Chou Toshio
Over9000
I'm sure we've all been thinking about it-- so I might as well start the discussion.
The question is an obvious one that's already been appearing in a scattering of tier-related threads, yet has yet to be brought to the focus of discussion (ie. "This isn't the right thread for that"). Basically, it is to question the process itself that we have picked for tiering pokemon, in relation to time.
To put it bluntly, it's been around two years (maybe closer to three?) since we first started talk about tiering-- questioning the placement on both top OU's and lower Ubers, and also serious question about a UU tier based on ADV's tiering-- and we're only now getting to the final stage of tiering for just 1 of the many tested pokemon, even though Gen 5 is scheduled to come out this year!
This is a rather serious issue-- considering that the change of generations will likely make alot of the effort up until now meaningless. Or at the very least, irrelevant to current "competitive pokemon." I think it's safe to say, looking at the transfer between Gen 2->3 and 3->4, that gen 5 will not only achieve complete dominance in popularity over gen 4 (just try getting ADV netbattle matches with anything like the frequency possible on shoddy), but will radically change the metagame, such that current tiering will be completely irrelevant by our current philosophy.
Fundamentally, this is what was at the base of our testing in the first place-- don't make assumptions. It was the stark difference as separate games between gen 3 and 4 that sparked questioning of tiering in the first place.
Even slight changes to the metagame can make for radical changes in a pokemon's popularity and placement (Scizor getting bullet punch, Garchomp users discovering the Yache Berry set). Many players have been questioning the pertinence of old tests just because of the changes Platinum and HG/SS brought (ie. "garchomp STILL OOber when half the pokeymanz now cn Outrage??"). When Gen 5 comes out, I don't think anyone will see all the work until now as having any relevance at all.
Rather, if there was relevance, questioning 4th gen tiering based on 3rd gen assumptions would have been meaningless in the first place.
In other words, it seems that the way we've gone about setting things up really does not make sense from a practical standpoint, which in my opinion trumps any excellence we have created on a logic/philosophical standpoint. After all, it's great to have done things properly based on real reason-- but it has little meaning if things don't work out logistically. I think while we all certainly enjoy thinking about pokemon, we have to recognize that actually playing the game is of greater importance, and giving players the chance to play with rules and tiering they can depend on should take precedence over our personal stigmatism over whether tiering is based on assumption or not.
Essentially, I don't think anyone would question how amazing the effort and thought put into the testing process has been. Everyone should applaud Jumpman and all parties who took on leading roles in working out the logistics and reason behind all the tests, voting, etc. etc. It was a big step forward to make tiering based on community opinion at all, even if we did put lots of controls into how those opinions were tallied. It has been a tremendous effort that I think we as a community should be proud of.
That being said, I seriously question as to whether we should take the same approach to generation 5.
On one hand, I think Obi and die-hard supporters of the "no-assumptions" tiering would love to see it all start as a completely open tier-- play from Ubers with no assumptions, and eventually form a real OU tier based on the data, and then subsequent UU tier and BL ban list in the same fashion as our current tiers.
On the other, I think the vast majority of players would be outraged. My guess is that there is a lot of frustration in the community about the tests being "a pain in the ass," and there will be a lot of anguish if we choose to try to go about testing (and re-testing all the old pokemon) based on the type of process we have enacted in Gen 4 . . .
. . . especially if such a process will eat away years and years without deciding upon tiering, and result in Gen 6 coming out without us having resolved anything!
I made this statement a few times here in PR and in other threads but I will repeat, "Sometimes Logic and Common Sense are not the same things."
We as a community have to figure out where the balance is and make it work, as we have been making it work-- but I personally question as to whether we are getting the desired result or not. In conclusion, I would like to open discussion on a need (or lack of need) to either speed the process drastically or bring old-gen assumptions back into tiering in order to make tiers faster for logistical purposes.
Said concretely, "Who CARES where Latias is tiered in Gen 4 if Gen 4 is gonna end in 4-5 months??"
Edit: Thanks Hip, I edited the post to make it more like a thread lead and less like a response post.
The question is an obvious one that's already been appearing in a scattering of tier-related threads, yet has yet to be brought to the focus of discussion (ie. "This isn't the right thread for that"). Basically, it is to question the process itself that we have picked for tiering pokemon, in relation to time.
To put it bluntly, it's been around two years (maybe closer to three?) since we first started talk about tiering-- questioning the placement on both top OU's and lower Ubers, and also serious question about a UU tier based on ADV's tiering-- and we're only now getting to the final stage of tiering for just 1 of the many tested pokemon, even though Gen 5 is scheduled to come out this year!
This is a rather serious issue-- considering that the change of generations will likely make alot of the effort up until now meaningless. Or at the very least, irrelevant to current "competitive pokemon." I think it's safe to say, looking at the transfer between Gen 2->3 and 3->4, that gen 5 will not only achieve complete dominance in popularity over gen 4 (just try getting ADV netbattle matches with anything like the frequency possible on shoddy), but will radically change the metagame, such that current tiering will be completely irrelevant by our current philosophy.
Fundamentally, this is what was at the base of our testing in the first place-- don't make assumptions. It was the stark difference as separate games between gen 3 and 4 that sparked questioning of tiering in the first place.
Even slight changes to the metagame can make for radical changes in a pokemon's popularity and placement (Scizor getting bullet punch, Garchomp users discovering the Yache Berry set). Many players have been questioning the pertinence of old tests just because of the changes Platinum and HG/SS brought (ie. "garchomp STILL OOber when half the pokeymanz now cn Outrage??"). When Gen 5 comes out, I don't think anyone will see all the work until now as having any relevance at all.
Rather, if there was relevance, questioning 4th gen tiering based on 3rd gen assumptions would have been meaningless in the first place.
In other words, it seems that the way we've gone about setting things up really does not make sense from a practical standpoint, which in my opinion trumps any excellence we have created on a logic/philosophical standpoint. After all, it's great to have done things properly based on real reason-- but it has little meaning if things don't work out logistically. I think while we all certainly enjoy thinking about pokemon, we have to recognize that actually playing the game is of greater importance, and giving players the chance to play with rules and tiering they can depend on should take precedence over our personal stigmatism over whether tiering is based on assumption or not.
Essentially, I don't think anyone would question how amazing the effort and thought put into the testing process has been. Everyone should applaud Jumpman and all parties who took on leading roles in working out the logistics and reason behind all the tests, voting, etc. etc. It was a big step forward to make tiering based on community opinion at all, even if we did put lots of controls into how those opinions were tallied. It has been a tremendous effort that I think we as a community should be proud of.
That being said, I seriously question as to whether we should take the same approach to generation 5.
On one hand, I think Obi and die-hard supporters of the "no-assumptions" tiering would love to see it all start as a completely open tier-- play from Ubers with no assumptions, and eventually form a real OU tier based on the data, and then subsequent UU tier and BL ban list in the same fashion as our current tiers.
On the other, I think the vast majority of players would be outraged. My guess is that there is a lot of frustration in the community about the tests being "a pain in the ass," and there will be a lot of anguish if we choose to try to go about testing (and re-testing all the old pokemon) based on the type of process we have enacted in Gen 4 . . .
. . . especially if such a process will eat away years and years without deciding upon tiering, and result in Gen 6 coming out without us having resolved anything!
I made this statement a few times here in PR and in other threads but I will repeat, "Sometimes Logic and Common Sense are not the same things."
We as a community have to figure out where the balance is and make it work, as we have been making it work-- but I personally question as to whether we are getting the desired result or not. In conclusion, I would like to open discussion on a need (or lack of need) to either speed the process drastically or bring old-gen assumptions back into tiering in order to make tiers faster for logistical purposes.
Said concretely, "Who CARES where Latias is tiered in Gen 4 if Gen 4 is gonna end in 4-5 months??"
Edit: Thanks Hip, I edited the post to make it more like a thread lead and less like a response post.