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Completed ragnarokalex vs dragonboy52

Discussion in 'ASB' started by TEA_DEMON, Jun 15, 2011.

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  1. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    welcome to the asb arena for this match between ragnarokalex and dragonboy52! let's not waste any time and have a peek at the rules for this match.
    so it's 2v2 doubles and here are the teams:
    ragnarokalex's team (open)
    [​IMG]
    *Ralts (Ragnarok) Male*
    Nature: Adamant
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Trace: (Can be activtated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Telepathy: (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf. (Dream World)


    Stats:
    HP: 90
    Atk: Rank 2 (+)
    Def: Rank 1
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Growl*
    Confusion*
    Teleport*
    Double Team*
    Lucky Chant*
    Magical Leaf*
    Heal Pulse*
    Calm Mind*
    Psychic
    Hypnosis

    Will o Wisp*
    Confuse Ray*
    Shadow Sneak*

    Thunder Wave*
    Protect*
    Safeguard*

    [​IMG]
    *Magby (Kalihn) Male*
    Nature:Modest
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Type: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. (Dream World)

    Stats:
    HP: 90
    Atk: Rank 2(-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 83


    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Ember*
    Smog*
    Leer*
    Fire Punch*
    Smoke Screen*
    Faint Attack*
    Fire Spin*
    Confuse Ray*

    Barrier*
    Mach Punch*
    Thunder Punch*

    Toxic*
    Protect*
    Flamethrower*

    dragonboy52's team (open)
    [​IMG]
    Azurill (*) (Male)

    Nature: Brave (+Special Attack, -Speed)

    Type: Normal

    Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

    Abilities:
    Thick Fat Halves damage from Fire and Ice moves. Huge Power Doubles Attack in battle. Sap Sipper Absorbs Grass moves, raising Attack one stage.(DW)
    Stats:

    HP: 90
    Atk: Rank 2(+)
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2
    Spe: 17(-)

    Moves:

    Splash(*)
    Charm(*)
    Tail Whip(*)
    Bubble(*)
    Slam(*)
    Water Gun(*)
    Body Slam(*)
    Encore(*)
    Refresh(*)
    Ice Beam(*)
    Surf(*)
    Return

    EC:3/9
    MC: 5
    DC:3/5


    [​IMG]
    Garchomp(*) (Male)

    Nature: Adamant

    Type:

    Dragon/Ground

    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

    Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).


    Abilities:

    Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Rough Skin: When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. (DW)


    Stats:

    Garchomp
    HP: 110
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 2(-)
    SpD: Rank 3
    Spe: 102


    Attacks:
    Tackle(*)
    Sand-Attack(*)
    Dragon Rage(*)
    Sandstorm(*)
    Take Down(*)
    Sand Tomb(*)
    Slash(*)
    Outrage(*)
    Scary Face(*)
    Iron Head(*)
    Earthquake(*)
    Roar(*)
    Dig(*)
    Stone Edge
    Dragon Claw
    Rock Slide
    +Fire Fang

    EC:9/9
    MC:2
    DC:5/5

    [​IMG]

    Porygon
    Nature: Modest (Special Attack increased by *; Attack decreased by *)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic (DW): (Can be activated) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Porygon
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 40

    EC: 2/9
    MC: 4
    DC: 2/5

    Attacks:
    Conversion(*)
    Conversion 2(*)
    Sharpen(*)
    Tackle(*)
    Agility(*)
    Psybeam(*)
    Recover(*)
    Magnet Rise(*)
    Tri Attack(*)
    Discharge(*)
    Magic Coat(*)


    Thunderbolt(*)
    Ice Beam(*)
    Toxic(*)


    now let's the battle going! i've already sent out ragnarokalex's team, we just need dragonboy52 to send out his choice of pokes and give orders, then ragnarokalex gives orders, then i ref. on we go!
  2. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    hey quick side note, since it got approved before we got started, could i tack psychic and hypnosis onto Ragnarok?
  3. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
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    Messages:
    1,986
    Go
    Garchomp and Porygon, I'll go easy with Garchomp.
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    dont forget dragon its also your turn for orders
  5. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
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    Messages:
    1,986
    My bad,
    Garchomp Sandattack on Ralts, Followed by RockSlide Then use Sand Tomb on Magpy.
    Porygon Use TriAttack on Magpy Followed by Toxic on Magpy then Tri Attack on Ralts.
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Alright guys we can do this! Kalihn lets get some setup going! Start off with a Willowisp to Garchomp to lower all that power he has going, then follow up with protect to block those nasty rocks and poison coming at you, then finish up with Toxic on Porygon so we can start wearing him down! Ragnarok quickly confuse ray that porygon so we can maybe wrack up some confusion damage, Then willowisp Porygon for some burn damage, then finish up with a Psychic Blast to porygon to start laying some hurt down!

    Kalihn - Willowisp Garchomp - Protect - Toxic Porygon
    Ragnarok - Confuse Ray Porygon - Willowisp Porygon - Psychic Porygon

    Sorry it took me so long to get actions posted >.< ill make sure to get em up quicker since we all seem to be online
  7. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: 90
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 90
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 100
    energy: 100%
    status: none
    boosts: none


    let's get this show on the road. but before anyone can move, porygon downloads some information about ragnarok, and gains an attack boost. not very useful there sadly.

    now we can really begin. garchomp starts off softly, puffing up a burst of sand, which attacks ragnarok's vision, lowering his accuracy. kalihn summons a will-o-wisp in an attempt to burn garchomp, but the attack misses. hard luck there. porygon wins the speed tie against ragnarok and manages to fire off a tri attack at kalihn before a confusing ray is directed at it from ragnarok, but it only causes slight confusion.

    kalihn feels like something's going down, so protects himself. and boy was he lucky, as garchomp sends a cascade of rocks sliding down on both opponents; kalihn is safe, but ragnarok takes some damage. this time ragnarok manages to win the speed tie and summons his own will-o-wisp for porygon this time, and it connects, causing 2nd degree burns to porygon. porygon then prepares an attack but gets a tad too confused, and hits itself, taking damage from the burn in the process but also snapping out of confusion.

    garchomp figures it's a good idea to trap kalihn, and so he opens up a sand tomb to trap the poor fire thing, which is successful. kalihn tries to fire off a toxic at porygon but misses. ragnarok gets the jump on porygon again and hits it with a psychic blast, and the porygon retaliates with a tri attack of his own.

    post-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: 61
    energy: 82%
    status: none
    boosts: -1 acc

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 63
    energy: 72%
    status: sand tomb (3)
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 88%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 86
    energy: 85%
    status: 2nd degree burn
    boosts: +1 atk

    calcs (open)
    porygon download: 133/1000 (targets ralts); +1 atk

    garchomp -> ralts sand-attack: -3 energy
    magby -> garchomp will-o-wisp: 80/1000 (miss); -6 energy
    959/1000 = porygon -> magby tri attack: 896/1000 (no effect); 872/1000 (no crit); ((8+3+(4-2)*1.5)*1) = 14 damage, -6 energy
    ralts -> porygon confuse ray: 911/1000 (hit); 264/1000 (slight confusion); -5 energy
    110/97; 76/93; 100/94 (+1 atk; c:2); 90/95 (-1 acc)

    magby protect: -(7+(19.5/3)) = -13.5 energy rounded to 14
    garchomp -> magby rock slide: 495/1000 (hit); 956/1000 (no flinch); 996/1000 (no crit); ((6+(6-2)*1.5+1)*1.5) = 19.5 damage rounded to 20, -6 energy
    garchomp -> ralts rock slide: 267/1000 (hit); 612/1000 (no flinch); 418/1000 (no crit); ((6+(6-1)*1.5+1)*1) = 14.5 damage rounded to 15
    231/1000 = ralts -> porygon will-o-wisp: 487/1000 (hit); -7 energy
    porygon -> magby toxic: 766/1000 (hit); 480/1000 (hurts)
    porygon -> porygon confusion: (4+(1-3)*1.5) = 1 damage, -3 energy; snaps out of confusion
    porygon takes 2 burn damage
    110/91; 76/79; 97/91 (+1 atk, b:2); 75/88 (-1 acc)

    garchomp -> magby sand tomb: 648/1000 (hit); 499/1000 (no crit); ((4+3+(2-2)*1.5)*1.5) = 10.5 damage rounded to 11, -3 energy
    magby -> porygon toxic: 53/1000 (miss); -7 energy
    329/1000 = ralts -> porygon psychic: 508/1000 (hit); 354/1000 (no drop); 657/1000 (no crit); (9+3+(1-3)*1.5) = 9 damage, -6 energy
    porygon -> ralts tri attack: 863/1000 (no effect); 255/1000 (no crit); (8+3+(4-2)*1.5) = 14 damage, -6 energy
    magby takes 2 sand tomb damage, porygon takes 2 burn damage
    110/88; 63/72 (st:3); 86/85 (+1 atk, b:2); 61/82 (-1 acc)


    ragnarokalex you are up.
  8. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Yuck, alright lets try this again guys. Kalihn lets try that again by using Toxic on Porygon, then following up with Flamethrower and finish with a confuse ray on Garchomp. And if Porygon tries to use Mirror Coat to bounce Toxic back to you, switch your first and last actions around. Ragnarok lets have you use Magical Leaf on Porygon, followed by a Psychic to Porygon, then finish with Thunder Wave on Porygon, but If Magby falls below 30 health, switch whichever action your on to heal pulse targetting him.


    Kalihn - Toxic Porygon - Flamethrower Porygon - Confuse Ray Garchomp
    If Porygon uses Magic Coat to reflect Toxic then switch first and last actions.


    Ragnarok - Magical Leaf Porygon - Psychic Porygon - Thunder Wave Porygon
    If Kalihn falls below 30 Health, switch current action with heal pulse targetting Kalihn
  9. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
    Sep 21, 2009
    Messages:
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    Porygon TriAttack Ralts~T-Bolt Ralts~Tri Attack Ralts

    Garchomp RockSlide~Dig~Dig (Magpy)
  10. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: 61
    energy: 82%
    status: none
    boosts: none

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 63
    energy: 72%
    status: sand tomb (3)
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 88%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 86
    energy: 85%
    status: 2nd degree burn
    boosts: +1 atk


    welcome back to the asb arena for round two of this exciting match. garchomp will be getting us underway again, this time with a rock slide, hurting both of his opponents, but lessening his focus on the sand tomb a little bit. kalihn tries again with his toxic spit on porygon and this time he lands the hit, causing toxic poison on the cyber duck. the important speed tie is won by ragnarok this time, and he fires a barrage of magical leaves at porygon, but it does basically no damage. porygon retaliates with a tri attack, doing good damage.

    garchomp then digs underground, planning an attack no doubt, but ending the sand tomb. how land sharks work i do not know. then kalihn finally attacks properly, propelling a flamethrower at porygon for some damage. ragnarok wins the speed tie yet again and follows up his partner's attack with another psychic blast, but porygon retaliates again with a crackling thunderbolt, which manages to paralyse him as well. then, almost out of nowhere, garchomp completes the dig attack, launching out of the ground into kalihn for really heavy damage; the little guy looks almost down for the count.

    then, as soon as he came, garchomp has dug underground yet again. lucky for him too, as kalihn had let loose a confuse ray at him, but it strikes the ground and dissipates. porygon finally wins that crucial speed tie and smacks ragnarok around with another of his powerful tri attacks, leaving the poor schoolgirl(boy?) on a sliver of health, which he uses to shrug off paralysis and fire a healing pulse at his teammate, restoring some health. but then that dragon surfaces again, striking kalihn with another dig attack, and now both of them are looking utterly ragged. i can't see ragnarokalex's team coming back from here.

    post-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: 5
    energy: 57%
    status: paralysis (10%)
    boosts: -1 acc

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 7
    energy: 50%
    status: none
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 68%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 50
    energy: 66%
    status: 2nd degree burn, toxic poison (2)
    boosts: +1 atk

    calcs (open)
    garchomp -> magby rock slide: 251/1000 (hit); 335/1000 (no flinch); 450/1000 (no crit); ((6+(6-2)*1.5+1)*1.5) = 19.5 damage rounded to 20, -6 energy
    garchomp -> ralts rock slide: 631/1000 (hit); 399/1000 (no flinch); 814/1000 (no crit); (6+(6-1)*1.5+1) = 14.5 damage rounded to 15
    magby -> porygon toxic: 781/1000 (hit); -(7+4) = -11 energy
    2/1000 = ralts -> porygon magical leaf: 850/1000 (no crit); (6+(1-3)*1.5) = 3 damage, -5 energy
    porygon -> ralts tri attack: 458/1000 (no effect); 563/1000 (no crit); (8+3+(4-2)*1.5) = 14 damage, -6 energy
    magby takes 2 sand tomb damage, porygon takes 2 burn damage and 1 toxic damage
    32/77; 41/61 (st:1); 110/82; 80/79 (b:2, t:1)

    garchomp -> magby dig: 859/1000 (no crit); 303/1000 (no flame body); ((8+3+(6-2)*1.5+1)*1.5) = 27 damage, -5 energy
    magby -> porygon flamethrower: 694/1000 (no burn); 971/1000 (no crit); ((10+3+(4-3)*1.5)*1) = 14.5 damage rounded to 15, -6 energy
    421/1000 = ralts -> porygon psychic: 566/1000 (no drop); 975/1000 (no crit); (9+3+(1-3)*1.5) = 9 damage, -6 energy
    porygon -> ralts thunderbolt: 73/1000 (para); 146/1000 (no crit); (10+(4-2)*1.5) = 13 damage, -7 energy
    porygon takes 2 burn damage and 1 toxic damage
    19/71 (p:15); 14/55; 110/77; 53/72 (b:2, t:1)

    garchomp -> magby dig: 504/1000 (no crit); 930/1000 (no flame body); 27 damage, -(5+4) = -9 energy
    magby -> garchomp confuse ray: miss, -5 energy
    851/1000 = porygon -> ralts tri attack: 640/1000 (no effect); 562/1000 (no crit); 14 damage, -6 energy
    ralts -> magby heal pulse: 386/1000 (no para); +20 hp, -14 energy
    porygon takes 2 burn damage and 1 toxic damage
    5/57 (p:10); 7/50; 110/68; 50/66 (b:2, t:2)


    dragonboy52, time to end the match it seems.
  11. dragonboy52

    dragonboy52
    is a Contributor Alumnus

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    Garchomp use Dig and stay down
    Porygon Tri Attack Magpy and Ralts till they die.
  12. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    sorry to be a pain dragon but could u specify what order theyre getting attacked in?

    Edit: actually nvm,
    Kalihn - flamethrower porygon 3 times
    Ragnarok - Psychic Porygon 3 times
    If either one is targetted by tri attack replace their attack with protect
  13. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
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    Magpy,Ralts,Whichever is alive.
    Garchomp will just stay underground,Porygon needs some KOC's :D
  14. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
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    yeah can you please clarify the order, it's kinda important.
  15. dragonboy52

    dragonboy52
    is a Contributor Alumnus

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    Tri Attack on magpy, Tri Attack on Ralts
    Magpy 1st Ralts 2nd
  16. TEA_DEMON

    TEA_DEMON

    Joined:
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    pre-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: 5
    energy: 57%
    status: paralysis (10%)
    boosts: none

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 7
    energy: 50%
    status: none
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 68%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 50
    energy: 66%
    status: 2nd degree burn, toxic poison (2)
    boosts: +1 atk


    can ragnarokalex's team delay the inevitable? let's find out. kalihn, sensing danger, protects himself. garchomp, seemingly uninterested in the match now that it's basically over, just digs underground. ragnarok wins the speed tie again and lets loose another psychic blast as he manages to shake off paralysis. porygon tries to hit kalihn with a tri attack, but the protection does its job.

    ragnarok senses danger this time, but can't protect himself due to paralysis. garchomp is still chilling underground, doing shark things probably. kalihn belches out a flamethrower at porygon, hitting for good damage, and porygon fires a tri attack at ragnarok to knock out the little... thing.

    kalihn senses danger again and protects, but is starting to get worn out. garchomp stays underground like a boss. porygon tries to unleash another tri attack but the protection is too good, and porygon is getting pretty tired.

    post-round (open)
    [​IMG]
    ralts (ragnarok) M
    nature: adamant
    hp: KO
    energy: KO
    status: none
    boosts: none

    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 7
    energy: 20%
    status: none
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 55%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 14
    energy: 36%
    status: 2nd degree burn, toxic poison (3)
    boosts: +1 atk

    calcs (open)
    magby protect: -(7+(14/3)) = -12 energy
    garchomp dig: -5 energy
    426/1000 = ralts -> porygon psychic: 238/1000 (no drop); 971/1000 (no crit); 453/1000 (no para); (9+3+(1-3)*1.5) = 9 damage, -6 energy
    porygon -> magby tri attack: 419/1000 (no crit); 14 damage, -6 energy
    porygon takes 2 burn and toxic damage
    5/51 (p:10); 7/38; 110/61; 37/60 (b:2, t:2)

    ralts protect: 85/1000 (para)
    garchomp underground: -3 energy
    magby -> porygon flamethrower: 114/1000 (no burn); 607/1000 (no crit); 15 damage, -6 energy
    porygon -> ralts tri attack: 500/1000 (no crit); 14 damage, -10 energy
    porygon takes 2 burn and toxic damage
    KO; 7/32; 110/58; 18/50 (b:2, t:2)

    magby protect: -12 energy
    garchomp underground: -3 energy
    porygon -> magby tri attack: 749/1000 (no crit); 14 damage, -14 energy
    porygon takes 2 burn and toxic damage
    7/20; 110/55; 14/36 (b:2, t:3)


    ragnarokalex's turn for actions.
  17. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Alright Kalihn, one last push to see if we can pull off a KO so you can get that counter u need! Use Flamethrower on Porygon, and if for some reason that doesnt finish him, follow up with 2 Mach Punches

    Flamethrower Porygon - Mach Punch Porygon - Mach Punch Porygon
  18. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
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    Porygon triple triattack. If poygon faints garchomp use EQX3. If not just take a nap.
  19. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    magby (kalihn) M
    nature: modest
    hp: 7
    energy: 20%
    status: none
    boosts: none

    [​IMG]
    garchomp M
    nature: adamant
    hp: 110
    energy: 55%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 14
    energy: 36%
    status: 2nd degree burn, toxic poison (3)
    boosts: +1 atk


    the final round is underway here, and kalihn wants to get it over and done with as he belches out a flamethrower, knocking out porygon. then, since garchomp is still underground, kalihn can't do anything until he surfaces, which he promptly does only to create an earth-shattering quake, knocking out kalihn.

    congratulations dragonboy52, you've won!

    prizes:

    • ragnarokalex and dragonboy52 get 2 tc.
    • ragnarok, kalihn and porygon each get 1 ec, 2 mc and 1 dc.
    • garchomp gets 3 mc.
    • kalihn, porygon and garchomp each get 1 koc.
    • i get 4 rc.


    good game guys.
  20. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
    Sep 21, 2009
    Messages:
    1,986
    GG Ragnarokalex.
    Thanks TEA.
  21. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
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