Raikou



QC: 3/3 (PK Gaming, Kokoloko, RT.)
GP: 2/2 (Oglemi, NixHex)

[Overview]

<p>You might think Raikou is now considered less of a threat due to dropping from OU to UU in this new generation. However, you couldn't be more wrong. Its wide offensive movepool with coverage options such as Aura Sphere, Extrasensory, and Hidden Power, as well as access to Calm Mind all contribute to give Raikou a huge recognition in the tier as a powerful and versatile sweeper, having the ability to sweep through entire teams if you are not properly prepared to face it. Moreover, as a consequence of being considered as a legendary Pokemon, its defensive stats of 90 / 75 / 100 are not bad either, and that will result in a much easier time sweeping or taking a somewhat weak neutral attack.</p>

<p>It's not all roses and candies for Raikou though. Special walls such as Snorlax can ruin its sweep, and fast Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile can absorb an Electric-type move and OHKO with Earthquake. Using the event moves, namely Aura Sphere, forces Raikou to run a Rash nature, therefore reducing its speed to 329, outpacing only up to base 100 Speed Pokemon by the minimum margin. Even though Raikou has its flaws, it should never be underestimated, as with the proper support, it can shred teams apart easily.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Leftovers
ability: Pressure
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Raikou's famous SubCM set returns for another round of pulverizing opponents in the BW2 UU metagame, and it is as good as ever. With Substitute, Raikou is provided with a pseudo immunity to status conditions that make it much less useful and can set up Calm Mind multiple times with ease on weak attackers such as Ferroseed, eventually amassing a gigantic Special Attack stat. Once it has set up, Raikou can go to town with its access to a powerful STAB Thunderbolt and great secondary coverage option in Hidden Power Ice, a combination resisted by only Rotom-H, Magneton, and Lanturn.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed makes sure Raikou reaches its maximum Speed, while hitting hard before getting any Special Attack boosts. Raikou can also use Air Balloon to obtain more Calm Mind boosts on Ground-types, but the loss of recovery will cut short its sweep. A bulkier EV spread of 64 HP / 224 SpA / 216 Spe is also an option; with this, Raikou may keep its Substitute intact after a Calm Mind boost in the face of support Roserade's strongest move, Sludge Bomb, although it is guaranteed to be outsped by Azelf, Ambipom, Cinccino, and opposing Raikou that run max Speed. Aura Sphere might seem like a good alternative to Hidden Power Ice to hit Snorlax hard, but it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed Pokemon with over base 100 Speed and to set up on special attackers such as Zapdos and Roserade due to the drop of the Special Defense stat. Powerful Fighting-types such as Mienshao, Heracross, and Hitmontop make great offensive partners, as they can KO Snorlax with ease. Packing a Grass-type teammate, such as Roserade, Tangrowth or Shaymin, is also advisable as Swampert is a hard counter to this set. Entry hazards, especially Spikes, are very useful in aiding Raikou when it comes to eliminating its counters. Froslass, Qwilfish, and Roserade can all set up entry hazards, but the latter fits this role like a glove because Roserade not only sets up the said Spikes, but also forces out the likes of Swampert and Rhyperior, two of Raikou's main counters, meaning they will take additional hazard damage and thus will be weaker when they switch in on Raikou.</p>

[SET]
name: Life Orb
move 1: Thunderbolt
move 2: Hidden Power Ice / Hidden Power Grass
move 3: Extrasensory
move 4: Calm Mind / Volt Switch
item: Life Orb
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Isn't it great to have a fast Pokemon that hits hard without having to be locked into one single move? Well, if you answered "yes" Raikou is the perfect Pokemon for you! With its blistering Speed and above average Special Attack stat, Raikou is sure to pack a punch and stick around on your team for a while. Thunderbolt is a very strong and reliable STAB move that hits extremely hard with the Life Orb boost and it's the move you will probably be using the most. Hidden Power Ice gives Raikou the famous pseudo BoltBeam combo and annihilates Flygon and Gligar, whereas Hidden Power Grass OHKOes Swampert and Rhyperior, both being top checks to the thunder tiger when it is not packing a Grass-type move. Extrasensory is there specifically for Roserade, Nidoking, and Nidoqueen, while dealing a lot of damage to the roaming Fighting-types in the tier. As for the last slot, Raikou has two very valuable options and the choice depends on the way you want to use it. Calm Mind provides Raikou an easier time sweeping by not only raising its Special Attack, but also raising its Special Defense, which allows it to set up on special attackers with ease and sweep. Volt Switch, on the other hand, helps Raikou to get away from a difficult situation, netting some good damage while scouting and gaining offensive momentum.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is a simple one: Special Attack and Speed are maximized to ensure optimum offensive ability. Life Orb is the preferred item for the offensive boost it brings to the table. Aura Sphere is an option over Extrasensory to hit Snorlax hard, preferably paired with Calm Mind, but it forces Raikou to run a Rash nature, allowing threats such as Cobalion and Azelf to outspeed and KO it. Tangrowth makes sure that Scarf Flygon and Scarf Krookodile don't wreck Raikou in one shot by taking their hits and retaliating with its STAB move or Hidden Power Ice. Raikou absolutely needs Snorlax out of the picture before it can start setting up; Fighting-types such as Heracross, Mienshao, and Hitmontop are thus great offensive partners. Entry hazard support from the likes of Froslass and Roserade helps immensely too, softening up potential counters and turning several 2HKOs into OHKOs. Raikou also appreciates having entry hazards off its side of the field, as the residual damage in conjunction with Life Orb recoil shortens its sweep; Hitmontop in particular is a fantastic choice for providing Rapid Spin support, as it also has Fighting-type STAB to finish off Snorlax.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Extrasensory
item: Choice Specs
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Being one of the fastest Pokemon in the tier plus having a fearsome Special Attack stat, Raikou is an excellent user of Choice Specs. When equipped, it boosts Raikou's Special Attack stat to 493 right off the bat, allowing it to wreck havoc as soon as it comes in. Thunderbolt is a menace to everything that does not resist it or is immune to it and is Raikou's strongest move. Although it is not its strongest move, Volt Switch is an amazing choice as a secondary STAB move as it not only allows Raikou to get out of a sticky situation but it also deals a powerful blow to the opponent in the process. To prevent Raikou from being walled by Ground-type Pokemon, Hidden Power Ice or Hidden Power Grass are required, the former dealing with potential Flygon switch-ins and Gligar whereas the latter deals with Swampert and Rhyperior easily. As for the last slot, Extrasensory is Raikou's best way to deal with Roserade, Nidoking, and Nidoqueen, all of which are able to take any other of Raikou's moves and put it to sleep with Sleep Powder or retaliate with Earth Power, respectively.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed provides Raikou as much power and Speed as possible in order to punch holes through the opponent's team. Aura Sphere is a good alternative to use on the set to deal with Snorlax better; however, in this scenario, Rash must be used over Timid as a nature. Since Ground-types, such as Flygon, Krookodile, and Rhyperior, are immune to Electric-type attacks, they are common switch-ins to Raikou. For this reason, having a Grass-type on your team, such as Shaymin, Roserade, or Tangrowth is going to allow Raikou to perform its job a lot more easily. Due to its sheer power, Raikou will be causing a lot of switches and at the same time gaining momentum and switch initiative with Volt Switch. As such, entry hazards support is advisable, and Qwilfish, Froslass, and Roserade are all good partners. To prevent Raikou from getting damaged by entry hazards due to switching in and out constantly, Rapid Spin support should be used. Both Hitmotop and Blastoise are good team members: the former deals with Snorlax and takes physical hits well due to Intimidate, while the latter is a better choice overall as a spinner and can take care of Ground-types easily.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Aura Sphere / Extrasensory
item: Choice Scarf
ability: Pressure
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Gifted with a very promising Speed stat, Raikou can certainly make good use of it when equipped with a Choice Scarf. Thunderbolt is Raikou's strongest and most reliable STAB move and it is very useful to clean up late-game once Ground-types are out of the picture. Volt Switch allows Raikou to make a quick getaway when needed while dealing a very respectable amount of damage in the process. Hidden Power Ice makes Raikou an extremely good Choice Scarf Flygon and Gligar revenge killer, as Raikou outspeeds them and OHKOes Flygon whilst taking out Gligar in one shot after Stealth Rock. Raikou can run either a Rash nature when paired with Aura Sphere to hit Snorlax, Weavile, and Krookodile or a Timid Nature when paired with Extrasensory to hit Roserade, Nidoking, and Nidoqueen, although the former is preferable. However, take into account that Raikou outpaces Pokemon with base 100 Speed with a Rash nature whereas it ties with Pokemon with base 115 Speed when running Timid Nature while also having the ability out outspeed Modest Kingdra in the rain.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread given lets Raikou outpace as many Pokemon as possible while dealing as much damage as it possibly can. It should be used mainly as a late-game cleaner, as it does not have the raw power of the Choice Specs set, but it's also good to rack up some damage mid-game with Volt Switch. It absolutely loves having entry hazards on the opponent's field to ensure a few more kills and to help its partners wearing your opponent's team down with switch initiative and constant damage. Roserade, Froslass, and Qwilfish are perfect for this job. Once again, Raikou will most likely be switching in and out often, so Rapid Spin support is advisable. Both Hitmontop and Blastoise are good options.</p>

[Other Options]

<p>Raikou's movepool might not be gigantic, but it still provides some additional moves to consider. Shadow Ball might seem like a good coverage option to hit Psychic- and Ghost-types, but most are hit hard enough by Thunderbolt anyway. Charge Beam can be used on the Choice set to give Raikou a way of boosting its stats, but it takes two boosts for it to hit harder than unboosted Thunderbolt, and even then, special walls such as Snorlax stop Raikou comfortably. ExtremeSpeed can pick off frail or weakened opponents, but it won't be doing much otherwise with Raikou's poor Attack stat and also forces Raikou to sacrifice a nature that boosts Speed, one of its biggest assets. Signal Beam hits Shaymin harder than Hidden Power Ice and still 2HKOes Roserade, but it otherwise has redundant coverage with Raikou's other moves. Raikou can also help a teammate set up by running Reflect and Light Screen. A RestTalk set with Calm Mind and Thunderbolt can also be used to help Raikou have an easier time setting up due to its overall good bulk, but it is completely walled by Ground-types and is a bit unreliable when using Sleep Talk. Its movepool even includes Rain Dance and Sunny Day; Raikou can thus set up weather easily with its high Speed, although Uxie outclasses it with its superior bulk. It should be noted, however, that Raikou can exploit either weather very well thanks to its access to a perfectly accurate Thunder in the rain as well as Weather Ball. Finally, Thunder Wave combined with Raikou's high Speed allow it to spread paralysis, but this job is generally better left to bulkier teammates.</p>

[Checks and Counters]

<p>Despite Raikou's power, there are several reliable checks and counters to it. Sets lacking Hidden Power Grass are walled cold by Swampert: it is immune to Thunderbolt and sponges even boosted coverage attacks with ease, while OHKOing with Earthquake. Snorlax is able to take boosted Aura Spheres easily with its excellent Special Defense and can OHKO or 2HKO with Earthquake or Return, respectively. Specially Defensive Rhyperior is also able to defeat Raikou with Earthquake, especially if it lacks Hidden Power Grass, although it can also take one if it is unboosted. Fast Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile make great checks to Raikou too, as they can switch into Thunderbolt and OHKO with Earthquake, although they will still get wrecked by Hidden Power Ice. Powerful Choice Scarf users like Heracross can also easily revenge kill Raikou with a super effective Earthquake after Stealth Rock or one layer of Spikes. Bronzong can also take some of Raikou's hits and retaliate with Earthquake. Raikou is also vulnerable to all forms of entry hazards: Stealth Rock and multiple layers of Spikes severely limit its ability to switch in, while Toxic Spikes can cut short its sweep.</p>

[Unreleased]

<p>Raikou receives an excellent hidden ability in Volt Absorb. This enables it to switch into Electric-type attacks and heal off any damage taken from entry hazards as well as handing it a nifty immunity to Thunder Wave. Although currently unreleased, Volt Absorb will be the ability of choice on all of Raikou's sets except for the Substitute + Calm Mind set, which appreciates the ability to stall moves such as Stone Edge out of their meager PP in conjunction with Substitute. However, note that Raikou will be unable to use the fourth generation event move Aura Sphere with Volt Absorb.</p>
 

PK Gaming

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Tagging for later.

I went the majority of QC to weigh in on Raikou since it's a pretty important threat.
 

destinyunknown

Banned deucer.
I think Spikes support should get a special mention on the SubCM set as it's very easy to wear down Swampert, Rhyperior and Snorlax with Spikes and smart play, I mean, every Raikou set appreciates hazard support because all Raikou counters are grounded, but the SubCM set is specially benefited from it.
 
I think Spikes support should get a special mention on the SubCM set as it's very easy to wear down Swampert, Rhyperior and Snorlax with Spikes and smart play, I mean, every Raikou set appreciates hazard support because all Raikou counters are grounded, but the SubCM set is specially benefited from it.
Changes implemented. Also mentioned Roserade as the most effective Spikes user due to forcing out Swampert and Rhyperior (two top counters) meaning they will get weaker and weaker pretty fast
 

Pocket

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Volt Switch is a good move on offensive Raikou, since it can rack up residual damage early game when it isn't ready for a CM sweep. You'd want to use Leftovers instead of Life Orb in that case.
 
Volt Switch is a good move on offensive Raikou, since it can rack up residual damage early game when it isn't ready for a CM sweep. You'd want to use Leftovers instead of Life Orb in that case.
The disadvantage of using Volt Switch instead of Thunderbolt is that once you set up a CM and you want to use your strongest move (the Electric-type STAB move) you will have to lose all your boosts. Thunderbolt is overall the better option imo
 

Pocket

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Santuga, Volt Switch would obviously go over Extrasensory, not Tbolt
 
I was giving a high value to Extrasensory to help Raikou beating Roserade, I wasn't considering that option. Still, I believe Thunderbolt / HP Grass / Extrasensory is more effective than Thunderbolt / HP Ice and then a get away move that deals nice damage. I can see your point though, not sure if QC wants Volt Switch mentioned in AC, it's up to them
 

PK Gaming

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Hey Santuga, sorry for the delay. I ended up talking to some other QC members and we decided on a few things:

  • Hidden Power Ice goes over HP grass on all sets? Scratch what I said earlier, beating Gligar is vital to succeeding, because Gligar is everywhere (as a direct result of Heracross being everywhere). You still get coverage on grass-types and you decent damage to Rhyperior so you're really only missing out on Swampert.

  • SubCM spread should use 64 HP / 224 SpA / 216 Spe. It didn't really make much sense to use a convoluted spread that survived Flygon's u-turn (you can just sub again) and Raikou was piss weak before a boost. The current spread can usually take on Sludge Bombs from support Roserade at 1+.

  • Offensive CM set should be renamed to just "Offensive" with a new move order consisting of Thunderbolt / Hidden Power Ice / Extrasensory / Calm Mind | Volt Switch. Volt Switch has switch advantage + scouting, and it's a good enough option to get an actual slash instead of an AC mention.
 
Hey Santuga, sorry for the delay. I ended up talking to some other QC members and we decided on a few things:

  • Hidden Power Ice goes over HP grass on all sets? Scratch what I said earlier, beating Gligar is vital to succeeding, because Gligar is everywhere (as a direct result of Heracross being everywhere). You still get coverage on grass-types and you decent damage to Rhyperior so you're really only missing out on Swampert.

  • SubCM spread should use 64 HP / 224 SpA / 216 Spe. It didn't really make much sense to use a convoluted spread that survived Flygon's u-turn (you can just sub again) and Raikou was piss weak before a boost. The current spread can usually take on Sludge Bombs from support Roserade at 1+.

  • Offensive CM set should be renamed to just "Offensive" with a new move order consisting of Thunderbolt / Hidden Power Ice / Extrasensory / Calm Mind | Volt Switch. Volt Switch has switch advantage + scouting, and it's a good enough option to get an actual slash instead of an AC mention.
Should I slash HP Grass after HP Ice on the Specs and Offensive or move it to AC? Also, the SubCM spread you suggested makes a total of 504 EVs, I'll add the remaining 4 EVs in SpA until someone suggests otherwise
 

PK Gaming

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  • Remove the Sableye mention in the counters section
  • Mention SpD Rhyperior as a top notch check (very good at dealing with hp-grass less Raikous, like Swampert; it can also take an unboosted hp grass)

Otherwise this should be good to go

QC APPROVED (1/3)
 

kokoloko

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Change "Offensive" to "Life Orb" as the former implies the other sets aren't offensive.

QC Approved 2/3
 

Yonko7

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[Overview]

<p>Raikou is no longer the dominating force it once was in the ADV era, but it is still a major threat in the UU tier. It is not hard to see why, either: superb base 115 Special Attack and Speed stats, a wide enough offensive movepool with coverage options such as Aura Sphere, Extrasensory, and Hidden Power, and as well as access to Calm Mind all contribute to make Raikou a dangerous, versatile sweeper which can tear apart teams if given the slightest leeway. 90 / 75 / 100 defensive stats are not shabby either, allowing Raikou to sponge the odd neutral hit or two while setting up. That is not to say that Raikou is without its faults, though—special walls such as Snorlax still wall it cold, and faster Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile can switch into Thunderbolt and OHKO with Earthquake. Using the event moves also forces Raikou to be shiny and run a Rash nature, thereby reducing it to 329 Speed. Still, writing Raikou off on the basis of these shortcomings will be suicidal, as with the proper support, it can lay the smack-down on its opponents with consummate ease.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Leftovers
ability: Pressure
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Raikou's famous SubCM set returns for another round of pulverizing opponents in the BW2 UU metagame, and it is as good as ever. With Substitute, Raikou can set up Calm Mind multiple times with ease on weak attackers such as Ferroseed, eventually amassing a gigantic Special Attack stat. Once it has set up, Raikou can go to town with its access to a powerful STAB Thunderbolt and great secondary coverage option in Hidden Power Ice, the combination being resisted only by Rotom-H, Magneton, and Lanturn. Furthermore, the EV spread ensures that weak physical attacks, such as Jolly Flygon's U-turn, will not break Raikou's Substitute, making setting up all the more much easier—special attacks are anyway covered by Raikou's boosted Special Defense.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed makes sure Raikou reaches its maximum Speed, while hitting hard before getting any Special Attack boosts. Raikou can also use Air Balloon to obtain more Calm Mind boosts on Ground-types, but the loss of recovery will cut short its sweep. A more bulkier EV spread of 64 HP / 224 SpA / 216 Spe Spe is also an option; with this, Raikou may keep its Substitute intact after a Calm Mind boost in the face of support Roserade's strongest move, Sludge Bomb, although it is guaranteed to be outsped by Azelf, Ambipom and opposing Raikou that run max Speed. Aura Sphere might seem like a good alternative to Hidden Power Ice to hit Snorlax hard with, but it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed and set up on fast special attackers such as Zapdos and Roserade. Once again, powerful Fighting-types such as Mienshao, Heracross, and Hitmontop make great offensive partners, as they can KO Snorlax with ease. Packing a Grass-type teammate, such as Roserade, Tangrowth or Shaymin, is advisable too as Swampert is a hard counter to this set. Entry hazards, especially Spikes, are very useful to aid Raikou when it comes to eliminating its counters. Froslass, Qwilfish and Roserade can all set up entry hazards, but the latter fits this role like a glove because Roserade not only sets up the said Spikes, but also forces out the likes of Swampert and Rhyperior, two of Raikou's main counters, meaning they will take damage every time they come in, making them weaker every time they switch-in [hyphen] on Raikou.</p>

[SET]
name: Life Orb
move 1: Thunderbolt
move 2: Hidden Power Ice / Hidden Power Grass
move 3: Extrasensory
move 4: Calm Mind / Volt Switch
item: Life Orb
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Isn't it great to have a fast Pokemon that hits hard without having to be locked into one single move? Well, Raikou is the perfect Pokemon for the job! With its blistering Speed and above average Special Attack stat, Raikou is sure to pack a punch and stick around on your team for a while. Thunderbolt is a very strong and reliable STAB move that hits extremely hard with the Life Orb boost and it's the move you will probably be using the most. Hidden Power Ice gives Raikou the so famous pseudo BoltBeam combo and annihilates Flygon and Gligar, whereas Hidden Power Grass OHKOes Swampert and Rhyperior, both being top checks to the thunder tiger when not packing a Grass-type move. Extrasensory is there specifically for Roserade, Nidoking and Nidoqueen, while dealing a lot of damage to the roaming Fighting-types in the tier. As for the last slot, Raikou has two very valuable options and the choice depends on the way you want to use it. Calm Mind provides Raikou an easier time sweeping by not only raising its Special Attack, but also raising its Special Defense which allows it to set up on Sspecial Aattackers with ease and sweep, and Volt Switch helps Raikou to get away from a difficult situation while also netting some good damage plus having the purpose of scouting and gaining offensive momentum.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is a simple one: Special Attack and Speed are maximized to ensure optimum offensive ability. Life Orb is the preferred item for the offensive boost which it brings to the table. Aura Sphere is an option over Extrasensory to hit Snorlax hard, preferably paired with Calm Mind, but it forces Raikou to run a Rash nature, allowing threats such as Cobalion and Azelf to outspeed and KO it. Tangrowth makes sure that Scarf Flygon and Scarf Krookodile don't wreck Raikou in one shot by taking their hits and retaliating with its STAB move or the optional Hidden Power Ice. Raikou absolutely needs Snorlax out of the picture before it can start setting up; Fighting-types such as Heracross, Mienshao and Hitmontop are thus great offensive partners. Entry hazard support from the likes of Froslass and Roserade helps immensely too, softening up potential counters and turning several 2HKOs into OHKOs. Raikou also appreciates having entry hazards off its side of the field, as the residual damage in conjunction with Life Orb recoil shortens its sweep; Hitmontop in particular is a fantastic choice for providing Rapid Spin support, as it also has Fighting-type STAB to finish off Snorlax.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Extrasensory
item: Choice Specs
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Being one of the fastest Pokemon in the tier plus having a fearsome Special Attack stat, Raikou is a very user good holder of the item Choice Specs. When equipped, it boosts its Raikou's Special Attack stat to 493 right off the bat, meaning it will wreck havoc. Thunderbolt is a menace to everything that does not resist or is immune to it and it is Raikou's strongest move. Although it is not its strongest move, Volt Switch is an amazing choice as a secondary STAB move as it not only allows Raikou to get out of a sticky situation but it also deals a very damaging blow to the opponent in the process. To prevent Raikou from being walled by Ground-type Pokemon, Hidden Power Ice or Hidden Power Grass are required, the former dealing with potential Flygon switch-ins and Gligar whereas the latter deals with Swampert and Rkyperior a lot easier. As for the last slot, Extrasensory is Raikou's easier way to deal with Roserade, Nidoking and Nidoqueen, all of which being able to take any other of Raikou's moves and put it to sleep with Sleep Powder or retaliate with Earth Power, respectively.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed provides Raikou as much power and Speed as possible in order to punch holes through the opponent's team. Aura Sphere is a good alternative to use on the set to deal with Snorlax better; in this scenario, Rash must be used over Timid as a Nature. Since Ground-types, such as Flygon, Krookodile and Rhyperior, are immune to Electric-type attacks, they are common switch-ins to Raikou. For this reason, having a Grass-type on your team such as Shaymin, Roserade or Tangrowth is going to aid Raikou to perform its job a lot easier. Due to its sheer power, Raikou will be causing a lot of switches and at the same time gain momentum and switch initiative with Volt Switch. As such, entry hazards support is advisable, and Qwilfish, Froslass and Roserade are good partners. To prevent Raikou from getting damages by entry hazards due to switching in and out constantly, Rapid Spin support should be used. Both Hitmotop and Blastoise are good team members: the former deals with Snorlax and takes physical hits well due to Intimidate, while the latter is overall a better choice as a spinner with the addition of taking care of Ground-types easily.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Aura Sphere / Extrasensory
item: Choice Scarf
ability: Pressure
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Gifted with a very promising Speed stat, Raikou can certainly make good use of it when equipped with a Choice Scarf. Thunderbolt is Raikou's strongest and reliable STAB move which is very useful to clean up late- [hyphen]game once Ground-types are out of the picture. Volt Switch lets allows Raikou hang around in the battlefield and make a quick getaway when needed while dealing a very respectable amount of damage in the process. Hidden Power Ice makes Raikou an extremely good Choice Scarf Flygon and Gligar revenge killer, as Raikou outspeeds them and OHKOes Flygon whilst taking out Gligar in one shot after Stealth Rock. Raikou can run either a Rash Nnature when paired with Aura Sphere to hit Snorlax, Weavile and Krookodile or a Timid Nature when paired with Extrasensory to hit Roserade, Nidoking and Nidoqueen, although the former is preferable. However, take into account that Raikou outpaces Pokemon with base 100 Speed with a Rash Nature whereas it ties with Pokemon with base 115 Speed when running Timid Nature while also having the ability out outspeed Modest Kingdra in the rain.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread given lets Raikou outpace as much many Pokemon as possible, while also dealing at much damage as it possibly can. It should be used mainly as a late-game [hyphen] cleaner, as it does not have the raw power the Choice Specs set has, but it's also good to rack up some damage mid-game [hyphen] with Volt Switch. It absolutely loves having entry hazards on the opponent's field to add up a few more kills and to help its partners wearing your opponent's team with switch initiative and constant damage. Roserade, Froslass and Qwilfish are perfect for this job. Once again, Raikou might be switching in and out often, therefore Rapid Spin support is advisable.; [semicolon] Hitmontop and Blastoise are good options.</p>

[Other Options]

<p>Raikou's movepool might not be gigantic, but it still provides some additional moves to consider. Shadow Ball might seem like a good coverage option to hit Psychic- and Ghost-types with, but most are hit hard enough by Thunderbolt anyway. Charge Beam can be used on the Choice set to give Raikou a way of boosting its stats, but it takes two boosts for it to hit harder than unboosted Thunderbolt, and even then special walls such as Snorlax stop Raikou comfortably. ExtremeSpeed can pick off frail or weakened opponents, but it won't be doing much otherwise with Raikou's poor Attack stat and also forces Raikou to sacrifice a nature that boosts Speed, one of its biggest assets. Signal Beam hits Shaymin harder than Hidden Power Ice and still 2HKOes Roserade, but it otherwise has redundant coverage with Raikou's other moves. Raikou can also help a teammate set up by running Reflect and Light Screen. A RestTalk set with Calm Mind and Thunderbolt can also be used to guarantee Raikou an easier time setting up due to its overall good bulk, but it is completely walled by Ground-types and it's a bit unreliable when you have to rely on Sleep Talk. Its movepool even includes Rain Dance and Sunny Day; Raikou can thus set up weather easily with its high Speed, although Uxie outclasses it with its superior bulk. It should be noted, however, that Raikou can exploit either weather very well thanks to its access to an accurate Thunder in the rain as well as Weather Ball. Finally, Thunder Wave and high Speed allow Raikou to spread paralysis, but this job is generally better left to bulkier teammates.</p>

[Checks and Counters]

<p>Despite Raikou's power, there are several reliable checks and counters to it. Sets lacking Hidden Power Grass are walled cold by Swampert: it is immune to Thunderbolt, sponges even boosted coverage attacks with ease, and OHKOes with Earthquake. Snorlax is able to take boosted Aura Spheres easily with its excellent Special Defense and can OHKO or 2HKO with Earthquake or Return, respectively. Specially Defensive Rhyperior is also able to defeat Raikou with Earthquake, especially if it lacks Hidden Power Grass, although it can also take one if it is unboosted. Fast Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile make great checks to Raikou too, as they can switch into Thunderbolt and OHKO with Earthquake, although they will still get wrecked by Hidden Power Ice. Powerful Choice Scarf users like Heracross can also easily revenge kill Raikou with a super effective Earthquake after Stealth Rock or one layer of Spikes. Bronzong can also take some of Raikou's hits and retaliate with Earthquake. Raikou is also vulnerable to all forms of entry hazards: Stealth Rock and multiple layers of Spikes severely limit its ability to switch-in [hyphen], while Toxic Spikes can cut short its sweep.</p>

[Dream World]

<p>Raikou receives an excellent ability from the Dream World: Volt Absorb. This enables it to switch into Electric-type attacks and heal off any damage taken from entry hazards, also handing it a nifty immunity to Thunder Wave. AltThough currently unreleased, Volt Absorb will be the ability of choice on all of Raikou's sets except for the SubCM set, which appreciates the ability to stall moves such as Stone Edge out of their meager PP in conjunction with Substitute. However, note that Raikou will be unable to use the fourth generation event based move Aura Sphere with Volt Absorb.</p>


Nice job writing this!
 

FlareBlitz

Relaxed nature. Loves to eat.
is a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Past SPL Champion
Before this goes further, you need to make sure you get rid of the part in the comments where it says "EV spread means your sub won't be broken by scarf flygon's u-turn" because that's no longer true.

Also, Rash Raikou outspeeds both Zapdos and Roserade...

In the AC spread, also mention that cincinno now outspeeds you. This is important because it KOs you through a sub.

Someone else from QC should give this a once-over, in case we missed something metagame-relevant in the write up. Raikou is an important pokemon right now.
 
Before this goes further, you need to make sure you get rid of the part in the comments where it says "EV spread means your sub won't be broken by scarf flygon's u-turn" because that's no longer true.

Also, Rash Raikou outspeeds both Zapdos and Roserade...

In the AC spread, also mention that cincinno now outspeeds you. This is important because it KOs you through a sub.

Someone else from QC should give this a once-over, in case we missed something metagame-relevant in the write up. Raikou is an important pokemon right now.
1st -> fixed

2nd -> I believe the previous write-up had Roserade and Zapdos mentioned due to running Rash nature (-SpD) therefore these two Pokemon can hit Raikou harder and make it more difficult to set up

3rd -> fixed
 

FlareBlitz

Relaxed nature. Loves to eat.
is a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Past SPL Champion
"it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed and set up on fast special attackers such as Zapdos and Roserade."
 
"it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed and set up on fast special attackers such as Zapdos and Roserade."
I changed the sentence in order to make sense, but the way it is right now, I feel like the info is kind of irrelevant. Any thoughts?
 
Remove
Add
Comment/comma

[Overview]

<p>Raikou is no longer the dominating force it once was in the ADV era, but it is still a major threat in the UU tier. It is not hard to see why, either: superb base 115 Special Attack and Speed stats, a wide enough offensive movepool with coverage options such as Aura Sphere, Extrasensory, and Hidden Power, as well as access to Calm Mind all contribute to make Raikou a dangerous, versatile sweeper which can tear apart teams if given the slightest leeway. 90 / 75 / 100 defensive stats are not shabby either, allowing Raikou to sponge the odd neutral hit or two while setting up. That is not to say that Raikou is without its faults, though—special walls such as Snorlax still wall it cold, and faster Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile can switch into Thunderbolt and OHKO with Earthquake. Using the event moves also forces Raikou to be shiny and run a Rash nature, thereby reducing it to 329 Speed. Still, writing Raikou off on the basis of these shortcomings will be suicidal, as with the proper support, it can lay the smack-down on its opponents with consummate ease.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Leftovers
ability: Pressure
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Raikou's famous SubCM set returns for another round of pulverizing opponents in the BW2 UU metagame, and it is as good as ever. With Substitute, Raikou is provided with a pseudo immunity to any status conditions which can that make it waymuch less useful, (comma) and can set up Calm Mind multiple times with ease on weak attackers such as Ferroseed, eventually amassing a gigantic Special Attack stat. Once it has set up, Raikou can go to town with its access to a powerful STAB Thunderbolt and great secondary coverage option in Hidden Power Ice, the combination being resisted only by Rotom-H, Magneton, and Lanturn.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed makes sure Raikou reaches its maximum Speed, while hitting hard before getting any Special Attack boosts. Raikou can also use Air Balloon to obtain more Calm Mind boosts on Ground-types, but the loss of recovery will cut short its sweep. A more bulkier EV spread of 64 HP / 224 SpA / 216 Spe Spe is also an option; with this, Raikou may keep its Substitute intact after a Calm Mind boost in the face of support Roserade's strongest move, Sludge Bomb, although it is guaranteed to be outsped by Azelf, Ambipom, Cinccino and opposing Raikou that run max Speed. Aura Sphere might seem like a good alternative to Hidden Power Ice to hit Snorlax hard, but it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed Pokemon with over base 100 Speed and to set up on special attackers such as Zapdos and Roserade due to the drop of the Special Defense stat. Once again, powerful Fighting-types such as Mienshao, Heracross, and Hitmontop make great offensive partners, as they can KO Snorlax with ease. Packing a Grass-type teammate, such as Roserade, Tangrowth or Shaymin, is also advisable too as Swampert is a hard counter to this set. Entry hazards, especially Spikes, are very useful toin aiding Raikou when it comes to eliminating its counters. Froslass, Qwilfish and Roserade can all set up entry hazards, but the latter fits this role like a glove because Roserade not only sets up the said Spikes, but also forces out the likes of Swampert and Rhyperior, two of Raikou's main counters, meaning they will take damage every time they come in, making them weaker every time they switch- in on Raikou.</p>

[SET]
name: Life Orb
move 1: Thunderbolt
move 2: Hidden Power Ice / Hidden Power Grass
move 3: Extrasensory
move 4: Calm Mind / Volt Switch
item: Life Orb
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Isn't it great to have a fast Pokemon that hits hard without having to be locked into one single move? Well, Raikou is the perfect Pokemon for the job! With its blistering Speed and above average Special Attack stat, Raikou is sure to pack a punch and stick around on your team for a while. Thunderbolt is a very strong and reliable STAB move that hits extremely hard with the Life Orb boost and it's the move you will probably be using the most. Hidden Power Ice gives Raikou the sooh so (or another adjective if you want) famous pseudo BoltBeam combo and annihilates Flygon and Gligar, whereas Hidden Power Grass OHKOes Swampert and Rhyperior, both being top checks to the thunder tiger when not packing a Grass-type move. Extrasensory is there specifically for Roserade, Nidoking and Nidoqueen, while dealing a lot of damage to the roaming Fighting-types in the tier. As for the last slot, Raikou has two very valuable options and the choice depends on the way you want to use it. Calm Mind provides Raikou an easier time sweeping by not only raising its Special Attack, but also raising its Special Defense, (comma) which allows it to set up on special attackers with ease and sweep, and. Volt Switch, on the other hand, helps Raikou to get away from a difficult situation while also, netting some good damage plus having the purpose ofwhile scouting and gaining offensive momentum.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is a simple one: Special Attack and Speed are maximized to ensure optimum offensive ability. Life Orb is the preferred item for the offensive boost which it brings to the table. Aura Sphere is an option over Extrasensory to hit Snorlax hard, preferably paired with Calm Mind, but it forces Raikou to run a Rash nature, allowing threats such as Cobalion and Azelf to outspeed and KO it. Tangrowth makes sure that Scarf Flygon and Scarf Krookodile don't wreck Raikou in one shot by taking their hits and retaliating with its STAB move or the optional Hidden Power Ice. Raikou absolutely needs Snorlax out of the picture before it can start setting up; Fighting-types such as Heracross, Mienshao and Hitmontop are thus great offensive partners. Entry hazard support from the likes of Froslass and Roserade helps immensely too, softening up potential counters and turning several 2HKOs into OHKOs. Raikou also appreciates having entry hazards off its side of the field, as the residual damage in conjunction with Life Orb recoil shortens its sweep; Hitmontop in particular is a fantastic choice for providing Rapid Spin support, as it also has Fighting-type STAB to finish off Snorlax.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Extrasensory
item: Choice Specs
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Being one of the fastest Pokemon in the tier pluswhile still having a fearsome Special Attack stat, Raikou is a very good (consider "an excellent") user of Choice Specs. When equipped, it boosts Raikou's Special Attack stat to 493 right off the bat, meanallowing it willto wreck havoc as soon as it comes in. Thunderbolt is a menace to everything that does not resist or is immune to it and is Raikou's strongest move. Although it is not its strongest move, Volt Switch is an amazing choice as a secondary STAB move as it not only allows Raikou to get out of a sticky situation but it also deals a very damagingpowerful blow to the opponent in the process. To prevent Raikou from being walled by Ground-type Pokemon, Hidden Power Ice or Hidden Power Grass are required, the former dealing with potential Flygon switch-ins and Gligar whereas the latter deals with Swampert and Rkhyperior a lot easiereasily. As for the last slot, Extrasensory is Raikou's easierbest way to deal with Roserade, Nidoking and Nidoqueen, all of which beingare able to take any other of Raikou's moves and put it to sleep with Sleep Powder or retaliate with Earth Power, respectively.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed provides Raikou as much power and Speed as possible in order to punch holes through the opponent's team. Aura Sphere is a good alternative to use on the set to deal with Snorlax better; in this scenario, Rash must be used over Timid as a Nature. Since Ground-types, such as Flygon, Krookodile and Rhyperior, are immune to Electric-type attacks, they are common switch-ins to Raikou. For this reason, having a Grass-type on your team such as Shaymin, Roserade or Tangrowth is going to aid Raikou to perform its job a lot easier. Due to its sheer power, Raikou will be causing a lot of switches and at the same time gain momentum and switch initiative with Volt Switch. As such, entry hazards support is advisable, and Qwilfish, Froslass,(comma) and Roserade are all good partners. To prevent Raikou from getting damagesd by entry hazards due to switching in and out constantly(consider rewording), Rapid Spin support should be used. Both Hitmotop and Blastoise are good team members: the former deals with Snorlax and takes physical hits well due to Intimidate, while the latter is overall a better choice overall as a spinner with the addition of taking care of Ground-types easily.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Aura Sphere / Extrasensory
item: Choice Scarf
ability: Pressure
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Gifted with a very promising Speed stat, Raikou can certainly make good use of it when equipped with a Choice Scarf. Thunderbolt is Raikou's strongest and reliable STAB move which is very useful to clean up late-game once Ground-types are out of the picture. Volt Switch allows Raikou to hang around in the battlefield and make a quick getaway when needed while dealing a very respectable amount of damage in the process. Hidden Power Ice makes Raikou an extremely good Choice Scarf Flygon and Gligar revenge killer, as Raikou outspeeds them and OHKOes Flygon whilst taking out Gligar in one shot after Stealth Rock. Raikou can run either a Rash nature when paired with Aura Sphere to hit Snorlax, Weavile and Krookodile or a Timid Nature when paired with Extrasensory to hit Roserade, Nidoking and Nidoqueen, although the former is preferable. However, take into account that Raikou outpaces Pokemon with base 100 Speed with a Rash nature whereas it ties with Pokemon with base 115 Speed when running Timid Nature while also having the ability out outspeed Modest Kingdra in the rain.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread given lets Raikou outpace as many Pokemon as possible, while also dealing ats much damage as it possibly can. It should be used mainly as a late-game cleaner, as it does not have the raw power of the Choice Specs set has, but it's also good to rack up some damage mid-game with Volt Switch. It absolutely loves having entry hazards on the opponent's field to add up a few more kills and to help its partners wearing your opponent's team with switch initiative and constant damage. Roserade, Froslass,(comma) and Qwilfish are perfect for this job. Once again, Raikou mightwill most likely be switching in and out often, thereforeso Rapid Spin support is advisable. Both Hitmontop and Blastoise are good options.</p>

[Other Options]

<p>Raikou's movepool might not be gigantic, but it still provides some additional moves to consider. Shadow Ball might seem like a good coverage option to hit Psychic- and Ghost-types with, but most are hit hard enough by Thunderbolt anyway. Charge Beam can be used on the Choice set to give Raikou a way of boosting its stats, but it takes two boosts for it to hit harder than unboosted Thunderbolt, and even then special walls such as Snorlax stop Raikou comfortably. ExtremeSpeed can pick off frail or weakened opponents, but it won't be doing much otherwise with Raikou's poor Attack stat and also forces Raikou to sacrifice a nature that boosts Speed, one of its biggest assets. Signal Beam hits Shaymin harder than Hidden Power Ice and still 2HKOes Roserade, but it otherwise has redundant coverage with Raikou's other moves. Raikou can also help a teammate set up by running Reflect and Light Screen. A RestTalk set with Calm Mind and Thunderbolt can also be used to guaranteehelp Raikou have an easier time setting up due to its overall good bulk, but it is completely walled by Ground-types and it's a bit unreliable when you have to rely onusing Sleep Talk. Its movepool even includes Rain Dance and Sunny Day; Raikou can thus set up weather easily with its high Speed, although Uxie outclasses it with its superior bulk. It should be noted, however, that Raikou can exploit either weather very well thanks to its access to an perfectly accurate Thunder in the rain as well as Weather Ball. Finally, Thunder Wave and high Speed allow Raikou to spread paralysis, but this job is generally better left to bulkier teammates.</p>

[Checks and Counters]

<p>Despite Raikou's power, there are several reliable checks and counters to it. Sets lacking Hidden Power Grass are walled cold by Swampert: it is immune to Thunderbolt, and sponges even boosted coverage attacks with ease, and OHKOeswhile OHKOing with Earthquake. Snorlax is able to take boosted Aura Spheres easily with its excellent Special Defense and can OHKO or 2HKO with Earthquake or Return, respectively. Specially Defensive Rhyperior is also able to defeat Raikou with Earthquake, especially if it lacks Hidden Power Grass, although it can also take one if it is unboosted. Fast Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile make great checks to Raikou too, as they can switch into Thunderbolt and OHKO with Earthquake, although they will still get wrecked by Hidden Power Ice. Powerful Choice Scarf users like Heracross can also easily revenge kill Raikou with a super effective Earthquake after Stealth Rock or one layer of Spikes. Bronzong can also take some of Raikou's hits and retaliate with Earthquake. Raikou is also vulnerable to all forms of entry hazards: Stealth Rock and multiple layers of Spikes severely limit its ability to switch in, while Toxic Spikes can cut short its sweep.</p>

[Dream World]

<p>Raikou receives an excellent ability from the Dream World: Volt Absorb. This enables it to switch into Electric-type attacks and heal off any damage taken from entry hazards, also handing it a nifty immunity to Thunder Wave. Although currently unreleased, Volt Absorb will be the ability of choice on all of Raikou's sets except for the SubCM set, which appreciates the ability to stall moves such as Stone Edge out of their meager PP in conjunction with Substitute (really?). However, note that Raikou will be unable to use the fourth generation event based move Aura Sphere with Volt Absorb.</p>
 
Amateur GP check. Take whatever you think is useful from it. This looks good for the most part by the way, a lot of what I'm pointing out is just minor things like serial commas.
Additions in Blue
Subtractions in Red
Comments in Purple



QC: 3/3 (PK Gaming, Kokoloko, RT.)
GP: 0/0

[Overview]

<p>Raikou is no longer the dominating force it once was in the ADV era, but it is still a major threat in the UU tier. It is not hard to see why, (remove comma) either: superb base 115 Special Attack and Speed stats, a wide enough offensive movepool with coverage options such as Aura Sphere, Extrasensory, and Hidden Power, as well as access to Calm Mind all contribute to make Raikou a dangerous, versatile sweeper which can tear apart teams if given the slightest leeway. 90 / 75 / 100 defensive stats are not shabby either, allowing Raikou to sponge the odd neutral hit or two while setting up. That is not to say that Raikou is without its faults however, though—special walls such as Snorlax still wall it cold, and faster Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile can switch into Thunderbolt and OHKO with Earthquake. Using the event moves also forces Raikou to be shiny and run a Rash nature, thereby reducing it to 329 Speed. Still, writing Raikou off on the basis of these shortcomings will be suicidal, as (add comma) with the proper support, it can lay the smack-down on its opponents with consummate ease.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Leftovers
ability: Pressure
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Raikou's famous SubCM set returns for another round of pulverizing opponents in the BW2 UU metagame, and it is as good as ever. With Substitute, Raikou is provided with a pseudo immunity to status conditions that make it much less useful, (remove comma) and can set up Calm Mind multiple times with ease on weak attackers such as Ferroseed, eventually amassing a gigantic Special Attack stat. Once it has set up, Raikou can go to town with its access to a powerful STAB Thunderbolt and great secondary coverage option in Hidden Power Ice, the combination being resisted only by Rotom-H, Magneton, and Lanturn (technically, there are a few less relevant things that also resist the combo (AKA THE MIGHTY LIGHTNINGROD SEAKING, Thick Fat Piloswine, and Rotom-F), but I can't think of way to work relevant into this, and this is probably fine).</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed makes sure Raikou reaches its maximum Speed, while hitting ensuring it hits hard before getting any Special Attack boosts. Raikou can also use Air Balloon to obtain more Calm Mind boosts on ('against' might be better; I'll leave that up to your judgement however) Ground-types, but the loss of recovery will cut short its sweep. A bulkier EV spread of 64 HP / 224 SpA / 216 Spe Spe is also an option; with this, Raikou may keep its Substitute intact after a Calm Mind boost in the face of support Roserade's strongest move, Sludge Bomb, although it is guaranteed to be outsped by Azelf, Ambipom, Cinccino (add comma) and opposing Raikou that run max Speed. Aura Sphere might seem like a good alternative to Hidden Power Ice to hit Snorlax hard, but it forces Raikou to run a Rash nature, meaning that it loses the ability to outspeed Pokemon with over base 100 Speed and to set up on special attackers such as Zapdos and Roserade due to the drop of the Special Defense stat. Once again, powerful Powerful Fighting-types such as Mienshao, Heracross, and Hitmontop make great offensive partners, as they can KO Snorlax with ease. Packing a Grass-type teammate, such as Roserade, Tangrowth (add comma) or Shaymin, is also advisable as Swampert is a hard counter to this set. Entry hazards, especially Spikes, are very useful in aiding Raikou when it comes to eliminating its counters. Froslass, Qwilfish (add comma) and Roserade can all set up entry hazards, but the latter last mentioned (I'm pretty sure you can only use 'latter' when you're refering to the second of two; if you think 'last mentioned' is awkward however, feel free to pick a different word instead) fits this role like a glove because Roserade not only sets up the said Spikes, (remove comma) but also forces out the likes of Swampert and Rhyperior, two of Raikou's main counters, meaning they will take additional hazard damage every time they come in, making them and thus will be weaker every time when they switch in on Raikou.</p>

[SET]
name: Life Orb
move 1: Thunderbolt
move 2: Hidden Power Ice / Hidden Power Grass
move 3: Extrasensory
move 4: Calm Mind / Volt Switch
item: Life Orb
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Isn't it great to have a fast Pokemon that hits hard without having to be locked into one single a move? Well, if you answered yes, Raikou is the perfect Pokemon for you the job! (I am altering this sentence because I think it makes more sense as an answer to the question in the previous sentence this way) With its blistering Speed and above average Special Attack stat, Raikou is sure to pack a punch and stick around on your team for a while. Thunderbolt is a very strong and reliable STAB move that hits extremely hard with the Life Orb boost (add comma) and it's the move you will probably be using the most. Hidden Power Ice gives Raikou the famous pseudo BoltBeam combo and annihilates Flygon and Gligar, whereas Hidden Power Grass OHKOes Swampert and Rhyperior, both being top checks to the thunder tiger when it is not packing a Grass-type move. Extrasensory is there specifically for Roserade, Nidoking (add comma) and Nidoqueen, while dealing though it also deals a lot of damage to most of the roaming Fighting-types in the tier. As for the last slot, Raikou has two very valuable (maybe 'useful instead of 'valuable'; your call) options and the choice depends on the way you want to use it. Calm Mind provides Raikou an easier time sweeping by not only raising its Special Attack, (remove comma) but also raising its Special Defense, which allows it to set up on special attackers with ease and sweep. Volt Switch, on the other hand, helps Raikou to get away from a difficult situation, netting some good damage while scouting and gaining offensive momentum.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is a simple one: Special Attack and Speed are maximized to ensure optimum offensive ability. Life Orb is the preferred item for the offensive boost it brings to the table. Aura Sphere is an option over Extrasensory to hit Snorlax hard, preferably paired with Calm Mind, but it forces Raikou to run a Rash nature, allowing threats such as Cobalion and Azelf to outspeed and OHKO (I assume these are OHKOs at least) it. Tangrowth makes sure that Scarf Flygon and Scarf Krookodile don't wreck Raikou in one shot by taking their hits and retaliating with its STAB move or the optional Hidden Power Ice. Raikou absolutely needs Snorlax out of the picture before it can start setting up; Fighting-types such as Heracross, Mienshao (add comma) and Hitmontop are thus great offensive partners. Entry hazard support from the likes of Froslass and Roserade helps immensely too, softening up potential counters and turning several 2HKOs into OHKOs. Raikou also appreciates having entry hazards off its side of the field, as the residual damage in conjunction with Life Orb recoil shortens its sweep; Hitmontop in particular is a fantastic choice for providing Rapid Spin support, as it also has Fighting-type STAB to finish off Snorlax.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Extrasensory
item: Choice Specs
ability: Pressure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Being one of the fastest Pokemon in the tier plus having a fearsome Special Attack stat, Raikou is an excellent user of Choice Specs. When equipped, it boosts Raikou's Special Attack stat to 493 right off the bat, allowing it to wreck havoc as soon as it comes in. Thunderbolt is a menace to everything that does not resistant or is immune to it and is Raikou's strongest move. Although it is not its strongest move, Volt Switch is an amazing choice as a secondary STAB move as it not only allows Raikou to get out of a sticky situation but it also deals a powerful blow to the opponent in the process. To prevent Raikou from being walled by Ground-type Pokemon, Hidden Power Ice or Hidden Power Grass are required, the former dealing with potential Flygon switch-ins and Gligar whereas the latter deals with Swampert and Rhyperior easily. As for the last slot, Extrasensory is Raikou's best way to deal with Roserade, Nidoking (add comma) and Nidoqueen, all of which are able to take any other of Raikou's moves and put it to sleep with Sleep Powder or retaliate with Earth Power, respectively.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread listed provides Raikou with as much power and Speed as possible in order to punch holes through in the opponent's team. Aura Sphere is a good alternative to use on the set to deal with Snorlax better; however, in this scenario, Rash must be used over Timid as a Nature nature. Since Ground-types, such as Flygon, Krookodile (add comma) and Rhyperior, are immune to Electric-type attacks, they are common switch-ins to Raikou. For this reason, having a Grass-type on your team (add comma) such as Shaymin, Roserade (add comma) or Tangrowth (add comma) is going to aid allow Raikou to perform its job a lot easier more easily. Due to its sheer power, Raikou will be causing a lot of switches and at the same time gaining momentum and switch initiative with Volt Switch. As such, entry hazards support is advisable, and Qwilfish, Froslass, and Roserade are all good partners. To prevent Raikou from getting damaged by entry hazards due to switching in and out constantly, Rapid Spin support should be used. Both Hitmotop and Blastoise are good team members: the former deals with Snorlax and takes physical hits well due to Intimidate, while the latter is a better choice overall as a spinner with the addition of taking and can take care of Ground-types easily.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Volt Switch
move 3: Hidden Power Ice
move 4: Aura Sphere / Extrasensory
item: Choice Scarf
ability: Pressure
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Gifted with a very promising (I'm not sure a speed stat can be promising, so a synonym for good (maybe 'favorable') or high might be better) Speed stat, Raikou can certainly make good use of it when equipped with a Choice Scarf. Thunderbolt is Raikou's strongest and most reliable STAB move which and is very useful to clean up late-game once Ground-types are out of the picture. Volt Switch allows Raikou to hang around in the battlefield and (I'm removing this because, since you're scarfed, you can't hang around and only escape when you need to, since you're locked into a move) make a quick getaway when needed while dealing a very respectable amount of damage in the process. Hidden Power Ice makes Raikou an extremely good Choice Scarf Flygon and Gligar revenge killer, as Raikou outspeeds them and OHKOes Flygon whilst taking out Gligar in one shot after Stealth Rock. Raikou can run either a Rash nature when paired with Aura Sphere to hit Snorlax, Weavile (add comma) and Krookodile or a Timid Nature when paired with Extrasensory to hit Roserade, Nidoking (add comma) and Nidoqueen, although the former is preferable. However, take into account that Raikou outpaces Pokemon with base 100 Speed with a Rash nature whereas it ties with Pokemon with base 115 Speed when running Timid Nature while also having the ability out outspeed Modest Kingdra in the rain.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread given lets Raikou outpace as many Pokemon as possible, (remove comma) while dealing as much damage as it possibly can. It should be used mainly as a late-game cleaner, as it does not have the raw power of the Choice Specs set, but it's also good to rack up some damage mid-game with Volt Switch. It absolutely loves having entry hazards on the opponent's field to add up make possible/ensure/allow for a few more kills and to help its partners wearing your opponent's team down with switch initiative and constant damage. Roserade, Froslass, and Qwilfish are perfect for this job. Once again, Raikou will most likely be switching in and out often, so Rapid Spin support is advisable. Both Hitmontop and Blastoise are good options.</p>

[Other Options]

<p>Raikou's movepool might not be gigantic, but it still provides some additional moves to consider. Shadow Ball might seem like a good coverage option to hit Psychic- and Ghost-types with, but most are hit hard enough by Thunderbolt anyway. Charge Beam can be used on the Choice set to give Raikou a way of boosting its stats, but it takes two boosts for it to hit harder than unboosted Thunderbolt, and (add comma) even then (add comma) special walls such as Snorlax stop Raikou comfortably. ExtremeSpeed can pick off frail or weakened opponents, but it won't be doing much otherwise with Raikou's poor Attack stat and also forces Raikou to sacrifice a nature that boosts Speed, one of its biggest assets. Signal Beam hits Shaymin harder than Hidden Power Ice and still 2HKOes Roserade, but it otherwise has redundant coverage with Raikou's other moves. Raikou can also help a teammate set up by running Reflect and Light Screen. A RestTalk set with Calm Mind and Thunderbolt can also be used to help Raikou have an easier time setting up due to its overall good bulk, but it is completely walled by Ground-types and is a bit unreliable when using Sleep Talk. Its movepool even includes Rain Dance and Sunny Day; Raikou can thus set up weather easily with its high Speed, although Uxie outclasses it with its superior bulk. It should be noted, however, that Raikou can exploit either weather very well thanks to its access to a perfectly accurate Thunder in the rain as well as Weather Ball. Finally, Thunder Wave and high Speed allow Raikou to spread paralysis, but this job is generally better left to bulkier teammates.</p>

[Checks and Counters]

<p>Despite Raikou's power, there are several reliable checks and counters to it. Sets lacking Hidden Power Grass are walled cold by Swampert: it is immune to Thunderbolt and sponges even boosted coverage attacks with ease, while OHKOing with Earthquake. Snorlax is able to take even boosted Aura Spheres easily with its excellent Special Defense and can OHKO or 2HKO with Earthquake or Return, respectively. Specially Defensive Rhyperior is also able to defeat Raikou with Earthquake, especially if it lacks Hidden Power Grass, although it can also take one if it is unboosted. Fast Ground-types such as Choice Scarf Flygon and Choice Scarf Krookodile make great checks to Raikou too, as they can switch into Thunderbolt and OHKO with Earthquake, although they will still get wrecked by Hidden Power Ice. Powerful Choice Scarf users like Heracross can also easily revenge kill Raikou with a super effective Earthquake after Stealth Rock or one layer of Spikes. Bronzong can also take some of Raikou's hits and retaliate with Earthquake. Raikou is also vulnerable to all forms of entry hazards: Stealth Rock and multiple layers of Spikes severely limit its ability to switch in, while Toxic Spikes can cut short its sweep.</p>

[Dream World]

<p>Raikou receives an excellent ability from the Dream World: Volt Absorb. This enables it to switch into Electric-type attacks and heal off any damage taken from entry hazards, also as well as handing it a nifty immunity to Thunder Wave. Although currently unreleased, Volt Absorb will be the ability of choice on all of Raikou's sets except for the SubCM set, which appreciates the ability to stall moves such as Stone Edge out of their meager PP in conjunction with Substitute. However, note that Raikou will be unable to use the fourth generation event based move Aura Sphere with Volt Absorb.</p>
 

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