Profiles Profile: Leethoof

Trainer Name: Leethoof
Pokemon:
Don Straton's Pokemon: Vanguard the Bastiodon, Boggle the Toxicroak, Stasis the Voodoom, Ragequit the Rampardos, Slag the Probopass, Tulowitzki the Aerodactyl, Helton the Rhyperior, Gumbo the Cradily, Ra the Solrock
Louise Straton's Pokemon: Aegis the Bastiodon, Muddruckers the Stunfisk, Jambalaya the Mandibuzz, Henehene the Carracosta, Konstantine the Tyrantrum, Anastasia the Aurorus, Jeddediah the Larvitar, Francis the Cawmodore, Jasmine the Gliscor
Lee Straton's Pokemon: Bulwark the Shieldon, Jurassic the Archeops, Thrawn the Armaldo, Andre the Emboar, Giovanna the Houndoom, Naomi the Grotle, Mortimer the Weezing, Sven the Gyarados, Arthur the Salamence
Alexis and Alina Straton's Pokemon: Frontier the Shieldon, Warden the Shieldon, Siddhartha the Musharna, Squall the Drifblim, Ivetta the Vivillon, Annabelle the Swablu, Rainmaker the Squirtle, Cheyenne the Scratchet
Currency Counters: 0
Universal Counters: 40

Berry Pocket:
2 Oran Berries
2 Leppa Berries
2 Cheri Berries
2 Chesto Berries
2 Pecha Berries
2 Rawst Berries
2 Aspear Berries
5x Chople Berries
5x Shuca Berries

Awesome Pocket:
Focus Sash
Air Balloon
Exp Shares x3
Flying Gem
Cell Battery
Smooth Rock
Rock Ruby (wtf does this do)
Metal Coat
Hard Stone x2
Expert Belt x2
5x Ultra Balls
5x Cherish Balls
Mental Herb x3
Power Herb x3
Silverpowder
Blackglasses
Moon Stone
Max Revive
Claw Fossil
Houndoomite
Charged Stone
Weakness Policy
Rare Candy
Razor Fang
Aerodactylite
Protector
Lucky Egg
Amulet Coin
Hyper Potion
Max Ether
Heart Scale x2
Salamencite
Plume Fossil
Gyaradosite
Altarianite
Helix Fossil
Armor Fossil
Focus Band
Cover Fossil


Don Straton set his pick down, leaning against the edge of the poorly-lit tunnel. Pretending to not even notice the pack of four burly thugs and two Machoke standing between him and the mine exit, he removed his work gloves and combed back his hair with a gritty hand. Seeming to suddenly be interested in the cracks of the tunnel wall, he took a step toward and inspected the black walls closely.
“I know yer tryin’ t’ignore me, Don”

And Don tried his hardest to ignore them, continuing to look at the wall. He sent a cursory glance up to the thugs, acknowledging them with a slight nod, before turning his attention back to the grain of the rock. He did notice the thick trunks of their legs shifting slightly into a fighting position out of the corner of his eye, and subtly moved his hand closer to his dropped pick in preparation.
“Lissen up, Don.”

Don lifted his gaze, glaring squarely into the leader’s eyes. As he had expected, these eyes were those of Burt Grostein, unofficial kingpin of Oreborough Mine. Technically, Roark owned and headed the mine, but Burt and his henchmen kept everyone in line, through whatever means necessary. Roark was naïve enough to think that Burt was simply doing his job as foreman, but all of the workers under his thumb knew better. Looking to the left and right, Don noticed Burt had brought some of his toughest lackeys; either Burt was scared of Don, or he really wanted to know more about what Don had begun to uncover yesterday.

Burt stepped closer into the light of the single oil lantern hanging in this section of the tunnel before speaking again. His brown, curly beard could hide be mistaken for a Bidoof at first glance, but Don figured it would be unwise to bring that up now. Many other miners figured that out the hard way.

“I heared ye found somethin’ th’ other day. Tell me mo’ ‘bout it, Don, or you’ll be talkin’ t’ Tuck’s fist instead,” he gestured to a bald man tall enough that he had to crouch down in the passageway as he spoke.

Tuck nodded in agreement as Don continued to stare into Burt’s eyes silently. He considered his options quickly, rolling them through in his head as he rolled his muscles in preparation for the anticipated fistfight. Finishing the staring contest with the foreman, Don stretched his neck and caught a glimpse of a pair of faint yellow eyes and a glint of a thin blade in the darkness behind Burt’s group.
“I’d talk t’ Tuck’s fist here, but I think it’s too dumb t’ understan’ what I’m sayin,” Don said coolly, cracking a humorless grin.

Tuck did not appear to find this funny, and was ready to introduce his fist to Don before Burt raised his hand to stop him. The Machoke were getting were restless, shifting their weight from foot to foot and cracking their knuckles. They came here to fight; not to talk idly for even a moment. Don intended to find a way to weasel his way out of a dangerous brawl, but it was unlikely. He had found the motherlode of a lifetime – not just coal, but rare fossils. With the money the museum paid for genuine fossils, Don could finally have his ticket out of the hellish Oreborough Mines. He had intended to keep it a secret from Foreman Burt, but it looks like one of the other miners ratted on him.

“Jus’ tell me, Don. I won’ bother ye fer at leas’ two months.”

“Liar. We all know how solid yer word is.”
Burt frowned at his quarry’s uncooperativeness before speaking measuredly, trying to control his rage.

“Don, ye know mines work. There’s only so many tunnels, so many paths that I can search befo’ I find whateve’ yer hidin’ anyways. Looks like I’ll jes have to beat ye up, and find it myself.”

“Yerself? Ye mean sendin’ one o’ yer buddies out t’ do it fer ye?” Don sneered, tensing himself up for the fight.
Burt straightened himself, glaring at Don with eyes so dark and full of anger, they could almost do the talking for the foreman. His eyes were saying, “I’m gonna kill ye, Donald Straton,” but Burt himself said something a little calmer.

“Those is strong words comin’ from somebod’ who’s outnumbered six t’ one.”

“Six t’ three, idiot.”
Fortunately for Don, his Pokemon got the cue, and leapt out unexpectedly from the shadows behind the group of henchmen. Boggle sprung straight onto one of the Machoke, his barbed fists already clawing at the muscled Pokemon’s face as he collided into it, sending both of the fighting-types to the ground. Stasis opted to go straight for one of the humans instead, her electrically-charged pin slicing past the man’s mining gear and cutting into his chest. He fell down, shocked and bleeding, as Stasis prepared for her next target.
Tuck went straight for Don as the fight broke out, and Don easily evaded his first rage-fuelled blow, retaliating by jabbing him in the nose. Tuck was a resilient guy, though, and even a solid blow against his face wouldn’t put him out. Don struggled to get another hit in against his foe’s relentless flurry of punches, forced to defend as best as he could against the heavyweight man.

Boggle rolled gracefully off the dirty floor while the Machoke struggled to get to its feet. Boggle took advantage of the slower reaction time, and quickly coated his claws in venom before impaling them into both of the Machoke’s large biceps, ensuring that he struck a major vein in both arms. The Machoke, only on its knees by now, slumped back down with glazed eyes, incapacitated by the strong poison. Boggle forcefully removed his claws from the fallen Pokemon’s arms before assessing the situation, only to be knocked to the ground by a kick from one of the henchmen.

Stasis noticed her ally’s predicament and set her feet apart, bracing herself as she fired off a glowing sphere of ki energy. The blast caught the man in the stomach, and he doubled over with pain. As he tried to support himself against the tunnel wall, Stasis readied another sphere, this time aiming for his head. Just before she attained the necessary focus to fire it, though, the other Machoke, eager to avenge his brother, slammed into her cushioned body.
Don and Tuck were fighting a short ways down the mineshaft, and Don looked desperately for some way out of being beaten to a pulp by the larger man. Stumbling backwards over a stone, he found his opportunity right as Tuck loomed over him. Don quickly swept out his legs, bringing Tuck to the ground as well, and grabbed a nearby pickaxe, striking the henchman in the kidney with the blunt end. He didn’t need any deaths to clean up in addition to this mess. Dusting himself off as he stood up, Don looked over at Stasis’s and Boggle’s situation.
Boggle was weaving around, dodging blows from one of Burt’s lackeys, but only occasionally getting in a counterattack; he appeared to be on the defensive as Don just was. Stasis’s duel was even grimmer, as there was little she could do to avoid being the second Machoke’s punching bag. Burt himself waited, his fists balled, looking for an opportunity to join the conflict. Don loosened up, and entered back in to the fray.

Burt wasn’t expecting the kick to the backs of his knees, and crumpled to the floor. Other than disabling him temporarily, Don ignored him for now. He needed to help his Pokemon. Don began jabbing wildly at the man, and the thug turned around suddenly to face his new foe. Boggle then slashed the man in a large gash across his back, giving Don the chance to finish him off with a solid uppercut. Don shook his fist in pain, but Boggle wasted no time in rescuing Stasis.

The agile frog bounced on to the wall of the tunnel and sprung off to tackle the Machoke. Unfortunately, this Machoke was not caught by surprise like the last one, and reached out a hand to grab Boggle midair. Slamming its new prey into the rock wall, the brutish Machoke continued to pummel Stasis. Just as it was ready to finish them both off with its crushing strength, it was suddenly wrought with horrible headaches, and dropped both of its foes to clutch at its head in unimaginable pain. Stasis smiled cruelly as she recovered her pin, turning to face Burt. And she found Don held at gunpoint by the foreman, the captor’s face contorted into a mess of seething anger.

Both Pokemon readied themselves to fight, but Don fearfully shook his head, and they stood down. Burt grimaced before speaking, his gun held steadily mere inches away from Don’s ear.

“Don…eithe’ one o’ ‘em makes a move, they’ll be cleanin’ yer brains off th’ floor”
“Yers, too, if they even bothe’.”

Burt nudged Don on the ear with the cold steel, and Don blinked thrice with the eye opposite to the foreman, so the gunman was completely unaware of the signal he had sent. Stasis and Boggle each sent a sideways glance towards the other, and then staunchly looked back at Burt.
Stasis narrowed her button eyes, and her sewn-in heart pattern began pulsing erratically with dark energy. Before Burt could even react, he clutched at his heart, wincing and kneeling down in pain. Boggle jumped in with a flying kick to knock the gun further down the mine shaft, while Don kneed the crouching Burt in the chin, knocking the tyrant of a foreman out cold on the stony ground. Bruised and exhausted, but more importantly, victorious, Don walked measuredly back to Oreborough City.

In the days following that fateful brawl, Don Straton wasted no time extracting the vein of fossils, eager to leave the prison of the Oreborough Mine. He presented the valuable stash to the museum, receiving two forms of payment: a large sum of money (enough to free his soul from the company store) and one of the resurrected Shieldon, as a gift of gratitude. Don packed up his few possessions and set out to hike across the towering Mount Coronet, a dangerous excursion even for experienced veterans.

Nonetheless, Don and his Pokemon were capable enough, and wandered around in the stony caves and cliffs for days, meeting and befriending new rock-types all along the way. Finally arriving on the other side, something had changed within Don’s mindset. No longer would he leave the rugged and lonely life of a doomed miner; he would be jolly and friendly to all he met. Emerging in the fertile plains near Farming Town, Don was a completely new person. He knew the life of a miner was not for him, but until now, he had never been able to escape.

In the next few years, Don met and married the gentle and loving Louise. Using Don’s fossil money, they started a profitable and renowned Pokemon ranch, mostly dealing in Shieldon and Bastiodon. Harvesting the metallic bits that scrape off of the steel-types during daily life, he discovered a method to smelt these into a tough, resistant metal. Providing for the entirety of Farming Town’s iron needs, Don and Louise became important and loved members of society.

They started a family, too. Lee Straton was their first child, and is now seventeen. Like many young people, he travelled the world as a Pokemon trainer, though he did help out on the ranch whenever he is home. During this these aimless travels, his wanderlust came to an end in Nimbasa City, where he visited a rock concert of a local band. Entranced by the wondrous music, Lee knew he had found his calling and purchased a guitar immediately. He rose through the music scene quickly, finding true skill in his previouslyundiscovered talent, and eventually began to work on a gig worthy of only the greatest of concerts. With his trusted and loved Pokemon, he built Monolith Hall atop a Sinnoh mountain, and now spends his days there, as both the ASB Rock-type gym leader and premier rocker of the world.
The twins, Alina and Alexis Straton, are both six years old. They are mischievous and carefree like most children their age, and have the same strange synchronized mind that most twins have. They love playing with their Pokemon all day long, and usually just leave the Pokemon to themselves during battle, cheering them on and giving them moral support rather than orders or suggestions. They choose Pokemon arbitrarily based on how fun they are to play with.


omg nothing
 
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Don Straton's Team:


Bastiodon (Vanguard) (M)
Nature
: Quiet (Adds * to Sp Atk; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

Vanguard is cool-headed both in and out of battle. Slow to act and slower to rouse, he calmly prepares himself and his team for any situation. Recently, however, Vanguard has taken more of a backseat approach to his leadership, content to let others do his work for now. He is proud of how he brought together his ragtag band into some sort of a cohesive team, and is now ready to harvest the fruit of his efforts.

Type: Rock/Steel

Abilities: Sturdy/Soundproof

Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 26 (30/1.15 = 26)
Wide Class: 3
Solid Armour Class: 5
Base Rank Total: 20

EC:6/6
MC:1
DC:5/5

Attacks:
Physical: Avalanche, Bulldoze, Counter, Dig, Earthquake, Fissure, Heavy Slam, Iron Head, Iron Tail, Metal Burst, Outrage, Rock Blast, Rock Slide, Smack Down, Stone Edge, Tackle, Take Down
Special: Ancientpower, Blizzard, Earth Power, Fire Blast, Flamethrower, Flash Cannon, Ice Beam, Mud-Slap, Thunder, Thunderbolt
Other: Block, Endure, Iron Defense, Magic Coat, Magnet Rise, Metal Sound, Protect, Rest, Roar, Role Play, Sandstorm, Scary Face, Screech, Stealth Rock, Swagger, Taunt, Torment, Toxic, Wide Guard


Toxicroak (Boggle) (M)
Nature:
Naughty (+Attack , -Special Defense)

Born and raised in the harsh conditions of the Oreborough Mines, Boggle uses his past to his advantage. A confident and tricky survivalist, he is a dirty fighter, and will not hesitate to backstab supposed "allies" at a moment's notice, if it benefits him. One exception is his partner-in-crime-and-life Stasis, who he bonded with at an early age. Stasis often keeps Boggle's ruthlessness and arrogance in check, and has mellowed him slightly over the years.

Type: Poison/Fighting

Abilities: Anticipation/Dry Skin/Poison Touch (DW)

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Astonish, Belch, Bounce, Brick Break, Bulldoze, Bullet Punch, Counter, Cross Chop, Dig, Drain Punch, Dual Chop, Earthquake, Facade, Faint Attack, Fake Out, Feint, Focus Punch, Foul Play, Giga Impact, Gunk Shot, Ice Punch, Knock Off, Low Kick, Low Sweep, Poison Jab, Poison Sting, Pursuit, Revenge, Rock Slide, Rock Tomb, Stone Edge, Sucker Punch, Super Fang, Thunderpunch, X-Scissor
Special: Dark Pulse, Focus Blast, Hyper Beam, Icy Wind, Mud Bomb, Mud-Slap, Shadow Ball, Sludge Bomb, Sludge Wave, Vacuum Wave, Venoshock
Other: Double Team, Endure, Flatter, Helping Hand, Me First, Nasty Plot, Protect, Quick Guard, Rain Dance, Rest, Role Play, Sleep Talk, Snatch, Spite, Substitute, Swords Dance, Taunt, Torment, Toxic, Work Up


Voodoom (Stasis) (F)
Nature
: Naive (+Speed, -Sp Def) (19% Accuracy Boost)

Stasis lives under the shadow of her past in the Oreborough Mines always. Whereas Boggle and Don himself have used the experiences to strengthen themselves, Stasis is battered and scarred by the tough life. Although she is shy and timid usually, she is quick to anger. She uses her pent-up rage and sadness in battle effectively, but she must lean on Boggle's suave confidence to keep her up to par off the battlefield.

Type: Fighting/Dark

Abilities: Volt Absorb/Lightningrod/Motor Drive (DW)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (+) (19% Accuracy Boost)
Height Class: 4
Cushiony Muscle Class: 4

EC: 6/6
MC: 4
DC: 5/5

Moves:
Physical: Astonish, Beat Up, Brick Break, Close Combat, Counter, Drain Punch, Drill Run, Earthquake, Faint Attack, Focus Punch, Foul Play, Ice Punch, Knock Off, Low Kick, Mach Punch, Night Slash, Pin Missile, Pursuit, Revenge, Rock Slide, Stone Edge, Wild Charge, Wrap
Special: Aura Sphere, Dark Pulse, Electroweb, Focus Blast, Hidden Power 7, Hyper Beam, Psychic, Shock Wave
Other: Baton Pass, Charge, Copycat, Double Team, Endure, Follow Me, Grudge, Helping Hand, Imprison, Magic Coat, Mimic, Pain Split, Perish Song, Protect, Snatch, Substitute, Swagger, Taunt, Thunder Wave, Torment, Toxic


Rampardos [Ragequit] (M)
Nature
: Rash ( + Special Attack, -Special Defense)

RAGEQUIT ANGRY. RAGEQUIT SMASH. RAGEQUIT HAPPY. RAGEQUIT SMASH. RAGEQUIT SAD. RAGEQUIT SMASH. RAGEQUIT CONFUSED NOW. RAGEQUIT SMASH MORE.

Type: Rock

Abilities: Mold Breaker/Sheer Force (DW)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Assurance, Avalanche, Brick Break, Bulldoze, Chip Away, Crunch, Dig, Dragon Tail, Earthquake, Endeavor, Fire Punch, Focus Punch, Hammer Arm, Headbutt, Head Smash, Iron Head, Iron Tail, Pursuit, Rock Slide, Smack Down, Stone Edge, Take Down, Thunderpunch, Zen Headbutt
Special: Ancientpower, Blizzard, Fire Blast, Flamethrower, Ice Beam, Surf, Thunder, Thunderbolt, Whirlpool
Other: Curse, Endure, Focus Energy, Leer, Pain Split, Protect, Roar, Rock Polish, Scary Face, Stealth Rock, Substitute, Swords Dance, Toxic


Probopass (Slag) (M)

Nature: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

A quiet and scholarly individual, Slag never intends to fight. In an ideal situation, he could conduct his studies and exploration in complete peace. However, such situations rarely exist and Slag has come to depend on and utilize his mini-noses to befuddle and defeat his opponents. Then, he uses them to help in his quest for discovery, as originally intended.

Type: Rock/Steel

Abilities: Sturdy/Magnet Pull/Sand Force (DW)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 6
Spe: 34 (40/1.15) (-10% evasion)
Short Class: 3
Magnetic Force Class: 7
Rank Total: 21

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Physical: Bulldoze, DynamicPunch, Earthquake, Explosion, Fire Punch, Head Smash, Ice Punch, Magnet Bomb, Rock Blast, Rock Slide, Rock Throw, Rock Tomb, Smack Down, Spark, Stone Edge, Tackle
Special: Ancientpower, Dazzling Gleam, Discharge, Earth Power, Flash Cannon, Hyper Beam, Power Gem, Shock Wave, Thunder, Thunderbolt, Volt Switch, Zap Cannon
Other: Block, Double Team, Endure, Iron Defense, Lock-On, Magic Coat, Magnet Rise, Mimic, Pain Split, Protect, Rest, Sandstorm, Stealth Rock, Substitute, Taunt, Thunder Wave, Torment, Toxic


Rhyperior [Helton] (Male)
Nature
: Sassy (+ Sp.Def, -Speed)

In the presence of Helton's big jolly and outgoing personality, nearly everyone instantly feels comfortable, as if they have known him for decades. A dedicated partier and generally social guy, Helton has taken the reins of leadership for Lee's team. He fights instinctively and without much thought, but is usually rather successful. And when he isn't, he shrugs it off as some good training and cheers on the rest of his team.

Type: Ground/Rock

Abilties: Solid Rock/Lightningrod/Reckless (DW)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (40/1.15) (+10% accuracy on foe's moves)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 1
DC: 5/5

Attacks:
Physical: Aqua Tail, Avalanche, Bide, Body Slam, Brick Break, Bulldoze, Chip Away, Counter, Crunch, Crush Claw, Cut, Dig, Double-Edge, Dragon Rush, Dragon Tail, Drill Run, Dynamic Punch, Earthquake, Endeavor, Façade, Fire Fang, Fire Punch, Fissure, Fling, Focus Punch, Frustration, Fury Attack, Giga Impact, Hammer Arm, Headbutt, Horn Attack, Horn Drill, Ice Fang, Ice Punch, Iron Head, Iron Tail, Magnitude, Mega Punch, Megahorn, Metal Burst, Payback, Poison Jab, Pursuit, Reversal, Rock Blast, Rock Slide, Rock Tomb, Rock Wrecker, Shadow Claw, Skull Bash, Smack Down, Stomp, Stone Edge, Submission, Superpower, Take Down, Thunder Fang, Thunderpunch
Special: Ancientpower, Blizzard, Dragon Pulse, Earth Power, Fire Blast, Flamethrower, Focus Blast, Hyper Beam, Ice Beam, Icy Wind, Shock Wave, Surf, Thunder, Thunderbolt, Whirlpool, Zap Cannon
Other: Block, Double Team, Endure, Helping Hand, Leer, Mimic, Protect, Rest, Roar, Rock Polish, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Sunny Day, Tail Whip, Toxic


Aerodactyl [Tulowitzki] (Male)
Nature
: Jolly (+ Speed, -Sp.Atk)

Tulowitzki is an arrogant showoff like nobody else. He's just as happy to win an important match as he is to look good losing one, and could care less about the outcome as long as people understand he was the MVP. Sure, he appreciates his teammates, but only if they admit that he was the star of the show. Which, of course, he is.

Type: Flying/Rock

Abilities: Pressure/Rock Head/Unnerve(DW)/Tough Claws(Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: Nope
MC: 0
DC: 5/5

Attacks:
Physical: Aerial Ace, Assurance, Aqua Tail, Bide, Bite, Bulldoze, Crunch, Double-Edge, Dragon Claw, Earthquake, Facade, Fire Fang, Fly, Frustration, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Natural Gift, Payback, Pursuit, Rock Slide, Rock Smash, Rock Tomb, Secret Power, Sky Attack, Sky Drop, Smack Down, Steel Wing, Stone Edge, Strength, Take Down, Thief, Thunder Fang, Wing Attack
Special: Air Cutter, Ancientpower, Fire Blast, Flamethrower, Heat Wave, Razor Wind, Twister
Other: Agility, Defog, Double Team, Endure, Hone Claws, Mimic, Protect, Reflect, Rest, Roar, Rock Polish, Roost, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Supersonic, Swagger, Tailwind, Taunt, Torment, Toxic, Wide Guard, Whirlwind


Cradily [Gumbo] (Female)
Nature:
Quiet (+ Sp.Atk, -Speed)

Gumbo plods along through life. Reserved and relaxed, she takes blows, both metaphorical and actual, with little care for what's happening. She's content to exist, and nothing ever seems to bother her.

Type: Grass/Rock

Abilities: Suction Cups/Storm Drain (DW)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (43/1.15) (+10% enemy accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Astonish, Bind, Body Slam, Bulldoze, Bullet Seed, Constrict, Earthquake, Facade, Rock Slide, Rock Tomb, Seed Bomb, Smack Down, Stone Edge
Special: Acid, Ancientpower, Earth Power, Energy Ball, Giga Drain, Grass Knot, Hidden Power Fire [7], Hyper Beam, Mirror Coat, Sludge Bomb, Sludge Wave, Solarbeam, Spit Up, Wring Out
Other: Amnesia, Barrier, Block, Confuse Ray, Curse, Endure, Gastro Acid, Ingrain, Pain Split, Protect, Recover, Sandstorm, Sleep Talk, Stealth Rock, Stockpile, Substitute, Swallow, Synthesis, Toxic, Worry Seed


Solrock [Ra] (genderless)
Nature: Quiet (+Special Attack, -Speed)

Ra is an interesting Pokemon. Somehow, he feels as if he is meant for something great. However, long from his extraterrestrial home, he is awkward and never seems to fit in anywhere. However, he holds a mysterious and fragmented mind, with many secrets, unbeknownst even to him...

Type: Rock/Psychic

Abilities: Levitate

Stats:
HP: 100
Attack: 3
Defense: 3
Sp. Attack: 3 (+)
Sp. Defense: 3
Speed: 60 (-)
Diameter Class: 2
Rock Class: 5
Rank Total: 17

EC: ...
MC: 4
DC: ...

Attacks:
Physical: Bulldoze, Earthquake, Explosion, Iron Head, Rock Slide, Rock Throw, Rock Tomb, Selfdestruct, Smack Down, Stone Edge, Tackle, Zen Headbutt
Special: Ancientpower, Confusion, Earth Power, Fire Blast, Fire Spin, Flamethrower, Grass Knot, Overheat, Psychic, Psyshock, Psywave, Shadow Ball, Signal Beam, Solarbeam
Other: Cosmic Power, Embargo, Endure, Flash, Gravity, Harden, Heal Block, Helping Hand, Light Screen, Magic Coat, Mimic, Morning Sun, Pain Split, Protect, Psych Up, Reflect, Safeguard, Sandstorm, Stealth Rock, Telekinesis, Toxic, Trick Room, Will-o-wisp, Wonder Room


Bolderdash (Hendrix) (-)
Nature
: Timid (+15% Speed, -1 Atk, +28% Accuracy Boost)

Type: Rock

Abilities: Technician/Levitate/Mold Breaker (DW)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 127 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 7/9
MC: 6 + 1 KOC
DC: 5/5

Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
AncientPower
Paleo Wave
Rock Polish

Heat Wave
Vacuum Wave
Ominous Wind
Earth Power
Stealth Rock
Sleep Talk
Giga Drain
Heat Wave

Flamethrower
Volt Switch
Energy Ball
Toxic
Endure
Substitute
Protect


Boldore (El Capitan) (M)
Nature:
Careful (+1 SpD, -1 SpA)

Type: Rock

Abilities: Sturdy/Sand Force (DW)

Stats:
HP: 100
Atk: 4
Def: 4
SpA: 1 (-)
SpD: 3 (+)
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 16

EC: 7/9
MC: 6 + 3 KOC
DC: 5/5

Attacks:
Tackle
Harden
Sand-Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down
Stealth Rock
Stone Edge
Rock Slide
Explosion
Sandstorm

Heavy Slam
Magnitude
Lock-On

Sleep Talk
Block
Gravity

Protect
Toxic
Earthquake
Rock Polish
Rock Tomb
Bulldoze
Substitute
 
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Louise Straton's Team:


Bastiodon (Aegis) (F)
Nature
: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Aegis is caring and protective of her team and children. A strong mother, she is ready to support and help Vanguard and Helton with leadership duties.

Type: Rock/Steel

Abilities: Sturdy/Soundproof

Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 26 (30/1.15 = 26)
Short Class: 3
Armour Class: 5

EC: 6/6
MC: 0
DC: 5/5

Attacks (22):
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Metal Burst
Endure
AncientPower

Wide Guard
Counter
Stealth Rock
Earth Power
Role Play

Flash Cannon
Ice Beam
Hidden Power Rock 7
Flamethrower
Thunderbolt
Toxic
Torment


Stunfisk (Muddruckers) (M)
Nature
: Relaxed (+Def, -Speed, -10% Evasion)

Due to a life of being stepped on repeatedly, Muddruckers is a bit of an off-kilter Pokemon. Swapping wildly between a jovial carefree joker and a steaming footprint of electric rage, it's impossible to know what to expect from Muddruckers!

Type: Ground/Electric

Abilities: Static/Limber/Sand Veil

Stats:
HP: 110
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 27 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Attacks:
Physical: Aqua Tail, Astonish, Bide, Bounce, Bulldoze, Dig, Earthquake, Endeavor, Facade, Fissure, Flail, Foul Play, Frustration, Payback, Revenge, Rock Slide, Rock Tomb, Spark, Stone Edge, Tackle
Special: Discharge, Earth Power, Electroweb, Infestation Mud Bomb, Mud Shot, Mud-Slap, Muddy Water, Scald, Shock Wave, Sludge Bomb, Sludge Wave, Surf, Thunder, Thundershock, Thunderbolt, Water Gun
Other: Camouflage, Curse, Double Team, Endure, Magnet Rise, Me First, Mud Sport, Pain Split, Protect, Rain Dance, Reflect Type, Rest, Sandstorm, Sleep Talk, Spite, Stealth Rock, Substitute, Thunder Wave, Toxic, Yawn


Mandibuzz (Jambalaya) (F)
Nature
: Adamant (+Atk, -SpA)

Jambalaya is aloof and haughty, distancing herself from the rest of her team. A fierce loner,
she often flies for days on her own, scouring the sky for someone to meet up with - she has absurdly high standards for friendship. However, she has shown unexpected kindness and taken Jurassic under her wing, helping him out as he becomes accustomed to this new world.

Type: Dark/Flying

Abilities: Big Pecks/Overcoat/Weak Armor

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks:
Physical: Aerial Ace, Bone Rush, Brave Bird, Facade, Feint Attack, Fly, Foul Play, Fury Attack, Giga Impact, Knock Off, Payback, Pluck, Punishment, Retaliate, Rock Tomb, Sky Attack, Steel Wing, Thief, U-Turn
Special: Air Slash, Dark Pulse, Gust, Heat Wave, Hyper Beam, Snarl
Other: Attract, Block, Defog, Double Team, Embargo, Fake Tears, Flatter, Iron Defense, Leer, Mean Look, Mirror Move, Nasty Plot, Protect, Psych Up, Rest, Roost, Scary Face, Sleep Talk, Snatch, Substitute, Tailwind, Taunt, Torment, Toxic, Whirlwind


Carracosta [Henehene] (F)
Nature:
Quiet (+Sp Atk, -15% speed, -10% evasion)

Henehene is a caring and protective figure, and has been tasked with caring for the two rock royalty. She is protective and decisive, yet is not vengeful and never holds grudges. Though she may move slow and methodically, she will bolt into action if her wards are in danger.

Type: Water/Rock

Abilities: Sturdy/Solid Rock/Swift Swim

Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (32/1.15=19)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Physical: Aqua Jet, Aqua Tail, Bide, Bite, Body Slam, Bulldoze, Crunch, Dig, Dive, Eathquake, Flail, Giga Impact, Iron Head, Knock Off, Low Kick, Rock Slide, Rock Tomb, Smack Down, Stone Edge, Superpower, Waterfall, Zen Headbutt
Special: Ancientpower, Blizzard, Brine, Earth Power, Focus Blast, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Scald, Surf, Water Gun, Water Pulse, Whirlpool
Other: Block, Curse, Iron Defense, Protect, Rain Dance, Rest, Rock Polish, Sandstorm, Shell Smash, Sleep Talk, Stealth Rock, Substitute, Toxic, Wide Guard, Withdraw


Aurorus (Anastasia) (F)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Anastasia is a benevolent and kind Pokemon, ready to help any friend in need. Together with her love Konstantine, she is preparing to become the Queen of Rock. Even with Konstantine's encouragement, she is not sure if she is ready for her duties as Queen, but nevertheless will accept them gracefully.

Type: Ice/Rock

Abilities: Refridgerate/Snow Warning (DW LOCKED)
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Light Screen
Encore
Hyper Beam
Ancientpower
Ice Beam
Nature Power
Freeze Dry
Avalanche
Blizzard

Barrier
Discharge
Haze
Magnet Rise
Mirror Coat
Stealth Rock
Zen headbutt

Rock Slide
Roar
Protect
Reflect
Dragon Tail
Flash Cannon
Charge Beam
Psychic


Tyrantrum (Konstantine) (M)
Nature
: Jolly (+15% Speed, -1 SpA) (+7% Accuracy)

Konstantine just can't wait to be King! Hotheaded, he has been waiting ever since he met Anastasia to become royalty, and relishes the new power he will be given. He is always ready to jump into a fight at a moment's notice. Maybe Anastasia has cooled his short temper a little bit...

Type: Rock/Dragon

Abilities: Strong Jaw/Rock Head (DW)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 82 (+)
Size Class: 5
Weight Class: 6
Base Rank Total: 21

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Tail
Dragon Claw
Earthquake
Crunch
Thrash
Head Smash
Giga Impact
Horn Drill

Fire Fang
Ice Fang
Thunder Fang
Poison Fang
Dragon Dance
Outrage

Rock Slide
Stone Edge
Bulldoze
Protect
Dig
Brick Break
Rest
Rock Tomb
Sandstorm
Rock Polish
Substitute
Sleep Talk


Pupitar (Jeddediah) (M)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Rock/Ground

Abilities: Shed Skin/Shed Skin (DW)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 17

EC: 7/9
MC: 13 + 6 KOC
DC: 5/5

Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Earthquake
Stone Edge
Payback

Iron Head
Pursuit
Focus Energy
Assurance
Stealth Rock

Brick Break
Rock Tomb
Dig
Protect
Hyper Beam


Cawmodore (Francis) (M)
Nature
: Rash (+1 SpA, -1 Def)

Type: Steel/Flying

Abilities: Intimidate/Volt Absorb/Big Pecks (DW)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 3/5

Attacks:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Bullet Punch
Flash Cannon
Hurricane
Tailwind
Detect

Air Slash
Drill Peck
Mirror Move
Quick Guard
Razor Wind
Endeavor
Sky Attack
Knock Off
Iron Head
Water Sport

Fly
Surf
Sky Drop
Toxic
Rain Dance
Giga Impact
Roost
Smack Down
Rest


Gliscor (Jasmine) (F)
Nature
: Jolly (+15% Speed, -1 SpA) (+14% Accuracy)

Type: Ground/Flying

Abilities: Hyper Cutter/Sand Veil/Poison Heal

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Screech
Acrobatics
U-Turn
Sky Uppercut
X-Scissor
Guillotine
Fire Fang
Ice Fang
Thunder Fang
Poison Jab
Night Slash

Agility
Counter
Cross Poison
Sand Tomb
Night Slash
Feint
Tailwind
Aqua Tail
Endure

Earthquake
Dig
Taunt
Rock Slide
Torment
Bulldoze
Protect
Stone Edge
Rock Tomb
Sky Attack
Stealth Rock
Payback
Iron Tail
 
Last edited:
Lee Straton's Team:


Shieldon (Bulwark) (M)
Nature
: BRAVE (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type: Rock/Steel

Abilities: Sturdy/Soundproof (DW)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 26 (30/1.15 = 26)
Short Class: 1
Head Class: 3

EC:3/6
MC:0
DC:3/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Metal Burst
Iron Head
Endure

Sandstorm
Dig
Stone Edge
Rock Smash

Body Slam
Counter
Rock Blast
Earthquake
Rock Tomb


Archeops (Jurassic) (M)
Nature
: Naive (+15% Speed, -1 SpD) (+15% Accuracy)

Something went wrong in Jurassic's resurrection process from his fossil state. Somehow creating memories of his millions of years locked in stone and restoring the memories of the moments leading up to his earlier death, scientists shattered Jurassic's mind upon his resuscitation. Brought into a new and unfamiliar world, Jurassic relishes the feeling of flight and life once again, but still will retreat into a feral, crazed state occasionally. Jambalaya has become his caretaker, unexpectedly.

Type: Rock/Flying

Abilities: Defeatist

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (110+) (19% accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 1
DC: N/A

Attacks:
Physical: Acrobatics, Aerial Ace, Aqua Tail, Bite, Bounce, Bulldoze, Crunch, Dig, Dragon Claw, Dragon Tail, Earthquake, Endeavor, Facade, Fly, Giga Impact, Head Smash, Knock Off, Pluck, Quick Attack, Rock Slide, Rock Throw, Rock Tomb, Sky Attack, Smack Down, Stone Edge, U-Turn, Wing Attack
Special: Ancientpower, Dragon Pulse, Earth Power, Focus Blast, Heat Wave, Hyper Beam
Other: Agility, Ally Switch, Defog, Double Team, Hone Claws, Protect, Quick Guard, Rest, Roar, Roost, Sleep Talk, Stealth Rock, Substitute, Tailwind, Taunt, Torment


Houndoom (Giovanna) (F)
Nature
: Hasty (+15% Speed, +14% Accuracy, -1 Def)

Giovanna is a smug, harsh judge, and frankly, quite a bitch. Always playing hard-to-get, Giovanna's friends are few and far between, but turns her sass into loyalty to any who get close to her. Stasis has managed to make friends with Giovanna, mostly because the latter pities her.

Type: Dark/Fire

Abilities: Early Bird, Flash Fire, Unnerve (DW), Solar Power (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+) (14% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 133 (+) (20% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Beat Up, Bite, Counter, Crunch, Feint Attack, Fire Fang, Flame Charge, Foul Play, Sucker Punch, Super Fang, Thunder Fang
Special: Dark Pulse, Ember, Fire Blast, Fire Spin, Flamethrower, Heat Wave, Hyper Beam, Incinerate, Inferno, Overheat, Shadow Ball, Sludge Bomb, Smog, Snarl, Solarbeam
Other: Destiny Bond, Detect, Double Team, Endure, Howl, Leer, Mimic, Nasty Plot, Odor Sleuth, Protect, Rest, Roar, Role Play, Sleep Talk, Snatch, Spite, Substitute, Taunt, Torment, Toxic, Will-o-wisp


Armaldo [Thrawn] (M)
Nature
: Careful (+Sp Def, -Sp Atk)

Thrawn methodically thinks out his every action, from the simplest route to the most complex battle. His skills of observation are unparalleled - he never misses a single minute detail. In battle, every action is coolly calculated, and Thrawn always has a plan to victory.

Type: Bug/Rock

Abilities: Battle Armor/Swift Swim (DW)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Aerial Ace, Aqua Jet, Aqua Tail, Brick Break, Bug Bite, Bulldoze, Cross Poison, Crush Claw, Dig, Double-Edge, Earthquake, Facade, Fury Cutter, Giga Impact, Headbutt, Iron Tail, Knock Off, Low Kick, Metal Claw, Rapid Spin, Rock Slide, Rock Blast, Rock Tomb, Scratch, Slash, Smack Down, Stone Edge, Superpower, X-Scissor
Special: Brine, Mud-Slap, Struggle Bug, Water Gun
Other: Block, Double Team, Endure, Harden, Iron Defense, Mud Sport, Protect, Rest, Rock Polish, Sand-Attack, Sandstorm, Screech, Sleep Talk, Stealth Rock, String Shot, Substitute, Swords Dance


Torterra (Naomi) (F)
Nature
: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Grass/Ground

Abilities: Overgrow/Shell Armor (DW)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19

EC: 9/9
MC: 5
DC: 5/5

Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Crunch
Leaf Storm
Giga Drain
Synthesis
Woodhammer

Sand Tomb
Seed Bomb
Worry Seed
Earth Power
Superpower
Wide Guard
Double-Edge

Toxic
Protect
Light Screen
Reflect
Solarbeam
Bullet Seed
Grass Pledge
Substitute
Double Team


Emboar (Andre) (M)
Nature
: Serious (No change to stats)

Type: Fire/Fighting

Abilities: Blaze/Reckless (DW)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Flamethrower
Flare Blitz
Roar
Heat Crash
Hammer Arm
Head Smash
Assurance

Heavy Slam
Magnitude
Yawn
Endeavor
Sucker Punch
Superpower
Iron Tail
Helping Hand
Heat Wave
Low Kick
Fire Punch
Thunder Punch
Iron Head
Focus Punch

Overheat
Wild Charge
Taunt
Protect
Solarbeam
Sunny Day
Blast Burn
Gyro Ball
Will-o-wisp
Earthquake
Brick Break


Weezing (Mortimer) (M)
Nature
: Quiet (+1 SpA, -15% Speed) (-10% Evasion)

Type: Poison

Abilities: Levitait

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC: 0
DC: N/A

Attacks:
Poison Gas
Tackle
Smog
Smokescreen
Assurance
Clear Smog
Selfdestruct
Sludge
Gyro Ball
Sludge Bomb
Haze
Explosion

Destiny Bond
Pain Split
Toxic Spikes
Psybeam
Spite
Bide
Endure
Uproar

Toxic
Venoshock
Flamethrower
Protect
Thunderbolt
Will-o-wisp
Taunt
Torment
Infestation
Thunder
Sludge Wave
Fire Blast
Shadow Ball


Gyarados (Sven) (M)
Nature
: Jolly (+15% Speed, -1 SpA) (+10% Accuracy)

Type: Water/Flying Water/Dark (Mega)

Abilities: Intimidate/Moxie (DW)/Mold Breaker (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 94 (+)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 94 (+)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Splash
Tackle
Flail
Thrash
Bite
Crunch
Ice Fang
Aqua Tail
Dragon Dance

Hydro Pump
Bounce
Endure
Bide

Dive
Waterfall
Dragon Tail
Giga Impact
Protect
Taunt
Torment
Earthquake


Salamence (Arthur) (M)
Nature
: Hasty (+15% Speed, -1 Def) (+15% Accuracy) (+22% Accuracy Mega)

Type: Dragon/Flying

Abilities: Intimidate/Moxie (DW)/Aerilate (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Mega Stats:
HP: 100
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Dragon Claw
Zen Headbutt
Double-Edge
Thunder Fang
Fly
Dragon Tail

Dragon Dance
Dragon Rush
Hydro Pump
Endure
Fire Fang
Defog

Protect
Toxic
Substitute
Rock Slide
Shadow Claw
Roar
Draco Meteor
Flamethrower
Stone Edge
Rock Slide
Rock Tomb
Roost
Giga Impact
Dragon Pulse
Hyper Beam
Aqua Tail
Outrage
 
Last edited:
Alexis and Alina Straton's Pokemon

Shieldon (Frontier) (F)
Nature
: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
<Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof (DW) Locked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 26 (30/1.15 = 26)
Short Class: 1
Armour Class: 3

EC:3/6
MC:0
DC:3/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Ancientpower
Metal Burst

Flash Cannon
Thunderbolt
Stone Edge
Ice Beam
Smack Down

Curse
Counter
Rock Blast


Shieldon (Warden) (M)
Nature
: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
<Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof (DW) Locked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 26 (30/1.15 = 26)
Short Class: 1
Armour Class: 3

EC:3/6
MC:0
DC:3/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger

Sandstorm
Rock Slide
Toxic
Roar

Scary Face
Counter
Body Slam
Wide Guard


Musharna (Siddhartha) (M)
Nature
: Quiet (+Sp Atk, -15% Speed)

At first glance, Siddhartha might seem to be the most compassionate of Pokemon in the Stratons' team. He often strikes up conversations and asking others about their lives, and his nightly dream duty saves a lot of Pokemon from nightmares before they start. However, behind this lies an ulterior motive - to know absolutely everything. Siddhartha actively seeks out the educated elite of the world, invading and prodding their mind with Psychic assaults. His unquenchable thirst for knowledge is toned down among his few true friends, but he is still constantly searching.

Type: Psychic

Abilities: Forewarn/Synchronize/Telepathy

Stats:
HP: 120
Atk: Rank 2
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 25 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 3
DC: 5/5

Attacks:
Physical: Facade, Frustration, Giga Impact, Gyro Ball, Return, Rock Slide, Rock Tomb, Secret Power, Zen Headbutt
Special: Charge Beam, Dazzling Gleam, Dream Eater, Energy Ball, Future Sight, Hidden Power Fire, Hyper Beam, Psybeam, Psychic, Psyshock, Psywave, Shadow Ball, Round, Signal Beam, Snore, Sonicboom, Stored Power, Swift, Synchronoise
Other: After You, Barrier, Baton Pass, Calm Mind, Defense Curl, Double Team, Gravity, Heal Bell, Healing Wish, Helping Hand, Hypnosis, Imprison, Light Screen, Lucky Chant, Magic Coat, Moonlight, Nightmare, Pain Split, Protect, Reflect, Rest, Safeguard, Skill Swap, Sleep Talk, Substitute, Telekinesis, Thunder Wave, Torment, Toxic, Trick, Trick Room, Wonder Room, Worry Seed, Yawn


Squall (Drifblim) (F)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Ghost/Flying

Abilities: Aftermath/Unburden/Flare Boost (DW)

Stats:
HP: 125
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Acrobatics, Astonish, Constrict, Explosion, Fly, Giga Impact, Knock Off, Payback, Phantom Force, Sucker Punch
Special: Clear Smog, Gust, Hex, Hyper Beam, Icy Wind, Ominous Wind, Psychic, Shadow Ball, Thunder, Thunderbolt, Weather Ball
Other: Baton Pass, Defog, Destiny Bond, Disable, Focus Energy, Hypnosis, Memento, Minimize, Pain Split, Protect, Telekinesis, Thunder Wave, Toxic, Will-o-wisp


Vivillon (Ivetta) (F)
Nature
: Modest (+1 SpA, -1 Atk)

Type: Bug/Flying

Abilities: Shield Dust/Compoundeyes/Friend Guard (DW)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 104
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 5/5
MC: 1
DC: 5/5

Attacks:
Physical: Bug Bite, Tackle, U-Turn
Special: Bug Buzz, Draining Kiss, Gust, Hurricane, Infestation, Psybeam, Psychic, Solarbeam, Struggle Bug,
Other: Aromatherapy, Harden, Light Screen, Poison Powder, Powder, Protect, Quiver Dance, Rage Powder, Rain Dance, Roost, Safeguard, Sleep Powder, String Shot, Stun Spore, Sunny Day, Supersonic, Toxic


Altaria (Annabelle) (F)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Dragon/Flying Dragon/Fairy (Mega)

Abilities: Natural Cure / Cloud Nine (DW)/ Pixilate (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down
Moonblast
Mirror Move
Refresh
Perish Song
Cotton Guard
Sky Attack
Disarming Voice
Dragon Pulse
Pluck

Agility
Roost
Hyper Voice
Haze
Pursuit
Heat Wave
Endure

Protect
Fly
Ice Beam
Solarbeam
Substitute
Dazzling Gleam
Toxic
Hyper Beam
Flamethrower
Earthquake
Bulldoze
Draco Meteor
Heal Bell
Tailwind


Wartortle (Rainmaker) (F)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Water

Abilities: Torrent / Rain Dish (DW)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 50 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 5
DC: 4/5

Attacks:
Tackle
Tail Whip
Water Gun
Bubble
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Hydro Pump
Rain Dance
Iron Defense

Aura Sphere
Mirror Coat
Yawn
Aqua Jet
Mud Sport

Ice Beam
Surf
Dig
Toxic
Scald
Blizzard


Tomohawk (Cheyenne) (F)
Nature
: Modest (+1 Spa, -1 Atk)

Type: Flying/Fighting

Abilities: Intimidate/Prankster/Justified (DW)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Taunt
Rest
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Hurricane
Heat Wave
Air Slash
Earth Power
Rain Dance
Healing Wish

Confuse Ray
Nature Power
Rapid Spin
Roost
Stealth Rock
Yawn
Tailwind

Toxic
Brick Break
Focus Blast
Quash
Rock Tomb
Protect
Sleep Talk
Solarbeam
Fly
Grass Knot
Substitute
Hyper Beam
Reflect
Sky Drop


Bronzor (Minor) (-)
Nature
: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Steel/Psychic

Abilities: Levitate/Heatproof/Heavy Metal

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 11

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard

Skill Swap
Stealth Rock
Gravity
Signal Beam
Trick

Earthquake
Rock Slide
Toxic
Protect
Light Screen


Onix (Hangry) (M)
Nature
: Lonely (+Atk, -Def)

Type: Rock/Ground

Abilities: Rock Head/Sturdy/Weak Armor (DW)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 6 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragonbreath
Sandstorm
Slam

Heavy Slam
Exploison
Flail
Rock Blast
Block

Taunt
Protect
Dragon Tail
Torment
Toxic
 
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Omanyte (Clementine) (F)
Nature
: Modest (+1 SpA, -1Atk)

Type: Water/Rock

Abilities: Shell Armor/Swift Swim/Weak Armor (DW)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 55
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Constrict
Water Gun
Withdraw
Bite
Rollout
Leer
Mud Shot
Brine
Protect
Ancient Power
Shell Smash
Spike Cannon
Hydro Pump

Bide
Spikes
Toxic Spikes
Whirlpool
Wring Out
Muddy Water

Endure
Earth Power
Icy Wind
Knock Off
Stealth Rock
Water Pulse

Toxic
Ice Beam
Blizzard
Scald
Surf
Smack Down
Sandstorm
Rain Dance
Rock Slide
Dive
Substitute
Rest
Sleep Talk
Hyper Beam
 
Last edited:

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