The Random Battle formats are some of the most popular tiers on Pokemon Showdown, mostly because you don't need to make a team, the server generates one for you. Almost all generations have a random battle format, gens 3 and 4 are missing, and I've heard many help-room requests for a gen 3 random battle ladder. I created this thread to collect movepools for a gen 3 random battle format. As you probably know, pokemon in random battles don't have rigid sets of 4 moves, an ability, item, ect. They actually have a pool of viable moves for the pokemon, 4 of these are randomly picked when generating the set. There are checks to make sure you don't get a horrible set (most of the time), for example, it wont give you both recover and rest unless there are no moves left in the movepool to replace one of them. Abilities are initially choosen based on their overall rating and a bit of luck, and can be rejected if they dont work with the choosen movepool, pokemon, or other team members. Items are chosen based on the moves (ex: if you have rest without sleep talk or an ability that heals status like shed skin, you get a chesto berry). Evs and Ivs can be adjusted to strengthen a set (ex: gyro ball / trick room gets min speed, even though those move don't exist in gen 3). Anyone is welcome to contribute anytime! But please read how to contribute below first. How to Contribute (Move your mouse to reveal the content) How to Contribute (open) How to Contribute (close) Movepools should have 6-9 moves in most cases. - Species Add: Move1, Move2 (if any) Remove: Move1, Move2 (if any) And elaborate why the move(s) should be added/removed, especially if your editing a movepool not just creating one. Example: - Ludicolo Add: Hydro Pump, Surf, Giga Drain, Ice Beam, Rain Dance (yes this is less than the amount of moves I suggested, its just an example though!) Hydro Pump and Surf are water STAB, Surf is there for better accuracy over H Pump, Giga is grass STAB, Ice beam has worked well in my experience, Ludicolo works best in the rain since both of its abilities only work in rain. Feel free to suggest combos of items, abilities, or moves such as the ability Wonder Guard always getting Focus Sash so it can survive 1 hit or Outrage usually giving a Lum Berry to cure post-outrage confusion once. If you want to contribute feel free to post here! I'll handle implementing the scripts & movepools (unless real life gets in the way) in the code. But feel free to help me out with that if your into that kind of thing, I'll setup a branch for this on my fork of PS. And one more thing, we only need movepools for fully evolved pokemon. Don't submit a move pool for a pokemon that can still evolve unless the pokemon is viable (evolite chansey is a good example from later gens). Thanks to Tiksi for helping me set this thread up!