Completed Ragnarokalex vs. TravelLog: 3v3 Triples

Discussion in 'ASB' started by C$FP, Jun 26, 2011.

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  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    The rules:

    Ragnarokalex's Team:
    Gage the Nidoran (open)
    [​IMG]
    Nidoran (Gage) Male
    Nature: Mild
    Type: Poison: Summary: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


    Abilities:
    Poison Point:
    Type: Can be Disabled.
    This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry:
    Type: Innate
    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Hustle: (Dreamworld)
    Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. (Dreamworld)


    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Double Kick
    Poison Sting
    Fury Attack
    Helping Hand

    Disable
    Sucker Punch
    Counter

    Toxic
    Venoshock
    Ice Beam

    Ryversha the Breezi (open)
    [​IMG]
    Breezi (Ryversha) Female
    Nature: Bold
    Type: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.


    Abilities:
    Persistent:
    Type: (Innate)
    This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
    Vital Spirit:
    Type: (Innate)
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Unburden (Dreamworld)
    Type:(Innate)
    This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 85

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Gust
    Sand Attack
    Tailwind
    Encore
    Rapid Spin
    Knock Off
    Heal Pulse
    Copycat
    Whirlwind
    Razor Wind
    Entrainment

    Earth Power
    Wish
    Disable

    Toxic
    Venoshock
    Reflect

    Kormahs the Deino (open)
    [​IMG]
    Deino (Kormahs) Male
    Nature: Rash
    Type: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Hustle:
    Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 38

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Crunch
    Roar

    Dark Pulse
    Earth Power
    Ice Fang

    Protect
    Thunder Wave
    Work Up


    TravelLog's Team:
    Pengwin the Prinplup (open)
    [​IMG]
    Prinplup [Pengwin] (M)
    Nature: Relaxed (Adds One (1) Rank to Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Water
    Water: Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Defiant(DW): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 4 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 43 (-) (50/1.15)

    EC: 4/9
    MC: 0
    DC: 2/5

    Attacks:
    Pound
    Growl
    Bubble
    Water Sport
    Peck
    Bide
    Bubblebeam
    Fury Attack
    Metal Claw
    Drill Peck
    Hydro Pump

    FeatherDance
    Yawn
    Mud Sport

    Brick Break
    Dig
    Ice Beam
    Scald

    Vercingetorix the Riolu (open)
    [​IMG]
    Riolu [Vercingetorix] (F)

    Nature: Lonely (+Atk, -Def)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Stradfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 1
    Spe: 60

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech

    Blaze Kick
    Crunch
    Hi Jump Kick

    Dig
    Hidden Power (Ice 7)
    Shadow Claw

    Javelin the Ferroseed (open)
    [​IMG]
    Ferroseed [Javelin] (M)

    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Iron Barbs: (Innate)
    When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3
    Spe: 8 (10/1.15) (-)

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball

    Leech Seed
    Seed Bomb
    Worry Seed

    Payback
    Thunderbolt
    Toxic


    Alright, here we go:

    All of the Pokemon are automatically sent out, no need to post for that.
    TravelLog's actions
    Ragnarokalex's actions
    I ref

    I am just going to post this now, since I have to go soon, but please wait until TravelLog's Ferroseed is approved to actually start posting actions.
  2. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Ferroseed has been approved! Hurray! Also, since I'm pretty sure ragnarokalex posted the challenge, and I accepted, he goes first (and needs to specify positioning).
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    I understand your confusion. I am pretty sure that you give actions first because normally, Ragnarokalex would send out Pokemon, you would send out Pokemon, you would give actions, Ragnarokalex would give actions. The Pokemon have already been sent out, so I skipped to you giving actions. Also, there are no left, middle and right in Triples in ASB. Pokemon can move around the arena freely, and attack any other Pokemon.
  4. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Prinplup:
    Yawn (Nidoran)~Ice Beam (Deino)

    Riolu:
    Shadow Claw (Deino)~Feint (Deino)

    Toxic (Deino)~Gyro Ball (Breezi)
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    Also i forgot to tag on earlier that Gage just had Protect approved as a new TM move so if thats not a problem id like to add that into this match, but if its a hassle at all well just ignore it for the sake of easiness. Anyway......

    Gage - Toxic Prinplup - Venoshock Prinplup

    Kormahs - Thunder Wave Ferroseed - Dark Pulse Prinplup

    Ryversha - Reflect - Encore Prinplup
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Just because you guys have given some of your Pokemon crazy nicknames that will be hard for me to remember how to spell, I ask that you guys post your actions with the Pokemon species name rather than the nickname. @Ragnarokalex, your Nidoran can't use Protect in this match because technically it came in not knowing it.

    Ragnarokalex's Team
    [​IMG][​IMG][​IMG]
    HP: 90|90|90
    Energy: 100|100|100
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: none|none|none

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: 100|90|90
    Energy: 100|100|100
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|8
    Boosts/Drops: -10%Evasion|none|-10% Evasion
    Status: none|none|none

    The two trainers have entered the arena, TravelLog and Ragnarokalex. Ragnarokalex brings a Nidoran Male, a Breezi, and a Deino. TravelLog brings a Prinplup, a Riolu, and a Ferroseed. Breezi kicks this match off by setting up a Reflective wall to help protect the team. Riolu Shadow Claws at Deino, even though it is not very effective! Nidoran infects Prinplup with Toxic poison, which will get worse as the match goes on. Prinplup Yawns at Nidoran's efforts, making Nidoran a bit tired. Deino sends a Thunder Wave at Ferroseed, paralyzing him. Ferroseed fills Deino with Toxic poison.

    Riolu for some reason decides to hit Deino with a Feint, doing even less damage than Riolu's last move! Breezi Enocres Prinplup's Yawning so he'll do it again.Nidoran takes advatage of Prinplup being poisoned and hits Prinplup with a Venoshock, and Prinplup once again Yawns at Nidoran. Deino attacks Prinplup with a Dark Pulse, and Ferroseed takes advantage of being even slower than usual and hits Breezi with a Gyro Ball!

    Ragnarokalex's Team
    [​IMG][​IMG][​IMG]
    HP: 90|79|83
    Energy: 86|82|88
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Asleep (2 actions)|Reflect (4 actions)|Toxic (2 DPA)

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: 71|90|90
    Energy: 86|93|87
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|2(normally 8)
    Boosts/Drops: -10% Evasion|none|-10% Evasion
    Status: Yawn Encored(1 action), Toxic (2 DPA)|none|20% Paralyzed

    Calculations (open)
    Action 1:
    Breezi: Reflect: 8 Energy
    Riolu: Shadow Claw(Deino): [7 - 5 + (4-2)*1.5]*2/3 = 3.333, rounds to 3 Damage, 5 Energy
    Nidoran: Toxic(Prinplup): 6 Energy
    Prinplup: Yawn(Nidoran): 7 Energy
    Deino: Thunder Wave(Ferroseed): 7 Energy
    Ferroseed: Toxic(Deino): 7 Energy

    Action 2:
    Riolu: Feint(Deino): 4 - 5 + (4-2)*1.5 = 2 Damage, 2 Energy
    Breezi: Encore(Prinplup): 10 Energy
    Nidoran: Venoshock(Prinplup): 13 + 3 + (3-3)*1.5 = 16 Damage, 8 Energy
    Prinplup: Yawn(Nidoran): 7 Energy
    Deino: Dark Pulse(Prinplup): 8 + 3 + (3-3)*1.5 = 11 Damage, 5 Energy
    Ferroseed: Gyro Ball(Breezi): 13.3 - 5 + 3 + (3-3)*1.5 = 11.3, rounds to 11 Damage, 6 Energy


    Ragnarokalex's actions
    TravelLog's actions
    I ref
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    K Fair Enough,

    Nidoran - Toxic Riolu - Venoshock Prinplup

    Breezi - Disable Ferroseeds Gyroball - Venoshock Prinplup
    If Disable fails the first time for some reason, repeat for action 2

    Deino - Dragonbreath Prinplup - Dark Pulse Prinplup
  8. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Prinplup:
    Yawn (since you have to, Deino)~Bide
    IF you can't bide across rounds, use Ice Beam (Deino)

    Ferroseed:
    Toxic (Deino)~Leech Seed (Nidoran)

    Riolu:
    Force Palm (Deino)~Hi Jump Kick (Deino)
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Thank you for not using nicknames in your actions :)

    [​IMG][​IMG][​IMG]
    HP: 90|79|83
    Energy: 86|82|88
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Asleep (2 actions)|Reflect (4 actions)|Toxic (2 DPA)

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: 71|90|90
    Energy: 86|93|87
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|2(normally 8)
    Boosts/Drops: -10% Evasion|none|-10% Evasion
    Status: Yawn Encored(1 action), Toxic (2 DPA)|none|20% Paralyzed

    Important things:
    Force Palm paralyzed Deino.
    Dragonbreath paralyzed Prinplup.
    Nidoran slept both actions but woke up after the second action.
    Ferroseed tried to poison Deino, but it was already poisoned.
    Bide will release at the beginning of the second action of the next round, but must be targeted somewhere.

    [​IMG][​IMG][​IMG]
    HP: 90|79|47
    Energy: 86|68|79
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Leech Seed (6 actions)|Reflect (2 actions)|Toxic (3 DPA), 20% Paralyzed

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: 31|90|90
    Energy: 79|82|71
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|2(normally 8)
    Boosts/Drops: -10% Evasion|none|-10% Evasion
    Status: Toxic (3 DPA), 20% Paralyzed|none|15% Paralyzed, Gyro Ball Disabled (4 actions)

    Calculations (open)
    Action 1:
    Breezi: Disable(Ferroseed's Gyro Ball): 6 Energy
    Riolu: Force Palm(Deino): [6 - 5 + 3 + (4-2)*1.5]*1.5 = 10.5, rounds to 11 Damage, 4 Energy, paralyzes
    Nidoran: snoozing
    Prinplup: Yawn(Deino): 7 Energy
    Deino: Dragonbreath(Prinplup): 6 + 3 + (3-3)*1.5 = 9 Damage, 4 Energy, paralyzes
    Ferroseed: Toxic(Deino): fail, 7 Energy

    Action 2:
    Prinplup: Bide: starts storing
    Breezi: Venoshock(Prinplup): 13 + 3 + (3-3)*1.5 = 16 Damage, 8 Energy
    Riolu: Hi Jump Kick(Deino): [13 - 5 + 3 + (4-2)*1.5]*1.5 = 21 Damage, 7 Energy
    Nidoran: snoozing
    Deino: Dark Pulse(Prinplup): 8 + 3 + (3-3)*1.5 = 11 Damage, 5 Energy
    Ferroseed: Leech Seed(Nidoran): 9 Energy


    TravelLog's actions (you have to aim Bide somewhere)
    Ragnarokalex's actions
    I ref
  10. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Prinplup:
    Bide (store)~Bide unleash (Deino)
    IF Deino uses protect successfully (i.e. not paralyzed) A2, use it on Breezi

    Ferroseed:
    Thunderbolt (Breezi)~Rollout (Breezi)
    IF Breezi is KOed A2, use rollout on Nidoran

    Riolu:
    Reversal (Deino)~Hi Jump Kick (Deino)
    If Deino would be the target of the bide release A2, change your actions to Hidden Power (Breezi)~Reversal (Nidoran)
  11. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    Nidoran - Venoshock Prinplup - Disable Hi Jump Kick

    Breezi - Venoshock Prinplup - Heal Pulse Deino

    Deino - Dark Pulse Prinplup - Thunder Wave Riolu
  12. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG][​IMG][​IMG]
    HP: 90|79|47
    Energy: 86|68|79
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Leech Seed (6 actions)|Reflect (2 actions)|Toxic (3 DPA), 20% Paralyzed

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: 31|90|90
    Energy: 79|82|71
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|2(normally 8)
    Boosts/Drops: -10% Evasion|none|-10% Evasion
    Status: Toxic (3 DPA), 20% Paralyzed|none|15% Paralyzed, Gyro Ball Disabled (4 actions)

    Important things:
    Prinplup was KOed on the first action by Nidoran.
    Riolu acted on the first action as if Deino was the target of Bide because how would he know that wouldn't happen?
    Deino effectively wasted energy on Dark Pulse the first action because there was no substitution to attack a different target.
    Riolu discovers on the second action that Deino was in fact not hit with Bide, and so then used Hi Jump Kick on Deino.
    Riolu can't use Hi Jump Kick for 6 actions.
    Deino was fully paralyzed on the second action and could not pull off its action.
    Next time Ferroseed uses Rollout, it will have 7 BAP and cost 6 Energy.
    Reflect has worn off.

    [​IMG][​IMG][​IMG]
    HP: 84|53|40
    Energy: 86|68|79
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Leech Seed (4 actions)|none|Toxic (4 DPA), 15% Paralyzed

    TravelLog's Team:
    [​IMG][​IMG][​IMG]
    HP: -4|90|90
    Energy: 79|82|71
    Atk: 3|4|3
    Def: 4|1|3
    SpA: 3|2|1
    SpD: 3|1|3
    Spe: 43|60|2(normally 8)
    Boosts/Drops: KO|none|-10% Evasion
    Status: KO|Hi Jump Kick Disabled (6 actions)|10% Paralyzed, Gyro Ball Disabled (2 actions), Rollout used 1 time

    Calculations (open)
    Action 1:
    Prinplup: Bide: continues storing
    Breezi: Venoshock(Prinplup): 13 + 3 + (3-3)*1.5 = 16 Damage, 12 Energy
    Riolu: Hidden Power(Breezi): [7 + (2-2)*1.5]*1.5 = 11.5, rounds to 12 Damage, 5 Energy
    Nidoran: Venoshock(Prinplup): 13 + 3 + (3-3)*1.5 = 16 Damage, 8 Energy, KOs Prinplup
    Deino: target KOed, 9 Energy
    Ferroseed: Thunderbolt(Breezi): [10 + (1-2)*1.5]*1.5 = 14.25, rounds to 14 Damage, 7 Energy
    Action 2:
    Breezi: Heal Pulse(Deino): -20 Damage, 12 Energy
    Riolu: Hi Jump Kick(Deino): [13 - 5 + 3 + (4-2)*1.5]*1.5 = 21 Damage, 7 Energy
    Nidoran: Disable(Riolu's Hi Jump Kick): 6 Energy
    Deino: fully paralyzed
    Ferroseed: Rollout(Breezi): [4 - 5 + (3-3)*1.5]*1.5 = -1.5, 0 Damage, 5 Energy


    Nidoran will get 1 KOC at the end of the match

    Ragnarokalex's actions
    TravelLog's actions
    I ref
  13. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    Nidoran - Toxic Riolu - Venoshock Riolu

    Breezi - Wish - Heal Pulse Deino

    Deino - Thunder Wave Riolu - Earth Power Riolu
  14. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Riolu:
    Reversal x2 (Deino)

    Ferroseed:
    Rollout x2 (Deino)

    For both:
    IF Deino is KOed retarget to Breezi
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG][​IMG][​IMG]
    HP: 84|53|40
    Energy: 86|68|79
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Leech Seed (4 actions)|none|Toxic (4 DPA), 15% Paralyzed

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 90|90
    Energy: 82|71
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (6 actions)|10% Paralyzed, Gyro Ball Disabled (2 actions), Rollout used 1 time

    Breezi will gain 20 health at the end of the next round.
    Riolu is now inflicted with Toxic poisoning and paralysis.
    If Riolu uses Reversal now, it will have 6 BAP and cost 4 Energy.
    Next time Ferroseed uses Rollout, it will have 13 BAP and cost 8 Energy (but remember, Rollout resets on the 6th use).


    [​IMG][​IMG][​IMG]
    HP: 78|53|-3
    Energy: 73|39|65
    Atk: 2|1|3
    Def: 1|3|2
    SpA: 3|3|3
    SpD: 2|2|1
    Spe: 50|85|38
    Boosts/Drops: none|none|none
    Status: Leech Seed (2 actions)|Wish|Toxic (5 DPA), 10% Paralyzed

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 57|90
    Energy: 74|58
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (4 actions), 20% Paralyzed, Toxic (2 DPA)|5% Paralyzed, Rollout used 3 time

    Calculations (open)
    Action 1:
    Breezi: Wish: 17 Energy
    Riolu: Reversal(Deino): [4 + 3 + (4-2)*1.5]*1.5 = 15 Damage, 2 Energy
    Nidoran: Toxic(Riolu): 6 Energy
    Deino: Thunder Wave(Riolu): 7 Energy
    Ferroseed: Rollout(Deino): 7 + (3-2)*1.5 = 8.5, 9 Damage, 6 Energy

    Action 2:
    Breezi: Heal Pulse(Deino): -20 Damage, 12 Energy
    Nidoran: Venoshock(Riolu): 13 + 3 + (3-1)*1.5 = 19 Damage, 7 Energy
    Riolu: Reversal(Deino): [4 + 3 + (4-2)*1.5]*1.5 = 15 Damage, 6 Energy
    Deino: Earth Power(Riolu): 10 + (3-1)*1.5 = 13 Damage, 7 Energy
    Ferroseed: Rollout(Deino): 10 + (3-2)*1.5 = 11.5, rounds to 12 Damage, 7 Energy


    Ferroseed will get 1 KOC

    TravelLog's actions
    Ragnarokalex's actions
    I ref
  16. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Ferroseed:
    Rollout x2 (Breezi)
    IF Rollout is disabled, use Thunderbolt (Breezi)~Gyro Ball (Breezi)

    Riolu:
    Hidden Power (Breezi)~Hidden Power (Breezi)
  17. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    crap i forgot about the poisoning, alright team lets regain control here.

    Nidoran - Venoshock Riolu - Venoshock Riolu

    Breezi - Disable Riolus hidden power - move so that your behind Riolu, so that Ferroseed continues his Rollout attack and plows right into him, since he cant have that good of maneuverability with only 2 speed while going at full rollout Momentum.
  18. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG][​IMG]
    HP: 78|53
    Energy: 73|39
    Atk: 2|1
    Def: 1|3
    SpA: 3|3
    SpD: 2|2
    Spe: 50|85
    Boosts/Drops: none|none
    Status: Leech Seed (2 actions)|Wish

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 57|90
    Energy: 74|58
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (4 actions), 20% Paralyzed, Toxic (2 DPA)|5% Paralyzed, Rollout used 3 time

    Disable failed because Riolu hadn't used the move being Disabled in its last three actions.
    Using Venoshock on Riolu costs a bunch of energy for Nidoran because this is the second and third time Nidoran has used it in a row.
    Rollout hit Riolu the second time due to Ragnarokalex's crafty actions, leaving Riolu with 3 HP.
    Leech Seed wore off of Nidoran.
    Rollout has reset.
    Ferroseed is no longer paralyzed.
    Breezi got healed by Wish!

    [​IMG][​IMG]
    HP: 72|27
    Energy: 47|26
    Atk: 2|1
    Def: 1|3
    SpA: 3|3
    SpD: 2|2
    Spe: 50|85
    Boosts/Drops: none|none
    Status: none|none

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 3|90
    Energy: 60|41
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (2 actions), 15% Paralyzed, Toxic (3 DPA)|Rollout reset

    Calculations (open)
    Action 1:
    Breezi: Disable(Riolu's Hidden Power): fail, 6 Energy
    Nidoran: Venoshock(Riolu): 13 + 3 + (3-1)*1.5 = 19 Damage, 11 Energy
    Riolu: Hidden Power(Breezi): [7 + (2-2)*1.5]*1.5 = 11.5, rounds to 12 Damage, 5 Energy
    Ferroseed: Rollout(Breezi): [13 + (3-2)*1.5]*1.5 = 21.75, rounds to 22 Damage, 8 Energy

    Action 2:
    Breezi: go over behind Riolu and then dodge Rollout: 7 Energy
    Nidoran: Venoshock(Riolu): 13 + 3 + (3-1)*1.5 = 19 Damage, 15 Energy
    Riolu: Hidden Power(Breezi): [7 + (2-2)*1.5]*1.5 = 11.5, rounds to 12 Damage, 9 Energy
    Ferroseed: Rollout(Riolu): [16 + (3-2)*1.5]*2/3 = 11.667, rounds to 12 Damage, 9 Energy
  19. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    wow lol totally didnt think that disable idea through, anyway:

    Nidoran - Ice Beam - Chill
    If Gyroball or Rollout are used 1st actions, disable it 2nd action instead of chill

    Breezi - Wish - Reflect
  20. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Riolu:
    Pour all remaining energy into a massive Hidden Power on Breezi to deal as much damage as possible and freeze it solid~Force Palm (Breezi) if somehow alive

    Ferroseed:
    Thunderbolt (Breezi)~Thunderbolt (Breezi)
    IF Breezi is KOed at any point, use Leech Seed (Nidoran)~Gyro Ball (Nidoran) in that order of preference.

    [i.e. Breezi being dead A1 results in Leech Seed (Nidoran)~Gyro Ball (Nidoran), while Breezi being dead A2 results in the use of Thunderbolt (Breezi)~Leech Seed (Nidoran)]

    Also, his substitution is illegal since it has two triggers, he would have to pick one move.
  21. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG][​IMG]
    HP: 72|27
    Energy: 47|26
    Atk: 2|1
    Def: 1|3
    SpA: 3|3
    SpD: 2|2
    Spe: 50|85
    Boosts/Drops: none|none
    Status: none|none

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 3|90
    Energy: 60|41
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (2 actions), 15% Paralyzed, Toxic (3 DPA)|Rollout reset

    I RNGed Ice Beam to hit Ferroseed since I think that it wasn't specified.
    This was kind of hard to judge, but I made Hidden Power have 2.5 times more BAP and 50% chance to fully freeze for 11 times the energy. I think that is fair enough. (After doing the calcs, it was pure coincidence that Breezi was left with 1 HP.)
    Riolu faints from poisoning.
    First Thunderbolt KOs Breezi.

    [​IMG][​IMG]
    HP: 72|-12
    Energy: 40|9
    Atk: 2|1
    Def: 1|3
    SpA: 3|3
    SpD: 2|2
    Spe: 50|85
    Boosts/Drops: none|none
    Status: Leech Seed (6 actions)|Wish, fully frozen for 2 actions

    TravelLog's Team:
    [​IMG][​IMG]
    HP: 0|80
    Energy: 5|25
    Atk: 4|3
    Def: 1|3
    SpA: 2|1
    SpD: 1|3
    Spe: 60|2(normally 8)
    Boosts/Drops: none|-10% Evasion
    Status: Hi Jump Kick Disabled (1 actions), 10% Paralyzed, Toxic (4 DPA)|none

    Calculations (open)
    Action 1:
    Breezi: Wish: 17 Energy
    Nidoran: Ice Beam(Ferroseed): 10 + (3-3)*1.5 = 10 Damage, 7 Energy
    Riolu: Hidden Power(Breezi): [17.5 + (2-2)*1.5]*1.5 = 26.25, rounds to 26 Damage, 55 Energy
    Ferroseed: Thunderbolt(Breezi): [10 + (1-2)*1.5]*1.5 = 12.75, rounds to 13 Damage, 7 Energy

    Action 2:
    Nidoran: Chill: +12 Energy
    Ferroseed: Leech Seed: 9 Energy
  22. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    I'm so proud that worked! Now it's just us Ferroseed, so let's do it right!

    Metal Claw~chill~Metal Claw
    IF he disables Metal Claw, use Payback in its place
  23. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    omg i cant believe i forgot to target ice beam >.<

    Counter - Chill - Counter
  24. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    HP: 72
    Energy: 40
    Atk: 2
    Def: 1
    SpA: 3
    SpD: 2
    Spe: 50
    Boosts/Drops: none
    Status: Leech Seed (6 actions)

    TravelLog's Team:
    [​IMG]
    HP: 80
    Energy: 25
    Atk: 3
    Def: 3
    SpA: 1
    SpD: 3
    Spe: 8
    Boosts/Drops: -10% Evasion
    Status: none

    Nothing important to be noted.

    [​IMG]
    HP: 41
    Energy: 28
    Atk: 2
    Def: 1
    SpA: 3
    SpD: 2
    Spe: 50
    Boosts/Drops: none
    Status: Leech Seed (3 actions), 4 more Chills

    TravelLog's Team:
    [​IMG]
    HP: 55
    Energy: 31
    Atk: 3
    Def: 3
    SpA: 1
    SpD: 3
    Spe: 8
    Boosts/Drops: -10% Evasion
    Status: 4 more Chills

    Calculations (open)
    Action 1:
    Ferroseed: Metal Claw: 5 + 3 + (3-1)*1.5 = 11 Damage, 3 Energy
    Nidoran: 11*1.5 = 16.5, rounds to 17 Damage, 6 + 17/3 = 11.667, rounds to 12 Energy

    Action 2:
    Nidoran: chill: +12 Energy
    Ferroseed: chill: +12 Energy

    Action 3:
    Ferroseed: Metal Claw: 5 + 3 + (3-1)*1.5 = 11 Damage, 3 Energy
    Nidoran: 11*1.5 = 16.5, rounds to 17 Damage, 6 + 17/3 = 11.667, rounds to 12 Energy


    Ragnarokalex's actions
    TravelLog's actions
    I ref
  25. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,847
    boo, this looks bad.

    Ice Beam - Chill - Ice Beam
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