So, here we are at the ASB arena once again, with a quick match between the esteemed Ice-eyes and Engineer Pikachu!
Now, on to the teams, with much less trolling:
Ice-Eyes chooses his item
Engineer chooses his item and actions
Ice-Eyes chooses his actions
REEEEFFF
Who wants to dance?
1v1 NFE Singles
ASB Arena
1 Day DQ
2 Chills / no recovery / 2 Subs
At ref's discretion, Switch = hellz yeah!Got the above.
Items: ON
Abilities: ALL
Now, on to the teams, with much less trolling:
Ice-eyes said:
Mudkip [Rick] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Torrent (Innate): When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp (DW - LOCKED) (Innate): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3 / 9
MC: 4
DC: 0 / 5
Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud-Sport
Counter
Mirror Coat
Yawn
Ice Beam
Surf
Dig
Begin teh match!Engineer Pikachu said:
Machop (Lyoku) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
Stats: 70 / 80 / 50 / 35 / 35 / 35
HP: 100
Atk: *** (3)
Def: ** (2)
SpA+: *** (3)
SpD: ** (2)
Spe: 30 (35 / 1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Evolution Counter: 2 / 9
Move Counter: 0
Dream Counter: 1 / 5
Attacks:
Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
DynamicPunch
Bullet Punch (#)
Ice Punch (#)
ThunderPunch (#)
Earthquake (#)
Fire Blast (#)
Rock Slide (#)
Payback
Substitute
Move Count: 18
thanks!
Ice-Eyes chooses his item
Engineer chooses his item and actions
Ice-Eyes chooses his actions
REEEEFFF