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PS! Importable LC Movesets

Discussion in 'Little Cup' started by Dracoyoshi8, Nov 4, 2013.

  1. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
    is a Contributor Alumnus

    Joined:
    Jan 31, 2009
    Messages:
    912
    [​IMG][​IMG][​IMG]
    THE LITTLE CUP MOVESET COLLECTION
    This thread is designed to be a resource for battlers in a new and developing metagame, as well as a reference when the time comes for Little Cup analyses to be uploaded onsite. This thread will be a place where you can find competitive, relevant movesets for the current metagame. These sets are extracted from RMTs, IRC and posts in the Little Cup forum. If you would like to add a set, please post it in a PS! importable format in this thread (slashes are allowed, remove them when importing.) Also, post a BRIEF explanation of what the Pokemon does and why the set is viable.

    WANTED LIST

    Meditite (all-out attacker)
    Misdreavus (support)
    Dwebble (Shell Smash and support)
    Tirtouga (Shell Smash)
    Gligar (a lot of stuff)
    Sneasel (Swords Dance)
    Honedge (whatever it does)
    Munchlax (attacker and/or resttalk)
    Tentacool (support)
    Vulpix (drought)
    Tangela (sun sweeper and bulky attacker)
    Mienfoo (a lot of stuff)
    Scraggy (Dragon Dance)
    Bronzor (YOU KNOW WHO I'M TALKING TO)
    Shellos (Eviolite)
    Chinchou (RestTalk and offensive)
    Hippopotas (tank)
    Fletchling (Swords Dance)
    Pawniard (Swords Dance)
    Murkrow (a lot of things)
    Abra (Magic Guard)
    Koffing (idk what this does exactly but I am told its good)
    Croagunk (bulky attacker)
    Archen (Defog and offensive)
    Cottonee (annoyer?)
    Swirlix (Belly Drum)
    Gastly (LO and/or Trick?)
    Lileep (Stealth Rock)
    Ferroseed (support)
    Trubbish (Sticky Hold)
    Surskit (Sticky Web)
    Amaura (Rock Polish and Snow Warning)
    Oddish (sun sweeper)
    Magnemite (Magnet Rise, Scarf and Magnet Pull)



    ----
    Abra (Psychic) (open)

    Abra @ Focus Sash
    Ability: Magic Guard
    Level: 5
    EVs: 240 SAtk / 200 Spd
    Timid Nature
    - Psychic
    - Shadow Ball
    - Energy Ball / Hidden Power [Fire]
    - Protect


    Archen (Rock/Flying) (open)

    Archen @ Eviolite / Berry Juice
    Ability: Defeatist
    Level: 5
    EVs: 20 Atk / 76 HP / 236 Def / 156 SDef
    Careful Nature
    - Acrobatics
    - Roost
    - Rock Slide
    - Defog / Stealth Rock

    Archen @ Eviolite
    Ability: Defeatist
    Level: 5
    EVs: 236 HP / 104 Atk / 80 Def / 76 SDef
    Adamant Nature
    - Roost
    - Hidden Power [Ice]
    - U-turn
    - Rock Slide


    Amaura (Rock/Ice) (open)

    Amaura @ Choice Scarf
    Ability: Snow Warning
    Level: 5
    EVs: 228 Spd / 220 SAtk / 60 HP
    Timid Nature
    - Blizzard
    - Ancient Power
    - Thunderbolt
    - Hidden Power [Ground]

    Amaura @ Berry Juice
    Ability: Refrigerate / Snow Warning
    Level: 5
    EVs: 232 Spd / 224 SAtk / 52 SDef
    Modest / Timid Nature
    - Rock Polish
    - Ancient Power
    - Ice Beam / Blizzard
    - Hidden Power [Fire] / Thunderbolt


    Bellsprout (Grass/Poison) (open)

    Bellsprout @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 36 HP / 236 Atk / 116 SpA / 116 Spe
    Naughty Nature
    - Power Whip
    - Sleep Powder
    - Weather Ball
    - Sludge Bomb / Growth


    Bronzor (Steel/Psychic) (open)

    Bronzor @ Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 220 HP / 228 Def / 8 SAtk
    Calm Nature
    - Calm Mind
    - Flash Cannon
    - Hidden Power [Ground] / Hidden Power [Fire]
    - Recycle


    Bunnelby (Normal) (open)

    Bunnelby @ Choice Scarf
    Trait: Huge Power
    EVs: 52 HP / 228 Atk / 196 Spe
    Jolly Nature
    - Return
    - Earthquake
    - U-turn
    - Stone Edge / Thief


    Carvanha (Water/Dark) (open)

    Carvanha @ Life Orb
    Ability: Speed Boost
    Level: 5
    EVs: 196 Atk / 60 SAtk / 236 Spd
    Naughty Nature
    - Waterfall
    - Crunch
    - Ice Beam
    - Protect


    Chinchou (Water/Electric) (open)

    Chinchou @ Berry Juice
    Ability: Volt Absorb
    Level: 5
    EVs: 220 Spd / 228 SAtk / 52 Def
    Timid Nature
    - Hydro Pump
    - Volt Switch
    - Ice Beam / Hidden Power [Fire]
    - Heal Bell

    Chinchou @ Eviolite
    Ability: Volt Absorb
    Level: 5
    EVs: 76 HP / 132 Def / 228 SDef / 60 Spe
    Bold Nature
    - Rest
    - Sleep Talk
    - Scald
    - Heal Bell / Discharge


    Cottonee (Grass/Fairy) (open)

    Cottonee @ Eviolite
    Ability: Prankster
    Level: 5
    EVs: 196 Def / 196 SDef / 116 HP
    Bold Nature
    - Encore / Taunt / Memento
    - Knock Off / Taunt
    - Leech Seed / Stun Spore / Toxic
    - Substitute


    Croagunk (Fighting/Poison) (open)

    Croagunk @ Eviolite
    Ability: Dry Skin
    Level: 5
    EVs: 212 HP / 28 Atk / 36 Def / 108 SAtk / 116 SDef
    Quiet Nature
    - Drain Punch
    - Vacuum Wave
    - Sludge Bomb
    - Shadow Ball / Knock Off / Fake Out


    Deerling (Grass/Normal) (open)

    Deerling @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 36 HP / 196 Atk / 36 SDef / 236 Spe
    Adamant Nature
    - Seed Bomb
    - Return
    - Jump Kick
    - Sunny Day / Baton Pass / Synthesis


    drifloom (Ghost/Flying) (open)

    Drifloon (F) @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 36 HP / 200 Atk / 8 Def / 40 SAtk / 200 Spd
    Naive Nature
    - Acrobatics
    - Shadow Ball
    - Substitute / Hidden Power Fighting / Hidden Power Fire
    - Destiny Bond / Will-o-Wisp / Hypnosis

    Drifloon (F) @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 116 HP / 8 Def / 200 SpA / 8 SpD / 120 Spe
    Modest Nature
    - Calm Mind
    - Substitute / Recycle
    - Shadow Ball
    - Thunderbolt / Hidden Power Fighting

    Drifloon (F) @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 116 HP / 8 Def / 200 SpA / 8 SpD / 120 Spe
    Modest Nature
    - Calm Mind
    - Recycle / Substitute
    - Shadow Ball
    - Will-o-Wisp / Baton Pass


    Dwebble (Bug/Rock) (open)

    Dwebble (F) @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Stealth Rock
    - Spikes
    - Earthquake
    - X-Scissor

    Dwebble @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Rock Blast
    - Shell Smash
    - Earthquake / Stealth Rock
    - X-Scissor


    Ferroseed (Grass/Steel) (open)

    Ferroseed @ Eviolite / Berry Juice
    Ability: Iron Barbs
    Level: 5
    Shiny: Yes
    EVs: 36 HP / 188 Def / 48 SDef
    Careful Nature
    - Leech Seed / Spikes
    - Thunder Wave
    - Stealth Rock
    - Bullet Seed / Iron Head


    Fletchling (Normal/Flying) (open)

    Fletchling @ Flying Gem / Normal Gem / Berry Juice
    Ability: Gale Wings
    Level: 5
    EVs: 196 Atk / 236 HP / 20 Def / 56 SDef
    Brave Nature
    - Acrobatics
    - Swords Dance
    - Overheat
    - Return / Tailwind


    Froakie (Water) (open)

    Froakie @ Life Orb
    Ability: Protean
    Level: 5
    EVs: 116 Def / 184 SAtk / 4 SDef / 188 Spd
    Timid Nature
    - Hydro Pump
    - Ice Beam
    - Hidden Power [Grass]
    - Taunt


    Gastly (Ghost/Poison) (open)

    Gastly @ Choice Scarf
    Ability: Levitate
    Level: 5
    EVs: 196 Spd / 196 SAtk / 36 Def / 76 SDef
    Timid Nature
    - Shadow Ball
    - Sludge Bomb
    - Thunderbolt / Destiny Bond
    - Trick


    Gligar (Ground/Flying) (open)

    Gligar @ Berry Juice / Eviolite
    Ability: Hyper Cutter
    Level: 5
    EVs: 252 Spd / 252 Atk
    Jolly Nature
    - Stealth Rock / Knock Off
    - Acrobatics / U-turn
    - Earthquake
    - Roost

    Gligar @ Flying Gem
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Spd / 236 Atk
    Jolly Nature
    - Swords Dance
    - Acrobatics
    - Earthquake
    - Baton Pass

    Gligar @ Flying Gem
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Spd / 236 Atk
    Jolly Nature
    - Swords Dance / Baton Pass
    - Acrobatics
    - Earthquake
    - Defog / Stealth Rock

    Gligar @ Berry Juice
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Acrobatics
    - Earthquake
    - Defog
    - Stealth Rock


    Growlithe (Fire) (open)

    Growlithe @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 76 HP / 156 Def / 36 SAtk / 196 SDef / 36 Spd
    Bold Nature
    - Flamethrower
    - Toxic
    - Will-O-Wisp
    - Morning Sun

    Growlithe @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 76 HP / 36 Atk / 156 Def / 196 SDef / 36 Spd
    Impish Nature
    - Flare Blitz
    - Wild Charge
    - Morning Sun
    - Will-O-Wisp


    Helioptile (Electric/Normal) (open)

    Helioptile @ Berry Juice
    Ability: Dry Skin
    Level: 5
    EVs: 84 HP / 20 Def / 188 SAtk / 12 SDef / 196 Spd
    Timid Nature
    - Volt Switch
    - Thunderbolt
    - Dark Pulse
    - Surf

    Helioptile @ Choice Scarf
    Ability: Dry Skin
    Level: 5
    EVs: 84 HP / 20 Def / 188 SAtk / 12 SDef / 196 Spd
    Timid / Modest Nature
    - Volt Switch
    - Thunderbolt
    - Dark Pulse
    - Surf


    Hippopotas (Ground) (open)

    Hippopotas @ Eviolite
    Ability: Sand Stream
    EVs: 132 HP / 20 Atk / 212 Def / 100 SDef / 20 Spd
    Impish Nature
    - Whirlwind
    - Stealth Rock
    - Earthquake
    - Slack Off


    Honedge (Steel/Ghost) (open)

    Honedge @ Berry Juice
    Ability: No Guard
    Level: 5
    EVs: 196 Atk / 220 SDef / 36 Def / 52 Spd
    Adamant Nature
    - Swords Dance
    - Iron Head
    - Shadow Sneak
    - Sacred Sword


    Inkay (Dark/Psychic) (open)

    Inkay @ Choice Scarf
    Ability: Contrary
    Level: 5
    EVs: 236 Spd / 244 Atk / 20 HP
    Jolly Nature
    - Switcheroo
    - Superpower
    - Psycho Cut
    - Night Slash


    Koffing (Poison) (open)

    Koffing @ Eviolite
    Ability: Levitate
    EVs: 36 HP / 236 Def / 236 SpD
    Bold Nature
    - Rest
    - Sleep Talk
    - Sludge Bomb
    - Will-O-Wisp


    Lileep (Rock/Grass) (open)

    Lileep @ Eviolite
    Ability: Storm Drain
    Level: 5
    EVs: 228 HP / 60 Def / 220 SDef
    Bold Nature
    - Giga Drain
    - Recover
    - Sludge Bomb / Stockpile
    - Stealth Rock


    Magnemite (Electric/Steel) (open)

    Magnemite @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 36 Def / 236 SAtk / 236 Spd
    Modest Nature
    - Thunderbolt
    - Volt Switch
    - Flash Cannon
    - Hidden Power [Ice]


    Mantyke (Water/Flying) (open)

    Mantyke @ Berry Juice
    Ability: Swift Swim
    Level: 5
    EVs: 76 HP / 36 Def / 196 SAtk / 196 Spd
    Modest Nature
    - Rain Dance
    - Hydro Pump
    - Air Slash
    - Substitute


    Meditite (Fighting/Psychic) (open)

    Meditite @ Eviolite / Life Orb
    Ability: Pure Power
    Level: 5
    EVs: 196 Atk / 76 Def / 236 SDef
    Adamant Nature
    - Drain Punch
    - Zen Headbutt
    - Bullet Punch
    - Thunder Punch / Ice Punch

    Meditite @ Choice Scarf
    Ability: Pure Power
    Level: 5
    EVs: 196 Spd / 196 Atk / 36 HP / 76 Def
    Jolly Nature
    - Drain Punch
    - Ice Punch
    - High Jump Kick
    - Zen Headbutt


    Mienfoo (Fighting) (open)

    Mienfoo @ Life Orb
    Ability: Regenerator
    EVs: 76 HP / 236 Atk / 36 Def / 156 Spd
    Adamant Nature
    - Drain Punch / High Jump Kick
    - U-turn
    - Poison Jab
    - Knock Off

    Mienfoo @ Eviolite
    Ability: Regenerator
    Level: 5
    EVs: 76 HP / 196 Def / 236 Spd
    Impish Nature
    - Drain Punch
    - Knock Off
    - U-turn
    - Fake Out / Poison Jab


    Misdreavus (Ghost) (open)

    Misdreavus @ Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 236 Spd / 236 SAtk / 36 HP
    Timid Nature
    - Nasty Plot
    - Shadow Ball
    - Icy Wind
    - Thunderbolt / Hidden Power Steel

    Misdreavus @ Eviolite / Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 156 Spd / 116 HP / 116 Def / 76 SDef
    Bold Nature
    - Taunt
    - Will-O-Wisp
    - Shadow Ball
    - Thunderbolt / Heal Bell / Pain Split

    Misdreavus @ Choice Specs
    Ability: Levitate
    Level: 5
    EVs: 240 SAtk / 240 Spd
    Timid Nature
    - Nasty Plot
    - Shadow Ball
    - Hidden Power [Fighting]
    - Trick


    Munchlax (Normal) (open)

    Munchlax @ Eviolite / Berry Juice
    Ability: Thick Fat
    EVs: 236 Atk / 36 Def / 236 SpD
    Careful Nature
    - Curse
    - Return
    - Rest
    - Sleep Talk / Fire Punch


    Murkrow (Dark/Flying) (open)

    Murkrow @ Life Orb
    Ability: Insomnia
    Level: 5
    EVs: 236 Atk / 76 SAtk / 188 Spd
    Naive Nature
    - Heat Wave
    - Brave Bird
    - Sucker Punch
    - Icy Wind / Hidden Power [Grass]


    Oddish (Grass/Poison) (open)

    Oddish @ Eviolite
    Ability: Chlorophyll
    Level: 5
    EVs: 236 SAtk / 76 SDef / 196 Spe
    Modest Nature
    - Sleep Powder
    - Giga Drain / Solar Beam
    - Sludge Bomb
    - Hidden Power [Fire] / Moonlight


    Pawniard (Dark/Steel) (open)

    Pawniard @ Berry Juice / Eviolite
    Ability: Defiant
    Level: 5
    EVs: 236 Atk / 196 Spe / 76 HP
    Adamant / Jolly Nature
    - Knock Off
    - Substitute / Swords Dance
    - Sucker Punch
    - Iron Head


    Ponyta (Fire) (open)

    Ponyta @ Eviolite
    Ability: Flame Body
    Level: 5
    EVs: 156 HP / 76 Def / 76 SDef / 196 Spd
    Jolly Nature
    - Flare Blitz
    - Morning Sun
    - Will-O-Wisp
    - Wild Charge


    Scraggy (Fighting/Dark) (open)

    Scraggy @ Eviolite
    Ability: Shed Skin
    Level: 5
    EVs: 236 Atk / 36 SDef / 212 Spd
    Jolly Nature
    - Dragon Dance
    - High Jump Kick / Drain Punch
    - Knock Off
    - Poison Jab / Ice Punch


    Skiddo (Grass) (open)

    Skiddo @ Eviolite
    Ability: Sap Sipper
    Level: 5
    EVs: 228 HP / 212 Def / 60 SDef
    Impish Nature
    - Bulk Up
    - Brick Break / Rock Slide
    - Horn Leech
    - Milk Drink


    Skrelp (Poison/Water) (open)

    ILLEGAL
    Skrelp @ Berry Juice
    Ability: Adaptability
    Level: 5
    EVs: 196 SAtk / 36 SDef / 36 Def / 116 Spd / 116 HP
    Modest Nature
    - Hydro Pump
    - Sludge Wave
    - Scald
    - Thunderbolt

    ILLEGAL
    Skrelp @ Eviolite
    Ability: Adaptability
    Level: 5
    EVs: 196 SAtk / 196 SDef / 116 Def
    Modest Nature
    - Scald
    - Toxic Spikes
    - Sludge Wave
    - Thunderbolt


    Snover (Grass/Ice) (open)

    Snover @ Eviolite
    Ability: Snow Warning
    Level: 5
    EVs: 36 HP / 104 Atk / 36 Def / 184 SAtk / 116 SDef
    Quit Nature
    - Blizzard
    - Giga Drain
    - Ice Shard
    - Bullet Seed


    Snubbull (Fairy) (open)

    ILLEGAL
    Snubbull @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 116 HP / 196 Atk / 116 Def / 36 SDef / 36 Spe
    Adamant Nature
    - Play Rough
    - Earthquake
    - Ice Punch
    - Thunder Wave

    Snubbull @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 196 HP / 196 Def / 116 SDef
    Impish Nature
    - Play Rough
    - Earthquake
    - Rest
    - Sleep Talk


    Spinark (open)

    Spinarak @ Focus Sash
    Ability: Swarm
    Level: 5
    EVs: 196 Atk / 116 Def / 196 Spd
    Adamant Nature
    - Megahorn
    - Sticky Web
    - Toxic Spikes / Sucker Punch
    - Poison Jab / Protect


    Spritzee (Fairy (open)

    Spritzee @ Eviolite
    Ability: Healer
    Level: 5
    EVs: 196 Def / 76 SDef / 212 HP / 12 Spd / 12 SAtk
    Bold Nature
    - Aromatherapy
    - Moonblast
    - Rest
    - Sleep Talk


    Surksit (Water/Bug) (open)

    Surskit @ Focus Sash
    Ability: Swift Swim
    Level: 5
    EVs 236 Spd / 196 SpA
    Timid Nature
    - Sticky Web
    - Hydro Pump
    - Signal Beam
    - Ice Beam


    Swirlix (Fairy) (open)

    Swirlix @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 20 HP / 68 Def / 204 SAtk / 204 Spd
    Modest Nature
    - Calm Mind
    - Surf
    - Dazzling Gleam
    - Flamethrower / Psychic

    Swirlix @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 204 Spd / 212 Atk / 44 SAtk / 20 HP
    Naughty Nature
    - Belly Drum
    - Play Rough
    - Return
    - Flamethrower


    Tangela (Grass) (open)

    Tangela @ Eviolite
    Ability: Regenerator
    EVs: 80 SpD / 200 SpA / 196 SpD
    Modest Nature
    - Sleep Powder
    - Giga Drain
    - Hidden Power Fire
    - Ancient Power

    Tangela @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 76 HP / 196 SAtk / 36 SDef / 196 Spd
    Modest Nature
    - Solar Beam / Leaf Storm
    - Hidden Power Fire
    - Ancient Power
    - Giga Drain / Sleep Powder


    Tentacool (Water/Poison) (open)

    Tentacool @ Berry Juice
    Ability: Liquid Ooze
    Level: 5
    EVs: 196 HP / 236 Def / 36 SAtk / 36 Spd
    Bold Nature
    - Rapid Spin
    - Surf
    - Sludge Bomb
    - Knock Off


    Timburr (Fighting) (open)

    Timburr @ Eviolite
    Ability: Guts
    Level: 5
    EVs: 196 Atk / 236 SDef / 76 HP
    Adamant Nature
    - Drain Punch
    - Mach Punch
    - Ice Punch / Bulk Up
    - Knock Off / Bulk Up


    Tirtouga (Rock/Water (open)

    Tirtouga @ Berry juice
    Ability: Sturdy
    Level: 5
    EVs: 180 Spd / 212 Atk / 92 SAtk
    Naive Nature
    - Shell Smash
    - Waterfall / Aqua Jet
    - Stone Edge
    - Ice Beam / Hydro Pump


    Torchic (Fire) (open)

    Torchic @ Eviolite
    Ability: Speed Boost
    Level: 5
    EVs: 236 HP / 196 Def / 36 SAtk / 36 SDef
    Bold Nature
    - Flamethrower
    - Protect
    - Swords Dance
    - Baton Pass


    Tyrunt (Rock/Dragon) (open)

    Tyrunt @ Berry Juice
    Ability: Strong Jaw
    Level: 5
    EVs: 212 Spd / 204 Atk / 52 HP
    Jolly Nature
    - Dragon Dance
    - Fire Fang / Substitute
    - Ice Fang
    - Stone Edge

    Tyrunt @ Berry Juice
    Ability: Strong Jaw
    Level: 5
    EVs: 204 Atk / 236 SDef / 68 Def
    Adamant Nature
    - Dragon Claw
    - Earthquake
    - Ice Fang
    - Stealth Rock


    Vullaby (Dark/Flying) (open)

    Vullaby @ Eviolite
    Ability: Overcoat
    Level: 5
    EVs: 196 HP / 156 Def / 76 SDef / 36 Spd
    Impish Nature
    - Knock Off
    - Roost
    - U-turn
    - Defog / Toxic


    Vulpix (Fire) (open)

    Vulpix @ Eviolite
    Ability: Drought
    Level: 5
    EVs: 52 HP / 116 Def / 36 SAtk / 176 SDef / 76 Spe
    Calm Nature
    - Energy Ball
    - Fire Blast
    - Will-O-Wisp
    - Pain Split

    Vulpix @ Heat Rock
    Ability: Drought
    Level: 5
    EVs: 52 HP / 196 SAtk / 236 Spe
    Tiid Nature
    - Energy Ball
    - Fire Blast / Overheat
    - Substitute
    - Will-O-Wisp / Hidden Power [Ground] / Hypnosis


    Yanma (Bug/Flying) (open)

    Yanma @ Berry Juice
    Ability: Speed Boost
    Level: 5
    EVs: 156 HP / 236 SAtk / 76 Spd
    Modest Nature
    - Substitute
    - Air Slash
    - Bug Buzz
    - Hidden Power [Ground]
    Last edited by a moderator: Dec 27, 2013
    Boltaway, Ashley11, Pocket and 5 others like this.
  2. leingodf8

    leingodf8

    Joined:
    Oct 1, 2010
    Messages:
    194
    I'll throw in a few I've been using

    Gligar @ Berry Juice
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Atk / 236 Spe
    Jolly Nature
    - Earthquake
    - Acrobatics
    - U-turn
    - Knock Off

    Offensive pivot gligar I call it. Acts like flygon more than the traditional gligar. Could run roost or SR in the last slot if you want but I've had enourmous success with knock off.

    Tirtouga @ Berry juice
    Ability: Sturdy
    Level: 5
    EVs: 212 Atk / 12 Def / 12 SAtk / 76 SDef / 180 Spe
    Naive Nature
    - Shell Smash
    - Waterfall
    - Stone Edge
    - Ice Beam

    Shell Smash tirtouga obviously. Ran Ice beam to help deal with tangela (still a problem). Needs a positive nature and max speed to outspeed jolly sneasel after a smash. Could go with EQ or aqua jet in the last slot and switch to jolly if preferred.
  3. Swan Songs

    Swan Songs

    Joined:
    Dec 14, 2012
    Messages:
    49
    Dwebble (F) @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Stealth Rock
    - Spikes
    - Earthquake
    - X-Scissor

    Support dweeble set I've been using. Max attack for hitting stuff, max speed for outspeeding stuff. Bj+Sturdy to get off 3 layers against slower opponents.
    36 EVs leftover because you don't want to raise hp from 21 and you want hits to do as much possible to you so that BJ activates. I've been debating trying out 0 def/sdef IVs.
  4. Pen Ink

    Pen Ink

    Joined:
    Feb 2, 2011
    Messages:
    337
    glad to see some of my sets haha.

    Meditite @ Eviolite
    Ability: Pure Power
    Level: 5
    EVs: 36 HP / 196 Atk / 76 Def / 200 Spd
    Adamant Nature
    - Bullet Punch
    - Fake Out
    - Drain Punch
    - Ice Punch

    so yeah with the rise of swirlix this set is probably going to become standard meditite. fake out and bullet punch provide great priority and along with 24 attack allow meditite to revenge effectively. fake out + bullet punch also ko's swirlix. ice punch nails grounds, flyings, and specifically gligar. drain punch is obligatory stab and heals meditite.

    Gligar @ Berry Juice
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Acrobatics
    - Earthquake
    - Defog
    - Stealth Rock

    this is an interesting set i've been using. basically this gligar can perform the role of sweeper or supporter. acro + eq is pretty much all gligar needs to sweep and gets the job done well with 19 speed and 17 attack. you can also sit back and instead defog and set up rocks, which can be very helpful.

    Scraggy @ Eviolite
    Ability: Shed Skin
    Level: 5
    EVs: 236 Atk / 36 SDef / 212 Spd
    Jolly Nature
    - Dragon Dance
    - High Jump Kick / Drain Punch
    - Knock Off
    - Poison Jab

    so yeah pretty much standard dd scraggy. with the rise of fairy types and knock off, scraggy's moveset basically changes to cover fairies with poison jab and now you have to choose between hjk and drain punch. knock off is is pretty strong in general now and gets rid of berry juice and eviolite. poison jab nails fairies, which are scraggy's biggest enemies.

    Mienfoo @ Life Orb
    Ability: Regenerator
    EVs: 76 HP / 236 Atk / 36 Def / 156 Spd
    Adamant Nature
    - Drain Punch / High Jump Kick
    - U-turn
    - Poison Jab
    - Knock Off

    offensive mienfoo. ev's and nature max out attack and give mienfoo 15 speed, enough to outpace modest swirlix. drain punch is probably the better stab for this set because it counteracts life orb and 19 attack is pretty damn good, but hjk hits like a truck. mienfoo gains tons of momentum with u-turn and can lure guys like gligar and murkrow and then just u-turn out. poison jab nails fairies like swirlix and snubbull. knock off is great, is damn powerful when the opponent has an item and gives mienfoo great coverage against psychics and ghosts.
  5. kingmidas

    kingmidas

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    Well heres this sneasel set I came up with.
    Sneasel @ life orb
    Ability: inner focus
    EVs: 236 Spd / 236 Atk / 36 SDef
    Jolly Nature
    - Knock off
    - Poison jab
    - Ice shard / ice punch
    - Brick break
    Its meant to be a lure to some of its usual counters, or crippling common switch ins while maintaining offensive presence. Fairy types are taken out through the use of knock off and poison jab, or ice shard and poison jab for swirlix. Knock off overall messes with a lot of mons. Brick break is for steel types bar honedge and lets it beat opposing sneasel when it has to.
  6. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Tested a lot of Sneasels, I've decided that it's kind of desperate to rely on Speed ties to check other Sneasels so I ditched Brick Break.

    Sneasel @ Life Orb
    Ability: Inner Focus
    EVs: 236 Spd / 236 Atk
    Jolly Nature
    - Fake Out
    - Ice Shard
    - Icicle Crash / Ice Punch (PB)
    - Bite / Knock Off (PB)

    Fake Out lets you revenge kill things that you otherwise can't. Not to mention that you beat Focus Sash users, break Sturdy, and have generally more utility than a simple coverage move gives.

    Tested a lot of Munchlax....

    Munchlax @ Eviolite/Berry Juice
    Ability: Thick Fat
    EVs: 236 Atk / 36 Def / 236 SpD
    Careful Nature
    - Curse
    - Return
    - Rest
    - Sleep Talk / Fire Punch

    Win condition against a shit load of teams, super bulky, counters Swirlix, Yanma, and Tangela and every other Special attacker.

    Tested a lot of Tangela.....

    Tangela @ Eviolite
    Ability: Regenerator
    EVs: 80 Def / 200 SpA / 196 SpD
    Modest Nature
    - Sleep Powder
    - Giga Drain
    - Hidden Power Fire
    - Ancient Power

    Incredibly bulky. Takes any physical hit including Ice Punch and deals lots of damage back with Giga Drain. Regenerator + Giga Drain + 115 Base Def makes Tangela very hard to take down and its base 100 SpA makes it dangerous to keep alive.

    Tested a lot of other things, will post more later.

    I've also used that pivot Gligar but with Stealth Rock over Knock Off.
    Last edited: Nov 5, 2013
  7. The Quasar

    The Quasar
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    Tentacool @ Eviolite
    Ability: Liquid Ooze
    EVs: 196 HP / 76 Def / 4 SAtk / 196 SDef / 36 Spd
    Calm Nature
    - Toxic Spikes
    - Rapid Spin
    - Knock Off
    - Scald

    With is good SDef, a good ability against Drain Punch (Liquid Ooze), a strengthen and always useful Knock Off, that's a bulky spinner support pokemon in LC. Scald is a good STAB move; you can prefer Surf if you want more power.


    Dwebble @ Berry Juice
    Ability: Sturdy
    EVs: 36 HP / 236 Atk / 236 Spd
    Adamant Nature
    - Shell Smash
    - Rock Blast
    - Earthquake
    - X-Scissor

    Shell Smash Dwebble is quite dangerous. SS compounded with Sturdy and Adamant nature (and a extra health with Berry Juice) could be crucial where it used. In fact with Sturdy it can take a turn to set up, then with a + 50% damage, Berry Juice bringing it back to 100% HP (so boosted and healty too). Rock Blast, EQ and X-Scissor guarantee a good coverage.
    Last edited: Nov 5, 2013
  8. apt-get

    apt-get platinum happy
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    for your wanted list

    Meditite @ Life Orb
    Ability: Pure Power
    Level: 5
    EVs: 36 HP / 196 Atk / 76 Def / 196 Spd
    Jolly Nature
    - Bullet Punch
    - Fake Out
    - Drain Punch
    - Ice Punch

    Dwebble @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 236 Atk / 236 Spd
    Jolly Nature
    - Rock Blast
    - Shell Smash
    - Earthquake
    - X-Scissor

    Tirtouga @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 212 Atk / 92 SAtk / 180 Spd
    Naive Nature
    - Shell Smash
    - Aqua Jet
    - Stone Edge
    - Ice Beam

    Sneasel @ Berry Juice
    Ability: Inner Focus
    Level: 5
    EVs: 236 Spd / 236 Atk
    Jolly Nature
    IVs: 29 HP
    - Swords Dance
    - Ice Punch
    - Ice Shard
    - Knock Off

    Archen @ Eviolite
    Ability: Defeatist
    Level: 5
    EVs: 20 Atk / 76 HP / 236 Def / 156 SDef
    Careful Nature
    - Acrobatics
    - Roost
    - Rock Slide
    - Defog

    Gligar @ Flying Gem
    Ability: Hyper Cutter
    Level: 5
    EVs: 236 Spd / 236 Atk
    Jolly Nature
    - Swords Dance
    - Acrobatics
    - Earthquake
    - Baton Pass

    Honedge @ Berry Juice
    Ability: No Guard
    Level: 5
    EVs: 196 Atk / 220 SDef / 36 Def / 52 Spd
    Adamant Nature
    - Swords Dance
    - Iron Head
    - Shadow Sneak
    - Sacred Sword

    Tentacool @ Berry Juice
    Ability: Liquid Ooze
    Level: 5
    EVs: 196 HP / 236 Def / 36 SAtk / 36 Spd
    Bold Nature
    - Rapid Spin
    - Surf
    - Sludge Bomb
    - Knock Off

    Scraggy @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 212 Spd / 236 Atk / 36 Def
    Jolly Nature
    - Dragon Dance
    - Drain Punch
    - Knock Off
    - Ice Punch
    Celever and Charmander like this.
  9. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
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    I updated the op and added more wanted Pokemon. Thank you for the contributions!

    apt-get, is there a reason why archen has eviolite and acrobatics, cuz idgi
  10. Kingler12345

    Kingler12345 COOKIE COOKIE COOKIE STARTS WITH C
    is a Contributor to Smogon

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    Fletchling.

    Fletchling @ Flying Gem
    Ability: Gale Wings
    Level: 5
    EVs: 196 Atk / 116 SAtk / 20 Spd / 156 HP
    Lonely Nature
    - Acrobatics
    - Swords Dance
    - Overheat
    - Tailwind
    edit-ahh fuck this is illegal :/

    This is probs its best set, after discussing this over #littlecup i put overheat on it on my team. Flying Gem Acrobatics hits like a truck, and Swords Dance helps it boost it. However, premier threats it would set up on, such as fire-types, commonly carry wild charge which ohkoes it :/ prio tailwind helps bulkier, slower attackers be threats and gets priority, and is a great last ditch move.

    Pawniard @ Berry Juice
    Ability: Defiant
    Level: 5
    EVs: 236 Atk / 196 Spd / 76 HP
    Jolly Nature
    - Sucker Punch
    - Swords Dance
    - Brick Break
    - Iron Head

    this set might need a little tweaking, but i will test it out and see what changes to make. the ev spread is self-explanatory, giving it 16 Speed to tie w/ chnchou, outspeed defensive foo etc. unfortunately this thing is 4x brick break weak so can't counter/check sneasel :/ could check carvanha well though

    Also, can someone please tell me about the viability of knock off on SD pawn? seems like a cool option. also dracoyoshi, is this post-pokebank?

    EDIT- OK i'm taking magnemite scarf will post asap
    Last edited: Nov 6, 2013
  11. apt-get

    apt-get platinum happy
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    knock knock

    who's there

    Show Hide
    off


    EDIT:

    Fletchling @ Normal Gem
    Ability: Gale Wings
    Level: 5
    EVs: 196 Atk / 236 HP / 20 Def / 56 SDef
    Brave Nature
    - Acrobatics
    - Swords Dance
    - Overheat
    - Return


    Chinchou @ Berry Juice
    Ability: Volt Absorb
    Level: 5
    EVs: 220 Spd / 228 SAtk / 52 Def
    Timid Nature
    - Hydro Pump
    - Volt Switch
    - Hidden Power [Fire]
    - Heal Bell

    Murkrow @ Life Orb
    Ability: Insomnia
    Level: 5
    EVs: 236 Atk / 76 SAtk / 188 Spd
    Naive Nature
    - Heat Wave
    - Brave Bird
    - Sucker Punch
    - Icy Wind
    Kavatika likes this.
  12. The Quasar

    The Quasar
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    Bulk Hippo

    Hippopotas @ Eviolite
    Ability: Sand Stream
    EVs: 132 HP / 20 Atk / 212 Def / 100 SDef / 20 Spd
    Impish Nature
    - Whirlwind
    - Stealth Rock
    - Earthquake
    - Slack Off

    Good SR and sandstorm weather setter (upon entering on field, its slowness ensures this). With 'mons with Sand Rash (Drilbur and Sandshrew) could be a good strategy.

    P.S.: About Froakie, we can invest some of remaining Evs in Def (reaching 12). So:
    EVs: 116 Def / 184 SAtk / 4 SDef / 188 Spd
    Last edited: Nov 5, 2013
    Lucafausto96 likes this.
  13. Lucafausto96

    Lucafausto96

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    Abra @ Focus Sash
    Ability: Magic Guard
    Level: 5
    EVs: 240 SAtk / 200 Spd
    Timid Nature
    - Psychic
    - Shadow Ball
    - Energy Ball
    - Protect

    Abra is a great revenge killer and Psychic, SBall, Energy Ball allow it to hit almost every Pokémon. Protect can prevent Fake Out damage
  14. macle

    macle ribbit
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    snubbuls moveset is illegal on ps just saying
  15. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
    is a Contributor Alumnus

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    updated, added a few more mons to the wanted list
  16. Chieliee

    Chieliee

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    I'm gonna protest a little. This project, as it works now, encourages new players to just copy and paste the sets listed here into their teams. This means less creativity. I think it would be a whole lot better if it was allowed to slash certain items or moves (idk if it is, i assume not since they won't be directly importable). This is, in my opinion, the better way to go because in most cases the ideal set of a mon depends on the rest of the team.

    gonna stick without slashes for now cuz it's the rules

    Lileep @ Eviolite
    Ability: Storm Drain
    Level: 5
    EVs: 228 HP / 60 Def / 220 SDef
    Bold Nature
    - Giga Drain
    - Recover
    - Sludge Bomb
    - Stealth Rock

    Ferroseed @ Eviolite
    Ability: Iron Barbs
    Level: 5
    Shiny: Yes
    EVs: 36 HP / 188 Def / 48 SDef
    Careful Nature
    - Leech Seed
    - Thunder Wave
    - Stealth Rock
    - Bullet Seed
    Swan Songs likes this.
  17. apt-get

    apt-get platinum happy
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    from your wanted list and some mores (open)
    Swirlix @ Berry Juice
    Ability: Unburden
    Level: 5
    EVs: 204 Spd / 212 Atk / 44 SAtk / 20 HP
    Naughty Nature
    - Belly Drum
    - Play Rough
    - Return
    - Flamethrower

    Gastly @ Choice Scarf
    Ability: Levitate
    Level: 5
    EVs: 196 Spd / 196 SAtk / 36 Def / 76 SDef
    Timid Nature
    - Shadow Ball
    - Sludge Bomb
    - Thunderbolt
    - Trick

    Lileep @ Eviolite
    Ability: Storm Drain
    Level: 5
    EVs: 228 HP / 220 SDef / 60 Def
    Bold Nature
    - Giga Drain
    - Recover
    - Sludge Bomb
    - Stealth Rock

    Carvanha @ Life Orb
    Ability: Speed Boost
    Level: 5
    EVs: 236 SAtk / 36 Atk / 236 Spd
    Rash Nature
    - Hydro Pump
    - Ice Beam
    - Crunch
    - Protect

    Bunnelby @ Choice Scarf
    Ability: Huge Power
    Level: 5
    EVs: 220 Spd / 228 Atk / 52 HP
    Jolly Nature
    - Return
    - Earthquake
    - U-turn
    - Quick Attack

    Tyrunt @ Berry Juice
    Ability: Strong Jaw
    Level: 5
    EVs: 60 HP / 204 Atk / 212 Spd
    Jolly Nature
    - Dragon Dance
    - Stone Edge
    - Ice Fang
    - Earthquake

    Skiddo @ Eviolite
    Ability: Sap Sipper
    Level: 5
    EVs: 60 SDef / 76 Atk / 224 HP / 132 Def
    Adamant Nature
    - Rock Slide
    - Bulk Up
    - Horn Leech
    - Milk Drink

    Bronzor @ Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 220 HP / 228 Def / 8 SAtk
    Calm Nature
    - Calm Mind
    - Flash Cannon
    - Hidden Power [Ground]
    - Recycle
  18. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
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    Slashes are allowed.

    What I meant by PS! importable is the formatting, like having Ability:, Level: 5, etc. Players should understand that you have to remove the slash (eg. Fletchling has 3 items slashed, remove the two you don't want) in order for it to import correctly. It just makes things easier.

    And I would rather new players use sets that have been tried and tested and then build upon the knowledge they gain than come in blind and try using something like Protect / Last Resort Eevee (please stop using this people)

    edit: i added that slashes are allowed to the op, hopefully that will clear it up
    Last edited: Nov 5, 2013
    Pen Ink and Spirit like this.
  19. SpinningB

    SpinningB

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    Skrelp@adaptability
    Choice specs
    196 hp 196 spa 116 spe 36 def and SpD
    Hydro pump
    Sludge wave
    Shadow ball
    T-bolt

    This set can break nearly any special wall in the tier and it's hydro pump is more powerful then sheer force darmanitans choice band flare blitz take that into account
  20. GlassGlaceon

    GlassGlaceon heavily armed like i'm ambipom
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    Darmanitan's Flare Blitz is stronger, espescially with CB
    252+ SpA Choice Specs Adaptability (custom) Hydro Pump vs. 0 HP / 0 SpD (custom): 262-310 (76.83 - 90.9%) -- guaranteed 2HKO
    252+ Atk Choice Band Sheer Force Darmanitan Flare Blitz vs. 0 HP / 0 Def (custom): 442-522 (129.61 - 153.07%) -- guaranteed OHKO

    -Calced with same target
    Last edited: Nov 5, 2013
  21. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Koffing @ Eviolite
    Ability: Levitate
    EVs: 36 HP / 236 Def / 236 SpD
    Bold Nature
    - Rest
    - Sleep Talk
    - Sludge Bomb
    - Will-O-Wisp

    for wanted list. Counters Tangela, Swirlix, Gligar, any fighting type. Deals with Yanma, Sneasel, and other random Pokemon as well. Really useful.
  22. leingodf8

    leingodf8

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    I used a rest talk chinchou for a while, was decent but I think its other sets are better for it.

    Chinchou @ Eviolite
    Ability: Volt Absorb
    Level: 5
    EVs: 76 HP / 132 Def / 228 SDef / 60 Spe
    Bold Nature
    - Rest
    - Sleep Talk
    - Scald
    - Heal Bell / Discharge

    Pretty much the same as last gen.

    Suprised nobodies posted a vulpix yet. I havent done a whole lot of testing yet but I've tried out 2

    Vulpix @ Eviolite
    Ability: Drought
    Level: 5
    EVs: 52 HP / 116 Def / 36 SAtk / 176 SDef / 76 Spe
    Calm Nature
    - Energy Ball
    - Fire Blast
    - Will-O-Wisp
    - Pain Split

    Vulpix @ Heat Rock
    Ability: Drought
    Level: 5
    EVs: 52 HP / 196 SAtk / 236 Spe
    Tiid Nature
    - Energy Ball
    - Fire Blast / Overheat
    - Substitute
    - Will-O-Wisp / Hidden Power Ground / Hypnosis

    2 sets, with 2 different uses. First one is built on surviving to provide continuous drought. As for the other, while heat rock is quite useful, vulpix is just not bulky enough without eviolite, so I figure an offensive approach would be better (it reaches a decent 17 speed). Last slot is filler really, Status if you want, HP ground is the only way to deal with houndour. Could also throw something like flamethrower in that last slot as well.
  23. Rowan

    Rowan not a professor
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    Nasty Plot Misdreavus (open)
    Misdreavus @ Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 240 SAtk / 240 Spd
    Timid Nature
    - Nasty Plot
    - Shadow Ball
    - Hidden Power Fighting / Icy Wind / Thunderbolt
    - Substitute / Taunt / Will-o-Wisp

    or a third coverage mover over a support move but the slashes are getting messy...


    bulkyfoo from gen 5 (open)
    Mienfoo @ Eviolite
    Ability: Regenerator
    Level: 5
    EVs: 76 HP / 196 Def / 236 Spd
    Impish Nature
    - Drain Punch
    - Knock Off
    - U-turn
    - Fake Out / Poison Jab


    eviotite (open)
    Meditite @ Eviolite
    Ability: Pure Power
    Level: 5
    EVs: 196 Atk / 76 Def / 236 SDef
    Adamant Nature
    - Drain Punch
    - Zen Headbutt
    - Bullet Punch
    - Thunder Punch / Ice Punch


    I think LO Tite and Evio Tite should have separate sets. Also, LO shouldn't have any EVs in HP so it has 19.

    scarf amaura (open)
    Amaura @ Choice Scarf
    Ability: Snow Warning
    Level: 5
    EVs: 36 Def / 224 SAtk / 16 SDef / 228 Spd
    Modest Nature
    - Blizzard
    - Thunderbolt
    - Ancient Power
    - Hidden Power [Ground]


    LO yanma (open)
    Yanma @ Life Orb
    Ability: Speed Boost
    Level: 5
    EVs: 236 SAtk / 236 Spd
    Modest Nature
    - Air Slash
    - Bug Buzz
    - Giga Drain
    - Hidden Power [Ground] / Protect


    bulky attacker gunk (open)
    Croagunk @ Eviolite
    Ability: Dry Skin
    Level: 5
    EVs: 212 HP / 28 Atk / 36 Def / 108 SAtk / 116 SDef
    Quiet Nature
    - Drain Punch
    - Vacuum Wave
    - Sludge Bomb
    - Shadow Ball / Knock Off / Fake Out


    sturdy + berry juice mag (open)
    Magnemite @ Berry Juice
    Ability: Sturdy
    Level: 5
    EVs: 156 HP / 36 Def / 240 SAtk / 76 SDef
    Calm Nature
    - Flash Cannon
    - Volt Switch
    - Hidden Power [Fire] / Thunderbolt / Hidden Power [Ice]
    - Magnet Rise


    still needs a scarf set and Steel trapper set imo

    scarftite (open)
    Meditite @ Choice Scarf
    Ability: Pure Power
    Level: 5
    EVs: 196 Atk / 196 Spd / 76 Def / 36 HP
    Jolly Nature
    - High Jump Kick
    - Bullet Punch / Thunderpunch
    - Ice Punch
    - Zen Headbutt


    Timburr (open)
    Timburr @ Eviolite
    Ability: Guts
    Level: 5
    EVs: 196 Atk / 236 SDef / 76 HP
    Adamant Nature
    - Drain Punch
    - Mach Punch
    - Ice Punch / Bulk Up
    - Knock Off / Bulk Up


    Agreeing with Chieliee that most sets should have some more slashes going on, here's some general things I'd edit to the sets in the thread feel free to overrule me ofc:
    -slash Poison Jab with Ice Punch on Scraggy... pretty sure knock off should be mandatory
    -Defog on the first Gligar set with Stealth Rock and Knock Off
    -Stealth Rock with Defog on Archen
    -HP Grass and Ice Beam on Chinchou with HP Fire
    -Stealth Rock with EQ on the Shell Smash Dwebble set (Rocks+SS is very viable with double sturdy)
    -HP Grass on Mixkrow
    -Pursuit Pawniard
    -On the 3rd Sneasel set I'd personally put Ice Shard and Ice Punch and then Slash BB and PJ as optional coverage moves - I know midas said it was meant to be a lure but this thread is for more standard shit imo
    -slash psychic on swirlix, with surf or flamethrower or something, hits tentacool and skrelp and other poisons


    another edit:
    physical growlithe (open)

    Growlithe @ Eviolite
    Ability: Intimidate
    Level: 5
    EVs: 76 HP / 36 Atk / 156 Def / 196 SDef / 36 Spd
    Impish Nature
    - Flare Blitz
    - Wild Charge
    - Morning Sun
    - Will-O-Wisp
    Last edited: Nov 5, 2013
  24. Spirit

    Spirit
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    Support Misdreavus

    Misdreavus @ Eviolite / Berry Juice
    Ability: Levitate
    Level: 5
    EVs: 156 Spd / 116 HP / 116 Def / 76 SDef
    Bold Nature
    - Taunt
    - Will-O-Wisp
    - Shadow Ball
    - Thunderbolt / Heal Bell / Pain Split

    Speed EVs allow it to outspeed Jolly Dwebble and Taunt it before it can get a Shell Smash off, from there, Misdreavus can cripple it with WoW. In fact, Misdreavus is one of the best stops at those pesky SturdyJuice Shell Smash sweepers. Thunderbolt is pretty useful for stuff like Murkrow and Yanma that latter of which Misdreavus checks nicely when having access to this move.

    Sun Sweeper Oddish

    Oddish @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 196 Spd / 76 HP / 236 SAtk
    Modest Nature
    - SolarBeam
    - Sludge Bomb
    - Hidden Power Fire
    - Giga Drain / Sleep Powder

    EVs, pretty much the same as last gen. Set itself is fairly self-explanatory.
    Last edited: Nov 5, 2013
  25. leingodf8

    leingodf8

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    You put oddish sun sweeper in your wanted list, but I generally think most other chlorophyl users are better (tangela generally beats all of course). Heres 2

    Bellsprout @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 36 HP / 236 Atk / 116 SpA / 116 Spe
    Naughty Nature
    - Power Whip
    - Sleep Powder
    - Weather Ball
    - Sludge Bomb / Growth

    Deerling @ Life Orb
    Ability: Chlorophyll
    Level: 5
    EVs: 36 HP / 196 Atk / 36 SDef / 236 Spe
    Adamant Nature
    - Seed Bomb
    - Return
    - Jump Kick
    - Sunny Day / Baton Pass / Synthesis

    Well I'll still throw out oddish's only real set anyways (since i could be wrong, not like I've actually tested him)

    Oddish @ Eviolite
    Ability: Chlorophyll
    Level: 5
    EVs: 236 SAtk / 76 SDef / 196 Spe
    Modest Nature
    - Sleep Powder
    - Giga Drain / Solar Beam
    - Sludge Bomb
    - Hidden Power [Fire] / Moonlight

    Bout all it has. Bit bulkier than the rest but is extremely predictable. Bellsprout and deerling at least have a niche to call their own, but oddish is just a bad tangela sadly.

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