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Completed Ragnarokalex vs The Royal Guard, Sweet lullaby

Discussion in 'ASB' started by Gerard, Mar 12, 2012.

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  1. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,354
    The Royal Guard VS Ragnarokalex


    • 6v6 Triplets
    • FE Pokemon
    • 2 / 3 day DQ
    • 2 recovers, 5 chills
    • 1 Substitue
    • Switch = OK
    • All abilities
    • Items On

    Well, you'll be my little test bunnies so enjoy a very special field


    The Moonfield

    The moonlight shines over the entrance of wide underground arena inside in the middle of the crater caused by a mysterious meteorite, nature has taken its course and is now an underground cave, there is a strange vegetation in bright oranges and purple shadows, the grass is oft, and so is the mosty earth, and a beautiful cascade creates a clear lake in the middle of the crater the odd asteroid created when it collided this place years ago, most of the field is under the earth, with some kind of magic maintaining it sturdy even after repeated earthquakes, but even so the cave is full of light thanks to the exotic lighting, which comes from the hundreds of Clefable gathered there, oh yeah, there are hundreds of these angelic creatures of the cave alreador dancing and singing to the rhythm of the small compass of his magic fingers, this, like the energy released by the meteor has caused the sand has very peculiar properties, first, the gravity is reduced at this location increasing the level of "floating" almost all the pokemon, but it also has an opposite side, Gravity can also be increased, increase chances that everything changes, but those are just some of the effects, in fact any attaque affecting the field in a "ticky" way, will be more powerful than it would under normal conditions, have Clefable wary of floating around, will be nice but also very delicate, and you never know what attacks might come out of them.

    Properties (open)

    Every Move is allowed
    (Water, Grass, Ground and Rock Sources)

    Moves powered up by the field:

    • Permanent Night (Moves that need light still can use the Moon's as it's the Sun's) but the light surce is still limited
    • Due to the relaxing and meditative nature of this place Taunt and Torment have their duration halved against a Psyhic pokemon
    • Every non-weather field effect has their duration increased in one round (Rooms, Gravity, Heal Block, Lucky Chant, Safeguard, Tailwind, Screens)
    • If any mystic field is in effect psyquic mons will get a 10% flat accuracy boost (+10 acc)
    • Psychic mons are not subject to the evasion decrase of -spe natures
    • Status moves cost 1 less energy to perform by Psychic mons
    • Guard/Power/Skill Swap last an extra round
    • Moonlight always restore 35 Hp while Morning Sun does 15 Hp
    • Cosmic Power gives a permanent boost
    • Wish and Healing Wish restores 10 extra health (+10 Hp)
    • Lunar Dance fully restores the pokemon it's given to
    • Gravity switches the intensity of itself back and fort (Strong > Weak > Strong)

    IF Gravity IS NOT in effect (regular effect):

    • Pokemon with the Levitate ability are completely immune to Ground attacks
    • Pokemon with the ability to Levitate on Command act as if they had the Levitate Ability
    • Pokemon with a WC of 3 or lower can Levitate on Command
    • This takes place as soon as the pokemon goes out of the ball, just before it enters the field (so no (T)Spikes
    IF Gravity IS in effect:

    • All pokemon vulnerable to Ground Attacks
    • The Acc of every move is Doubled
    • All Pokemon have their WC raised by 2
    • Pokemon with a WC of 5 (before gaining Weight) or lower have Ground attacks moved to the next level of weekness (2x ressistant goes to neutral, neutral goes to 2x week, etc...) unless they are affected by the normal level of gravity (Flying types and Levitators (both by Ability or Command))
    • This in addition to regular effects

    The Royal Guard's Team

    Korlyam the Arcanine (open)

    [​IMG]
    *<Arcanine> [Korlyam] (Male)
    Nature: Naughty
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 100
    Atk: 5 (+)
    Def: 3
    SpA: 4
    SpD: 2 (-)
    Spe: 95
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20


    EC: 6/6
    MC: 4
    DC: 5/5

    Attacks:(16)
    *Leer
    *Flame Wheel
    *Bite
    *Helping Hand
    *Take Down
    *Roar
    *Ember
    *Odor Sleuth
    *Reversal
    Fire Fang
    Thunder Fang
    Flare Blitz
    Crunch

    *Close Combat
    *Morning Sun
    *Heat Wave

    *Aerial Ace
    *Dig
    *Wild Charge
    *Flame Charge
    Naromus the Lucario (open)

    [​IMG]
    *<Lucario> [Naromus] (Male)
    Nature: Naive
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



    Stats:
    HP: 100
    Atk: 4
    Def: 3
    SpA: 4
    SpD: 2 (-)
    Spe: 104 (+) (+12% Accuracy & Evasion)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 8
    DC: 5/5
    Attacks:(24)
    *Foresight
    *Endure
    *Reversal
    *Feint
    *Force Palm
    *Quick Attack
    *Counter
    *Screech
    Dark Pulse
    Bone Rush
    Detect
    Metal Claw
    Metal Sound
    Close Combat
    Heal Pulse
    Aura Sphere
    Extremespeed

    *Blaze Kick
    *Agility
    *Vacuum Wave

    *Brick Break
    *Shadow Claw
    *Earthquake
    *Rock Slide
    Magic Coat
    Ice Punch
    Thunder Punch
    Casalimai the Revenankh (open)

    [​IMG]
    <Revenankh> [Casalimai] (Male)
    Nature: Adamant
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
    Infiltrator:(Innate)(DW)(LOCKED)Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.


    Stats:
    HP: 100
    Atk: 5 (+)
    Def: 3
    SpA: 2 (-)
    SpD: 4
    Spe: 65
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    MC: 5
    DC: 2/5

    Attacks:(15)
    Wrap
    Bide
    Sand Tomb
    Wring Out
    Rock Tomb
    Arm Thrust
    Mean Look
    Glare
    Shadow Punch
    Power Whip
    Hammer Arm

    Counter
    Drain Punch
    Shadow Sneak

    Taunt
    Protect
    Ice Punch
    Rock Slide
    Lasfirlian the Weavile (open)

    [​IMG]
    <Weavile> [Lasfirlian] (Male)
    Nature: Lonely (+1 to Attack, -1 to Def)
    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


    Abilities:
    Pressure:(Innate)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket:(DW)(UNLOCKED)(Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.


    Stats:
    HP: 100
    Atk: 6 (+)
    Def: 2 (-)
    SpA: 2
    SpD: 3
    Spe: 125
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21


    EC: 6/6
    MC: 9
    DC: 5/5

    Attacks:(24)
    Agility
    Leer
    Taunt
    Scratch
    Screech
    Fury Swipes
    Faint Attack
    Quick Attack
    Ice Shard
    Embargo
    Revenge
    Metal Claw
    Fling
    Icy Wind
    Nasty Plot
    Night Slash
    Hone Claws
    Dark Pulse

    Counter
    Fake Out
    Crush Claw
    Ice Punch

    Protect
    Shadow Claw
    Dig
    Eirlasdar the Serperior (open)

    [​IMG]
    <Serperior> [Eirlasdar] (Male)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Contrary:(DW)(UNLOCKED) (Can be Enabled.)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.


    Stats:
    HP: 90
    Atk: 1 (-)
    Def: 3
    SpA: 3 (+)
    SpD: 3
    Spe: 83
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 15

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:(15)
    Leer
    Leech Seed
    Tackle
    Vine Whip
    Slam
    Leaf Torando
    Wrap
    Growth
    Mega Drain
    Leaf Storm
    Coil
    Giga Drain

    Glare
    Magical Leaf
    Mirror Coat

    Energy Ball
    Protect
    Taunt
    Light Screen
    Sumvin the Blastoise (open)

    [​IMG]
    <Blastoise> [Sumvin] (Male)
    Nature: Rash
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent:(Innate)When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

    Rain Dish:(Innate)This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.


    Stats:
    HP: 100
    Atk: 3
    Def: 4
    SpA: 4 (+)
    SpD: 3 (-)
    Spe: 78
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20


    EC: 9/9
    MC: 0
    DC: 4/5

    Attacks:(15)
    Tail Whip
    Water Gun
    Tackle
    Bite
    Rapid Spin
    Protect
    Water Pulse
    Bubble
    Withdraw
    Hydro Pump
    Aqua Tail

    Water Spout
    Yawn
    Mirror Coat
    Muddy Water

    Scald
    Brick Break
    Blizzard
    Ice Beam


    Ragnarokalex's Team

    Sellian the Typlosion (open)

    [​IMG]
    Typhlosion (Sellian) Male
    Nature:
    Modest
    Type:
    Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Blaze:
    Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Flash Fire:(Dreamworld)
    Type: Innate
    This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

    Stats:
    HP: 100
    Atk: 2 (-)
    Def: 3
    SpA: 5 (+)
    SpD: 3
    Spe: 100
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20


    EC: 9/9
    DC: 5/5
    MC: 0

    Attacks: 26 Total
    Tackle
    Leer
    Smokescreen
    Ember
    Quick Attack
    Flame Wheel
    Defense Curl
    Eruption
    Lava Plume
    Gyro Ball
    Inferno
    Flame Charge
    Flamethrower
    Swift

    Extrasensory
    Flame Burst
    Foresight

    Counter

    Fire Blast
    Protect
    Sunny Day
    Dig
    Solar Beam
    Focus Blast
    Overheat
    Substitute
    Maltia the Gengar (open)

    [​IMG]
    Gengar (Maltia) Female
    Nature:
    Timid
    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levitate:
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 90
    Atk: 2 (-)
    Def: 2
    SpA: 5
    SpD: 3
    Spe: 127 (+) (+19% Accuracy % Evasion)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: 9/9
    MC: 0

    Attacks: 28 Total
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch
    Shadow Punch
    Destiny Bond
    Dark Pulse
    Hex
    Shadow Ball
    Dream Eater

    Disable
    Will o Wisp
    Perish Song

    Pain Split
    Counter
    Magic Coat
    Endure

    Psychic
    Substitute
    Venoshock
    Taunt
    Giga Drain
    Torment
    Protect
    Hacketia the Porygon-Z (open)

    [​IMG]
    Porygon-Z (Hacketia)
    Nature:
    Modest
    Type:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Adaptability:
    Type: Innate
    The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
    Download:
    Type: Innate
    At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (Dreamworld)
    Type: Can be Enabled
    If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Stats:
    HP: 100
    Atk: 2 (-)
    Def: 3
    SpA: 6 (+)
    SpD: 3
    Spe: 90
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 35 Total
    COnversion
    Conversion2
    Tackle
    Sharpen
    Agility
    Psybeam
    Recover
    Magnet Rise
    Signal Beam
    Tri Attack
    Magic Coat
    Defense Curl
    Trick Room
    Nasty Plot
    Swift

    Pain Split
    Endure

    Protect
    Hyper Beam
    Psychic
    Shadow Ball
    Thunder Wave
    Thunderbolt
    Ice Beam
    Dark Pulse
    Reflect
    Bide
    Solar Beam
    Toxic
    Teleport
    Rain Dance
    Thunder
    Blizzard
    Substitute
    Swagger
    Gage the Nidoking (open)

    [​IMG]
    Nidoking (Gage) Male
    Nature:
    Mild
    Type:
    Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Poison Point:
    Type: Can be Disabled.
    This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry:
    Type: Innate
    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force: (Dreamworld)
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Dreamworld)


    Stats:
    HP: 100
    Atk: 3
    Def: 2 (-)
    SpA: 4 (+)
    SpD: 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 35 Total
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Double Kick
    Poison Sting
    Fury Attack
    Helping Hand
    Thrash
    Chip Away
    Earth Power
    Megahorn
    Toxic Spikes
    Horn Drill

    Disable
    Sucker Punch
    Counter

    Endure
    Super Fang

    Protect
    Toxic
    Venoshock
    Ice Beam
    Thunderbolt
    Substitute
    Shadow Ball
    Flamethrower
    Taunt
    Pay Day
    Surf
    Focus Blast
    Torment
    Bide
    Roar
    Amalia the Mismagius (open)

    [​IMG]
    Mismagius (Amalia) Female
    Nature:
    Modest
    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: 1 (-)
    Def: 2
    SpA: 5 (+)
    SpD: 4
    Spe: 105
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 18

    EC: 6/6
    MC: 0

    Attacks: 33 Total
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Shadow Ball
    Pain Split
    Power Gem
    Magical Leaf
    Lucky Chant
    Pain Split
    Perish Song
    Payback

    Nasty Plot
    Imprison
    Destiny Bond
    Endure
    Heal Bell

    Snatch
    Hypnosis
    Magic Coat

    Taunt
    Thunderbolt
    Will-O-Wisp
    Psychic
    Dark Pulse
    Protect
    Energy Ball
    Torment
    Thunder Wave
    Toxic
    Aerza the Lucario (open)

    [​IMG]
    Lucario (Aerza) Female
    Nature:
    Brave
    Type:
    Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Steadfast:
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus:
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified:(DW)
    Type: Innate
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: 5 (+)
    Def: 3
    SpA: 4
    SpD: 3
    Spe: 76 (-) (-10% Accuracy & Evasion)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    DC: 3/5
    MC: 0


    Attacks: 25 Total
    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech
    Metal Claw
    Dark Pulse
    Detect
    Bone Rush
    Metal Sound
    Aura Sphere
    Heal Pulse
    Close Combat
    Swords Dance
    Dragon Pulse
    Extreme Speed

    Blaze Kick
    Bullet Punch
    Sky Uppercut

    Protect
    Payback
    Swagger


    Actions:
    1. The Royal Guard will send out.
    2. Ragnarokalex will send out
    3. Ragnarokalex will issue actions
    4. The Royal Guard will issue actions
    5. I will ref
    6. The Royal Guard will issue actions
    7. Ragnarokalex will issue actions
    8. I will ref
    9. Jump to step three
    So you'll now have to battle in my little wannabe gym arena, somewhere magical where all your wishes shall come true, remember two actions per mon, and enjoy, try to use the field as much as you can, it will help to see i it need some fixes, but above all have fun, good luck to both of you :3


    ....So you're up TRG..
  2. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Naromus, Lasfirlian, Sumvin, lets show our dear brother how it's done!
  3. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Alright, out comes:
    [​IMG]
    Sellian with a Watmel Berry (the fire enhancing one i think, i cant remember if thats what its called, i just know i have one)

    [​IMG]
    Maltia with a Rocky Helmet

    [​IMG]
    And Hacketia with a Silk Scarf

    Sellian - Eruption - Eruption

    Maltia - Hypnosis+Mean Look Combo Sumvin - Cooldown
    IF Protect was used then put up a 15 HP sub and push actions down

    Hacketia - Hyper Beam Sumvin - Swift
    IF Sumvin uses Protect A1 then put up a 15 HP sub and push actiond down
  4. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Sumvin- Protect- Water Spout

    Lasfirlian-Shadow Claw- Shadow Claw (Both on Maltia)

    Naromus-Shadow Claw(Maltia)- Close Combat Hacketia
  5. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,354
    [​IMG]
    Round 1
    "The Power of the Volcano!!!"




    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 100 | HP: 090 | HP: 100
    En: 100 | En: 100 | En: 100
    Watmel Berry | Rocky Helmet | Silk Scarf
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ......|.......+19 acc.....|.............
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    ....Sumvim & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: 100 | HP: 100 | HP: 100
    En: 100 | En: 100 | En: 100
    None....|......None.....|....None
    Abilities: |.Abilities:.| Abilities:
    ........Torrent | Inner Focus | Pressure...........
    .Rain Dish | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ................Boosts: x.x |.....Boosts:.....|..Boosts: x.x.........
    ......|.......+12 acc.....|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    .::::::::::::::::::::::::::::::::::::::::::::::::.


    Hello, and be welcome in this blue-moon night to the battle in our beautiful moon cave, this is an extremely wonderful night for a battle as the moonligh fall all over the place tainting the skin and rocks with a wonderful saphire filter, this pokemon look amazing in this blue coloring don't they.

    On one side a pokemon so hot it's burns, a very tricky ghost and a pokemon whose mighty abilities even translate to the physical realm, this seems like a very powerful trio to beat, but don't count the other side out just yet, as a turtle the sie of a tank, a war dog made of steel and one o the fastest ninjas avaible are nothing short on firepower (even when actually, firepower would be incredibly painful against 2/3 of the team)

    Bt enough with presentations, let's GO!
    Lasfirlian seems to be aproaching the situation carefully since Maltia seems to be going really fast, like, something that shouldn't be happening, this field does strange things to pokes, probably the reason he's floating..., wait, how did he dien't noticed that before, that's wha's screwing with his natural speed, he's having a hard time adjusting so even with a little impulse from fellow companion, Namorus, trowing him a little bit he can make it on time as Maltia creates an illusion made of his own poison to absorb the powerful claws for her, it's amazing how those dark, wait, those shadow claws work, namorus, being a little more adjusted to floating freely thanks to his magnetic and semi-psyquic abilities manages to avoid being fooled by another decoy and so manages to strip Gengar from some of it's precious health, altough at the price of some of it's own by crashing against a wall, nothing a mighty champion can't shrug off, looking at all of this power Sumvin can't do more than to hide in it's shell in fear of being completely destroyed from all the awesomeness he just saw, seeing his intended target protect itself like that Hacketia takes the nexxt best aproach and puts a substitute, just in case he's the target next round, or just to protect himself of random flames coming out of Sellian, who's colour has tranformed itself in a light blue, as shiny as the moon and even more because of the short distance he shots a powerful lava flow against those three warriors, Lasfirlian and Namorus are not happy to see a huge fire explosion coming their way being hit by a huge flow of liquid fire and the former even burried under it, nothing good can come out of this, Namorus manages to jump high and hide inside a crack, avoiding the burning floor but feeling guilty about leaving his friend under a sea of fire butthere's nothig he can do other than seek for revenge, and what's what he's gonna do next...

    Maltia seems to have forgotten about Larsfilian, thinking he most have just melt as nothing would have survived into that heat, but he's not that easy to crack, and manages to dig trough the ground appearing right below her and using his newly aquired light levitation he manages to reach to Maltia and cut trough her with his powerul shadow claws (wait, what happened to night slash?), and managing to steal the little helmet that she keept in the inside, mmm, this looks like the kind of this that could really help him survive those powerful attack with his new helmet, Namorus tries to do the same, but blind by the power of revenge doesn't calculate his attack right, as he tries to attack Maltia with his powerful fists but only passes trough it, like his body is made of some rare meterial that feels vaguely like oil, using his fast reflexes, at least he manages to float direactly against Hacketia, hiting her with all the power his mighty fists have, but Hacketia only looks from two meters above as Namorus is hitting a copied versiog of herself made of old windows files, gret move, but the fury was a little misplaced as now Sellian remains untouched, and has had more than enough time to recharge and shot a new wave of destructive material against the now tired duo, who can't do nothing to remove themselves of the way, lucky for the Fire-week team Sumvin activate as he has now gained enough corage to stand against his feared opponents and launching a huge wave of water manages to at least reduce the flames to level who won't murderthe team, sadly being out of that shell makes her the perfect target for Hacketia's incredibly powerful hyper beam, hitting him in his smaller defense and making himself a bit tired in the process, something Sumvim will know a lot of in about a minute as Maltia catches him and puts him down for good or at least two round, that horrible look on her face is granted to give some incredible nightmares, but maintaing you in that state will probably take some of her time and energy, how much will the blue team take adventage of that little time off?, and how much can do such a tired team as team blue?, keep yourself tuned to find out!


    ::::::::::::::::::::::::::::::::::::::::::::::::::


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 84 |...HP: 31...| HP: 74
    En: 79 |...En: 68...| En: 78
    Watmel Berry (2) |......None.....|.Silk Scarf...............
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    .....................|.....Tired (1a)....|..Sluggish (1a)
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    ....Sumvim & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: 43 |...HP: 30...| HP: 36
    En: 80 |...En: 88...| En: 86
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ........Torrent | Inner Focus | Pressure...........
    .Rain Dish | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    Sleep (2a)....|.......+12 acc.....|..................
    ................Boosts: x.x |.....Boosts:.....|..Boosts: x.x.........
    ......|.......+12 acc.....|.
    ......|...-1 Def (4a)....|.
    ......|...-1 SpD (4a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    Stuff you might want to read... (open)

    Download Activates!
    RNG Roll (Download) [L/N/S]: 3/3 (Sumvim)
    Hacketia's Special Attack Rose!
    +1 SpA

    Sumvim used Protect!
    Sumvin created a protective shield!
    -13 energy

    Maltia used Substitute [15]!
    Maltia created a substitute!
    -15 Hp
    -12 energy

    Lasfirlian used Shadow Claw!
    RNG Roll (To Crit) [<=1250 Crit]: 8257/10000 (No)
    (7 + 5.5) x 1.5 = 18.75 ~ 15 damage (Substitute)
    Maltia's Substitute absorbed the attack!
    -15 Hp (Substitute)
    Maltia's Substitute faded!
    -5 energy

    Naromus used Shadow Claw!
    RNG Roll (To Crit) [<=1250 Crit]: 3299/10000 (No)
    (7 + 3) x 1.5 = 15 ~ 30 damage (Maltia)
    -3.75 Hp (Rocky Helmet)
    -5 energy

    Sellian used Eruption!
    RNG Roll (To Crit) [<=625 Crit]: 2609/10000 (No) (Lasfirlian)
    RNG Roll (To Crit) [<=625 Crit]: 4343/10000 (No) (Namorus)
    RNG Roll (To Crit) [<=625 Crit]: 9765/10000 (No) (Sumvin)
    (11.25 + 3 + 3) x 1.5 + 4 = 29.875 ~ 29.875 damage (Lasfirlian)
    (11.25 + 3 + 4.5) x 1.5 + 4 = 32.125 ~ 35.875 damage (Namorus)
    (11.25 + 3 + 3) x 2/3 + 4 = 15.5 ~ 0 damage (Sumvin)
    Sumvin protected itself!
    -9 energy

    Hacketia used Substitute [15]!
    Maltia created a substitute!
    -15 Hp
    -12 energy




    Lasfirlian used Shadow Claw!
    RNG Roll (To Crit) [<=1250 Crit]: 9609/10000 (No)
    (7 + 5.5) x 1.5 = 18.75 ~ 48.75 damage (Maltia)
    -4.6875 Hp (Rocky Helmet)
    Lasfirlian stole Maltia's Rocky Helmet!
    -9 energy

    Naromus used Close Combat!
    RNG Roll (To Crit) [<=625 Crit]: 691/10000 (No)
    (12 + 3 + 1.5) x 1.5 = 24.75 ~ 15 damage (Hacketia)
    Hacketia's Substitute absorbed the attack!
    -15 Hp (Substitute)
    The Substitute faded!
    Namorus Defense fall!
    -1 Def (4 actions)
    Namorus Special Defense fall!
    -1 SpD (4 actions)
    -7 energy

    Sellian used Eruption!
    RNG Roll (To Crit) [<=625 Crit]: 4122/10000 (No) (Lasfirlian)
    RNG Roll (To Crit) [<=625 Crit]: 4213/10000 (No) (Namorus)
    RNG Roll (To Crit) [<=625 Crit]: 3011/10000 (No) (Sumvin)
    (11.25 + 3 + 3) x 1.5 + 4 = 29.875 ~ 64.4375 damage (Lasfirlian)
    (11.25 + 3 + 4.5) x 1.5 + 1.75 + 4 = 33.875 ~ 69.75 damage (Namorus)
    (11.25 + 3 + 3) x 2/3 + 4 = 15.5 ~ 15.5 damage (Sumvin)
    -13 energy

    Hacketia used Hyper Beam!
    RNG Roll (To Hit) [<=9000 Hit]: 7978/10000 (Hit)
    RNG Roll (To Crit) [<=625 Crit]: 960/10000 (No)
    (15 + 3 + 2 + 4 + 4) x 1.0 + 1.75 = 29.75 ~ 45.25 damage (Sumvin)
    -10 energy

    Sumvim used Water Spout!
    RNG Roll (To Crit) [<=625 Crit]: 2327/10000 (No) (Maltia)
    RNG Roll (To Crit) [<=625 Crit]: 5569/10000 (No) (Sellian)
    RNG Roll (To Crit) [<=625 Crit]: 5111/10000 (No) (Hacketia)
    (6 + 3 + 1.5) x 1.0 = 10.5 ~ 59.25 damage (Maltia)
    (6 + 3 + 1.5) x 1.5 = 15.75 ~ 15.75 damage (Sellian)
    (6 + 3 + 1.5) x 1.0 = 10.5 ~ 25.5 damage (Hacketia)
    -7 energy

    Maltia used PsycoHypnosis!
    Sumvim fall into Deep Sleep!
    Sleep (2 actions)
    -20 energy


    Total Damage:

    Maltia: 59.25 ~ 59 damage
    Lasfirlian: 64.4375 ~ 64 damage
    Namorus: 69.75 ~ 70 damage
    Sellian: 15.75 ~ 16 damage
    Hacketia: 25.5 ~ 26 damage
    Sumvin: 41.25 ~ 41 damage
    .


    ::::::::::::::::::::::::::::::::::::::::::::::::::

    TRL goes first, and then RAlex responds...
    .

  6. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Sumvin- Hydro Pump*2(Maltia)

    Lasfirlian-Dig- come up next turn and smack Sellian

    Naromus-Shadow Claw(Maltia)- Dark Pulse Sellian
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Sellian: Fire Blast Naromus - Protect

    Maltia: Cooldown - Giga Drain Sumvin

    Hacketia: Swift - Thunderbolt Sumvin
  8. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  9. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,354
    [​IMG]
    Round 2
    "You Can't touch this!"


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 84 |...HP: 31...| HP: 74
    En: 79 |...En: 68...| En: 78
    Watmel Berry (2) |......None.....|.Silk Scarf.................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x. |x..Status: x.|x Status: x...............
    .....................|.....Tired (1a)....|..Sluggish (1a)
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    ....Sumvim & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: 43 |...HP: 30...| HP: 36
    En: 80 |...En: 88...| En: 86
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ........Torrent | Inner Focus | Pressure...........
    .Rain Dish | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    Sleep (2a)....|.......+12 acc.....|..................
    ................Boosts: x.x |.....Boosts:.....|..Boosts: x.x.........
    ......|.......+12 acc.....|.
    ......|...-1 Def (4a)....|.
    ......|...-1 SpD (4a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    .::::::::::::::::::::::::::::::::::::::::::::::::.


    Sumvim Dies...


    ::::::::::::::::::::::::::::::::::::::::::::::::::


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 84 |...HP: 24...| HP: 74
    En: 64 |...En: 56...| En: 68
    Watmel Berry (2) |......None.....|.Silk Scarf.................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    ....Sumvim & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: KO |...HP: 30...| HP: 36.
    En: KO |...En: 71...| En: 76.
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ........Torrent | Inner Focus | Pressure...........
    .Rain Dish | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ................Boosts: x.x |.....Boosts:.....|..Boosts: x.x.........
    ......|.......+12 acc.....|.
    ......|...-1 Def (2a)....|.
    ......|...-1 SpD (2a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    Stuff you might want to read... (open)

    Maltia is Tired!

    Lasfirlian used Dig!
    Lasfirlian went underground!

    Naromus used Shadow Claw!
    RNG Roll (To Crit) [<=1250 Crit]: 4263/10000 (No)
    (7 + 3) x 1.5 = 15 ~ 15 damage (Maltia)
    -5 energy

    Sellian used Fire Blast!
    RNG Roll (To Hit) [<=8500 Hit]: 9074/10000 (Miss)
    But it Missed!
    -7 energy

    Hacketia used Swift!
    RNG Roll (To Crit) [<=625 Crit]: 2908/10000 (No)
    (6 + 3 + 2 + 4 + 4) x 1.0 + 1.75 = 20.75 ~ 20.75 damage (Sumvin)
    Sumvin's sleep was lightly disturbed!
    -1 action sleep
    -3 energy

    Sumvim is fast asleep!

    Lasfirlian hides underground!
    -6 energy




    Sellian used Protect!
    Sellian created a protective shield!
    -18 energy

    Maltia used Giga Drain!
    RNG Roll (To Crit) [<=625 Crit]: 8509/10000 (No)
    (8 + 3) x 1.5 = 16.5 ~ 37.25 damage (Sumvin)
    +8.25 HP
    -12 energy

    Lasfirlian used Dig!
    Lasfirlian rose to the ground!
    (8 + 4) x 1.5 = 18 ~ 0 damage (Sellian)
    Sellian protected itself!
    -10 energy

    Naromus used Dark Pulse!
    (8 + 1.5) x 1.0 = 9.5 ~ 0 damage (Sellian)
    Sellian protected itself!
    -6 energy

    Hacketia used Thunderbolt!
    RNG Roll (To Crit) [<=625 Crit]: 7386/10000 (No)
    RNG Roll (To Paralyse) [<=1000 Yes]: 7530/10000 (No)
    (10 + 4) x 1.5 + 1.75 = 22.75 ~ 5.75 damage (Sumvin)
    -7 energy

    Sumvim Fainted!




    Total Damage:

    Maltia: 6.75 ~ 7 damage
    Lasfirlian: 0 ~ 0 damage
    Namorus: 0 ~ 0 damage
    Sellian: 0 ~ 0 damage
    Hacketia: 0 ~ 0 damage
    Sumvin: 60 ~ 43 damage [KO!]
    .


    ::::::::::::::::::::::::::::::::::::::::::::::::::

    TRL sends mon (& item), then Ragnarokalexsends actions and TLR responds :3
    .
  10. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    SORRY (open)
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry
    Sorry


    Sending out Casalimai. no item
  11. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Sellian - Eruption - Eruption

    Maltia - Pain Split Revenankh - Willowisp Revenankh

    Hacketia - Shadow Ball Revenankh - Shadow Ball Revenankh
    IF Weavile uses Dig and doesnt stay underground, use a Hyper Beam+Swift Combo on it A1
  12. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Lasfirlian-Fake Out(Sellian)-Night Slash+Faint Attack on Maltia

    Casalimai-Protect-Hammer Arm Sellian

    Naromus-Close Combat Sellian-Heal Pulse Lasfirlian
  13. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    bump for ref
  14. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,354
    [​IMG]
    Round 3
    "Smash!"


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 84 |...HP: 24...| HP: 74
    En: 64 |...En: 56...| En: 68
    Watmel Berry (2) |......None.....|.Silk Scarf.................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    ....Sumvim & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: KO |...HP: 30...| HP: 36.
    En: KO |...En: 71...| En: 76.
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ........Torrent | Inner Focus | Pressure...........
    .Rain Dish | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ................Boosts: x.x |.....Boosts:.....|..Boosts: x.x.........
    ......|.......+12 acc.....|.
    ......|...-1 Def (2a)....|.
    ......|...-1 SpD (2a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    .::::::::::::::::::::::::::::::::::::::::::::::::.


    Maltia, well... whatever ghosts do...


    ::::::::::::::::::::::::::::::::::::::::::::::::::


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 44 |...HP: KO..| HP: 74
    En: 57 |...En: KO..| En: 42
    Watmel Berry (1) |......None.....|..Silk Scarf................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    Casalimai & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: 52 |...HP: 1...| HP: 33...
    ...En: 67 |...En: 50...| En: 58...
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ..Shed Skin | Inner Focus | Pressure...........
    ....Air Lock | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ....................Boosts: x |.....Boosts:.....|..Boosts: x.x.........
    ..-1 Spd (4a)...|.......+12 acc.....|.-1 Def (2a)
    ......|...-1 Def (2a)....|.
    ......|...-1 SpD (2a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    Stuff you might want to read... (open)

    Casalimai used Protect!
    Casalimai created a protective shield!
    -17 energy

    Lasfirlian used Fake Out!
    RNG Roll (To Crit) [<=1250 Crit]: 2569/10000 (No)
    (4 + 4) x 1.0 = 8 ~ 8 damage (Sellian)
    -3 energy
    Maltia used Pain Split!
    Casalimai protected itself!
    -31 energy

    Naromus used Close Combat!
    RNG Roll (To Crit) [<=1250 Crit]: 3791/10000 (No)
    (12 + 3 + 1.5) x 1.0 = 16.5 ~ 24.5 damage (Sellian)
    Namorus Defense fall!
    -1 Def (4 actions)
    Namorus Special Defense fall!
    -1 SpD (4 actions)
    -7 energy

    Sellian flinched!

    Hacketia used Shadow Ball!
    RNG Roll (To Crit) [<=625 Crit]: 5196/10000 (No)
    RNG Roll (-1 SpD) [<=2000 Yes]: 6433/10000 (No)
    (8 + 2.5) x 1.5 + 1.75 = 16 ~ 16 damage (Casalimai)
    -6 energy




    Maltia used Will-o-Wisp!
    RNG Roll (To Hit) [<=9400 Hit]: 2871/10000 (No)
    Casalimai was burned!
    -7 energy

    Naromus used Heal Pulse!
    Namorus released a healing wave!
    Lasfirlian recovered some health!
    +20 Hp (Lasfirlian)
    -14 energy

    Sellian used Eruption!
    RNG Roll (To Crit) [<=625 Crit]: 737/10000 (No) (Lasfirlian)
    RNG Roll (To Crit) [<=625 Crit]: 1253/10000 (No) (Namorus)
    RNG Roll (To Crit) [<=625 Crit]: 4197/10000 (No) (Casalimai)
    (6.75 + 3 + 3) x 1.5 + 4 = 23.125 ~ 3.125 damage (Lasfirlian)
    (6.75 + 3 + 4.5) x 1.5 + 3.5 + 4 = 28.875 ~ 28.875 damage (Namorus)
    (6.75 + 3 + 1.5) x 1.0 + 4 = 15.75 ~ 31.75 damage (Casalimai)
    -7 energy

    Hacketia used Shadow Ball!
    RNG Roll (To Crit) [<=625 Crit]: 3915/10000 (No)
    RNG Roll (-1 SpD) [<=2000 Yes]: 1051/10000 (Yes)
    (8 + 2.5) x 1.5 + 1.75 = 16 ~ 47.75 damage (Casalimai)
    Casalimai's Special Defense fall!
    -1 SpD (4 actions)
    -10 energy

    Casalimai used Hammer Arm!
    RNG Roll (To Hit) [<=9000 Hit]: 7627/10000 (No)
    RNG Roll (To Crit) [<=625 Crit]: 2041/10000 (No)
    (10 + 3 + 3) x 1.0 = 16 ~ 40.5 damage (Sellian)
    Casalimai's Speed fall!
    -1 Spe (4 actions)
    -6 energy

    Lasfirlian used Night Attack!
    RNG Roll (To Crit) [<=1250 Crit]: 7627/10000 (No)
    (8 + 6 + 3 + 4.5) x 1.5 = 32.25 ~ 24 damage (Maltia)
    -15 energy




    Total Damage:

    Maltia: 32.25 ~ 24 damage [KO!]
    Lasfirlian: 3.125 ~ 3 damage
    Namorus: 28.875 ~ 29 damage
    Sellian: 40.5 ~ 40 damage
    Hacketia: 0 ~ 0 damage
    Casalimai: 47.75 ~ 48 damage
    .


    ::::::::::::::::::::::::::::::::::::::::::::::::::

    Ragnarokalex (Mon) -> TRG (Actions) -> Ragnarokalex (Actions)
    .
  15. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    [​IMG]
    Next up is Amalia the Mismagius with an Exp. Share
  16. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Casalimai-Hammer Arm+Drain Punch on Hacketia

    Naromus-Endure-Close Combat+Extremespeed Hacketia

    Lasfirlian-Dig(stay under)-Attack Sellian
  17. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Amalia: Shadow Ball Casalimai - Power Gem Lasfirlian

    Hacketia: Protect - Tri Attack Lasfirlian

    Sellian: Inferno+Swift Combo - Cooldown
  18. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,354
    [​IMG]
    Round 3
    "You're sooo Fired"


    Sellian & Maltia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 44 |...HP: KO..| HP: 74
    En: 57 |...En: KO..| En: 42
    Watmel Berry (1) |......None.....|..Silk Scarf................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.....Boosts:.....| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    Casalimai & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    HP: 52 |...HP: 1...| HP: 33...
    ...En: 67 |...En: 50...| En: 58...
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ..Shed Skin | Inner Focus | Pressure...........
    ....Air Lock | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ....................Boosts: x |.....Boosts:.....|..Boosts: x.x.........
    ..-1 Spd (4a)...|.......+12 acc.....|.-1 Def (2a)
    ......|...-1 Def (2a)....|.
    ......|...-1 SpD (2a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    .::::::::::::::::::::::::::::::::::::::::::::::::.


    With Maltia gone, newcomer Amalia takes the case in her own transparent hands, while shellian shots a set of huge fireballs, each with the power of a supernova, eliminating even the powerful Namorus is a twich, Casalimai meanwhile tries to recover himself while smashing Hacketia into the ground, bue she's too smart and protects itself with an electromagnetic shield making it imposible for his fists to bypass it and making it waste a ton of energy for trying, and with her being the only one remaining, the other pokes better be powerful


    ::::::::::::::::::::::::::::::::::::::::::::::::::


    Sellian & Amalia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 26 |...HP: 90...| HP: 74
    En: 57 |...En: 88...| En: 41
    Watmel Berry (1) |Exp. Share|..Silk Scarf................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.Boosts:.x.x.| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    Casalimai & Naromus & Lasfirlian
    [​IMG][​IMG][​IMG]
    ....HP: 31 |..HP: KO...| HP: KO...
    ....En: 39 |..En: KO...| En: KO...
    ...............None....|......None.....|..Rocky Helmet
    Abilities: |.Abilities:.| Abilities:
    ..Shed Skin | Inner Focus | Pressure...........
    ....Air Lock | Steadfast |.Pickpocket...
    | Justified |
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ....................Boosts: x |.....Boosts:.....|..Boosts: x.x.........
    ..-1 Spd (4a)...|.......+12 acc.....|.-1 Def (2a)
    ......|...-1 Def (2a)....|.
    ......|...-1 SpD (2a)..|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x


    Stuff you might want to read... (open)

    Casalimai used Endure!
    Casalimai is pumping itself!
    -15 energy

    Hacketia used Protect!
    Hacketia created a protective shield!
    -19 energy

    Lasfirlian used Dig!
    Lasfirlian went underground!

    Amelia used Shadow Ball!
    RNG Roll (To Crit) [<=625 Crit]: 9012/10000 (No)
    RNG Roll (-1 SpD) [<=2000 Yes]: 2594/10000 (No)
    (8 + 3 + 1.5) x 1.5 = 18.75 ~ 18.75 damage (Casalimai)
    -5 energy

    Sellian used Hell's Stars!
    RNG Roll (To Crit) [<=625 Crit]: 194/10000 (No)
    A Critical Hit!
    (10 + 4 + 3 + 3 + 3) x 1.5 + 1.75 = 36.25 ~ 0 damage (Namorus)
    Namorus endured the hit!
    Namorus was burned!
    -16 energy

    Casalimai used JackHammer!
    RNG Roll (To Crit) [<=625 Crit]: 4934/10000 (No)
    (10 + 7 + 3 + 3 - 3) x 1.5 = 30 ~ 0 damage (Hacketia)
    Hacketia protected itself!
    -28 energy

    Namorus is hurt by it's burn!
    -2 Hp

    Namorus Fainted!

    Lasfirlian hide underground!


    RNG Roll (Shed Skin) [<=3000 Yes]: 5451/10000 (No)

    Casalimai is hurt by it's burn!
    -2 Hp





    Lasfirlian used Dig!
    RNG Roll (To Crit) [<=625 Crit]: 7947/10000 (No)
    (8 + 4) x 1.5 = 18 ~ 18 damage (Sellian)

    Sellian is tired!

    Amalia used Power Gem!
    RNG Roll (To Crit) [<=625 Crit]: 5765/10000 (No)
    (7 + 3) x 1.5 = 15 ~ 15 damage (Lasfirlian)
    -7 energy

    Hacketia used Tri Attack!
    RNG Roll (To Crit) [<=625 Crit]: 6645/10000 (No)
    RNG Roll (To Status) [<=2000 Yes]: 1505/10000 (No)
    RNG Roll (Status) [B/P]: 5074/10000 (Paralysis)
    (8 + 3 + 2 + 4 + 4) x 1.0 + 1.75 = 22.75 ~ 18 damage (Sumvin)
    Lasfirlian was paralysed!
    -8 energy

    Lasfirlian fainted!


    Casalimai is tired!

    RNG Roll (Shed Skin) [<=3000 Yes]: 1212/10000 (No)

    Casalimai's Shed Sking got rid of it's Burn!



    Total Damage:

    Lasfirlian: 37.75 ~ 33 damage [KO!]
    Namorus: 38.25 ~ 1 damage [KO!]
    Amalia: 0 ~ 0 damage
    Sellian: 18 ~ 18 damage
    Hacketia: 0 ~ 0 damage
    Casalimai: 20.75 ~ 21 damage
    .


    ::::::::::::::::::::::::::::::::::::::::::::::::::

    TRG (Mons) -> Ragnarokalex (Actions) -> TRG (Actions)
    .
  19. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    well lets send out Eirlasdar and Korlyam, no items for either
  20. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    just a side note, Hacketia should be at 15 energy, and Sellian should be at 41.

    Hacketia: Psychic Casalimai - Chill

    Sellian: Ember+Overheat Eirlasdar - cooldown

    Amalia: Protect Sellian - Shadow Ball Casalimai
  21. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Casalimai: Shadow Punch+SHadow Punch Amalia - Cooldown

    Eirlasdar: Protect - Leaf Storm Hacketia

    Korlyam: Helping Hand Eirlasdar - Crunch+Close Combat Sellian
  22. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  23. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Alright, subreffing this match.

    Sellian & Amalia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 26 |...HP: 90...| HP: 74
    En: 41|...En: 88...| En: 15
    Watmel Berry (1) |Exp.Share|..Silk Scarf................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.Boosts:.x.x.| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    Casalimai & Eirlasdar & Korlyam
    [​IMG][​IMG][​IMG]
    ....HP: 31 |..HP:90| HP: 100...
    ....En: 39 |..En: 100...| En: 100...
    ...............None....|......None.....|..None
    Abilities: |.Abilities:.| Abilities:
    ..Shed Skin | Overgrow | Intimidate...........
    ....Air Lock | Contrary |.Flash Fire...
    | Justified | Justified
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ....................Boosts: x |.....Boosts:.....|..Boosts: x.x.........
    ..-1 Spd (4a)...|............|.-1 Def (2a)
    ......|.......|.
    ......|.....|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x

    Round 5: Midnight Park

    Wow, what a weird format, if I try to erase some weird white periods that have been set, the whole text turns white and unseeable. Oh well, foregoing flavor in favor of quick reffing.

    Calculations (open)

    Pre-Round:
    Crit Rolls: d16
    Other Rolls: d100

    Arcanine used Intimidate
    [-1 Attack T,M,P]

    Speed order
    Mismagius
    Typhlosion
    Arcanine
    Porygon-Z
    Serperior
    Revenankh

    Action One
    Serperior used Protect
    Serperior was protected

    Mismagius used Protect on Typhlosion
    Typhlosion was protected

    Arcanine used Helping hand on Serperior
    ...What was this supposed to do again?
    [-4 Energy]

    Porygon-Z used Psychic on Revenankh
    To Crit: [1=Yes]=8=No
    To Drop Stats: [10>= Yes]=87=No
    Damage: [(6+3)+2.5]*1.5=17.25
    [17.25 Damage R] [-6.5 Energy P]

    Typhlosion used Overheated Embers on Serperior
    BAP: 4+14*1.5=25
    To Hit: [5>= Miss]=93=Hit
    To Crit: [1=yes]=16=No
    Damage: [25+3+3]*1.5=46.5
    Energy: [3+10]*1.5=19.5
    The blow was protected against
    [-19.5 Energy T]

    Revenankh used Shadow Melee on Mismagius
    BAP: 6*2.25=13.5
    To Crit: [1=Yes]=12=No
    Damage: [13.5+3+4.5]*1.5=31.5
    Energy: [4+7]*2=22-1=21
    [31.5 Damage M] [-21 Energy R]

    Serperior's Protect faded
    Energy: 7+(46.5/2.5)=25.6
    [-25.6 Energy S]

    Typhlosion's protect faded
    [-7 Energy M]

    Action Two
    Typhlosion had to cooldown

    Revenankh had to cooldown

    Mismagius used Shadow Ball on Revenankh
    To Crit: [1=Yes]=3=No
    To Drop Stats: [20>= Yes]=77=No
    Damage: [8+3+1.5]*1.5=18.75
    [18.75 Damage R] [-6 Energy M]
    Revenankh fainted!

    Porygon-Z Chilled out
    [+12 Energy P]

    Serperior used Leaf Storm on Porygon-Z
    To hit: [10>= Miss]=60=No
    To Crit: [1=Yes]=11=No
    Damage: [14+3]=17
    +2 Special Attack due to Contrary
    [17 Damage P] [-8 Energy S]

    Arcanine used Dirty Fighting combo on Typhlosion
    BAP: 8+12=20
    Energy: [8+6]*1.5=21
    To Crit: [1=Yes]=15=No
    Typing: Fighting
    Damage: [20+3]=23
    [23 Damage T] [-21 Energy A]

    Totals:
    Mismagius: 32 Damage, -13 Energy
    Typhlosion: 23 Damage, -20 Energy
    Arcanine: -25 Energy
    Porygon-Z: 21 Energy left, 17 Damage
    Serperior: -34 Energy
    Revenankh: 36 Damage, FAINT




    Sellian & Amalia & Hacketia
    [​IMG][​IMG][​IMG]
    HP: 3 |...HP: 58...| HP: 57
    En: 21|...En: 88...| En: 21
    Watmel Berry (1) |Exp.Share|..Silk Scarf................
    Abilities: |.Abilities:.| Abilities:
    ...............Blaze | Levitate..| Adaptability
    Flash Fire...|......................|..Download
    ...................|......................|.Analytic
    .......Status: x.x |.Status: x.x.| Status: x.x.............
    ................Boosts: x.x |.Boosts:.x.x.| Boosts: x.x......................
    ...........|.......+19 acc.....|....+1 SpA
    Other: x.x..|..Other: x.x...|..Other: x.x......


    vs


    Casalimai & Eirlasdar & Korlyam
    [​IMG][​IMG][​IMG]
    ....HP: KO |..HP:90| HP: 100...
    ....En: 39 |..En: 66...| En: 75...
    ...............None....|......None.....|..None
    Abilities: |.Abilities:.| Abilities:
    ..Shed Skin | Overgrow | Intimidate...........
    ....Air Lock | Contrary |.Flash Fire...
    | Justified | Justified
    .......Status: x.x |.Status: x.x.|..Status: x.x
    ....................Boosts: x |.....Boosts:.....|..Boosts: x.x.........
    ..-1 Spd (4a)...|............|.-1 Def (2a)
    ......|.......|.
    ......|.....|.
    ......Other: x.x..|..Other: x.x...|..Other: x.x

    Turn order:
    Royal Guard sends out next pokemon and orders
    Ragnarokalex orders
  24. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Fine i spose Kevin can go first.....
  25. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Korlyam-Wild Charge(Sellian) Crunch Amalia

    Eirlasdar-Leaf Storm Amalia - Leaf Storm Amalia
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