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Completed Ragnarokalex and C$FP are battling on what now?

Discussion in 'ASB' started by Objection, Feb 19, 2012.

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  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,573
    And for anyone who is wondering where I got that idea from (open)
    [​IMG]


    Team Ragnarokalex

    Gage the Nidoking (open)

    [​IMG]
    Nidoking (Gage) Male
    Nature:
    Mild
    Type:
    Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Poison Point:
    Type: Can be Disabled.
    This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry:
    Type: Innate
    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force: (Dreamworld)
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Dreamworld)


    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 33 Total
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Double Kick
    Poison Sting
    Fury Attack
    Helping Hand
    Thrash
    Chip Away
    Earth Power
    Megahorn
    Toxic Spikes

    Disable
    Sucker Punch
    Counter

    Endure
    Super Fang

    Protect
    Toxic
    Venoshock
    Ice Beam
    Thunderbolt
    Substitute
    Shadow Ball
    Flamethrower
    Taunt
    Pay Day
    Surf
    Focus Blast
    Torment
    Bide

    Tahlzara the Electivire.............. (open)

    [​IMG]
    Electivire (Tahlzara) Male
    Nature:
    Naughty
    Type:
    Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static:
    Type: Innate
    This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit (Dreamworld)
    Type: Innate
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 95
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    DC: 5/5
    MC: 4


    Attacks: 33 Total
    Quick Attack
    Leer
    Thunder Punch
    Thundershock
    Low Kick
    Shock Wave
    Swift
    Light Screen
    Thunderbolt
    Discharge
    Thunder

    Fire Punch
    Ice Punch
    Cross Chop
    Counter
    Endure

    Helping Hand
    Pursuit

    Protect
    Psychic
    Wild Charge
    Earthquake
    Rock Slide
    Taunt
    Earthquake
    Reflect
    Brick Break
    Torment
    Bide
    Dig
    Focus Punch
    Toxic

    Malspar the Infernape............... (open)

    [​IMG]
    Infernape (Malspar) Male
    Nature:
    Naughty
    Type:
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Blaze:
    Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Iron Fist:(Dreamworld)
    Type: Innate
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 108
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 31 Total
    Scratch
    Leer
    Ember
    Taunt
    Fury Swipes
    Flame Wheel
    Nasty Plot
    Torment
    Acrobatics
    Flamethrower
    Mach Punch
    Slack Off
    Close Combat
    Flare Blitz

    Thunderpunch
    Firepunch
    Encore
    Fake Out

    Magic Coat
    Counter
    Helping Hand

    Dig
    Will o Wisp
    Acrobatics
    Grass Knot
    Shadow Claw
    Earthquake
    Stone Edge
    Focus Punch
    Brick Break


    Team C$FP

    Claws the Scizor (open)
    [​IMG]
    Scizor [Claws] (Female)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Bug/Steel
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Swarm
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

    Ability 3: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 65
    Size Class: 3
    Weight Class: 5 (118 kg)
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    Night Slash
    Feint
    Bullet Punch
    Iron Head
    Swords Dance
    Metal Claw

    Counter
    Reversal
    Safeguard
    Bug Bite
    Superpower

    Aerial Ace
    Brick Break
    X-Scissor
    Rock Smash
    Roost
    Giga Impact
    Acrobatics
    Protect
    Thief
    Light Screen
    Struggle Bug
    U-Turn
    Steel Wing
    Toxic
    Substitute
    Endure
    Swagger
    Rest

    Moves: 39
    Brains the Metagross (open)
    [​IMG]
    Metagross [Brains] (Genderless)
    Nature: Careful (Adds One (1) Rank to Special Defense; Substracts One (1) Rank from Special Attack)
    Type: Steel/Psychic
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Clear Body
    Type: Innate
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    Ability 2: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 70
    Size Class: 4
    Weight Class: 9 (550 kg)
    Base Rank Total: 22

    EC: 9/9
    MC:
    0
    DC:
    5/5

    Attacks:

    Take Down
    Magnet Rise
    Metal Claw
    Confusion
    Scary Face
    Bullet Punch
    Meteor Mash
    Hammer Arm
    Psychic
    Agility

    Iron Defense
    Iron Head
    Zen Headbutt
    Headbutt
    Ice Punch
    Thunder Punch

    Earthquake
    Giga Impact
    Double Team
    Reflect
    Light Screen
    Rock Slide
    Endure
    Brick Break

    Moves: 24


    So I guess Ragnarokalex picks which two of his mons he's going to use in this battle, and then C$FP orders first? OK then.
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    Ill go with:
    Malspar the Infernape@Exp Share

    Gage the Nidoking@Amulet Coin
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    Welp, we already lose this one. Each of you, just use and Exp. Share and try to get something good out of this battle. Just make it quick, Ragnarokalex.

    Brains: Zen Headbutt (Gage), Psychic (Malspar), Zen Headbutt (Gage)

    Claws: Wing Attack (Malspar), Aerial Ace (Gage), Wing Attack (Malspar)
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    Gage: Sheer Force ON: Earth Power Brains - Flamethrower Claws - Earth Power Brains

    Malspar: Flare Blitz Claws - Fire Punch Brains - Flare Blitz Claws
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    bump for ref
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,573
    Team Ragnarokalex

    [​IMG]
    Gage (M) @ Amulet Coin
    HP: 100 | EN: 100 | Spe: 85
    Ranks: 3/2/4/3 | Total: 18
    Size: 3 | Weight: 4 | Balance: 5
    Abilities: Poison Point, Rivalry, Sheer Force
    Other: Sheer Force active

    [​IMG]
    Malspar (M) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 108
    Ranks: 5/3/4/2 | Total: 21
    Size: 3 | Weight: 4 | Balance: 5
    Abilities: Blaze, Iron Fist
    Other: None

    Team C$FP

    [​IMG]
    Claws (F) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 65
    Ranks: 6/4/1/3 | Total: 20
    Size: 3 | Weight: 4 | Balance: 5
    Abilities: Swarm, Technician, Light Metal
    Other: None

    [​IMG]
    Brains (U) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 70
    Ranks: 5/5/2/4 | Total: 22
    Size: 4 | Weight: 6 | Balance: 5
    Abilities: Clear Body, Light Metal
    Other: None

    Well this is just about the weirdest thing I've done since the Witches' Brew battle that got cut short. Four big and burly men will be carrying circular metal shields to hold pokemon on. Ragnarokalex chooses Gage the Nidoking and Malspar the Infernape, while C$FP realises that bringing Claws the Scizor and Brains the Metagross might not be such a good idea after all. But it's too late to go back and get some other pokemon, so let this battle begin!

    Malspar jumps in the air and shrouds himself in flames before landing a Flare Blitz on Claws, striking her in a weak spot and causing her to get a bit wobbly. The impact is powerful enough to allow Malspar to bounce back to his own shield, but he's taken a bit of a bruising from that attack. Gage supports his friend by calling upon the Earth Power to strike Brains from below. The attack catches Brains' shield holder but the muscular man shrugs it off. The Metagross, on the other hand, is shaken by the attack and decides to strike back immediately with a Zen Headbutt to Gage's chest. Quickly, it thrusts itself forward and slams into the Nidoking, knocking him off-balance a little, and then propels itself back towards its own shield. Claws follows up by flying off of her shield and into Malspar, smacking him with a Wing Attack that strikes the Infernape in a weak spot and makes him lose his balance for a moment. She then flies back onto her own shield and waits for Malspar to fall, but the Infernape remains standing.

    Malspar and Gage continue the assault, with the former ordering his shield holder to get closer to Brains so that he can Fire Punch the Metagross and the latter breathing a Flamethrower attack all over Claws. Brains, undaunted by the Infernape's attack, uses its Psychic powers to knock him silly while Claws strikes Gage with an Aerial Ace attack. This is looking like quite a struggle for all four pokemon.

    But then another Flare Blitz attack from Malspar seals the Scizor's fate as she is knocked off of her shield and does not get back up. C$FP returns her to her pokeball while Gage calls for some more Earth Power and Brains strikes him with another Zen Headbutt. Despite this, neither of those two pokemon can knock each other off of the shields. In fact, all three pokemon are looking worn out.

    Team Ragnarokalex

    [​IMG]
    Gage (M) @ Amulet Coin
    HP: 39 | EN: 81 | Spe: 85
    Ranks: 3/2/4/3 | Total: 18
    Size: 3 | Weight: 4 | Balance: 4
    Abilities: Poison Point, Rivalry, Sheer Force
    Other: Sheer Force active

    [​IMG]
    Malspar (M) @ Exp. Share
    HP: 33 | EN: 79 | Spe: 108
    Ranks: 5/3/4/2 | Total: 21
    Size: 3 | Weight: 4 | Balance: 4
    Abilities: Blaze, Iron Fist
    Other: Blaze active

    Team C$FP

    [​IMG]
    Claws (F) @ Exp. Share
    HP: KO | EN: 90

    [​IMG]
    Brains (U) @ Exp. Share
    HP: 38 | EN: 84 | Spe: 70
    Ranks: 5/5/2/4 | Total: 22
    Size: 4 | Weight: 6 | Balance: 4
    Abilities: Clear Body, Light Metal
    Other: None

    Raw data

    Action 1 (open)
    Turn order: Malspar, Gage, Brains, Claws

    Malspar uses Flare Blitz on Claws for (7+(4/2)-1)=8 energy
    Roll a D16 for crit: 1 - crit
    Roll a D100 for burn: 97 - no burn
    Claws takes (10+4+3+3+(5-4)*1.5)*2.25=48.375 damage
    Malspar takes (48.375/3)=16.125 recoil damage
    Claws' balance drops by 2

    Gage uses Earth Power on Brains for 6 energy
    Roll a D16 for crit: 6 - no crit
    No special defence drop roll due to Sheer Force and Clear Body
    Brains takes (9+3+(4-4)*1.5+2)*1.5=21 damage
    Brains' balance drops by 1

    Brains uses Zen Headbutt on Gage for 5 energy
    Roll a D100 for accuracy: 16 - hit
    Roll a D16 for crit: 10 - no crit
    No flinch roll because Gage has already acted
    Gage takes (8+3+(5-2)*1.5)*1.5=23.25 damage
    No Poison Point roll because Brains is Steel-type
    Gage's balance drops by 1

    Claws uses Wing Attack on Malspar for 4 energy
    Technician increases the energy cost by 1
    Roll a D16 for crit: 1 - crit
    Malspar takes (6*1.5+3+(6-5)+(5-3)*1.5)*1.5=24 damage
    Malspar's balance drops by 2
    Action 2 (open)
    Turn order: Malspar, Gage, Brains, Claws

    Malspar uses Fire Punch on Brains for 5 energy
    Roll a D16 for crit: 14 - no crit
    Roll a D100 for burn: 19 - no burn
    Brains takes (8+3+(5-5)*1.5+2)*1.5=19.5 damage

    Gage uses Flamethrower on Claws for 7 energy
    Roll a D16 for crit: 7 - no crit
    No burn roll due to Sheer Force
    Claws takes (10+(4-3)*1.5+2)*2.25=30.375 damage
    Claws' Swarm kicks in
    Claws' balance drops by 1

    Brains uses Psychic on Malspar for (5+(4/2)-1)=6 energy
    Roll a D16 for crit: 10 - no crit
    Roll a D100 for special defence drop: 64 - no special defence drop
    Malspar takes (6+4+3+(2-2)*1.5)*1.5=19.5 damage

    Claws uses Aerial Ace on Gage for 4 energy
    Technician increases the energy cost by 1
    Roll a D16 for crit: 13 - no crit
    Gage takes (6*1.5+(6-5)+(5-2)*1.5)=14.5 damage
    No Poison Point roll because Claws is Steel-type
    Action 3 (open)
    Turn order: Malspar, Gage, Brains, Claws

    Malspar uses Flare Blitz on Claws for (7+(4/2)-1)=8 energy
    Roll a D16 for crit: 2 - no crit
    Roll a D100 for burn: 22 - no burn
    Claws takes (10+4+3+(5-4)*1.5)*2.25=40.5 damage
    Claws is KO'd by the attack
    Claws only had 21.25 HP so Malspar takes (21.25/3)=7.0833... recoil damage
    Malspar's Blaze kicks in (just)

    Gage uses Earth Power on Brains for 6 energy
    Roll a D16 for crit: 11 - no crit
    No special defence drop roll due to Sheer Force and Clear Body
    Brains takes (9+3+(4-4)*1.5+2)*1.5=21 damage
    Brains' balance drops by 1

    Brains uses Zen Headbutt on Gage for 5 energy
    Roll a D100 for accuracy: 24 - hit
    Roll a D16 for crit: 11 - no crit
    No flinch roll because Gage has already acted
    Gage takes (8+3+(5-2)*1.5)*1.5=23.25 damage
    No Poison Point roll because Brains is Steel-type
    Gage's balance drops by 1
    End of round (open)
    Gage regains 1 balance
    Malspar regains 1 balance
    Brains regains 1 balance


    Ragnarokalex, you know what to do.
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,866
    Gage - Pay Day - Pay Day - Pay Day

    Malspar - Flare Blitz - Flare Blitz - Flare Blitz
    IF a combo is used A1, use Fake Out to disrupt it
  8. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    I swear to fucking god, if one of the Flare Blitzes burns........... If none of them do, I think we can do this, Brains!

    Endure, Earthquake, Earthquake
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,573
    Sorry C$FP, you'll have to reorder.
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    FUUUUUUUU

    Zen Headbutt (Malspar) * 3
    IF Malspar faints THEN target Gage instead
  11. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,573
    Team Ragnarokalex

    [​IMG]
    Gage (M) @ Amulet Coin
    HP: 39 | EN: 81 | Spe: 85
    Ranks: 3/2/4/3 | Total: 18
    Size: 3 | Weight: 4 | Balance: 4
    Abilities: Poison Point, Rivalry, Sheer Force
    Other: Sheer Force active

    [​IMG]
    Malspar (M) @ Exp. Share
    HP: 33 | EN: 79 | Spe: 108
    Ranks: 5/3/4/2 | Total: 21
    Size: 3 | Weight: 4 | Balance: 4
    Abilities: Blaze, Iron Fist
    Other: Blaze active

    Team C$FP

    [​IMG]
    Brains (U) @ Exp. Share
    HP: 38 | EN: 84 | Spe: 70
    Ranks: 5/5/2/4 | Total: 22
    Size: 4 | Weight: 6 | Balance: 4
    Abilities: Clear Body, Light Metal
    Other: None

    Flare Blitzes and Pay Days and Zen Headbutts galore, and after all that, Gage is the only pokemon left standing. Congratulations Team Ragnarokalex!

    Team Ragnarokalex

    [​IMG]
    Gage (M) @ Amulet Coin
    HP: 39 | EN: 79

    [​IMG]
    Malspar (M) @ Exp. Share
    HP: KO | EN: 51

    Team C$FP

    [​IMG]
    Brains (U) @ Exp. Share
    HP: KO | EN: 75

    Raw data

    Action 1 (open)
    Turn order: Malspar, Gage, Brains

    Malspar uses Flare Blitz on Brains for (11+(4/2)-1)=12 energy
    Roll a D16 for crit: 10 - no crit
    Roll a D100 for burn: 40 - no burn
    Brains takes (10+4+3+(5-5)*1.5+2)*1.5=28.5 damage
    Malspar takes (28.5/3)=9.5 recoil damage
    Brains' balance drops by 1

    Gage uses Pay Day on Brains for 2 energy
    Roll a D16 for crit: 14 - no crit
    Brains takes (4+(3-5)*1.5)*0.67=0.67 damage
    Ragnarokalex gains 2 bonus CC

    Brains uses Zen Headbutt on Malspar for 9 energy
    Roll a D100 for accuracy: 69 - hit
    Roll a D16 for crit: 3 - no crit
    No flinch roll because Malspar has already acted
    Malspar takes (8+3+(5-3)*1.5)*1.5=21 damage
    Malspar's balance drops by 1
    Action 2 (open)
    Turn order: Malspar, Gage, Brains

    Malspar uses Flare Blitz on Brains for (15+(4/2)-1)=16 energy
    Roll a D16 for crit: 5 - no crit
    Roll a D100 for burn: 57 - no burn
    Brains takes (10+4+3+(5-5)*1.5+2)*1.5=28.5 damage
    Brains is KO'd by the attack
    Malspar takes (28.5/3)=9.5 recoil damage
    Malspar is KO'd by the recoil damage


    Prizes
    • Ragnarokalex gets 5 CC (2 regular + 1 for Amulet Coin + 2 for Pay Day)
      • Gage the Nidoking gets 3 MC
      • Malspar the Infernape gets 4 MC (3 regular + 1 for Exp. Share) and 2 KOC
    • C$FP gets 2 CC
      • Claws the Scizor gets 4 MC (3 regular + 1 for Exp. Share)
      • Brains the Metagross gets 4 MC (3 regular + 1 for Exp. Share) and 1 KOC
    • Objection gets 5 UC
  12. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    GG Ragnarokalex, I just couldn't overcome the match-up. Thanks for the very nice reffing, Objection!
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