Protecting the Rare Crestridge Forest Pokemon!

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
After meeting the rare discolored Pokemon of Crestridge Forest, Elizabeth decided to frequent the area and visit with the unusual Pokemon contained within. One day, Elizabeth spots Rocket thugs at the forests' edge, and brings fellow trainer Daisy to help drive away the poachers.
Forest's Edge said:


Type: Grass
Complexity: Moderate

  • No rock source

  • All Blade and Slash moves, and Cut, have the option of being used to cut down wood and add a secondary Grass-type to the move. The move will become dual typed (Night Slash would be Dark/Grass). This interaction adds 3 BAP to the resulting move, as well and making it a non-contact move.

  • Spread-based Fire-type moves will create a wildfire, which has these effects:
    • The blade/slash/Cut interaction will become unavailable, permanently, even if extinguished.
    • Damaging Fire-type moves with less than 9 BAP will be raised to 9 BAP. No extra energy is expended.
    • Muddy Water, Origin Pulse, Rain Dance, Surf, Water Sport, and Water Spout will remove the wildfire.
    • A wildfire, once extinguished, cannot be re-ignited.
6v6 Tag Team Double Battle (Each player brings three)
72 hour DQ
3 Substitutions per Pokemon
Chills and Recoveries: Infinite
Items: All
Abilities: All
Megas: One per player
Switch: OK

Elizabeth



Kaliss has always been seen as a pet, but his strength has proven him to be a capable battler under many circumstances. Elizabeth spends more time with Kaliss than any other Pokemon, as they both appreciate the mutual affection. That... and cats are freaking cute.

♪♪♪

Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Edge
Double Slap
Dream Eater
Endure
Facade
Fake Out
Feint Attack
Foresight
Frustration
Giga Impact
Growl
Heal Bell
Iron Tail
Last Resort
Pay Day
Play Rough
Protect
Rest
Retaliate
Return
Safeguard
Simple Beam
Sing
Sleep Talk
Strength
Substitute
Sucker Punch
Sweet Kiss
Tackle
Tail Whip
Thunder Wave
Wake Up Slap
Wish
Zen Headbutt


Aftae is the most loyal and arguably the strongest of Elizabeth's Pokemon, having been training together for as long as they can remember. Nearly every single excursion or mission Elizabeth undertakes, Aftae follows.

Aftae and Elizabeth are effectively sisters.

♪♪♪

Gardevoir [♀] [Aftae]
Types: Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Gardevoir [♀] [Aftae]
Types: Psychic/Fairy
Abilities: Pixilate / Synchronize / Trace / Telepathy (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 5
Spe: 115 (+15% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Attacks:
Calm Mind
Captivate
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Double Team
Disable
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Mimic
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Swift
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish


Verol is completely ignorant of what battle actually is. Or what her attacks actually do. However, as she trusts her trainer to command her, she doesn't really need to know. Verol believes her attacks do no harm whatsoever, and have healing properties.

♪♪♪

Mollux [♀] [Verol]
Types: Fire/Poison
Abilities: Dry Skin / Illuminate (✓)
Nature: Modest (+Special Attack, -Attack)
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
MC: 0
AC: 5/5
Attacks:
Acid
Acid Armor
Acid Spray
Bide
Clear Smog
Dazzling Gleam
Double Team
Ember
Eruption
Explosion
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Gastro Acid
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Inferno
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rapid Spin
Recover
Rest
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Solar Beam
Stealth Rock
Substitute
Toxic
Trick
Thunder
Thunderbolt
Venoshock
Water Gun
Withdraw

Daisy


Tomohawk (Nala Jabari) [F]
Nature: Brave (+atk -spe)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Intimidate:
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 110
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 73 (-10%)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
DC: 5/5

Moves
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Hyper Voice
Super Power
Air Slash
Hurricane
Heat Wave
Healing Wish
Rain Dance

Roost
Confuse ray
Stealth Rock
Earth Power
Drain Punch
Snatch

Taunt
Nature Power
Bulldoze
Rock Tomb
Brick Break
Earthquake
Strength
Protect
Sky Drop
Solarbeam
Grass Knot
Fly
Reflect
Safeguard
Tailwind

39 Moves

Theodore Grizzle the Beartic (Male)

Nature: Adamant (+atk, -spa)

Type:
Ice


Abilities:
Snow Cloak/Swift Swim (Unlocked)


Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 5
Weight Class: 6
Base Rank Total: 13

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Aqua Jet
Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure
Slash
Hail
Rest
Flail
Thrash
Blizzard
Sheer Cold
Icicle Crash
Charm
Swagger
Play Nice

Ice Punch
Encore
Yawn
Night Slash
Focus Punch
Assurance
Play Rough

Low Kick
Sleep Talk
Super Power
Covet

Protect
Dig
Aerial Ace
Shadow Claw
Grass Knot
Substitute
Hone Claws
Stone Edge
Bulldoze
Brick Break
Taunt
Dive
Swords Dance
Facade
Rock Slide
Giga Impact
Rain Dance
Strength
Cut
Return

50 Moves

Natalie Helsinki the Carracosta (F)
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate):
This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP:
100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
BRT Rank: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Rock Slide
Shell Smash
Aqua Tail
Rain Dance
Hydro Pump
Curse

Flail
Knock Off
Rock Throw
Stealth Rock
Earth Power
Iron Defense
Iron Head
Low Kick
Block
Whirlpool

Stone Edge
Protect
Smack Down
Earthquake
Dive
Toxic
Zen Headbutt
Bulldoze
Facade
Scald
Waterfall
Rock Tomb

39 Moves



<Muk> (Bosco) (Male)

Nature: Quiet (-10% evasion)
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


About: When his pack was forced to run away from Twilight's Fire-Blast, Steve's Dig was able to catch him off-guard and KO, since then, Bosco has shown to be an extremely quirky Grimer, highly energetic and cheerful towards his team mates regardless of the situation, he can be described as the team's cheer-leader. He is also extremely fond of costumes.


Abilites:

Stench (Passive):

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.


Sticky Hold (Passive):

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.


Poison Touch (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned.

Alternative effect: This Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).


Stats


HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Moves: - MAXED - 6 CC Bonus

Poison Gas(*)
Pound(*)
Harden(*)
Mud-Slap(*)
Disable(*)
Sludge(*)
Minimize(*)
Mud-Bomb(*)
Acid Armor
Gunk Shot
Memento
Sludge Bomb
Sludge Wave
Fling
Screech
Belch

Power Up Punch
Confide
Infestation
Attract
Bide
Block
Body-Slam
Brick-Break
Dark Pulse
Dig
Double-Team
Dynamic Punch
Endure
Explosion
Facade
Fire Blast
Fire Punch
Flamethrower(*)
Focus Blast
Focus Punch
Frustration
Giga-Drain
Giga Impact
Hidden-Power (Water)
Ice Punch
Pain-Split
Payback(*)
Poison-Jab(*)
Protect
Rain Dance
Rest
Return
Rock-Slide
Rock Tomb
Shadow Ball
Shadow Punch
Sleep-Talk
Sunny Day
Taunt
Thunder
Thunderbolt
Thunderpunch
Torment
Toxic
Venoshock
Zap Cannon
Strength
Substitute
Swagger
Thief
Snore
Round
Rock Smash
Hyper Beam
Incinerate
Capitivate
Mega Drain
Mimic
Natural Gift
Rage
Secret Power
Selfdestruct
Helping Hand
Shockwave

Curse(*)
Shadow-Sneak(*)
Acid-Spray(*)
Scary Face
Imprison
Haze
Stockpile
Swallow
Spit Up
Lick
Mean Look


<Aegislash> [Radiance] [M]
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)

Type:

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


About: Born on an abandoned warehouse, Radiance never knew his parents. Sure, there were other ghosts in there, but due to the complete lack of order and proper communication, he never managed to get an useful information.
Fed up with a life of confusion and assholes, the Honedge left the mansion and moved from area to area, always feeling like an out-cast. Eventually, however, he met Vivi on his latest house, a labirynth next to a mansion, house of several different species. Understanding she needed a place to stay, and someone she could trust on, the Honedge completely ignored his wishes of leaving and stayed there with her, providing her safety. With each day, it became harder and harder for him, but luckly, Vivi understood how he felt and decided to leave, Radiance quickly following her.
After a while, the pair was captured by Matezoide and went back with him to the Smogon region, but, for the first time, largely in part of Vivi and her fondness towards the trainer, Radiance felt confortable on his new residence.

Abilities:

Stance Change (Passive):
This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.


Stats:
Shield Form

HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52
Size: 3
Weight: 4
Base Rank Total: 20
Sword Form

HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-)
Size: 3
Weight: 4
Base Rank Total: 20


EC: 8/9
MC: 0


Moves:

Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Iron Head
Sacred Sword
Power Trick
Iron Defense
Slash
Night Slash
Head Smash
King's Shield

Brick-Break (*)
Rock-Slide (*)
Gyro Ball (*)
Reflect
Rest (*)
Frustation (*)
Return (*)
Magnet Rise
Shadow Claw (*)
Rest (*)
Giga Impact
Flash Cannon
Protect (*)
Substitute (*)

Destiny Bond
Wide Guard

<Crawdaunt> [Rob] (Male)
Nature: Brave (+Attack, -15% Speed, -10% Evasion)
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

About: Rob was the first pokemon ever caught by Matt ,using it's Double-Team and Trump-Card techniches, he slowy gained an advantage against Steve and was about to easily defeat him, until being caught off-guard by an extremely powerfull Reversal combo, weakning him enough to be captured. Being prety much powerless against the lobster pokemon, Steve grew determined to become stronger.
Similary to the others, he cares deeply about his friends, and is willing to risk his life for them if necessary.....he is also a huge nerd, his favorite super-heroes being Superman, Spider-Man and Aquaman.
After a battle with Itsumo and his minions, Rob was left in the brink of death, which led his teammates to seek revenge on Itsumo. After several weeks, Rob fully recovered from the damage to his spine and is back to action, still determined to save Chuck.

Abilities:
Hyper Cutter (Passive):
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.


Shell Armor (Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.


Adaptability (HIDDEN ABILITY UNLOCKED, Passive): The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 47 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18


EC: 6/6
MC: 0
AC: 5/5



Moves: - MAXED - 5 CC Bonus
Bubble(*)
Harden(*)
Vice-Grip(*)
Leer(*)
BubbleBeam(*)
Protect(*)
Knock Off(*)
Crunch
Swords-Dance
Crabhammer
Taunt
Guillotine
Swift
Night Slash
Double-Hit
Razor Shell

Aerial Ace
Attract
Avalanche
Blizzard
Brick-Break(*)
Captivate
Counter
Confide
Cut
Dark Pulse
Dig
Dive
Double-Team(*)
Endeavor
Endure
Facade
False Swipe
Fling
Frustation
Fury Cutter
Giga Impact
Hail
Hidden Power (Fire)
Hone-Claws
Hyper Beam
Ice-Beam
Icy Wind
Iron Defense
Metal Claw
Mimic
Mud Slap
Natural Gift
Nature Power
Payback
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Scald
Secret Power
Sleep-Talk
Sludge Bomb
Sludge Wave
Snarl
Snore
Spite
Substitute
Superpower
Surf
Swagger
Toxic
Water Pulse
Water Sport
Waterfall(*)
Whirlpool
X-Scissor


Dragon Dance (*)
Mudsport(*)
Trump Card(*)
Double-Edge
Body-Slam
AncientPower
Chip Away
Aqua Jet
Switcheroo


Aerodactyl [M] [Skyscream]
Nature: Jolly
Type: Rock / Flying || Rock / Flying (Mega)

[Abilities]
Rock Head (Passive)
Pressure (Passive)
Unnerve (Passive) (H) (Unlocked)
Tough Claws (Passive) (Mega)
[Stats]
HP: 100
Atk: 4
Def: 3
SpA: 1-
SpD: 3
Spe: 150+
+26% Accuracy
Size Class: 4
Weight Class: 4
Base Rank Total: 20​

[Mega Stats]
HP: 100
Atk: 5
Def: 3
SpA: 2-
SpD: 3
Spe: 173+
+30% Accuracy
Size Class: 4
Weight Class: 4
Base Rank Total: 23​

EC: N/A
MC: 3
AC: 5/5

[Moves] [30|90]
Agility
Ancient Power
Aqua Tail
Bite
Crunch
Earthquake
Fire Fang
Fly
Giga Impact
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Protect
Pursuit
Roar
Rock Slide
Roost
Scary Face
Sky Attack
Sky Drop
Smack Down
Steel Wing
Stone Edge
Supersonic
Tailwind
Thunder Fang
Torment
Wide Guard
Wing Attack​

Kangaskhan [F] [Sasha]
Nature: Adamant
Type: Normal

[Abilities]
Early Bird (Passive)
Scrappy (Passive)
Inner Focus (Passive) (H) (Locked)
Parental Bond (Passive) (Mega)
[Stats]
HP: 110
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18​

[Mega Stats]
HP: 110
Atk: 6+
Def: 4
SpA: 1-
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23​

EC: N/A
MC: 3
AC: 0/5

[Moves] [50|117]
Aerial Ace
Aqua Tail
Bide
Bite*
Brick Break*
Bulldoze
Chip Away
Comet Punch*
Counter*
Covet
Crunch
Crush Claw*
Dig*
Dizzy Punch*
Double Hit*
Drain Punch
Earthquake*
Endeavor*
Endure*
Facade
Fake Out*
Fire Punch
Fling
Focus Punch*
Frustration*
Giga Impact
Ice Punch
Iron Tail
Leer*
Low Kick
Mega Punch*
Outrage*
Power-Up Punch
Protect
Rage*
Rest
Return*
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Sleep Talk
Stomp
Stomp*
Strength
Substitute
Sucker Punch*
Tail Whip*
Thief
Thunder Punch​

Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice

[Abilities]
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21​

EC: 6/6
MC: 0
AC: 5/5

[Moves] [41|105]
Agility
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Embargo
Endure
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Hone Claws
Ice Punch
Ice Shard
Icicle Crash
Icy Wind
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Attack
Revenge
Scratch
Screech
Shadow Claw
Slash
Snatch
Taunt
X-Scissor​



Elizabeth Daisy Rocket Grunt 1 Rocket Grunt 2
Opening Flavor
~~~

We begin the battle whenever Elizabeth and Daisy send out and equip their pokemon​
 
Last edited:


Sorry... Daisy, was it? To rope you into this. There's two of them, and one of me, so I needed a little assistance. ... I never bothered to check if you had capable Pokemon with you. Please please do.

Kaliss, come out!

@ Moon Stone

< Huh? Why are we here again? >
 

"Yay, vacation~! It's been such a long time since i've gotten a half decent break from the cafe... I don't even think you've been to Gramma's cabin have you Theodore?"


*Shakes head*


<<Oh oh oh! You're going to love it Teddy it's deep in the woods and right past this river and its also on this hill that's kind of like a cliff but its not exactly a cliff and its really fun to jump off because the ground is really soft and there are lots of flowers there and they smell soooooo good let me see there were daffodils and periwinkles and canaries and->>


<<Don't jump off the cliff this time Natalie! You're going to hurt yourself someday... I think. Also, Canaries are a bird. You meant to say Carnations although some flowers are canary yellow...>>


<<Teddy is strong like me though! We wrestle all the time because it's really fun and I can beat him up!>>


*found a combee hive and broke off some honeycomb to eat, completely oblivious to the conversation*


"Awwwww Theodore! Don't hurt the Combee homes! They work really hard; there's some jars of honey at the cabin that I'll share if you're a good b-"


"PREPARE FOR TROUBLE!"


"AND MAKE IT TRIPLE!"


"Jeezum Crow I TOLD YOU ITS DOUBLE! D O U B L E. Triple doesn't even rhyme!"


"But triple trouble is more than double! And its alliteration!"


"You are the sole reason why we get put on dumb missions in the middle of nowhere like this you slobbish goofball sonuvah-"


*incessant bickering*


"Can you assist me? It's two on one..."


*Blinks*


<<Leave it to Daisy to be speechless during a Rocket Raid...>> <<Oooooh its because she thinks the cowgirl is cute right! Right!?>>


*Walks back towards the Combee hives for more honey*


<<Theodore no come b- Ugh. Why am I the only competent one around here?>>

<<You, Cowgirl. Quit making Daisy blush and prepare for combat. And don't doubt my capability.>>

Nala Jabari w/ Expert Belt
 


It is 100% not my fault she's blushing. She obviously can't take--



< Shut up Elizabeth, now's not the time. Feline friend, help us out here, we've got something to protect here. We desperately need the help. >
 

<<Of course we'll help, it's not like these goons are up to anything good. They're probably here to steal the local pokemon, or worse... they also might have ransacked the cabin if they've been here for a few days..>>


"WHAT? YOU kind of cute CROOKS BROKE INTO GRAMMA'S CABIN!? NALA AURA SPHERE AURA SPHERE AURA SPHERE BEAT THEM UP!"


<<At least she's got her mind taken off of the Cowgirl... Something to protect? You two are nature activists? Or you live here?>>
 
During their short fight, the first Rocket Girl takes a glance at the opposing trainers. Finally realising there are two trainers in here, with fully evolved pokemon serving as their reality check.


Ok thats ENOUGH!



This fight is fucking stupid and we both know it. If we want to actually take the pokemon we captured back to the boss....



....We will have to stop wasting time...yeah, you are right. Last time we lost a shipment it really wasnt pretty...


After sharing a small laugh, the Rocket Girls turn around to face their opponents. A confident posture indicating their focus had been recovered, Elizabeth and Daisy are momentarily taken back. Perhaps this wont be so easy, after all?




PREPARE FOR TROUBLE!
AND MAKE IT DOUBLE!

To protect the world from devastation!
To unite all peoples within our nation!

To denounce the evils of truth and love!
To extend our reach to the stars above!

Jordan!
Elise!

Team Rocket, blast off at the speed of light!
Surrender now, or prepare to fight!


Finishing their motto with no issues this time, a baby Kanghaskan that had been silently loading the truck with the stolen pokemon rushes to her trainer's side.


Kanghas...KAN!!!



We came here to steal these rare wild pokemon, but we got ourselves some actually trained stuff as well!



A jackpot indeed, we just need to survive. Think we will get a bonus this time?



Hopefully. Maybe we will even get to keep some of them *giggles*. I always wanted a Tomohawk.

 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top