Andrew
beep boop
Hi, I am relatively new on Smogon being here for about a week and Im trying to construct a decent team. Ive had some initial success with a couple different lineups only to lose 10 straight after winning 5....hoping for some good input on my latest attempt...
Hi, I am relatively new on Smogon being here for about a week and Im trying to construct a decent team. Ive had some initial success with a couple different lineups only to lose 10 straight after winning 5....hoping for some good input on my latest attempt...
#1
Rhydon@eviolite
Ability: Rock Head
Nature: Adamant
EVs: 252 HP/252 Atk/4 Sp D
Moves: Avalanche
Stone Edge
Earthquake
Megahorn
I traded out Rhyperior for Rhydon to gain the extra bulk, sacrificing the ability solid rock and a choice band. This is my hopeful main counter to zapdos and victini seeing as he resist's their fire and electric attacks and can hit back with a stone edge or earthquake. Also he's not limited to choosing a move and then switching out. Megahorn for psychics grass and darks and avalanche for gliscor and flygon. Most of the time he'll move after them so avalanche gets ramped up to 120 power, my main reason for choosing this over ice punch. Edit: it takes 3 earthquakes to ko from adamant gliscor and 2-3 from adamant choice band flygon, enough time to get a good avalanche in
#2
Gligar@ eviolite
Ability:Immunity
Nature: Impish
Evs: 252 Hp/252 d/4 atk
Moves: taunt
stealth rock
toxic
u-turn
I chose Gligar for his natural defensive bulk and handy resistances to everything but ice...He's my scouter and stealth rock setter and i'll usually start a match with either him or mienshao. Taunt for other stealth rock users since he's usually faster than the others except froslass, toxic for residual damage and u-turn to scout and get out quick and regroup.
#3
Mienshao@choice band
Ability: Regenerator
Nautre: Jolly
EV's: 252 atk/252spd/4 sp D
Moves: Hi Jump Kick
U-turn
Stone Edge
Aerial Ace
It seems that everyone lately in UU is using Mienshao, so I decided to give him a try. His very powerful Hi Jump Kick, choice band set and Regenerator ability works well with the hit and run strategy that I've been seeing lately. Stone Edge for coverage on flying and fire types and aerial ace to catch rival mienshao and hitmontop unaware.
#4
Victini@Choice Scarf
Ability: Victory Star
Nature: Adamant
Ev's: 252 Atk/252 spd/4 sp D
Moves: U-turn
V-Create
Bolt Strike
Zen Headbutt
This is the Basic Smogon Moveset. I'm using him because his fire and electric moves are very powerful against the majority of the tier and almost everyone has a victini on their team. He's a good scout with U-turn with witch he can rack up residual damage, he's just got to watch out for stealth rocks. A spinner is something I do not have on this team so that poses a danger.
#5
Bronzong@leftovers
Ability: Levitate
Nature: Sassy
EVs: 252 HP/252 Sp D/ 4 sp A
Moves: Calm Mind
Substitute
Hidden Power Ice
Psychic
I've deviated from the usual bronzong sets to help with the element of surprise, going with a more special attacking role. Most people think bronzong will set up rocks and earthquake, or explode, but I have the chance of catching them off guard with CM, Psychic and Hidden power Ice. Bronzong still has the bulk to pull off a few hits, but unfortunately I haven't been seeing too much success with this...
#6
Mismagius@leftovers
Ability: levitate
Nature: timid
Evs: 252 sp A/252 spd/4 Hp
Moves: Shadow Ball
Thunderbolt
Nasty Plot
Will O Wisp
I kind of threw Mismagius on here as a fast and powerful spin blocker who's capable of dealing out some damage as well. Will O Wisp to cripple any physical attackers and nasty plot if forces a switch and gets the chance to set up
I desperately need help with my team, lol. I peaked around 1550 a couple of days ago and have since then fallen back down to 1400...not great but I do want to make some improvements. I made this team after my main team of Core Snorlax/Roserade/Slowbro seemed to be faltering, and the offensive nature of UU was destroying my stall team. Any help would be extremely appreciated!
Hi, I am relatively new on Smogon being here for about a week and Im trying to construct a decent team. Ive had some initial success with a couple different lineups only to lose 10 straight after winning 5....hoping for some good input on my latest attempt...
#1
Rhydon@eviolite
Ability: Rock Head
Nature: Adamant
EVs: 252 HP/252 Atk/4 Sp D
Moves: Avalanche
Stone Edge
Earthquake
Megahorn
I traded out Rhyperior for Rhydon to gain the extra bulk, sacrificing the ability solid rock and a choice band. This is my hopeful main counter to zapdos and victini seeing as he resist's their fire and electric attacks and can hit back with a stone edge or earthquake. Also he's not limited to choosing a move and then switching out. Megahorn for psychics grass and darks and avalanche for gliscor and flygon. Most of the time he'll move after them so avalanche gets ramped up to 120 power, my main reason for choosing this over ice punch. Edit: it takes 3 earthquakes to ko from adamant gliscor and 2-3 from adamant choice band flygon, enough time to get a good avalanche in
#2
Gligar@ eviolite
Ability:Immunity
Nature: Impish
Evs: 252 Hp/252 d/4 atk
Moves: taunt
stealth rock
toxic
u-turn
I chose Gligar for his natural defensive bulk and handy resistances to everything but ice...He's my scouter and stealth rock setter and i'll usually start a match with either him or mienshao. Taunt for other stealth rock users since he's usually faster than the others except froslass, toxic for residual damage and u-turn to scout and get out quick and regroup.
#3
Mienshao@choice band
Ability: Regenerator
Nautre: Jolly
EV's: 252 atk/252spd/4 sp D
Moves: Hi Jump Kick
U-turn
Stone Edge
Aerial Ace
It seems that everyone lately in UU is using Mienshao, so I decided to give him a try. His very powerful Hi Jump Kick, choice band set and Regenerator ability works well with the hit and run strategy that I've been seeing lately. Stone Edge for coverage on flying and fire types and aerial ace to catch rival mienshao and hitmontop unaware.
#4
Victini@Choice Scarf
Ability: Victory Star
Nature: Adamant
Ev's: 252 Atk/252 spd/4 sp D
Moves: U-turn
V-Create
Bolt Strike
Zen Headbutt
This is the Basic Smogon Moveset. I'm using him because his fire and electric moves are very powerful against the majority of the tier and almost everyone has a victini on their team. He's a good scout with U-turn with witch he can rack up residual damage, he's just got to watch out for stealth rocks. A spinner is something I do not have on this team so that poses a danger.
#5
Bronzong@leftovers
Ability: Levitate
Nature: Sassy
EVs: 252 HP/252 Sp D/ 4 sp A
Moves: Calm Mind
Substitute
Hidden Power Ice
Psychic
I've deviated from the usual bronzong sets to help with the element of surprise, going with a more special attacking role. Most people think bronzong will set up rocks and earthquake, or explode, but I have the chance of catching them off guard with CM, Psychic and Hidden power Ice. Bronzong still has the bulk to pull off a few hits, but unfortunately I haven't been seeing too much success with this...
#6
Mismagius@leftovers
Ability: levitate
Nature: timid
Evs: 252 sp A/252 spd/4 Hp
Moves: Shadow Ball
Thunderbolt
Nasty Plot
Will O Wisp
I kind of threw Mismagius on here as a fast and powerful spin blocker who's capable of dealing out some damage as well. Will O Wisp to cripple any physical attackers and nasty plot if forces a switch and gets the chance to set up
I desperately need help with my team, lol. I peaked around 1550 a couple of days ago and have since then fallen back down to 1400...not great but I do want to make some improvements. I made this team after my main team of Core Snorlax/Roserade/Slowbro seemed to be faltering, and the offensive nature of UU was destroying my stall team. Any help would be extremely appreciated!