Flare
HP: 100
EN: 88
Status: Light Screen (5a)
Location: Room C (Sun)
Cizin
HP: 67
EN: 67
Status: OK!
Location: Room C (Sun)
Alright, Cizin has finally caught up to Flare, meaning this match can continue! Flare sets up some more by moving really fast, setting up 4 Double Team clones in hopes of confusing Cizin. The walking pharaoh's tomb fires another Shadow Ball at one of the Flares, and wouldn't you know it, he hit the right one! And what's worse, that hit lowered Flare's Special Defense! I can hear reyscarface yelling "BS Hax" from here.
Flare, unperturbed by what just happened, coughs up some Toxic sludge to hit Cizin to put him on a more finite timer, and it looks like it worked. Cizin still has plently of time yet, but he has to pick up the pace if he wants to win this. And pick up the pace he does, by slipping more deadly Night Shade into Flare's morning tea, and convincing him to drink it immediately. Sneaky devil, you.
Flare decides he's spent enough time on support and set up, and summons a massive Fire Blast to scorch Cizin. Now that hurt! I need some sunscreen, hurry! Cizin finishes the round by firing another Shadow Ball, although this one isn't full of BS Hax and acts like a normal Shadow Ball should.
Volcarona
Double Team 4 Clones
16 Energy
Toxic
RNG roll to hit; 7765 = hit
7 Energy
Fire Blast
RNG roll to hit; 8418 = hit
RNG roll to crit; 7669 = no crit
RNG roll for effect; 4628 = no burn
[12 + 3 + 3 + (6 - 5)*1.0 + (5 - 5)*1.5] = 19 Damage, 7 Energy
Cofagrigus
Shadow Ball
RNG roll to hit; 1634 = hit
RNG roll to crit; 2433 = no crit
RNG roll for effect; 665 = SpD drop
[8 - 4 + 3 + (3 - 4)*1.5] = 5.5 Damage, 5 Energy
+1 HP, leftovers
Night Shade
10 Damage, 4 Energy
Shadow Ball
RNG roll to crit; 5407 = no crit
RNG roll for effect; 2349 = no SpD drop
[8 - 4 + 3 + (3 - 4)*1.5] + 1.75 = 6.75 Damage, 5 Energy
Double Team 4 Clones
16 Energy
Toxic
RNG roll to hit; 7765 = hit
7 Energy
Fire Blast
RNG roll to hit; 8418 = hit
RNG roll to crit; 7669 = no crit
RNG roll for effect; 4628 = no burn
[12 + 3 + 3 + (6 - 5)*1.0 + (5 - 5)*1.5] = 19 Damage, 7 Energy
Cofagrigus
Shadow Ball
RNG roll to hit; 1634 = hit
RNG roll to crit; 2433 = no crit
RNG roll for effect; 665 = SpD drop
[8 - 4 + 3 + (3 - 4)*1.5] = 5.5 Damage, 5 Energy
+1 HP, leftovers
Night Shade
10 Damage, 4 Energy
Shadow Ball
RNG roll to crit; 5407 = no crit
RNG roll for effect; 2349 = no SpD drop
[8 - 4 + 3 + (3 - 4)*1.5] + 1.75 = 6.75 Damage, 5 Energy
Flare
HP: 78
EN: 58
Status: Light Screen (2a), -1 SpD
Location: Room C (Sun)
Cizin
HP: 49
EN: 53
Status: Toxic (2 DPA next round)
Location: Room C (Sun)
Rediamond, you're up next!