1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Gen 3 Rate mah new team!

Discussion in 'Ruins of Alph' started by Jolt99, Dec 4, 2007.

  1. Jolt99

    Jolt99

    Joined:
    Apr 30, 2006
    Messages:
    228
    [​IMG]
    Aerodactyl (M) @ Liechi Berry ** Aerowing
    Trait: Rock Head
    EVs: 4 HP / 252 Atk / 252 Spd / 1 SAtk / 1 SDef
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Rock Slide
    - Substitute
    - Wing Attack

    Speedy starter, useful on stuff like smeargle or jynx. don't really want a CB version.


    [​IMG]
    Metagross @ Leftovers ** Megatross
    Trait: Clear Body
    EVs: 174 HP / 231 Atk / 92 Spd / 13 SAtk
    Adamant Nature (+Atk, -SAtk)
    - Agility
    - Earthquake
    - Meteor Mash
    - Psychic

    Works well for def, very versatile. Takes 1 turn to set up, then sweep easily. Becomes a monster if it gets the attack boost from MM. Considering thunderpunch > psych, but i see more weezings than skarms.


    [​IMG]
    Pikachu (M) @ Light Ball ** Voltmouse
    Trait: Static
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Hidden Power [Ice]
    - Thunder Wave
    - Thunderbolt
    - Volt Tackle

    Pika! Seems too frail to use t-wave, thinking of scrapping it and volt tackle for something else, and thunder > t-bolt.


    [​IMG]
    Venusaur (M) @ Leftovers ** MisplacedFlower
    Trait: Overgrow
    EVs: 240 HP / 99 Def / 39 SAtk / 132 SDef
    Modest Nature (+SAtk, -Atk)
    - Frenzy Plant
    - Giga Drain
    - Leech Seed
    - Substitute

    Needs improvement, no type coverage. Thinking of putting sludge bomb/hp something/sleep powder somewhere.


    [​IMG]
    Dusclops (M) @ Leftovers ** Ocule
    Trait: Pressure
    EVs: 239 HP / 162 Atk / 55 Def / 54 SDef
    Adamant Nature (+Atk, -SAtk)
    - Metronome
    - Rest
    - Shadow Ball
    - Sleep Talk

    Resttalk for longevity. Shadow ball for STAB. Metronome because dusclops gets un-fucking-believeably good hax with it.


    [​IMG]
    Snorlax (M) @ Leftovers ** Tubby
    Trait: Thick Fat
    EVs: 255 HP / 255 Atk
    Careful Nature (+SDef, -SAtk)
    - Focus Punch
    - Rest
    - Return
    - Yawn

    The yawnpuncher! maybe shadow ball > return for type coverage, but loses power.



    Go forth and rate!
  2. Umby

    Umby I'm gonna bury you in the ground~
    is a Contributor Alumnus

    Joined:
    Dec 25, 2005
    Messages:
    1,501
    Gets raped by random standards like Heracross, Raikou, Gengar, Swampert, Curselax etc. The team isn't really very objective and very lazily thrown together with only sweeping in mind, in which only Aerodactyl and Metagross are only barely going to pull off doing. What exactly were you aiming for in building this team?
  3. Jolt99

    Jolt99

    Joined:
    Apr 30, 2006
    Messages:
    228
    it was mostly a novelty team, with a few tweaks. I'm still working on it, which is why it seems so patchy.

    made a few mods:

    Aerodactyl and metagross replaced with:


    [​IMG]
    Porygon2 @ Lum Berry ** Cyber
    Trait: Trace
    EVs: 228 HP / 232 Def / 50 SAtk
    Modest Nature (+SAtk, -Atk)
    - Conversion2
    - Ice Beam
    - Recover
    - Thunderbolt


    [​IMG]
    Dragonite (M) @ Lum Berry ** Dwaggie
    Trait: Inner Focus
    EVs: 151 HP / 165 Atk / 194 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Hidden Power [Flying]
    - Rest


    Pikachu: encore and sub > volt tackle and t-wave

    Venusaur: hp fire and sleep powder > sub and frenzy plant

    Dusclops: focus punch > metronome (hp isnt max because i tried to get it as close to 162 (divisible into 16 equally) as possible, for leftovers.

    thinking flamethrower > rest on dragonite.
  4. Blue Kirby

    Blue Kirby Never back down.
    is a Tutor Alumnusis a Site Staff Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Smogon IRC SOp Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis an Administrator Alumnusis a Past SPL + WCoP Winner

    Joined:
    Nov 1, 2007
    Messages:
    2,841
    I'm not really in the Advance mindset anymore as such, but one thing I did pick up is that your EVs are not divisible by 4!

    This is acceptable when you have those two leftover EVs and want to stick them somewhere, but with a spread like 151HP / 165Atk, you're just not getting the most out of your spread. 151 should be 152 and 165 should be 164 by the looks of things.

    When you're EVing in Netbattle, make sure your EVs are set to 'snap' (or otherwise increase/decrease by multiples of 4). Sure, you'll be left with 2 EVs at the end, but those 2 EVs contribute nothing, and you'll be sure to get the most out of your spreads!

    Just a little something to keep note of.
  5. Umby

    Umby I'm gonna bury you in the ground~
    is a Contributor Alumnus

    Joined:
    Dec 25, 2005
    Messages:
    1,501
    With both Metagross AND Aerodactyl gone, you've lost your normal/flying resists and are open to being completely destroyed by Salamence or just about any physical hard hitter, not that it still wasn't an smaller issue before.
  6. Jolt99

    Jolt99

    Joined:
    Apr 30, 2006
    Messages:
    228
    Lol, reading thru this again, i just realized how stupid the EV's look in my OP. That came from forgetting to set snap again after playing around for a while.

    Synch, tell me some more about that sharpen/thunder(bolt)/return/recover porygon2 plz. Or give me a good EV spread, I suck at making them, especially when I have to balance between att/SA...


    Anyway, NEW TEAM!!!! When I said I like to change a lot, (did I?) I meant it!


    [​IMG]
    Skarmory (M) @ Salac Berry ** Skarm
    Trait: Keen Eye
    EVs: 196 HP / 132 Atk / 92 Def / 88 Spd
    Impish Nature (+Def, -SAtk)
    - Drill Peck
    - Hidden Power [Ground]
    - Spikes
    - Taunt

    Don't really know about this. Added for spikes, taunting other starters like ninjask, (who then loses to drill peck) luring out any counters/bulky waters/problems and for some needed defense/resistances.


    [​IMG]
    Gengar (M) @ Leftovers ** Redeye
    Trait: Levitate
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Giga Drain
    - Substitute
    - Ice Punch
    - Will-O-Wisp

    Completely stops blissey, giga drain makes it a swampert counter of sorts (mainly EQ, IB, curse, rest ect. Does swampert ever use any other attacking moves???) Normal/fight/ground immunity is good for walling, esp. against choice banders.


    [​IMG]
    Alakazam (M) @ Leftovers ** I.Q.
    Trait: Synchronize
    EVs: 4 HP / 252 Spd / 252 SAtk
    Modest Nature (+SAtk, -Atk)
    - Calm Mind
    - Fire Punch
    - Psychic
    - Recover

    I can never decide on a couple of things:

    1. What should go in the fire punch moveslot? for sweeping, I've tried ice punch, thunderpunch, hp grass, thought about dark, too (thief? knock off?) more than type coverage, I'm looking for the most super effective hits, mainly against standards (as something to base it on.)

    2. Lum > lefties for pseudo-magic coat, or salac/petaya?

    3. Modest or timid?

    4. Synchronize or inner focus?:nerd:

    Thinking about it, timid would give me a better chance to get a few CMs up, and a better position to sweep. Outspeeding aero, jolty and mewtwo is nice, but what about ninjask? I see quite a few, and they could easily pick me off. What speed do jasks usually run? I have mine at 361, then put EVs into hp and defenses so I can survive more than one hit.


    [​IMG]
    Venusaur (M) @ Leftovers ** MisplacedFlower
    Trait: Overgrow
    EVs: 240 HP / 36 Atk / 99 Def / 132 SDef
    Adamant Nature (+Atk, -SAtk)
    - Hidden Power [Bug]
    - Leech Seed
    - Roar
    - Toxic

    PHazer, annoyer, leech seed useful to pass to other team members and hp bug to make it a celebi counter, who could give me some trouble. Thinking about it tho, sludge bomb would be way better, but which would do more damage to celebi? Giga drain/hp fire if I want a special move instead. (SA is higher)


    [​IMG]
    Tyranitar (M) @ Leftovers ** Behemoth
    Trait: Sand Stream
    EVs: 252 HP / 56 Atk / 12 Def / 176 Spd / 12 SDef
    Adamant Nature (+Atk, -SAtk)
    - Ancientpower
    - Focus Punch
    - Hidden Power [Bug]
    - Substitute

    Here to give the team some OOMPH! VILtar, right? Ancientpower > RS cuz I love it, and seeing all stats go up after killing something is mighty delicious... are there other movesets I'd like here instead?

    This spot is iffy , I might put another poke here. I want something fairly durable that hits hard on the physical side. (don't say steelix or aggron plz) Maybe salamence/metagross. Intimidate on a DDmence would go well with LS/reflect on claydol.


    [​IMG]
    Claydol @ Lum Berry ** Totem
    Trait: Levitate
    EVs: 236 HP / 176 Atk / 32 Def / 64 SDef
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Ice Beam
    - Rapid Spin
    - Reflect

    1/2 of my team is airborne, so with this, I don't need to worry about spikes at all. I don't see them much, but when I do, they annoy me to no end. Another reason why I'm liking DDmence > VILtar (sandstorm negates my lefties) Reflect or lightscreen?

    How's my synergy?:naughty: (another reason to out VILtar)

    Do I have a boltbeamer weakness?

    btw, this:happybrain: freaks me out, removeplz:P

    Levitate on metagross would be awesome


    EDIT: Lum & timid on zam, sludge bomb > hp bug on venusaur, LS > reflect on claydol.

    VILtar switched for:


    [​IMG]
    Salamence (F) @ Lum Berry ** Aviagon
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd / 1 SAtk / 1 SDef
    Adamant Nature (+Atk, -SAtk)
    - Hidden Power [Flying]
    - Earthquake
    - Dragon Dance
    - crunch/brick break/dragon claw/fire blast/flamethrower/hydro pump/rock slide/wish

    I found IVs that allow for a 70 power hp flying AND max base speed. Which is nice. could work with claydol to survive ice (theoretically)

    I just read thru this again, jeez, I'm insane!
  7. touched

    touched

    Joined:
    Jan 22, 2007
    Messages:
    240
    BoltBeam does indeed destroy you. Any ice type really can wreck you, especially stuff liek Regice, and common special threats like Starmie, Raikou, and Gengar will smack you hard. Try remedying that by putting Lax/Bliss/Regice over Venusaur. You have no status taker, so you can amke Lax/Ice sleeptalking variants. Blissey can use AT to cure statuses. Without Roar/WW on Skarm, Mence/Gross will destroy you with just one DD/Agility. I really don't like DDMence being on this team because there's really nothing that can pressure Cune/Milo/Pert; you need them weakened before attempting a DD sweep. Consider putting a CBmence over DDmence instead. I also find Zam and Gar on the same team to be redundant and ineffective. Neither of those with your current sets can attempt to sweep while the opponent has a special wall in play, and again there's nothing on your team to really weaken them. It'd be better to make Gengar a mixed set. Overall the team jsut seems to be a bunch of random sweepers thrown together, with little synergy or planning.
  8. z0MG

    z0MG

    Joined:
    Nov 2, 2007
    Messages:
    198
    You randomly PMed me "im not a noob" on NB
    ._.
    Seriously, use real spreads and real movesets
    Snorlax should never have more than 464 HP.
  9. Umby

    Umby I'm gonna bury you in the ground~
    is a Contributor Alumnus

    Joined:
    Dec 25, 2005
    Messages:
    1,501
    480 works fine.
  10. z0MG

    z0MG

    Joined:
    Nov 2, 2007
    Messages:
    198
    Why? -_-
    Why throw in random HP EVs in Snorlax's already insanely high HP just to get a round number?
  11. Umby

    Umby I'm gonna bury you in the ground~
    is a Contributor Alumnus

    Joined:
    Dec 25, 2005
    Messages:
    1,501
    Because Snorlax is round, obviously.
  12. Jolt99

    Jolt99

    Joined:
    Apr 30, 2006
    Messages:
    228
    "Real movesets?"

    I work on my team a lot, and its constantly changing. I post these movesets because I'm trying to develop my pokes. I might seem like a n00b because my movesets are crappy or I battle with a bad team, but I'm not a noob, I know what I'm doing:P

    BTW, zOMG, I said that cuz when I challenged u, ur info said somehting about not battling n00bs, or something like that. It was more of a joke than anything.

    Also, snorlax is not round. He doesnt roll. Gastly however...

Users Viewing Thread (Users: 0, Guests: 0)