This is my first post anywhere sorry for my crappy writing skills I felt the need for actual opinions about my team and how i can improve it I do like these Pokemon I and I probably won't switch them unless you can prove that it works better and the other Pokemon is cool
Masquerain @ Lum Berry
Ability: Intimidate
EVs: 248 Hp/204 Spe/56 Def
Timid Nature
-Bug Buzz
-Baton Pass
-Scald
-Quiver Dance
Masquerain is generally my lead its job is to pass boost its EV spread allows it to out speed max spd Scyther the rest is just to patch up its defenses.Intimidate softens up any physical attacker which allows other pokemon to switch in. Scald suprise most foes and that chance to burn is very nice.Bug Buzz is its strongest move but lacks the strength to kill anything that isn't super effective
Lanturn @ Leftovers
Ability: Volt Absorb
EVs: 252 Hp/252 SpA/6 Def
Nature Modest
-Thunderbolt
-Scald
-Ice Beam
-Volt Switch
Lanturn's moveset can do better am open to suggestions.He scares off Slowking and has an awesome typing and switches in Thunderwave. Heal Bell gets rid of status problems like sleep which is pretty common Ice beam gives it good coverage. Volt Switch helps maintain momentum
Kabutops @ Air Balloon
Ability: Weak Armor
EVs:Spe252 /252 Atk/ 6 Def
Nature: Adamant
-Sword Dance
-Stone dge
-Aqua Jet
-Rapid Spin
Kabutops is my rapid spinner he can take Spiritomb 1 on 1 and he seems to be the best rapid spinner in RU. I changed my evs to more for more speed it and Kabutops now sees more use. Air Balloon makes it possible to switch in earthquake and avoid spikes.
Galvantula @ Charti Berry
Ability: Compound eyes
EVs: 252 SpA/252 Spe/4 SpD
Nature: Modest
-Thunder
-Bug Buzz
-Giga Drain
-Volt Switch
Probably my favorite pokemon of the new generation and my best counter to Sceptile. His Thunder is a force to be reckoned with and can kill Lanturn easily with Giga Drain. The Charti Berry is necessary to survive a HP rock from Sceptile other than that he gets squashed like a spider
Charizard @ Power Herb
Ability: Blaze
EVs 252 SpA/252 Spe/6 Def
Nature: Timid
-Flamethrower
-Solar Beam
-Air Slash
-Dragon Pulse
Charizard may be out classed by Moltres but Charizard is slightly faster and way cooler and i wouldn't trade him for the world. Flamethrower is his most reliable move. Power Herb Solar hits Slowking hard but can't finish the job. Air Slash gives neutral coverage and that chance to flinch is great. Dragon pulse is just to kill Druddigon. Stealth Rock plagues Charizard but honestly has bothered me much
Steelix @ Life Orb
Ability: Sheer Force
EVs 252 Hp/ 252 Atk/ 6 Def
Nature: Adamant
-Iron Head
-Bulldoze
-Ice Fang
-Stealth Rock
My Favorite Pokemon Steelix this probably the best set for it don't think it needs any improvement although I can probably spare some attack for defense. He provides stealth rock support forces switches and kills those who believe an earthquake can stop him but any super effective special attacks can stop him
Here are some replays of just how well it can do
http://pokemonshowdown.com/replay/ru-35740845
http://pokemonshowdown.com/replay/ru-35717223
Masquerain @ Lum Berry
Ability: Intimidate
EVs: 248 Hp/204 Spe/56 Def
Timid Nature
-Bug Buzz
-Baton Pass
-Scald
-Quiver Dance
Masquerain is generally my lead its job is to pass boost its EV spread allows it to out speed max spd Scyther the rest is just to patch up its defenses.Intimidate softens up any physical attacker which allows other pokemon to switch in. Scald suprise most foes and that chance to burn is very nice.Bug Buzz is its strongest move but lacks the strength to kill anything that isn't super effective
Lanturn @ Leftovers
Ability: Volt Absorb
EVs: 252 Hp/252 SpA/6 Def
Nature Modest
-Thunderbolt
-Scald
-Ice Beam
-Volt Switch
Lanturn's moveset can do better am open to suggestions.He scares off Slowking and has an awesome typing and switches in Thunderwave. Heal Bell gets rid of status problems like sleep which is pretty common Ice beam gives it good coverage. Volt Switch helps maintain momentum
Kabutops @ Air Balloon
Ability: Weak Armor
EVs:Spe252 /252 Atk/ 6 Def
Nature: Adamant
-Sword Dance
-Stone dge
-Aqua Jet
-Rapid Spin
Kabutops is my rapid spinner he can take Spiritomb 1 on 1 and he seems to be the best rapid spinner in RU. I changed my evs to more for more speed it and Kabutops now sees more use. Air Balloon makes it possible to switch in earthquake and avoid spikes.
Galvantula @ Charti Berry
Ability: Compound eyes
EVs: 252 SpA/252 Spe/4 SpD
Nature: Modest
-Thunder
-Bug Buzz
-Giga Drain
-Volt Switch
Probably my favorite pokemon of the new generation and my best counter to Sceptile. His Thunder is a force to be reckoned with and can kill Lanturn easily with Giga Drain. The Charti Berry is necessary to survive a HP rock from Sceptile other than that he gets squashed like a spider
Charizard @ Power Herb
Ability: Blaze
EVs 252 SpA/252 Spe/6 Def
Nature: Timid
-Flamethrower
-Solar Beam
-Air Slash
-Dragon Pulse
Charizard may be out classed by Moltres but Charizard is slightly faster and way cooler and i wouldn't trade him for the world. Flamethrower is his most reliable move. Power Herb Solar hits Slowking hard but can't finish the job. Air Slash gives neutral coverage and that chance to flinch is great. Dragon pulse is just to kill Druddigon. Stealth Rock plagues Charizard but honestly has bothered me much
Steelix @ Life Orb
Ability: Sheer Force
EVs 252 Hp/ 252 Atk/ 6 Def
Nature: Adamant
-Iron Head
-Bulldoze
-Ice Fang
-Stealth Rock
My Favorite Pokemon Steelix this probably the best set for it don't think it needs any improvement although I can probably spare some attack for defense. He provides stealth rock support forces switches and kills those who believe an earthquake can stop him but any super effective special attacks can stop him
Here are some replays of just how well it can do
http://pokemonshowdown.com/replay/ru-35740845
http://pokemonshowdown.com/replay/ru-35717223