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Completed ragnarokalex vs jas61292

Discussion in 'ASB' started by TEA_DEMON, Jul 18, 2011.

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  1. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,466
    rules:
    team ragnarokalex:
    Daezara the Duclohm (open)

    [​IMG]
    *Monohm (Daezara) Female*
    Nature: Modest
    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Sheer Force : (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Dreamworld)

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 60

    EC: 6/9
    MC: 0
    DC: 5/5

    Attacks:
    Tackle*
    Growl*
    Dragon Rage*
    Charge*
    Thundershock*
    Rain Dance*
    Sonicboom*
    Leer*
    Twister*
    Spark*
    Hurricane
    Double Hit
    Slack Off

    Hydro Pump*
    Dragonbreath*
    Signal Beam*
    Power Gem
    Heal Bell

    Thunder*
    Hidden Power Fighting(7)*
    Protect*
    Thunder Wave

    Hacketia the Porygon (open)

    [​IMG]
    Porygon (Hacketia)
    Nature: Modest
    Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Trace:
    Type: Can be Activated
    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download:
    Type: Innate
    At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (Dreamworld)
    Type: Can be Enabled
    If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 40

    EC: 2/9
    MC: 0
    DC: 2/5

    Attacks:
    COnversion
    Conversion2
    Tackle
    Sharpen
    Agility
    Psybeam
    Recover
    Magnet Rise
    Signal Beam
    Tri Attack
    Magic Coat

    Protect
    Hyper Beam
    Psychic
    Shadow Ball
    Thunder Wave

    Keraia the Ralts (open)

    [​IMG]
    Ralts (Keraia) Female
    Nature:
    Modest (+Sp.att -Att)
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize:
    Type: Innate
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.

    Trace:
    Type: Can be Activated
    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

    Telepathy: (Dreamworld)
    Type: Innate
    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 40

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Growl
    Confusion
    Teleport
    Double Team
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind

    Disable
    Encore
    Confuse Ray

    Protect
    Thunderbolt
    Will o Wisp

    Tahlzara the Elekid (open)

    [​IMG]
    Elekid (Tahlzara) Male
    Nature:
    Naughty (+Att, -Sp.Def
    Type:
    Electric: Summary: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static:
    Type: Innate
    This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Vital Spirit (Dreamworld)
    Type: Innate
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 95

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Quick Attack
    Leer
    Thunder Punch
    Thundershock
    Low Kick
    Shock Wave
    Swift
    Light Screen

    Fire Punch
    Ice Punch
    Cross Chop

    Protect
    Psychic
    Wild Charge

    Feralyn the Remoraid (open)

    [​IMG]
    Remoraid (Feralyn) Female
    Nature: Quiet
    Type: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Hustle:
    Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Sniper:
    Type: Innate
    This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Moody:(Dreamworld)
    Type: Innate
    This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 56 (-)

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Water Gun
    Lock on
    Psybeam
    Aurora Beam
    BubbleBeam
    Focus Energy

    Water Spout
    Rock Blast
    Thunder Wave

    Flamethrower
    Psychic
    Protect

    Malspar the Chimchar (open)

    [​IMG]
    Chimchar (Malspar) Male
    Nature: Naughty
    Type:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Blaze:
    Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Iron Fist:(Dreamworld)
    Type: Innate
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 61

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Scratch
    Leer
    Ember
    Taunt
    Fury Swipes
    Flame Wheel
    Nasty Plot
    Torment

    Thunderpunch
    Firepunch
    Encore

    Dig
    Will o Wisp
    Acrobatics


    team jas61292:
    Murkrow (open)


    [​IMG]

    Murkrow [Lafayette] (M)

    Nature:
    Rash (+1 SpA, -1 SpD)

    Type: Dark/Flying

    Dark:
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 91

    EC: 4/6
    MC: 3
    DC: 3/5

    Abilities:

    Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Prankster (DW): (Inate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. (Locked)

    Attacks:

    Peck
    Astonish
    Pursuit
    Haze
    Wing Attack
    Night Shade
    Assurance
    Taunt

    Roost
    Psycho Shift
    Confuse Ray
    Sky Attack

    Calm Mind
    Thunder Wave
    Snarl

    -This pokemon was caught in a Heal Ball during the Fog of War-

    Remoraid (open)

    [​IMG]
    Remoraid (Oddity) (M)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Type: Water
    Water:
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Hustle: (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Inconsistent is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 56 (65/1.15)

    EC: 2/6
    MC: 0
    DC: 1/5

    Attacks:

    Water Gun
    Lock On
    Psybeam
    Aurora Beam
    Bubblebeam
    Focus Energy

    Acid Spray
    Rock Blast
    Water Spout

    Fire Blast
    Charge Beam
    Waterfall
    Psychic

    Roggenrola (open)

    [​IMG]
    Roggenrola (Rock) (M)
    Nature: Adamant (+1 Atk, -1 SpA)

    Type: Rock
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Sturdy:
    (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 15

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Harden
    Sand Attack
    Headbutt
    Rock Blast
    Mud Slap
    Iron Defense
    Smack Down

    Curse
    Heavy Slam
    Magnitude

    Double Team
    Sandstorm
    Substitute

    Igglybuff (open)

    [​IMG]
    Igglybuff (TuffPuff) (F)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Cute Charm:
    (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 1
    SpA: Rank 3 (+)
    SpD: Rank 1
    Spe: 13 (15/1.15)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Sing
    Charm
    Defense Curl
    Pound
    Sweet Kiss
    Copycat

    Fake Tears
    Perish Song
    Wish

    Psychic
    Shadow Ball
    Fire Blast

    Ditto (open)


    [​IMG]
    Ditto (Squishy)
    Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Imposter (DW): (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 55 (48*1.15=55.2)

    DC: 2/5

    Attack:
    Transform

    Swanna (open)


    [​IMG]

    Swanna(*) BigPecks (F)
    Nature: Quirky (No Effect on Stats)

    Type: Water/Flying
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.
    Big Pecks: (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
    Hydration (DW, unlocked): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 98

    EC: 6/6
    MC: 4
    DC: 5/5

    Attacks:

    Water Gun (*)
    Water Sport (*)
    Defog (*)
    Wing Attack (*)
    Water Pulse (*)
    Aerial Ace (*)
    BubbleBeam (*)
    Feather Dance (*)
    Aqua Ring (*)
    Roost
    Rain Dance
    Brave Bird
    Hurricane

    Me First (*)
    Mirror Move (*)
    Steel Wing (*)

    Facade (*)
    Ice Beam (*)
    Scald (*)
    Toxic
    Hidden Power Ground (7)
    Substitute
    Fly
    Dive



    this is going to be terrifying.

    jas#'s orders then ragnarokalex's orders, let's do this.
  2. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
    Moderator

    Joined:
    Sep 30, 2010
    Messages:
    3,021
    Ok, having Squishy transform is priority number 1. Unfortunately with Imposter still Locked, I cannot just instantly transform. And when we do transform, who should we choose to transform into. Well, I absolutely love Porygon. Mine just became a PoryZ, and it is one of my favorite Pokemon, so I choose that for my target. Then once Transformation is done, start blasting away at the Duclohm with a Hyper Beam.

    Now as I said, transformation is first priority,but if Squishy gets taunted, that won't happen, so I need Lafayette to Taunt Chimchar before it can taunt Squishy. Follow that up with a Sky Attack on Ralts.

    Now obviously Duclohm is the scariest of that bunch(especially with this team), so we want to hurt it as much as possible, and we will do that by nailing it with lots of moves. But making those moves do even more is key, so I want Oddity to start out spraying it with acid, afterwords shift your focus to Chimchar and Waterfall it.

    Rock, you can focus your attention on Chimchar too. Start with a Rock Blast and follow it up with more Rock Blasts.

    TuffPuff, your focus should be Ralts. Confuse it with Sweet Kiss and then Shadow Ball it.

    Finally, BigPecks, you our our anchor. However the electricity on that side is scary, so lets just stay out of this for now. You are the fastest Pokemon here, so Dive into the pond before anything hits you, and just stay there for now.

    Ditto: Transform (Porygon) - Hyper Beam (Duclohm)
    Murkrow: Taunt (Chimchar) - Sky Attack (Ralts)
    Remoraid: Acid Spray (Duclohm) - Waterfall (Chimchar)
    Roggenrola: Rock Blast (Chimchar) - Rock Blast (Chimchar)
    Igglybuff: Sweet Kiss (Ralts) - Shadow Ball (Ralts)
    Swanna: Dive - stay underwater


  3. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Sweet Ive always wanted to do one of these things. Alright crew get out here and show em what your made of!! Everyone is to get this field under our control then proceed to crush the opposition!

    Daezara - Thunder Wave Igglybuff - Hydro Pump Roggenrola

    Keraia - Confuse Ray Igglybuff - Confuse Ray Remoraid

    Hacketia - Thunder Wave Remoraid - Hyper Beam Murkrow

    Malspar - Thunder Punch Murkrow - Thunder Punch Murkrow

    Tahlzara - Shock Wave Swanna - Shock Wave Swanna

    Feralyn - Water Spout Murkrow, Roggenrola, and Igglybuff - Water Spout Murkrow, Roggenrola, and Igglybuff
  4. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,466
    js but for simplicity i am going to use the ordering as you sent me for adjacent attacks. also since there are so many goddamn mons i won't bother with flavour or anything.

    pre-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 100 / 100 / 90 / 90 / 90 / 90
    energy: 100 / 100 / 100 / 100 / 100 / 100
    status: n/a
    boosts: n/a

    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 90 / 90 / 90 / 100 / 90 / 100
    energy: 100 / 100 / 100 / 100 / 100 / 100
    status: n/a
    boosts: n/a


    porygon's download: +1 spa

    swanna (98) dive: -5 energy
    elekid (95) -> swanna shock wave: 79 (no crit); ((6+3+(3-3)*1.5)*2.25) = 20 damage, -3 energy
    murkrow (91) -> chimchar taunt: -9 energy
    chimchar (61) -> murkrow thunderpunch: 293 (no para); 705 (no crit); ((8+(4-2)*1.5)*1.5) = 17 damage, -6 energy
    duclohm (60) -> igglybuff thunder wave: -6 energy
    remoraid j (56) -> duclohm acid spray: 335 (no crit); (4+(4-2)*1.5) = 7 damage, 3 energy
    remoraid r (56) -> murkrow water spout: 823 (no crit); (11.25+3+(4-1)*1.5) = 19 damage, -7 energy
    remoraid r -> remoraid j water spout: 276 (no crit); ((11.25+3+(4-2)*1.5)*0.67) = 12 damage
    remoraid r -> roggenrola water spout: 865 (no crit); ((10.25+3+(4-1)*1.5)*1.5) = 27 damage
    ditto (55) transform (porygon): -4 energy
    porygon (40) -> remoraid j thunder wave: -7 energy
    ralts (40) -> igglybuff confuse ray: 919 (intense confusion); -5 energy
    roggenrola (15) -> chimchar rock blast: 277 (hit); 956 (5 hits); 669 (no crit); ((15+3+(4-2)*1.5)*1.5) = 32 damage, -5 energy
    igglybuff (13) -> ralts sweet kiss: 599 (attacks); 69 (para)
    93/94 (-2 spd); 100/93 (+1 spa); 90/95; 90/97; 90/93; 58/94 (t:5)
    54/91; 78/97 (p:25); 63/95; 100/100 (p:25, c:3); 90/96 (t(porygon), +1 spa); 80/95

    swanna dive: -3 energy
    elekid -> swanna shock wave: 400 (no crit); 20 damage, -7 energy
    chimchar -> murkrow thunderpunch: 54 (para); 384 (no crit); 17 damage, -10 energy
    duclohm -> roggenrola hydro pump: 876 (hit); 390 (no crit); ((11+(4-1)*1.5)*1.5) = 23 damage, -8 energy
    remoraid r -> murkrow water spout: 112 (no crit); 19 damage, -11 energy
    remoraid r -> remoraid j water spout: 470 (no crit); 12 damage
    remoraid r -> roggenrola water spout: 740 (no crit); 27 damage
    ditto -> duclohm hyper beam: 794 (hit); 565 (no crit); (15+3+(4-2)*1.5)+(3*1.75) = 26 damage, -9 energy
    ralts -> remoraid j confuse ray: 671 (intense confusion); -9 energy
    porygon -> murkrow hyper beam: 527 (hit); 734 (no crit); (15+3+(4-1)*1.5)+1.75 = 24 damage, -9 energy
    roggenrola -> chimchar rock blast: 746 (hit); 498 (3 hits); 410 (no crit); ((9+3+(4-2)*1.5)*1.5) = 23 damage, -9 energy
    remoraid j -> chimchar waterfall: 538 (attacks); 316 (no para); ((8+3+(3-2)*1.5)*1.5) = 19 damage, -5 energy
    igglybuff -> ralts shadow ball: 455 (hurts); (4+(2-1)*1.5) = 6 damage, -3 energy
    67/86 (-1 spd); 100/84 (+1 spa); 90/86; 90/90; 90/82; 16/84 (t:4)
    KO; 66/92 (p:20, c:3); 13/86; 94/97 (p:20, c:1); 90/87 (t(porygon), +1 spa); 60/92

    post-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 67 / 100 / 90 / 90 / 90 / 16
    energy: 86 / 84 / 86 / 90 / 82 / 84
    status: taunted (4) [chimchar]
    boosts: -1 spd [duclohm]; +1 spa [porygon]

    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: KO / 66 / 13 / 94 / 90 / 60
    energy: KO / 91 / 86 / 97 / 87 / 92
    status: paralyzed (20) [remoraid, igglybuff]; confused (3) [remoraid]; confused (1) [igglybuff]; transformed (porygon) [ditto]
    boosts: +1 spa [ditto]


    let's play spot the errors! ragnarokalex is up next.
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    wait are we using positioning for this?
  6. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,466
    well water spout does target three adjacent opponents so i kinda have to. otherwise it doesn't really make sense.
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    ah i thought when positioning was off it just ignored stuff like that. Anyway,

    Daezara - Rain Dance - Thunder Remoraid
    If Swanna is out of the water by A2 then switch Thunder to it

    Keraia - Thunderbolt Remoraid - Thunderbolt Remoraid

    Hacketia - Tri Attack Igglybuff - Hyper Beam Igglybuff

    Malspar - `Dig Igglybuff - Thunderpunch Remoraid

    Tahlzara - Shock Wave Swanna - Shock Wave Swanna
    if Swanna is KOed switch A2 to Cross Chop Igglybuff

    Feralyn - Water Spout Roggenrola, Igglybuff, and Ditto - Water Spout Remoraid, Igglybuff, and Ditto
  8. jas61292

    jas61292 used substitute
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    Well, calculation wise it looks fine, but I believe that despite Shock Wave's -- accuracy, Diving still evades it. That is how it works in game, and that seemed to be the consensus when I asked on IRC.

    But anyways, it shouldn't change what I am doing now, so lets just issue orders and let everything be dealt with at once.

    Big Pecks, [assuming above changes are made], you did your job by diving, so come up and finish the move by nailing Elekid (If changes are not made though, then your Diving was a complete failure). Then Ice Beam Duclohm, unless it is already KOd, in which case Hurricane Remoraid.

    Squishy, start by Tri Attacking Duclohm, and then Hyper Beam Remoraid.

    Oddity, Spray Duclohm with more Acid, then do the same to Elekid.

    TuffPuff, help hit Duclohm. Start with Psychic. Then, assuming it is gone by then, hit Elekid with Shadow Ball.

    Finally, Rock, I want you to finish off Chimchar. I believe Magnitude should be able to hit it while it is underground. It might hurt us too, but it is worth it. Try to hit Duclohm and Elekid too. But if the way ordering is done doesn't allow you to hit Chimchar, then Double Team instead. Finish off by Smacking Down Remoraid, or Chimchar should you have not magnituded.

    Swanna: Dive (Elekid) - Ice Beam (Duclohm)
    If Duclohm is KOd by action 2, Hurricane his Remoraid instead

    Ditto: Tri Attack (Duclohm) - Hyper Beam (Remoraid)

    Remoraid: Acid Spray (Duclohm) - Acid Spray (Elekid)

    Igglybuff: Psychic (Duclohm) - Shadow Ball (Elekid)

    Roggenrola: Magnetude (Trying to hit Chimchar, Duclohm, Elekid, and whoever on ourside gets hit) - Smack Down (Remoraid)
    If they way ordering is being done (kinda confusing) prevents Magnetude from hitting Chimchar, then do: Double Team (4 Clones) - Smack Down (Chimchar)
  9. Ragnarokalex

    Ragnarokalex

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    hmmm, i just figured that shockwave would manage to find the target by conducting in the pond since it was small anyway, either way its up to tea :)
  10. jas61292

    jas61292 used substitute
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    That's true, but in that case wouldn't it hurt both Remoraid too? (Assuming that they are in the water and not flopping around helplessly on land)
  11. Ragnarokalex

    Ragnarokalex

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    idk, flopping around on land is the strategically sound thing to do :p. Anyway not to quick a dead horse, but i thought id bring up the point that you can hit pokemon using dig by shooting water down the hole, so i thought that the same concept would apply here.
  12. jas61292

    jas61292 used substitute
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    Well, whatever. I'll just go with whatever Tea feel is best.
  13. TEA_DEMON

    TEA_DEMON

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    i thought it made sense for an electrical attack that "never misses" to hit a pokemon who is underwater (i was aware of it missing in this scenario ingame), but i don't mind changing it if you really want.

    anyway.

    pre-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 67 / 100 / 90 / 90 / 90 / 16
    energy: 86 / 84 / 86 / 90 / 82 / 84
    status: taunted (4) [chimchar]
    boosts: -1 spd [duclohm]; +1 spa [porygon]

    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 66 / 13 / 94 / 90 / 60
    energy: 91 / 86 / 97 / 87 / 92
    status: paralyzed (20) [remoraid, igglybuff]; confused (3) [remoraid]; confused (1) [igglybuff]; transformed (porygon) [ditto]
    boosts: +1 spa [ditto]


    swanna -> elekid dive: 855 (no crit); (8+3+(3-2)*1.5) = 13 damage, -5 energy
    elekid -> swanna shock wave: 128 (no crit); 20 damage, -11 energy
    duclohm rain dance: -10 energy
    remoraid r -> roggenrola water spout: 583 (no crit); ((14+3+3+(4-1)*1.5)*1.5) = 37 damage, -15 energy
    remoraid r -> igglybuff water spout: 565 (no crit); (15+3+3+(4-1)*1.5) = 26 damage
    remoraid r -> ditto water spout: 345 (no crit); (15+3+3+(4-3)*1.5) = 23 damage
    porygon -> igglybuff tri attack: 300 (no status); 625 (no crit); (8+3+(4-1)*1.5)+1.75 = 17 damage, -6 energy
    ditto -> duclohm tri attack: 463 (no status); 67 (no crit); (8+3+(4-2)*1.5)+(2*1.75) = 18 damage, -6 energy
    ralts -> remoraid j thunderbolt: 913 (no crit); ((10+(3-2)*1.5)*1.5) = 17 damage, -7 energy
    remoraid j -> duclohm acid spray: 443 (hurts); (4+(3-2)*1.5) = 6 damage, -3 energy
    igglybuff -> duclohm psychic: 700 (attacks); 213 (no para); 117 (no drop); 211 (no crit); (9+(3-2)*1.5)+1.75 = 12 damage, -7 energy
    chimchar -> igglybuff dig: 647 (no crit); (8+(4-1)*1.5) = 13 damage, -6 energy
    37/76 (-1 spd); 100/82 (+1 spa); 90/79; 77/79; 90/67; 16/78 (t:3)
    43/88 (p:20, c:1); KO; 38/90 (p:20); 67/81 (t(porygon), +1 spa); 40/87

    swanna -> duclohm ice beam: 190 (no freeze); 289 (no crit); ((10+(3-2)*1.5)*1.5)+1.75 = 19 damage, -7 energy
    elekid -> swanna shock wave: 402 (no crit); 20 damage, -15 energy
    chimchar -> remoraid j thunderpunch: 915 (no crit); ((8+(4-2)*1.5)*1.5) = 17 damage, -6 energy
    duclohm -> swanna thunder: 282 (para); 250 (no crit); ((12+3+(4-3)*1.5)*2.25) = 37 damage, -7 energy
    remoraid r -> remoraid j water spout: 222 (no crit); ((15+3+3+(4-2)*1.5)*0.67) = 16 damage, -19 energy
    remoraid r -> igglybuff water spout: 146 (no crit); 26 damage
    remoraid r -> ditto water spout: 204 (no crit); 23 damage
    porygon -> igglybuff hyper beam: 76 (miss); -9 energy
    ralts -> remoraid j thunderbolt: 798 (no crit); 17 damage, -11 energy
    ditto -> remoraid r hyper beam: 242 (hit); 418 (no crit); (15+3+(4-2)*1.5)+1.75 = 23 damage, -9 energy
    remoraid j -> elekid acid spray: 22 (hurts); 6 damage, -3 energy
    igglybuff -> elekid shadow ball: 729 (no para); 241 (no drop); 883 (no crit); (8+(3-1)*1.5) = 11 damage, -6 energy
    18/69; 100/73 (+1 spa); 90/68; 66/64; 67/48; 16/72 (t:2)
    27/85 (p:15); 12/84 (p:15); 44/72 (t(porygon), +1 spa); KO
    rain (3)

    post-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 18 / 100 / 90 / 66 / 67 / 16
    energy: 69 / 73 / 68 / 64 / 48 / 72
    status: taunted (2) [chimchar]
    boosts: +1 spa [porygon]

    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 27 / KO / 12 / 44 / KO
    energy: 85 / KO / 84 / 72 / KO
    status: paralyzed (15) [remoraid, igglybuff]; transformed (porygon) [ditto]
    boosts: +1 spa [ditto]

    rain (3)


    so it's 6 on 3. ho hum. jas you're next.
  14. jas61292

    jas61292 used substitute
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    If I really want... well, it won't help too much now. I just want a KO or 2.

    Ditto: Tri Attack (Chimchar) - Hyper Beam (Duclohm)
    Remoraid: Acid Spray (Chimchar) - Charge Beam (Remoraid)
    Igglybuff: Psychic (Duclohm) - Shadow Ball (Remoraid)
  15. Ragnarokalex

    Ragnarokalex

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    Sorry for taking absolutely forever to post actions

    Daezara - Hurricane Remoraid - Thunder Ditto

    Keraia - Thunderbolt Remoraid - Thunderbolt Igglybuff

    Hacketia -Hyper Beam Ditto - Tri attack ditto

    Malspar - Fire Punch Remoraid - Thunderpunch Ditto

    Tahlzara - Quick Attack Igglybuff - Cross Chop Ditto

    Feralyn - Watergun Ditto - Psybeam Igglybuff
  16. TEA_DEMON

    TEA_DEMON

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    pre-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 18 / 100 / 90 / 66 / 67 / 16
    energy: 69 / 73 / 68 / 64 / 48 / 72
    status: taunted (2) [chimchar]
    boosts: +1 spa [porygon]

    [​IMG] | [​IMG] | [​IMG]
    hp: 27 / 12 / 44
    energy: 85 / 84 / 72
    status: paralyzed (15) [remoraid, igglybuff]; transformed (porygon) [ditto]
    boosts: +1 spa [ditto]

    rain (3)


    elekid -> igglybuff quick attack: 479 (no crit); (4+(4-1)*1.5) = 9 damage, -3 energy
    chimchar -> remoraid j fire punch: 442 (no burn); 516 (no crit); ((8+3-3+(4-2)*1.5)*0.67) = 7 damage, -5 energy
    duclohm -> remoraid j hurricane: 950 (no confusion); 789 (no crit); (12+(4-2)*1.5) = 15 damage, -8 energy
    remoraid r -> ditto water gun: 612 (no crit); (4+3+3+(4-3)*1.5) = 12 damage, -2 energy
    ralts -> remoraid j thunderbolt: 920 (no crit); 17 damage, -15 energy
    porygon -> ditto hyper beam: fails
    ditto -> chimchar tri attack: 314 (no status); 947 (no crit); (8+3+(4-1)*1.5)+1.75 = 17 damage, -6 energy
    igglybuff -> duclohm psychic: 191 (no para); 410 (no drop); 219 (no crit); (9+(3-2)*1.5) = 11 damage, -7 energy
    7/61; 100/73 (+1 spa); 90/53; 66/61; 67/46; KO
    KO; 3/77 (p:15); 32/66 (t(porygon), +1 spa)

    elekid -> ditto cross chop: 199 (miss); -7 energy
    duclohm -> ditto thunder: 901 (no para); 265 (no crit); ((12+3+(4-3)*1.5)*1.5) = 25 damage, -7 energy
    remoraid r -> igglybuff psybeam: kos, -5 energy
    ralts -> igglybuff thunderbolt: -19 energy
    porygon -> ditto tri attack: 113 (status); 899 (para); (8+3+(4-3)*1.5)+1.75 = 14 damage, -6 energy
    7/54; 100/67 (+1 spa); 90/34; 66/54; 67/39
    KO; KO

    post-round (open)
    [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG] | [​IMG]
    hp: 7 / 100 / 90 / 66 / 67 / KO
    energy: 54 / 67 / 34 / 54 / 39 / KO
    status: n/a
    boosts: +1 spa [porygon]

    [​IMG] | [​IMG] | [​IMG]
    hp: KO / KO / KO
    energy: KO / KO / KO
    status: n/a
    boosts: n/a

    rain (2)


    gg and that was much quicker than i was expecting. congrats ragnarokalex for winning too. prizes:

    • all mons bar swanna get 1 ec, 2 mc and 1 dc
    • swanna gets 3 mc
    • porygon and ragnarokalex's remoraid get 2 koc each
    • duclohm, ralts and ditto get 1 koc each
    • ragnarokalex and jas# get 2 tc each
    • i get 12 ref tokens
  17. Ragnarokalex

    Ragnarokalex

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    GG Jas. hey just cause im REALLY tired and having trouble concentrating, which pokes got KOCs again?

    Cool thanks! BTW thanks for the awsome quick reffings
  18. TEA_DEMON

    TEA_DEMON

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    orite kos, edited that in.
  19. jas61292

    jas61292 used substitute
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    SWEET!!! Got one KO. And for Ditto, no less. lol

    GG Ragnarokalex, you really owned me in this one.
  20. Ragnarokalex

    Ragnarokalex

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    o snap, I forgot to point out earlier, since we did a 6v6 Brawl we get 4 TC.
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