2v2 NFE Doubles
Items: Training ONLY
2 APR
48hr DQ
2 Subs
Abilities: ALL
ASB Arena
Z-Moves: 1
ProtoLucario:
Growlithe [Cinder] (M)
Nature: Lonely
Type: Fire
Fire STAB; immune to burn status. Brighten Command.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Justified [LOCKED]: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Egg:
Burn Up
Close Combat
Fire Spin
Iron Tail
Morning Sun
TM/HM:
Fire Blast
Flame Charge
Will-o-Wisp
Wild Charge
Snarl
Electrike [Electron] (M)
Nature: Modest
Type: Electric
Electric STAB; immune to paralysis status.
Abilities:
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod: (Passive) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.
Minus [LOCKED]: (Passive) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth
Thunder Fang
Bite
Egg:
Electro Ball
Ice Fang
Shock Wave
Switcheroo
Uproar
TM/HM:
Protect
Thunderbolt
Flamethrower
Volt Switch
Snarl
Quarrel:
Lone Digger [Colosshale]
Types
Stats
Counters
Moves [STAB]
Mighty [Kirlia]
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [H]
Stats: 90 | 2 | 2 | 3 | 1 | 58 [1 | 2 | 13]
Types
Stats
Counters
Moves [STAB]
ProtoLucario S/E
Quarrel S/E/O
ProtoLucario O
I ref n stuff
Items: Training ONLY
2 APR
48hr DQ
2 Subs
Abilities: ALL
ASB Arena
Z-Moves: 1
ProtoLucario:
Growlithe [Cinder] (M)
Nature: Lonely
Type: Fire
Fire STAB; immune to burn status. Brighten Command.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Justified [LOCKED]: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Egg:
Burn Up
Close Combat
Fire Spin
Iron Tail
Morning Sun
TM/HM:
Fire Blast
Flame Charge
Will-o-Wisp
Wild Charge
Snarl
Electrike [Electron] (M)
Nature: Modest
Type: Electric
Electric STAB; immune to paralysis status.
Abilities:
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod: (Passive) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.
Minus [LOCKED]: (Passive) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth
Thunder Fang
Bite
Egg:
Electro Ball
Ice Fang
Shock Wave
Switcheroo
Uproar
TM/HM:
Protect
Thunderbolt
Flamethrower
Volt Switch
Snarl
Quarrel:
Lone Digger [Colosshale]
Jolly [+Spe | -SpA | +22% Acc]
(Colosshale)
Types: Dark / Water
Abilities: Rebound / Storm Drain / Flare Boost [H]
Stats: 100 | 2 | 2 | 2 | 3 | 98 [4 | 9 | 16]
Types: Dark / Water
Abilities: Rebound / Storm Drain / Flare Boost [H]
Stats: 100 | 2 | 2 | 2 | 3 | 98 [4 | 9 | 16]
Dark
AbilitiesIgnores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
WaterIgnores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Rebound [Mold Breaker: No]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. [Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.]
Storm Drain [Mold Breaker: Yes]This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water, taking no damage from the attack and increasing its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Flare Boost [Mold Breaker: No] [H]This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have three (3) more Base Attack Power.
Stats
HP: 100
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 98 (+)
Size Class: 4
Weight Class: 9
BRT: 16
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 98 (+)
Size Class: 4
Weight Class: 9
BRT: 16
Counters
EC: 3/6
MC: 0
AC: 3/5
MC: 0
AC: 3/5
Moves [STAB]
Physical
Bite
Body Slam
Bounce
Dig
Dive
Earthquake
Fake Out
Fire Fang
Foul Play
Iron Tail
Knock Off
Payback
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
Thunder Fang
U-Turn
SpecialBody Slam
Bounce
Dig
Dive
Earthquake
Fake Out
Fire Fang
Foul Play
Iron Tail
Knock Off
Payback
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
Thunder Fang
U-Turn
Bubble Beam
OtherEncore
Endure
Leer
Protect
Rest
Sleep Talk
Taunt
Toxic
Endure
Leer
Protect
Rest
Sleep Talk
Taunt
Toxic
Mighty [Kirlia]
Naive [+Spe | -SpD | +6% Acc]
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [H]
Stats: 90 | 2 | 2 | 3 | 1 | 58 [1 | 2 | 13]
Psychic
AbilitiesCan lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
FairyThe consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Synchronize [Mold Breaker: No]
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace [Mold Breaker: No]When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. [Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.]
Telepathy [Mold Breaker: Yes] [H]This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 2
BRT: 13
Atk: 2
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 2
BRT: 13
Counters
EC: 5/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
Moves [STAB]
Physical
Shadow Sneak
SpecialConfusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Grass Knot
Icy Wind
Magical Leaf
Psychic
Psyshock
Shadow Ball
Thunderbolt
OtherDazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Grass Knot
Icy Wind
Magical Leaf
Psychic
Psyshock
Shadow Ball
Thunderbolt
Calm Mind
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Hypnosis
Imprison
Light Screen
Lucky Chant
Protect
Reflect
Skill Swap
Snatch
Substitute
Taunt
Teleport
Thunder Wave
Torment
Will-O-Wisp
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Hypnosis
Imprison
Light Screen
Lucky Chant
Protect
Reflect
Skill Swap
Snatch
Substitute
Taunt
Teleport
Thunder Wave
Torment
Will-O-Wisp
ProtoLucario S/E
Quarrel S/E/O
ProtoLucario O
I ref n stuff