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Quanyails's Mostly Pixel Art

Discussion in 'Smeargle's Studio' started by Quanyails, Aug 29, 2012.

  1. Quanyails

    Quanyails
    is an Artistis a Community Contributor

    Joined:
    Dec 16, 2011
    Messages:
    609
    Caution: Loads and loads of pixel art coming up!

    As sprites are small and many and clog the image-per-post limit on these forums, I've bundled my old stuff into single images while keeping other, newer pieces separate until time comes to bundle those as well. However, this also means my personal work and commissioned work are bundled together.

    Just a head's up: despite previous sprites saying otherwise, I don't take requests unless I know you well and/or I find that you're awesome. :p I do take commissions, though: prices are listed here.

    Sprites from 2011.5 onward (the better stuff: organized by date more than by size) (open)

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG]
    [​IMG]
    [​IMG] (directly inspired by Smogon!)
    [​IMG][​IMG][​IMG] [​IMG]
    [​IMG][​IMG] [​IMG] [​IMG]
    [​IMG][​IMG][​IMG]

    [​IMG][​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG][​IMG]
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    [​IMG] [​IMG][​IMG]
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    [​IMG][​IMG][​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
    [​IMG]




    Sprites from years 2009.5 to 2011.5 (pokemon-related on the left (open)
    [​IMG]


    Sprites from years 2007 to 2009.5 (if you may (open)

    [​IMG]


    Create-a-Pokemon stuff (open)


    Suiguno series (chronological pixel art tests) (open)

    August 2009:
    [​IMG]
    November 2009
    [​IMG]
    August 2010
    [​IMG][​IMG]
    July 2011
    [​IMG]
    July 2012
    [​IMG]
    July 2013
    [​IMG]


    Multiple-framed images (open)

    [​IMG][​IMG][​IMG] (Old and bad. D:)
    [​IMG].
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG]
    Cawmodore animation is under the CAP folder.


    Fakemon w/ extended descriptions (open)


    Fakedex for PEQUEDARK-VELVET (open)

    PEQUEDARK-VELVET's dA
    [​IMG]

    The rest of the sprites I had been requested to do (and ones I did on my own) can be found here.


    Pixel portraits (open)

    [​IMG][​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    Last edited: Mar 13, 2014
  2. Furosuto

    Furosuto

    Joined:
    Jun 23, 2011
    Messages:
    1,411
    Very impressive! You have quite a few pixel pieces, and each of them are very well made. Your hand drawn art is quite impressive too and you seem to have a good sense of proportion.

    The only thing I would suggest is to make sure you practice both sides of artwork, so you don't get rusty in one or the other. Having a balance of digital and hand drawn art is a good idea.

    Do you take requests?
  3. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    I find that I make many revisions to drawings and hence, many smudges to what paper I work on. Then there's the problem of properly translating them to a digital format, which my scanner does not do so well. v.v So drawings are rare, unfortunately, but if you have tips for not destroying the medium itself, tell me!

    Requests are mentioned in the first post as circumstantial, though I do take commissions.
  4. Danmire

    Danmire Come and get your love
    is an Artist Alumnus

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    While I do agree that practicing both is essential for practicing, the sprites you make are where it's at.

    All these sprites are amazing, and I love the dynamic pose you have on each Fakemon in the Fakedex. They're all really bright and awesome to look at.

    Keep it up!
  5. Furosuto

    Furosuto

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    One way to not smudge up the paper too much is by lightly using the pencil to draw, and then when you like how it looks, go over it harder with your pen/pencil. I find that then the smudges don't become to big as by using light strokes, it isn't that hard to erase, so if you make mistakes, you don't smudge. Hope that helps! And yeah, with what danmire said, spriting seems to be your strong point. But keep at it with both, and keep up the great work!
  6. Eagle4

    Eagle4

    Joined:
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    Woo! I was wondering when you were going to make an art thread. I've seen your work, most noticeably on CAP, and they're awesome, although underrated... have you ever entered/will enter the WSC?
  7. Doran Dragon

    Doran Dragon

    Joined:
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    the improvement from the 2009-2012 suiguno is just wow.

    You certainly are a damn good spriter, though alot of the older stuff is kinda bad. Only a little though. Just a little.
  8. RitterCat

    RitterCat
    is an Artistis a Forum Moderatoris a Contributor Alumnus
    Moderator

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    Quan :)
    Your sprite work is absolutely incredible as everyone has said, and I urge you to enter the WSC (/me puppy eyes)
    Just seeing the massive improvement in your stuff is great
  9. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    Pah, Doran, the old stuff is wholly bad. You've seen the shading and outlines on those things, nevertheless the actual subject? XD

    While I would enjoy trying out WSCs, I'll be busy in a week or two. Maybe if I have extra time, but Hofstadter's Law will probably trim what I haven't already plotted out.
  10. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    Update!

    [​IMG]
    A what-if? brought to fruition, in a nutshell. I went on with the idea of Necturna mimicking people and having another forme of sorts, leading to this and stats and move changes.

    [​IMG]
    Color/pose practice. Don't like the pose, but the colors are neat.
    [​IMG]
    My Syclar entry.
    [​IMG]
    [​IMG]

    Supplemental Sketches 1
    Supplemental Sketches 2
    CAP 4 designs.

    [​IMG][​IMG][​IMG]
    deviantART commissions.

    [​IMG]
    Aurumoth sprites. Apparently, when making in-game-style sprites, I lean toward symmetry and boring-ness. Shiny is based on Sephiroth.

    Well, there's my art dump and shortened comments on each one.
  11. Alice

    Alice The worst taste in music

    Joined:
    Jun 23, 2007
    Messages:
    852
    I like the cat in the window.

    Please ditch pixel art in favor of more window art :3
  12. paintseagull

    paintseagull pink wingull
    is an Artistis a Forum Moderator
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    Your pixely outline - painty inside stuff rules so much :)
    Also the ice effects on Syclar are awesome!!!
  13. DeezMcNuggetz

    DeezMcNuggetz

    Joined:
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    These are awesome, keep it up! I really like the Syclar as well, you did a kickarse job!
  14. Ice-cold Claws

    Ice-cold Claws

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    I just shat myself looking at 2012 Suiguno, it's REALLY pixel-perfect even down to the coloring and all
    Also Flamenake kicks royal ass and so does Thundape.
    Wow Quanyails this is really impressive!

    And yes PLEASE come for the spriting challenge thread, I'll be participating more anyway now that holidays are kicking in.
  15. LeviLamprey

    LeviLamprey

    Joined:
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    This is all absolutely wonderful, especially your Suiguno and CAP entry pixel art.
    I don't have much else to say, but all your recent stuff really is fabulous, and I'm looking forward to seeing more >>
  16. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    I update in spurts. Thank you for the comments. :)

    Alice, if I could find more windows that other people want painted, perhaps, but in the meantime, I'll stay with Windows.
    Ice-cold Claws, my art is always works in progress. I thank you for the comment, though I do seek to continue improving.

    I've been doing bundles of commissions lately.
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG][​IMG]

    CAP art:
    [​IMG]

    [​IMG]

    General fanart:
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]


    And some not-pixel art.
    [​IMG]
    [​IMG]
    Andrew likes this.
  17. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    I've been experimenting, as always, since my last update. First of all, CAP art (sketches for it are in first post):

    [​IMG]
    [​IMG]


    Misc. pixel art:
    [​IMG][​IMG][​IMG][​IMG]


    Non-pixel art (I do need practice with this :)):
    [​IMG]
    [​IMG]

    For your question, Snaquaza, if you can show what you've accomplished in terms of game play, I'll give a proper response. :P
  18. Snaquaza

    Snaquaza

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  19. Magical Magmortar

    Magical Magmortar

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    .O.
    These are awesome!!!!!! Is it ok if I use your art for my avatar?
    If not it's ok! Great art and gl in the future!
  20. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    It depends on what image you're asking to use. If the one you want to use is an image that's not a commission, you may use it under the condition that you give credit to me. :)
  21. Magical Magmortar

    Magical Magmortar

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    I'm planning to use the Mismagius. Thanks!
  22. Fulgrate

    Fulgrate

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    Awesome sprite art! How long does a sprite take on average by the way?
  23. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    Fulgrate: Depends on its dimensions. As pixels in pixel art are placed individually, time increases in proportion to area. A small sprite might take 30 minutes if I focus, and a large one, several days.

    Art done between my previous update and this post:

    [​IMG][​IMG][​IMG]

    A new Suiguno!
    [​IMG]


    Brattler-related stuff:
    [​IMG]

    I've been spriting those new Pokemon, to various degrees of accuracy.
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]

    Some commissions:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Some larger MS Paint art:
    [​IMG]

    And a bunch of other large images that I'd rather not post without working hide tags. :( You can see those in the form of updated links in my first post.
  24. Hollymon

    Hollymon

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    Feb 22, 2013
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    Ooh I like the abomasnow, ninetails, politoad and tyraniatar pictures and also the massive picture you did! It must take a lot of patience and hard work to produce these amazing pictures! I know I could not sit there and place one pixel at a time!
  25. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    Hollymon: Pixel art is time-consuming, indeed. X3 No more than certain other types of art, I'd think, though.

    The Gen. VI sprites I whipped up are in the first post and/or the Sprite Project's spreadsheet. Sprites aside from those since my last post:

    Gen. VI pixel art not for the sprite project:
    [​IMG][​IMG]

    Commissions:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]


    Cawmodore-related stuff:
    My art submission:
    [​IMG]
    Sprite submission:
    [​IMG]

    Pre-evo drawings:
    [​IMG]


    Ampeater (Kitchen CAP):
    [​IMG]

    And a PS! background:
    [​IMG]
    Hollymon and Magistrum like this.

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