Random Witty Title - PK Freeze vs. Aweshucks

Rules said:
2v2 LC Singles
3 subs
ASB arena
DQ: 2 days
All abilities
Training items
Switch = KO

Reffing 101: All threads must have some sort of witty title.
PK Freeze
Remoraid:

Remoraid(Artillery)[Male]
Nature: Modest
Type: Water, Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Sniper:
(Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody:
(Innate) (DW) (Not Unlocked) This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC:0/6
MC:
DC: 0/5

Moves:
Water Gun
Lock-On
Psybeam
Aurora Beam
Bubblebeam
Focus Energy

Acid Spray
Haze
Mud Shot
Swift
Water Spout

Thunder Wave
Incinerate
Psychic
Ice Beam
Dive

Munchlax:

Munchlax(Norm)[Male]
Nature:Careful
Type: Normal, Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up:
(Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Thick Fat:
(Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony:
(Innate) (DW) (Not Unlocked)This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-1)
SpD: Rank 4(+1)
Spe: 5
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC:0/6
MC:
DC:0/5

Moves:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile

Charm
Counter
Curse
Double Edge
Selfdestruct

Toxic
Earthquake
Rock Slide
Protect
Return


---------------​


Aweshucks

Sneasel (F)
Nature: Adamant
Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities-
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy
Pickpocket: (DW-Unlocked, Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats-
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Counters-
EC: 5/6
DC: 5/5
MC: 3

Attacks-
Physical: Scratch, Quick Attack, Fury Swipes, Dig, Low Sweep, Ice Shard, Faint Attack, Ice Punch, Fake Out, Counter, Feint
Special: N/A
Status: Leer, Taunt, Screech, Agility, Torment, Endure, Moonlight

Mienfoo (Female)
Nature: Jolly (+Spe -SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters

Abilities-
Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Regenerator (Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy
Reckless (DW-Locked, Innate): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Counters-
EC: 3/6
MC: 5
DC: 2/5

Stats-
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75 (+, +13% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Attacks-
Physical: Pound, Fake Out, Doubleslap, Hi Jump Kick, Low Kick, Stone Edge, Dig, U-Turn
Special: Swift
Status: Meditate, Detect, Calm Mind, Me First, Endure



Order of Events:
PK Freeze sends out, equips.
Aweshucks sends out, equips, and orders.
I ref.

 
Sneasel, with an exp. share

Fury Swipes ~ Faint Attack ~ Fury Swipes
if remoraid uses thunder wave, taunt and push actions back
 



Wee, let's see what happens the first round!

PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 90/EN: 100
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 90/EN: 100
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!

Action 1:
Sneasel used Fury Swipes
Roll: [<=8000 Hit]: 5460/10000 (Yes)
Roll: [<=2-5]: 3 Hits
Roll: [<=625 Crit]: 7603/10000 (No)
Roll: [<=625 Crit]: 2947/10000 (No)
Roll: [<=625 Crit]: 6277/10000 (No)
(6 + 6 - 3) = 9
-4 EN
Remoraid used Water Spout
Roll: [<=625 Crit]: 4452/10000 (No)
(13.5 + 3 + 6 - 4.5) = 18
-7 EN

Action 2:
Sneasel used Faint Attack
Roll: [<=675 Crit]: 4509/10000 (No)
(6 + 6 - 3) = 9
-3 EN
Remoraid used Dive
It stayed under water!
-9 EN

Action 3:
Sneasel used Fury Swipes
It missed!
-4 EN
Remoraid used Dive
It attacked from under water!
Roll: [<=625 Crit]: 2656/10000 (No)
(10 + 3 + 3 - 3) = 13
-13 EN

Totals:
Remoraid | -18 HP | -29 EN
Sneasel| -31 HP | -10 EN


PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 72/EN: 71
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 59/EN: 90
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!


Order of Events:
PK Freeze orders.
Aweshucks
I ref.
 
Thunder Wave - Haze - Incinerate
If Taunt on action 1, use acid spray on Action 1 and Bubblebeam on action 2
If taunt on action 2, use bubblebeam on action 2.
If Fake Out on action 1, push actions back.
 
I don't know what you're trying to accomplish with haze...
Dig ~ Faint Attack ~ Moonlight

I can't do very much damage...
 



Wee, let's see what happens the first round!

PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 72/EN: 71
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 59/EN: 90
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!

Action 1:
Sneasel used Dig
It went underground...
Remoraid used Thunder Wave
It missed!
-7 EN
Sneasel used Dig
It attacked from underground!
(8 + 6 - 3) = 11
-10 EN

Action 2:
Sneasel used Faint Attack
Roll: [<=675 Crit]: 5610/10000 (No)
(6 + 6 - 3) = 9
-3 EN
Remoraid used Haze
The area is foggy?
-6 EN

Action 3:
Sneasel used Moonlight
It restored 25 HP!
-15 EN
Remoraid used Incinerate
Roll: [<=625 Crit]: 9535/10000 (No)
(4 + 6 - 4.5) * 1.5 = 8.25
-3 EN

Totals:
Remoraid | -20 HP | -15 EN
Sneasel | +17 HP | -28 EN


PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 52/EN: 56
2/2/4/2/65
SC1/WC2
Field: Foggy.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 76/EN: 62
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!


Order of Events:
Aweshucks orders.
PK counters.
I ref.
 
My Internet was down since Saturday, sorry for lateness.
Also Haze should only have healed 15 hp because of haze.

Bubblebeam - Dive - Bubblebeam
 



DAT said:
Haze: The Pokemon releases a thick, black smoke that blankets the arena and resets the stat levels of all Pokemon on the field to zero (0). By default, the cloud dissipates once this effect happens. However, the Pokemon may opt to release a more persistent cloud by specifying Haze (Fog). This will cause its usual effect to happen on the action it is used and then change the weather to Fog for the next three (3) actions.
In other words, the fog dissipated immediately after your action since you didn't specify for fog. ):


PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 52/EN: 56
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 76/EN: 62
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!

Action 1:
Sneasel used Dig
It went underground...
Remoraid used Bubblebeam
It missed!
-4 EN
Sneasel used Dig
Roll: [<=625 Crit]: 9253/10000 (No)
It attacked from underground!
(8 + 6 - 3) = 11
-10 EN

Action 2:
Sneasel used Faint Attack
Roll: [<=675 Crit]: 1594/10000 (No)
(6 + 6 - 3) = 9
-3 EN
Remoraid used Dive
It attacked from under water!
Roll: [<=625 Crit]: 524/10000 (Yes)
(8 + 3 + 3 + 3 - 3) = 14
-9 EN

Sneasel used Dig
It went underground...
Remoraid used Bubblebeam
It missed!
-4 EN
Sneasel used Dig
Roll: [<=625 Crit]: 5828/10000 (No)
It attacked from underground!
(8 + 6 - 3) = 11
-10 EN

Totals:
Remoraid | -31 HP | -17 EN
Sneasel | -14 HP | -23 EN


PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 21/EN: 39
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 62/EN: 49
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!


Order of Events:
PK orders.
Aweshucks counters.
I ref.
 
Thunder Wave - Ice Beam - Bubblebeam

If Taunt on Thunder Wave, use Acid Spray.
If Dig, use Focus Energy and push actions back.
 



Whee, let's get this reffed.

PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: 21/EN: 39
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: 62/EN: 49
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!

Action 1:
Sneasel used Taunt
Remoraid was Taunted (6a)!
-9 EN
Remoraid used Acid Spray
Roll: [<=675 Crit]: 5410/10000 (No)
(4 + 6 - 4.5) = 5.5
Sneasel had it's SpD lowered by two stages!
-5 EN

Action 2:
Sneasel used Faint Attack
Roll: [<=675 Crit]: 5961/10000 (No)
(6 + 6 - 3) = 9
-3 EN
Remoraid used Ice Beam
Roll: [<=625 Crit]: 5288/10000 (No)
Roll: [<=1000 Effect]: 1287/10000 (No)
(10 + 6 - 4.5) * 0.67 = 8
-7 EN

Action 3:
Remoraid used Bubblebeam
Roll: [<=625 Crit]: 4129/10000 (No)
Roll: [<=1000 Effect]: 6344/10000 (No)
(7 + 6 - 4.5) = 8.5
-4 EN
Sneasel used Dig Dug
Roll: [<=625 Crit]: 7358/10000 (No)
It attacked from underground!
(18 + 6 - 3) = 21
-42 EN

Both mons fainted!

Totals:
Remoraid | KO
Sneasel | KO


PK Freeze

Remoraid (Artillery) (M) @ Nothing
HP: KO/EN: KO
2/2/4/2/65
SC1/WC2
Field: Empty.
Other: Okay fine, it has psychic powers, which makes it a little more scary.

---------------​


Aweshucks

Sneasel (Sneasel) (F) @ Exp. Share
HP: KO/EN: KO
4/2/1/3/115
SC2/WC3
Field: Empty.
Other: Super fast evil ice cat!


Order of Events:
Aweshucks sends out and orders.
PK sends out and counters.
I ref.
 



Tornado warning at my place today ._.

PK Freeze

Munchlax (Norm) (M) @ Nothing
HP: 120/EN: 100
3/2/1/4/5
SC1/WC5
Field: Empty.
Other: Fatty fat fat fat.

---------------​


Aweshucks

Mienfoo (Meinfoo) (F) @ Amulet Coin
HP: 90/EN: 100
3/2/1/2/75
SC2/WC2
Field: Empty.
Other: Hipster fighting type?

Action 1:
Munchlax used Protect
-10 EN
Mienfoo used Dig
Munchlax was protected but I still have to damage calc qq.
Roll: [<=675 Crit]: 3559/10000 (No)
(8 + 4.5 - 3) = 9.5
-10 EN

Action 2:
Mienfoo used Low Kick
Roll: [<=675 Crit]: 585/10000 (Yes)
(10 + 3 + 3 + 4.5 - 3) * 1.5 = 26.25
-5.5 EN
Munchlax used Counter
= 39.375
-19 EN

Action 3:
Mienfoo used Dig
Roll: [<=675 Crit]: 621/10000 (Yes)
(8 + 3 + 4.5 - 3) = 12.5
-10 EN
Munchlax used Curse
+1 Atk, +1 Def, -1 Spe
-6 EN

Totals:
Mienfoo | -39 HP | -29 EN
Munchlax | -48 HP | -35 EN


PK Freeze

Munchlax (Norm) (M) @ Nothing
HP: 72/EN: 65
3/2/1/4/5
SC1/WC5
Field: Empty.
Other: +1 Atk, +1 Def, -1 Spe
---------------​


Aweshucks

Mienfoo (Meinfoo) (F) @ Amulet Coin
HP: 51/EN: 71
3/2/1/2/75
SC2/WC2
Field: Empty.
Other: Hipster fighting type?



Order of Events:
PK orders.
Shucks counters.
I ref.
 
Double Edge - Screech - Double Edge

If attacking move is used, use Counter and push actions back.
If Dig is used, use Curse and push actions back.
 
^ What Aweshucks said. Usually if an illegal sub is ordered, it is simply ignored but it seems Shucks has decided to be a nice guy! You may reorder PK. c:
 
Ok, because I want to get this match over I'm gonna go ahead and just order. Freeze's first sub is just ignored.

Hi Jump Kick ~ Low Kick ~ Hi Jump Kick
 



Alright let's get this battle over with.

PK Freeze

Munchlax (Norm) (M) @ Nothing
HP: 72/EN: 65
3/2/1/4/5
SC1/WC5
Field: Empty.
Other: +1 Atk, +1 Def, -1 Spe

---------------​


Aweshucks

Mienfoo (Meinfoo) (F) @ Amulet Coin
HP: 51/EN: 71
3/2/1/2/75
SC2/WC2
Field: Empty.
Other: Hipster fighting type?

Action 1:
Mienfoo used Hi Jump Kick
Roll: [<=675 Crit]: 4361/10000 (No)
(13 + 3 + 4.5 - 3) * 1.5 - 2 = 24.25
-7 EN
Munchlax used Double Edge
Roll: [<=675 Crit]: 3719/10000 (No)
(14 + 3 + 4.5 - 3) = 18.5
Recoil = -6 HP
-some EN

Action 2:
Mienfoo used Low Kick
Roll: [<=675 Crit]: 7563/10000 (No)
(10 + 3 + 4.5 - 3) * 1.5 - 2 = 19.75
-5.5 EN
Munchlax used Screech
Mienfoo's defense was lowered!
-some EN

Action 3:
Mienfoo used Hi Jump Kick
Roll: [<=675 Crit]: 8298/10000 (No)
(13 + 3 + 4.5 - 3) * 1.5 - 2 = 24.25
-7 EN

Munchlax fainted!

Totals:
Mienfoo | Stuff
Munchlax | KO


PK Freeze

Munchlax (Norm) (M) @ Nothing
HP: KO/EN: KO
3/2/1/4/5
SC1/WC5
Field: Empty.
Other: +1 Atk, +1 Def, -1 Spe
---------------​


Aweshucks

Mienfoo (Meinfoo) (F) @ Amulet Coin
HP: ??/EN: ??
3/2/1/2/75
SC2/WC2
Field: Empty.
Other: Hipster fighting type?



Rewards
Me: +4 UC

PK Freeze: +2 CC
Remoraid: +1 EC | +2 MC | +1 DC | +1 KOC
Munchlax: +1 EC | +2 MC | +1 DC

Aweshucks: +3 CC
Sneasel: +1 EC | +3 MC | +1 KOC
Mienfoo: +1 EC | +2 MC | +1 DC | +1 KOC
 

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