Random Matchup has the same rules as VGC'12 so I posted it here. Anyway I need help deciding which Pokemon to use on my team as a special attacker. Porygon-Z or Gengar. For now I'd be using this team on random machup. I guess it could also work for the VGC'12 rules anyway.
My team:
Accelgor-252 SpAtk/4 SpDef/252 Spd
Item: Grass Gem
Ability: Hydration
Nature: Mild
Energy Ball
Bug Buzz
Yawn
Protect
Accelgor can counter Latios in a pinch. Bug Buzz can 1HKO him, and Latios can't outspeed Accelgor so it works. Energy Ball against other types gives it decent coverage. Grass Gem gives it pretty much a 1 time STAB Energy Ball. It really helps against those types like Excadrill who resist Bug. Yawn can put the threat to sleep while stalling a turn with Protect. Then I can take out the other Pokemon while the other one is sleeping. Or they could switch. Either way at the Philadelphia VGC Yawn got me a victory or two.
Arcanine-4 HP/252 Atk/252 Spd
Item: Fire Gem
Ability: Intimidate
Nature: Jolly
ExtremeSpeed
Flare Blitz
Close Combat
Protect
Arcanine is my Fire Pokemon. No other Pokemon has a fighting type move so that is why I gave it Close Combat. ExtremeSpeed can take out Focus Sash users, or Pokemon that have very little HP left. Fire Gem gives it a really powerful Flare Blitz which will 2HKO any Pokemon that does not 4x resist Fire.
Lickilicky-252 HP/200 Atk/32 Def/24 SpDef
Item: Chople Berry
Ability: Cloud Nine
Nature: Brave
Sunny Day
Return
Power Whip
Protect
Lickilicky is my counter to weather teams I loose so much to. It helps to knock off rain, or sandstorm right away with Cloud Nine. Then if the weather condition comes back it can get rid of it without sacrificing a switch, because it has Sunny Day. I've rarely run into sun teams so that is why I gave it Sunny Day. Power Whip really helps to counter rain teams. Then Return is it's basic STAB move it can use against types that resist Grass.
Metagross-252 HP/252 Atk/4 Def
Item: Occa Berry
Ability: Clear Body
Nature: Adamant
Bullet Punch
Meteor Mash
Earthquake
Protect
It's great Attack allows it to serve some major damage while it's great defenses allows it to survive for a while. Bullet Punch gives it a powerful STAB priority move. For taking out Pokemon who half 1/4 of their HP left. Meteor Mash will be it's main STAB move. Earthquake is a good spread move. Ground is super effective against 5 differt types so that gives Metagross a better chance for a 2x move.
Umbreon-200 HP/8 Atk/80 Def/220 SpDef
Item: Leftovers
Ability: Synchronize
Nature: Careful
Curse
Payback
Helping Hand
Protect
Umbreon is my wall. Curse, then Payback can really be effective. Then Helping Hand to support attack. Protect can help recover HP to maybe survive another attack, then hit it hard with Payback. Fighting type moves are generally physical, while bug type moves can be either physical or special. So Umbreon can last a while while supporting and attacking.
Options:
Gengar-252 SpAtk/4 SpDef/252 Spd
Item: Life Orb
Ability:Levitate
Nature: Hasty
Thunderbolt
Shadow Ball
Sludge Wave
Protect
Gengar has Life Orb which is useful. With Helping Hand support it could 1HKO Cresselia with Shadow Ball. Then it has a useful spread move in the form of Sludge Wave. 95 base power + STAB will make it a powerful spread move. Then it has thunderbolt for good type coverage.
Porygon-Z-4 HP/252 SpAtk/252 Spd
Item: Choice Scarf
Ability: Adaptability
Nature: Timid
Ice Beam
Dark Pulse
Discharge
Hyper Beam
Choice Scarf increases it's base speed to 135. It has a varitety of moves including Ice Beam which my current team lacks. Dark Pulse can maybe get a flinch. Discharge allows it to have a spread move that is a different type. Hyper Beam, 150 power + Double STAB = a whopping 300 power. Gengar and Porygon-Z are even in my eyes.
Which one do you think I should use?
My team:
Accelgor-252 SpAtk/4 SpDef/252 Spd
Item: Grass Gem
Ability: Hydration
Nature: Mild
Energy Ball
Bug Buzz
Yawn
Protect
Accelgor can counter Latios in a pinch. Bug Buzz can 1HKO him, and Latios can't outspeed Accelgor so it works. Energy Ball against other types gives it decent coverage. Grass Gem gives it pretty much a 1 time STAB Energy Ball. It really helps against those types like Excadrill who resist Bug. Yawn can put the threat to sleep while stalling a turn with Protect. Then I can take out the other Pokemon while the other one is sleeping. Or they could switch. Either way at the Philadelphia VGC Yawn got me a victory or two.
Arcanine-4 HP/252 Atk/252 Spd
Item: Fire Gem
Ability: Intimidate
Nature: Jolly
ExtremeSpeed
Flare Blitz
Close Combat
Protect
Arcanine is my Fire Pokemon. No other Pokemon has a fighting type move so that is why I gave it Close Combat. ExtremeSpeed can take out Focus Sash users, or Pokemon that have very little HP left. Fire Gem gives it a really powerful Flare Blitz which will 2HKO any Pokemon that does not 4x resist Fire.
Lickilicky-252 HP/200 Atk/32 Def/24 SpDef
Item: Chople Berry
Ability: Cloud Nine
Nature: Brave
Sunny Day
Return
Power Whip
Protect
Lickilicky is my counter to weather teams I loose so much to. It helps to knock off rain, or sandstorm right away with Cloud Nine. Then if the weather condition comes back it can get rid of it without sacrificing a switch, because it has Sunny Day. I've rarely run into sun teams so that is why I gave it Sunny Day. Power Whip really helps to counter rain teams. Then Return is it's basic STAB move it can use against types that resist Grass.
Metagross-252 HP/252 Atk/4 Def
Item: Occa Berry
Ability: Clear Body
Nature: Adamant
Bullet Punch
Meteor Mash
Earthquake
Protect
It's great Attack allows it to serve some major damage while it's great defenses allows it to survive for a while. Bullet Punch gives it a powerful STAB priority move. For taking out Pokemon who half 1/4 of their HP left. Meteor Mash will be it's main STAB move. Earthquake is a good spread move. Ground is super effective against 5 differt types so that gives Metagross a better chance for a 2x move.
Umbreon-200 HP/8 Atk/80 Def/220 SpDef
Item: Leftovers
Ability: Synchronize
Nature: Careful
Curse
Payback
Helping Hand
Protect
Umbreon is my wall. Curse, then Payback can really be effective. Then Helping Hand to support attack. Protect can help recover HP to maybe survive another attack, then hit it hard with Payback. Fighting type moves are generally physical, while bug type moves can be either physical or special. So Umbreon can last a while while supporting and attacking.
Options:
Gengar-252 SpAtk/4 SpDef/252 Spd
Item: Life Orb
Ability:Levitate
Nature: Hasty
Thunderbolt
Shadow Ball
Sludge Wave
Protect
Gengar has Life Orb which is useful. With Helping Hand support it could 1HKO Cresselia with Shadow Ball. Then it has a useful spread move in the form of Sludge Wave. 95 base power + STAB will make it a powerful spread move. Then it has thunderbolt for good type coverage.
Porygon-Z-4 HP/252 SpAtk/252 Spd
Item: Choice Scarf
Ability: Adaptability
Nature: Timid
Ice Beam
Dark Pulse
Discharge
Hyper Beam
Choice Scarf increases it's base speed to 135. It has a varitety of moves including Ice Beam which my current team lacks. Dark Pulse can maybe get a flinch. Discharge allows it to have a spread move that is a different type. Hyper Beam, 150 power + Double STAB = a whopping 300 power. Gengar and Porygon-Z are even in my eyes.
Which one do you think I should use?