Harpp
No rain, no flowers.
Introduction:
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Taunt
- Knock Off
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Substitute
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- V-create
- Bolt Strike
- Blue Flare
- U-turn
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
- Psychic
- Shadow Ball
- Focus Blast
- Counter
Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Thunderbolt
- Defog
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Meteor Mash
- Hammer Arm
- Zen Headbutt
- Bullet Punch
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Taunt
- Knock Off
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Substitute
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- V-create
- Bolt Strike
- Blue Flare
- U-turn
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
- Psychic
- Shadow Ball
- Focus Blast
- Counter
Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Thunderbolt
- Defog
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Meteor Mash
- Hammer Arm
- Zen Headbutt
- Bullet Punch
Since this team was made around the core of Deoxys-Speed and Mega Gardevoir, these two pokemon are given:
Deoxys speed with its fantastic speed and access to hazards such as stealth rock and spikes is used as suicide lead for the team.
To compliment the hazard stack lead in deoxys-S, Mega Gardevoir works as a very good partner since it is a powerful wall breaker and so hazards helps it to wall break better and pressure opposing teams more.
After Mega Gardevoir, I added Scarf Victini into the team to aid in steel match up where Mega Gardevoir struggles and also act as a speed control for the team with a scarf set.
Next I added Sash-Counter Alakazam in the team since it not only acts as a blanket check to threats such as Muk-Alola, Mega Gyarados,Mega Sharpedo,Excadrill,Garchomp etc but it also has good speed which allows it to clean late game if necessary.
To provide defog support so the team is not plagued by hazards, I added offensive defog latios into the team which also provides the team with a nice ground immunity which is really appreciated. The latios set is a lure which allows it to take out pokemon such as celesteela,mantine,tapu fini which otherwise can prove a trouble.
Lastly, I needed a physical wall breaker for the team and I did not wanted to use DD mew, I then added Choice Banded Metagross into the team for fun and to try something different. Metagross with a choice band is very hard to switch into outside of pokemon such as Skarmory,Celesteela etc which are taken out by other members of the team.
Deoxys speed with its fantastic speed and access to hazards such as stealth rock and spikes is used as suicide lead for the team.
To compliment the hazard stack lead in deoxys-S, Mega Gardevoir works as a very good partner since it is a powerful wall breaker and so hazards helps it to wall break better and pressure opposing teams more.
After Mega Gardevoir, I added Scarf Victini into the team to aid in steel match up where Mega Gardevoir struggles and also act as a speed control for the team with a scarf set.
Next I added Sash-Counter Alakazam in the team since it not only acts as a blanket check to threats such as Muk-Alola, Mega Gyarados,Mega Sharpedo,Excadrill,Garchomp etc but it also has good speed which allows it to clean late game if necessary.
To provide defog support so the team is not plagued by hazards, I added offensive defog latios into the team which also provides the team with a nice ground immunity which is really appreciated. The latios set is a lure which allows it to take out pokemon such as celesteela,mantine,tapu fini which otherwise can prove a trouble.
Lastly, I needed a physical wall breaker for the team and I did not wanted to use DD mew, I then added Choice Banded Metagross into the team for fun and to try something different. Metagross with a choice band is very hard to switch into outside of pokemon such as Skarmory,Celesteela etc which are taken out by other members of the team.
The Team
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
The team also has limited answer to set up sweepers in victini to revenge kill or alakazam to act as a blanket check.
http://replay.pokemonshowdown.com/gen7monotype-602932843 vs Normal
http://replay.pokemonshowdown.com/gen7monotype-603699121 vs Bug
http://replay.pokemonshowdown.com/gen7monotype-603703564 vs Dragon
http://replay.pokemonshowdown.com/gen7monotype-603724522 vs Steel
http://replay.pokemonshowdown.com/gen7monotype-603735147 vs Ground
http://replay.pokemonshowdown.com/gen7monotype-603739400 vs Poison
http://replay.pokemonshowdown.com/gen7monotype-604159752 vs Water
http://replay.pokemonshowdown.com/gen7monotype-605889048 vs Psychic
http://replay.pokemonshowdown.com/gen7monotype-606307061 vs Flying
http://replay.pokemonshowdown.com/gen7monotype-603699121 vs Bug
http://replay.pokemonshowdown.com/gen7monotype-603703564 vs Dragon
http://replay.pokemonshowdown.com/gen7monotype-603724522 vs Steel
http://replay.pokemonshowdown.com/gen7monotype-603735147 vs Ground
http://replay.pokemonshowdown.com/gen7monotype-603739400 vs Poison
http://replay.pokemonshowdown.com/gen7monotype-604159752 vs Water
http://replay.pokemonshowdown.com/gen7monotype-605889048 vs Psychic
http://replay.pokemonshowdown.com/gen7monotype-606307061 vs Flying
-Shoutout to ClassyZ for making the banner for me,thanks weeb :]
-Shoutout to the TheImcaness and The Alpha league in general for being there always and supporting its members
-Shoutout to FIR Community.
-Shoutout to the TheImcaness and The Alpha league in general for being there always and supporting its members
-Shoutout to FIR Community.
Conclusion:
The Team after suggestions and changes:
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Reflect
- Light Screen
- Taunt
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp
Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
- Psychic
- Shadow Ball
- Focus Blast
- Counter
Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Thunderbolt
- Defog
Meloetta @ Choice Scarf
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- U-turn
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Reflect
- Light Screen
- Taunt
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp
Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Def
- Psychic
- Shadow Ball
- Focus Blast
- Counter
Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psychic
- Thunderbolt
- Defog
Meloetta @ Choice Scarf
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- U-turn
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