Rediamond vs Millzgudino ~~~ Format: 1 v 1 Singles DQ Time: 2 Days Restrictions: No Recovery, Maximum 2 chills per Pokémon Switch: N/A Items: Off Abilities: All Active Arena: Large corn field. An expanse of corn, this brown field is often targetted by aliens and pranksters. There are no crop circles today, and the crops slow all those land based, giving all non-flying/levitating Pokémon a -2 Stat Drop to speed. Also, the corn gives all non-flying/levitating Pokémon a -1 Stat Drop to accuracy. The days have been dry, and there is no convinent source of water for Surf and other attacks in need of a water source, but plenty of plant life for attacks like Seed Bomb, and other attacks requiring a form of vegitation. The ground is fertile soil which makes digging easy, but shaking the earth might find the loose soil harder to get up to maximum strength. Rediamond, the veteran, decides to battle with a Caterpie, named -Charmander-'s Revenge Caterpie (M) (Move your mouse to reveal the content) Caterpie (M) (open) Caterpie (M) (close) Caterpie [-Charmander-'s Revenge] (M) Nature: Modest (+1 SpA; -1 Atk) Type: Bug Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Abilities: Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Run Away (DW): (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle. Stats: HP: 90 Atk: Rank 1(-) Def: Rank 2 SpA: Rank 2(+) SpD: Rank 1 Spe: 50 EC: 0/5 MC: 0 DC: 0/5 Attacks: Tackle String Shot Bug Bite Snore Millzgudino leads her first battle with a Growlithe, named Haden Growlithe (M) (Move your mouse to reveal the content) Growlithe (M) (open) Growlithe (M) (close) Growlithe (Haden) Male Nature: Adamant Type: Fire Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Abilities: Flash Fire:(Innate)This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost. Intimidate:(Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Justified:(Innate)This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. (Dreamworld) Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 2 (-) SpD: Rank 2 Spe: 60 EC: 0/9 MC: 0 DC: 0/5 Attacks: Bite* Roar* Ember* Leer* Odor Sleuth* Take Down* Helping Hand* Flame Wheel* Reversal* Close Combat* Morning Sun* Crunch* Wild Charge* Aerial Ace* Dig* Millzgudino, you post your attacks first. Then Rediamond, you post your attacks. Then, I will ref. Rediamond will then post attacks, then Millzgudino will. Then I will ref, and this will loop back to the start until a victor is declared.