin (17,9) | Solar Beam (12,8) | Moonblast (13, 6) | Misty Terrain (9) | Grassy Terrain (9) | Aromatherapy (9) | Petal Blizzard (9,7) |

Still to get: Petal Dance (12,8)

Egg:

Camouflage (8) | Captivate (6) | Copycat (2 + m)

TM:

Hidden Power (Ground) (6,4) | Psychic (6+tw, 5+tw/2) | Substitute (12) | Protect (7+D/2.5) | Dazzling Gleam (11,5) | Rest (15) | Sleep Talk (3+m) | Grass Knot (6+wc, 4+wc/2) | Toxic (7) |

Still to get: Calm Mind (7) | Sunny Day (10) | Rain Dance (10) | Safeguard (10) | Frustration (10,7) | Return (10,7) | Double Team (4*c) | Facade (14,7) | Attract (6) | Round (6,8) | Echoed Voice (20,15) | Energy Ball (9,7) | Flash (4+acc) | Swagger (7) | Secret Power (7,5) | Nature Power (10,7) | Confide (5)

Tutor:
Endeavor (Diff/2, 6+Diff/1.5) | Giga Drain (8,12) | Magic Coat (10) | Synthesis (+20,14) |
Helping Hand (2x, 4+BAP) | Worry Seed (8) | Seed Bomb(8,6) | Covet |

Still to get: After You | Heal Bell | Snore (5,3)
 
Last edited:
Things that don't fit the below post (65000 Char Limit):


Total = 130, including 17 Training battles.

Training battle 2v2 Singles Vs Rextreff
Training battle 2v2 Doubles Vs P2X7
Training battle 2v2 Doubles Vs P2X7
Training battle 3v3 Doubles vs Tortferngatr
Beginner battle 3v3 Singles vs Zekrom2525 (Win)
Beginner battle 2v2 Singles vs Speed-X (Win)
Obelisk Temple : Beginner Battle 1v1 Singles vs PokeguyNXB (Win)
Beginner battle 4v4 Doubles vs Munchyoshi (Win)
4v4 LC Doubles vs ProtoLucario(Win through forfeit)
4v4 LC Doubles vs Mowtom (See Saw; Close Encounter; win),

Training battle 2v2 LC Doubles vs Avnomke (Tie),
Training battle 2v2 LC Doubles vs Weatherofchoice,
Training battle 6v6 LC Brawl vs Pixelplant,
Training battle 2v2 LC Doubles vs Maxim (Epic),
First Brawl vs Zekrom (full of blunders),
Training battle 3v3 FE, NFE, LC Triples vs Kingmidas(insanely defensive),
Flash battle 1v1 NFE Singles vs Elevator Music (win),
Flash battle 2v2 LC Doubles vs Water Warrior (win),
Flash battle 2v2 LC Doubles vs Flame Emblem (win),
Training battle 6v6 LC+ Brawl vs SubwayJ (Meloetta),

3v3 LC Doubles vs Weather of Choice (win),
8v8 Bring all Doubles vs Flame Emblem (win),
Training Flash Battle 1v1 LC vs Flame Emblem,
Training Brawl 9v9 FE+LC vs Canis Majoris,
Flash battle 1v1 FE Singles vs Waterwarrior (win),
6v6 LC Doubles vs Pixelplant (win),
Flash battle 1v1 FE Singles vs Avnomke (Smeargle),
Flash battle 1v1 FE Singles vs Rainman (Fresh Sableye),
Flash battle 1v1 FE Singles vs Waterwarrior (Flinchinator, Loss),
Flash battle 1v1 FE Singles vs Rainman (Improved Sableye),

Flash battle 1v1 FE Singles vs Waterwarrior (Game Changer),
Flash battle 1v1 FE Singles vs Rainman (Sableye OP, Tie),
Flash battle 2v2 FE Doubles vs Solid Gold (Final Gambit meh),
Training battle 9v9 Brawl vs Geodude (Feint and HH),
Flash battle 2v2 FE Doubles vs SubwayJ (Noivern and Pangoro),
Flash battle 1v1 FE Singles vs Flame Emblem (Soil op),
Training battle 1v1 FE Singles vs Frosty (Fidgit meh),
1v1 FE Singles vs Eternal Drifter (Sacrificial Lamb - Twentieth Win),
Training battle 3v3 LC Triples vs IAR (Munchlax x2),
Flash battle 1v1 FE Singles vs Avnomke (Drudd vs Lax),

Flash battle 1v1 FE Singles vs Lady Salamence (Gallade vs Machamp),
Flash battle 1v1 FE Singles vs Avnomke (Smeargle),
Training battle 2v2 FE Doubles vs Waterwarrior (Zam + Jynx),
Training battle 2v2 FE Doubles vs Rainman (Twin Dragons),
Flash battle 1v1 FE Singles vs Canis (Pyroak warfare),
Flash battle 1v1 FE Singles vs Geodude (Greninja),
Flash battle 1v1 LC Singles vs Gold (Played like shit),
6v6 4 FE 2 LC Doubles vs Rainman (Flawless, but not cool),
2v2 Babysitter Doubles vs Rainman (Krill vs Dragonite),
2v2 Babysitter Singles vs Gold (Nohface Perish Song),

1v1 LC Singles vs PGB (Nohface Sneaky Force),
3v3 FE Singles vs Zarator (First Gym Win),
1v1 LC Singles vs Avnomke (Croagunk Force),
1v1 FE Singles vs Canis (Snorlax Survive),
13v13 vs Gem (Gem DQd),
1v1 LC Flash vs Gold (Slakoth),
1v1 LC Flash vs Avnomke (Riolu, Skrelp),
1v1 FE Flash vs Gold (Argonaut),
1v1 LC vs Kingler (Porygon 1st 1v1 Battle),
ASBuddies vs Pwnedude (1st Round Fluke),

LLAMA 3v3 Singles (Extremely Close),
Co-Op Doubles with Canis vs Flame (Painfully Long),
13v13 Flash vs Birkal (Failed to tie),
LLAMA R1 vs Rainman Legends (Extremely Close),
7v7 FE Singles vs Pwnemon (Hazardous Forest),
13v13 Flash vs Avnomke (Hazardous),
22v22 Brawl vs Birkal (Check Later),
7v7 Triples vs Akela (Ww's Arena),
3v3 Triples vs P2X7 (No Brick Break),
6v6 Family Singles vs Weather (Mr. Mime),

4v4 LC Doubles vs RvB (Rare Candy Gastly),
ASBuddies vs deadFrost (Doubles Tournament),
3v3 Singles vs Waterwarrior (Ice Gym - Loss),
5v5 NFE & FE Doubles vs Epicdrill (Dragonair),
3v3 FE Singles vs Deck Knight (LLAMA Round 2),
2v2 Babysitter Singles vs YAS (Dual Debut),
2v2 LC Doubles vs Deadfox (Double Dragon),
2v2 FE & LC Singles vs YAS. (Clefairy Cock blocked by Ninetales),
6v6 FE Doubles vs Ragnarokalex. (Lad's Flavored Doubles),
2v2 FE & LC Singles vs YAS (Clefable and Froakie get their revenge),

2v2 FE Doubles vs deadFox. (Double Dragon Reverse),
2v2 NFE Doubles vs Mowtom. (Shenron Gohan Power),
2v2 FE Singles vs Maxim. (New Gym Arena),
4v4 Babysitter Doubles vs Shiny Fairymon. (TKO),
3v3 FE Singles vs TSRD. (LLAMA Round 3, GG),
4v4 FE Singles vs Engineer Pikachu (Poison Gym Battle),
1v1 FE Singles vs Shiny Fairymon (Tomohawk in Hax Arena),
3v3 FE Singles vs Leethoof (LLAMA Round 3, :(
3v3 FE Singles vs Pike Queen Lucy (Silver Rank)
2v2 FE Doubles vs Maxim (Tropius and Aerodactyl)

5v5 FE Doubles vs Akela (Rock Gym Battle),
5v5 FE Doubles vs Avnomke and Birkal (Reffing 202 Tutor Battle),
2v2 LC Singles vs S0L1D G0LD (Exception Clause),
3v3 LC Singles vs Dragonblaze (Cawdet),
3v3 FE Singles vs P2X7 (LLAMA QF),
3v3 FE Singles vs Eternal Drifter (Dark Gym Test),
3v3 LC Singles vs Matezoide (Syclar, Rhyhorn, Scorupi, 3 HP)
3v3 FE Singles vs Texas (LLAMA SF),
3v3 FE Singles vs Dragonblaze (Cyclohm),
3v3 LC Singles vs Geodude (Porygon stomp),
2v2 FE Singles vs Dragonblaze (Aggron, Slowbro, Dusknoir and Clefable),

1v1 FE Singles vs Birkal (Pathetic play with Clefable),
4v4 FE Singles vs Maxim (Metal Power Ditto, Mega Khan, Porygon-Z, Castform)
3v3 FE Singles vs S0L1D G0LD (LLAMA Finals),
5v5 FE Doubles vs Zarator (Reffing 202),
3v3 FE Singles vs Frosty (LLAMA Finals),
13v13 FE Singles vs Mowtom (Megas Galore),
3v3 FE Singles vs Lucy (Fairies),
5v5 FE Doubles vs Acidphoenix (Reffing 202),
3v3 FE Singles vs ED (Delphox and Tomohawk),
3v3 FE Singles vs Mate (Steelix and Cresselia),

4v4 FE Doubles vs Someoneelse (Grass Gym Test - Talonfail),
3v3 LC Singles vs IAR (Mime - Timburr vs Snubull),
5v5 FE Doubles vs Fort (Reffing 202),
3v3 FE Singles vs Mowtom (Escavalier, Reuniclus, Togekiss)
4v4 NFE Doubles vs Iron Caliber (Rhydon, Onix, Lampent, Makuhita)
3v3 FE Singles vs Tavok (Camerupt, Dragonite, Mawile)
3v3 LC Singles vs Leethoof (Snugglow, Swinub, Meditite)
3v3 FE Singles vs Deadfox (Dragonite, Rotom, Mollux)
4v4 FE Singles vs YAS (Krilowatt, Togekiss, Greninja, Tomohawk)
4v4 FE Singes vs Rediamond (Shuckle, Aurumoth, Wormadam, Syclant)

3v3 FE Singles vs Zarator (Aurumoth, Kitsunoh, Gardevoir, Gengar, Greninja, P-Z)
6v6 NFE Doubles vs Earth Traveler (Loss vs Porygon2)
6v6 Mega Destruction by Texas (Blind Switching each round, Aerodactyl clobbered)
4v4 FE Doubles vs Exclaimer (Captain Dogfish's ship)
4v4 FE Singles vs Rediamond (Frosty's Tutoring - Aurumoth, Shuckle, Armaldo)
3v3 FE Singles vs Deadfox (Druddigon, Haxorus, Altaria)
3v3 FE Singles vs Birkal (Roasted by Kangaskhan, Kecleon and Aurumoth)
4v4 FE Singles vs Nightblitz (Zoroark, Delphox, Luxray, Feraligatr)
6v6 FE Singles vs Matezoide (Heracross, Hawlucha, Talonflame, Goodra, Malamar, Avalugg)
3v3 FE Singles vs IAR (Snorlax, Heracross, Greninja v Bronzong, Kitsunoh, Gardevoir)
Matezoide vs Jayelt for the Fairy Gym Badge (Binding Band Volkraken rocks the fairies)
DF44 vs Emma in Gen VII Tourney Final (Swagger rolls confusion to present DF with a Tapu Koko - Destiny)
 
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Things that don't fit the OP (65000 Char Limit):


  • Evolved Fletching.
  • Purchased Munchlax and Colosshale





  • Seven Flash Battles, One 6v6, Five Reffings.
  • Taught everyone a lot of moves, especially Gallade.
  • Purchased a Mental Herb and a Flying Gem.
  • Total UC almost back to 200 again, Yippie, (193 to be exact).
  • Saving up CCs for Focus Band purchase next.



  • Speed Trained Bronzong and Spent CC on Items.
  • Bronzong gets most of his moves and is ready for the Poison Gym.
  • Reffed a few flashes and had a Maxed Kril vs Arganaught fight for CC.
  • Got Potions, Ethers, Revives, Elixers and Capture Balls.
  • Got Galladite for 10 CC and Purchased a Monohm and a Scratchet.


  • Enchanted Meadow, CPNM, two flashes and three reffings.
  • Purchased a Lileep.
  • Evolved Ronnie to Aggron and got her a Mega Evolution.
  • Purchased an Aggronite.
  • Got Ayaan his Mega Evolution.
  • Captured and claimed Dedenne, Tropius, and Clefairy.
  • Captured Floette-E.
  • Got a Leppa & Watmel Berry, P Gem, Mental Herb, Sun Stone and Weakness Policy.
  • Got some moves for everyone.
  • Total CC: 45, Total UC: 206.

  • 33 CC, 286.5 UC, 34 Pokemon.
  • Purchased a Cupra [Queen Chrysalis].
  • Evolved Lombre and Monohm to Ludicolo and Duclohm.
  • Purchased a Water Stone for Ludicolo.
  • Got moves for Revenankh, Duskull, Porygon, Gastly and Makuhita.

  • Link to the Approved Prize Claim.
  • Purchased Aerodactyl, Froakie, Bulbasaur and Mollux to make my first 40.
  • Got moves for Lileep, Rebble, Smeargle and Floette-E.
  • Got Jaboca Berries for experimentation.

  • Link to the Approved Prize Claim.
  • Purchased Rhydon and Skorupi for raids.
  • Smeargle's fourth outing, learns King's Shield.
  • Evolved Froakie and Bulbasaur.
  • Won Silver Pike.
  • Maxed Pyroak, that makes all starters maxed ^_^

  • Link to the Approved Prize Claim.
  • 2v2 FE Doubles vs Maxim and a Hall Reffing.
  • SDHM Raid which was a fun Raid to do.
  • Tutor battle to allow Self Reffing.
  • Won the Rock Gym Badge which is my third, so Heart Scales ^_^.
  • Got moves for everyone.

  • Link to the Approved Prize Claim.
  • 2v2 LC Singles vs Gold and a few reffings.
  • Purchased TLR Items, a Rocky Helmet and a Mawilite.
  • Purchased a Mawile and a Chikorita.
  • Taught Mawile and Chikorita a few moves and unlocked Sheer Force.
  • Changed Gallade's nature from Quite to Jolly.

  • Link to the Approved Prize Claim.
  • A couple of reffings and a lot of battles.
  • Evolved Argalis, Duclohm, Metang and Syclar.
  • Taught moves for Mawile, Charmander, Numel, Makuhita, Aerodactyl, Ivysaur, Porygon, Cradily, Clefable, Rotom, Aggron, Revenankh and Frogadier.

  • Link to the Approved Prize Claim.
  • A couple of reffings and a bunch of battles.
  • Evolved Frogadier, Numel and Skorupi.
  • Taught moves for Greninja, Camerupt, Drapion, Makuhita, Smeargle, Volkritter and Bagon.
  • Purchased Float Stone, Lagging Tail and Cameruptite.

  • Link to the Approved Prize Claim.
  • Lots of reffings and Flash Battles.
  • Evolved Bolderdash, Ivysaur, Timburr, Bagon, and Volkritter.
  • Taught moves for Stratagem, Venusaur, Charmander, Volkraken, Shellgon, Gurdurr, Cyclohm, Chikorita, Slowpoke, Necturine, Litwick and Onix.
  • Purchased Power Herb, Snow Ball and Rowap Berry.

  • Link to the Approved Prize Claim.
  • Lots of Flash Battles, a few reffings, ASS, Hall, 13v13, Reffing 202.
  • Evolved Slowpoke to Slowking, and got Nosepass with a third Hard Stone.
  • Nature changes for Azumarill, Togekiss, Gallade, Slowpoke and Snorlax.
  • Taught moves to a lot of mons.
  • Bet 45 CC for AOT3 Tourney.





Add​
Currency Counters : 126 CC​
Universal Counters : 400 UC​


x1
Sitrus Berry​
x4
Leppa Berry​
x1
Custap Berry​
x4
Enigma Berry​
x1
Watmel Berry​
x2
Lum Berry​
x1
Jaboca Berry​
x1
Wacan Berry​
x1
Rowap Berry​
x2
Mental Herb​
x1
Power Herb​
x2
Rage Candy Bar​
x1
Snow Ball​
x1
Rock Gem​
x1
Earth Gem​
x1
Flying Gem​
x1
Poison Gem​
x1
Ice Gem​
x1
Berserk Gene​
x1
Red Card​
x1
Eject Button​
x1 Buginium Z​
x1 Darkinium Z​
x1 Dragonium Z​
x1 Electrium Z​
x1 Fairium Z​
x1 Fightinium Z​
x1 Firium Z​
x1 Flyinium Z​
x1 Ghostium Z​
x1 Grassium Z​
x1 Groundium Z​
x1 Icium Z​
x1 Normalium Z​
x1 Poisonium Z​
x1 Psychium Z​
x1 Rockium Z​
x1 Steelium Z​
x1 Waterium Z​


x1
Galladite​
x1
Lucarionite​
x1
Sablenite​
x1
Aggronite​
x1
Aerodactylite​
x1
Mawilite​
x1
Gengarite​
x1
Metagrossite​
x1
Cameruptite​
x1
Charizardite-X​
x1
Charizardite-Y​
x1
Salamencite​
x1
Venusaurite​
x1
Gardevoirite​
x1
Pidgeotite​
x1
Heracronite​
x1
Kangaskhanite​
x1
Glalilite​
x1
Gyaradosite​
x1
Lopunnite​


x4
Amulet Coin​
x4
Exp Share​
x1
Lucky Egg​
x2
Heart Scale​
x1
Expert Belt​
x3
Life Orb​
x5
Rare Candy​
x1
Scope Lens​
x1
Leftovers​
x1
King's Rock​
x1
Macho Brace​
x1
Muscle Band​
x1
Mystic Water​
x1
Blackglasses​
x1
Black Belt​
x1
Dragon Fang​
x4
Hard Stone​
x1
Poison Barb​
x1
Sharp Beak​
x2
Silk Scarf​
x1
Silver Powder​
x1
Spell Tag​
x1
Damp Rock​
x1
Focus Band​
x2
Everstone​
x1
Sun Stone​
x1
Water Stone​
x1
Weakness Policy​
x1
Sea Incense​
x1
Big Root​
x1
Rocky Helmet​
x1
Charcoal​
x1
Link Cable​
x1
Dawn Stone​
x1
Full Incense​
x1
Eviolite​
x1
Lagging Tail​
x1
Float Stone​
x1
Icy Rock​
x2
Focus Sash​
x1
Heat Rock​
x1
Odd Incense​
x1
Shell Bell​
x2
Soothe Bell​
x1
Zoom Lens​
x1
Assault Vest​
x1
Binding Band​
x1
Shed Shell​
x1
Smoke Ball​
x1
Wide Lens​
x1
Flame Orb​
x1
Up-grade​
x1
Reaper Cloth​
x1
Charged Stone​
x1
Choice Scarf​
x1
Magnet​
x1
Jaw Fossil​
x1
Luck Incense​
x1
Terrain Extender​
x1 Solar Ray​
x1 Inversion Charm​
x1
Wise Glasses​


[Items in Reserve]​
x3
Potion [3 CC]​
x4
Elixir [16 CC]​
x4
Revive [16 CC]​
x1
Heal Ball [2 CC]​
x3
Ether [3 CC]​
x3
Super Potion [6 CC]​
x5
Cherish Ball [3.75 CC]​
x10
Dream Ball [10 CC]​
x4
Ultra Ball [4 CC]​
x4
Timer Balls [10 CC]​
x1
Dire Hit [2 CC]​
x1
X Accuracy [2 CC]​
x2
Paralyze Heal [2 CC]​
x2
Full Heal [2 CC]​
x1
Hyper Potion [3 CC]​
x1
Max Ether [4 CC]​
x1
Max Potion [10 CC]​
x1
Max Revive [10 CC]​
x1
Full Restore [10 CC]​
Team Galactic Saturn [10 CC]​
x3 Super Potion​
x1 Revive​
Adventure Battles:​
Adventure Counters : 0​
Adventure Tokens : 8.9 AT [Claim 1, Claim 2, Last Claim]​


Badge of Valor:
x19​
Badge of Light:
x2​
Specials:​
Berry Harvesting: Allows all your Pokémon to carry a berry in addition to another item - but not two berries at the same time​
Empowered Mega Ring: Allows the trainer to Mega Evolve a Pokemon without needing to equip it the respective Mega Stone. Trainers are still limited to only one Mega Evolution per battle, but they can change which Pokemon to Mega Evolve between battles.​
Glyphs:​
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%​
Glyph of Crunch: Raises the power of Crunch by 1​
Glyph of Meteor Mash: Raises the accuracy of Meteor Mash by a flat +15%, its secondary effect chance by 20%, and causes the Attack boosts obtained by Meteor Mash to last at the end of each round.​
Glyph of Signal Beam: Raises the power of Signal Beam by 2.​
Glyph of Agility: Causes Agility to lower overall threat by 30% in addition to its base effect. The Speed stage boosts of Agility no longer generate threat.​
Glyph of Tri Attack: Raises the power of Tri Attack by 2 and the effect chance by an overall flat 20%.​
Glyph of X-Scissor: Raises the power of X-Scissor by 2​
Glyph of Icicle Spear: Reduces the energy cost of Icicle Spear by 2 and raises its critical hit rate by 1​
Glyph of Roost: Causes Roost to retain the Fighting-, Grass- and Bug-type resistances while Roosting, and also gives a Ground-type resistance replacing the lost Ground-type immunity. Does not apply to Pokémon which are not Flying-typed. Reduces the energy cost of Roost by 2 and raises its priority by 1 (unless the user has Prankster).​
Glyph of Rock Slide: Makes Rock Slide deal full damage instead of 75% when hitting multiple targets, while also raising its accuracy by a flat 10% and its base power by 1.​
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1​
Glyph of Recover: Allows Recover to be used on friendly targets, at the cost of 14 energy instead of [Max HP/10] + 2​
Glyph of Brave Bird: Prevents the recoil damage of Brave Bird and raises its power by 1.​
Glyph of Dragon Rush: Raises the accuracy of Dragon Rush by a flat 25% and its power by 1.​
Glyph of Synthesis: Causes Synthesis to always heal its user by a base 30 regardless of light conditions, and reduces Synthesis's energy cost by 3 under strong sunlight.​
Glyph of Aqua Ring: Allows Aqua Ring to be used on other friendly targets.​
Glyph of Scald: Raises the secondary effect chance of Scald to 100%.​
Glyph of Surf: Reduces the energy cost of Surf by (1), and causes it do hit only one target. Surf can now be used regardless of the arena.​
Glyph of Water Spout: Causes Water Spout to always have 15 BP regardless of the current HP and makes it deal full damage instead of 75% when hitting multiple targets.​
Held Items:​
Ancient Amber - Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1​
Shield of Impenetrable Darkness - Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.​
Primal Amber - Raises the power of Flying-type attacks by (4), reduces the energy cost of recoil moves by (1), and causes Roost to heal an additional 4 HP upon use.​
Bulwark of Impenetrable Darkness - Bulwark of Impenetrable Darkness: Raises the power of Dark-type attacks by (5) and its Special Defense rank by 2. Reduces the energy cost of Taunt by (3).​
Tainted Matrix: Whenever the user uses an Electric, Normal, Psychic or Steel attacking move, he gains a matrix charge. For every matrix charge, the power of the user's special attacks raise by (2) and their accuracy by 5%. Stacks up to 3 charges. If the user doesn't use an Electric, Normal, Psychic or Steel attacking move for an action, all matrix charges are lost.​
Twisted Matrix: Whenever the user uses an Electric, Normal, Psychic or Steel attacking move, he gains a matrix charge. For every matrix charge, the power of the user's special attacks raise by (3) and their accuracy by 5%. Stacks up to 3 charges. If the user doesn't use an Electric, Normal, Psychic or Steel attacking move for an action, all matrix charges are lost.​
Scythe of Northern Storms: Raises the power of Ice-type and Flying-type moves by 8, and the power of Icy Wind by 3. If the holder is a Flying-type, it can use Aurora Beam even if it could not learn it normally. If the holder is an Ice-type, it can use Air Slash even if it could not learn it normally​
Torch of Light: Raises the power of Light-type moves by (7). Whenever the user hits the foe with a Light-type move, it has a 20% chance to enter in Clearcasting state, reducing the energy cost of the next special attacking move by 100% and causing it to always land a critical hit.​
Hide of the Savannah Highmane: Raises the power of Normal-type moves by (7) and reduced the energy cost of recoil moves by (2). If the holder is a Normal-type, raises the power of all moves by an additional (5). | Paid: 5X Badge of Valor.​
Shadow Spike: Raises the power of Ghost-type moves by (7) and reduces the energy cost of Phantom Force by (2). | Cost: 5X Badge of Valor.​
Sanctified Ashes of the Phoenix God: Raises the power of Fire-type attacks by (7). If the holder is a Fire-type, reduces the energy cost of Heal Pulse, Recover, and Shadow Mend by (2), and causes these moves to regenerate 2 energy to their target when used on other friendly targets.​
Gracidea Blossom: Raises the power of Flying-type moves by 5, the holder's Special Attack rank by 2, and the critical hit stage of Air Slash by 1.​
Old Book of Tricks (Tier 3): Raises the STAB bonus of the holder's attacks by 6 and reduces the energy cost of Gravity, Tailwind, and Trick Room by 2. Extends the duration of Light Screen, Reflect, and Tailwind by 3 actions. Raises the threat generated by any attack boosted by the holder's Helping Hand by an amount equal to 100% of the damage it causes.​
Ancient Templar's Ward (Tier 3): Raises the STAB bonus of the holder's attacks by 5, its Defense and Sp. Defense ranks by 1, and reduces damage taken from supereffective attacks by a flat 1. Reduces the energy cost of Taunt by 1.​
Manastorm Headdress: Raises the power of Water-type attacks by (7) and restore (1) energy at the end of every round. Restores an additional (2) energy on chills.​
Wavefront Pendant: Raises the periodic heal of Aqua Ring by 2 and the HP restored by Heal Pulse and Recover by 6, while reducing the energy cost of these moves by 2. Raises the power of Water-type moves by 8.​
Paragon of Gygax: Raises the Attack rank of the holder by (7) and its critical hit stage by (1).​
Berries:
x1
Eggant Berry: Lowers threat against all enemies by 100%, restores 15 HP.​
Cost: 3 CC for 1 | Activation: Once at <=25% HP | Natural Gift: 10 BAP, Normal​
x4
Pumkin Berry: Restores 20 energy.​
Cost: 3 CC for 1 | Activation: Once at <=25% Energy | Natural Gift: 10 BP, Light​
Claims: SDNM, CPNM, RSHM, SDHM, EOTSHM, FPNM, TFSHM, CPHM,​


 
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