Completed Rediamond vs. waterwarrior with a ref too lazy to come up with a good name!

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#1
Rediamond said:

Shelmet [Marathon] (M)
Nature: Serious
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat (Locked):(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).


Stats:
HP: 90
Atk: 2
Def: 3
SpA: 2
SpD: 3
Spe: 25
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Leech Life
Acid
Bide
Curse
Struggle Bug
Mega Drain
Yawn

Encore
Spikes
Pursuit

Double Team
Rain Dance
Rest


Burmy [Rhea] (F)
Nature: Quiet (+SpA, -Spe, -10% evasion)
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Overcoat: [Dream World] (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA+: Rank 3
SpD: Rank 2
Spe-: 31
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 0/5

Attacks: 7
Protect
Tackle
Bug Bite
Hidden Power Water (7)

Snore
Electroweb
String Shot
waterwarrior said:
Thanks for reffing :)


Rufflet (Robin/Dick Grayson) Male
Nature: Adamant (+Atk, -Spa)
Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Hustle (DW ability- LOCKED): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks: (13/ 50 total moves)
Physical:
Aerial Ace
Fly
Fury Attack
Peck
Rock Slide
U-Turn
Wing Attack

Special:

Status:
Double Team
Hone Claws
Leer
Protect
Scary Face
Substitute


Spheal (The Walrus) Male
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW Unlocked): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (25/1.15) (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12

EC: 1/9
MC: 0
DC: 1/5

Attacks: (16 total)
Physical:
Body Slam
Dive
Earthquake
Ice Ball

Special:
Aurora Beam
Blizzard
Ice Beam
Powder Snow
Signal Beam
Surf
Water Gun

Status:
Aqua Ring
Defense Curl
Encore
Growl
Sleep Talk
2v2 LC Singles
2 Day DQ
2 Recovers/5 Chills
1 sub
Switch=KO
Abilities=All
Items=Training
Arena=Mr. Heefloot's Magical Type Shop

Field Type = Neutral
Complexity = Moderate
Format = Eh, whatever
No Restrictions on anything

Here at the magical type shop, Mr.Heefloot sells many strange and mystical devices. Within these seemingly ordinary devices, a great power is contained, so great that it is even capable of changing the types of Pokemon! For a meager price of less than nothing, Mr.Heefloot is glad to rent these items out to budding trainers for the duration of a battle in his yard. He just loves seeing small creatures crushed by Shieldons! His yard is rather regular, covered in grass and with a small pond nearby, so there are no move restrictions.

The arena is nothing special, but Mr.Heefloot will gladly give one of his precious seventeen items away to a Pokemon at the start of a battle, adding an additional type to them! For example, if the Fairy Wings are given to a Shieldon, then it would be counted for purposes of STAB, type resistances, etc. as a Rock/Steel/Flying type! Just to clear some stuff up, Mr.Heefloot says a Rock/Steel/Dark type is considered 8x weak to Fighting attacks (for an ASB modifier of 3.0), and a Water/Ice/Fire type is 8x resistant to Ice attacks (for an ASB modifier of .29). In addition, a Pokemon may take an item of a type they already are. For example Conkeldurr can go ahead and grab a Super Karate Black Belt to gain double the STAB bonus on fighting-attacks, but also doubling his weaknesses! Only one of each item can be attached per battle, and they do not take up the regular hold item a Pokemon usually has. Here is the list of items, have fun incorporating them into your flavor refs!

Exceptionally Ordinary Something-or-other: This something-or-other has a habit of somewhat normalizing the Pokemon that somehow manages to wear or use it or something like that. Nobody really knows, its just kind of really ordinary and regular and stuff.
Super Karate Black Belt: This black belt is extremely empowering, and instantly gives any Pokemon that wears it the fighting prowess of Jet Lee, Chuck Norris, Yip-man, and Sawk combined! "Be wary of flying feet and fists," it says on the genuine label.
Fairy Wings: Though these wings may just look like they were ripped off of some five-year old's Halloween costume, they are genuine fairy wings. Easily super-glued on to even the most resistant of Pokemon, it grants them the ability to soar around like the average flying-type.
Hive Mind: A small and insectoid brain in a jar, the trainer applies this item by deftly lobotomizing their Pokemon and replacing their frontal lobes with this. The Pokemon is then conquered by a strange alien hive race, and begins acting far more buggy than usual.
Rotten Flower: With on whiff of this disgusting flower, any Pokemon becomes capable of spewing out toxic, poisonous goop like no other. It really is that disgusting. Trainers are suggested to wear gas masks around this item.
Prickly Rose: To apply the powers of this item, the trainer simply slaps their Pokemon silly with it. Eventually, the thorny flower will cause a puncture wound, and its grassy juices with enter the Pokemon's bloodstream. Often, the Pokemon will have a habit of lying around inactively in the sun shortly after being Roseified. Studies are inconclusive on whether this is due to photosynthesis or blood loss.
Scuba Flippers: Just stick these finely-crafted flippers onto any Pokemon's feet, and they'll be swiftly swimming through any drizzle! Instantly gain access to water sources like never before! Note: not proven to work on Pokemon without feet; Mr.Heefloot suggests jamming the flippers on the Pokemon's head.
Torch: Light up your favorite pal, and voila! Instant fire-type!
Mad Scientist Goggles: Equip these stereotypical goggles to a Pokemon, and watch as their fur/hair/scales/shield-faces becomes instantly frazzled by electricity! Soon, they'll be conducting dangerous experiments with Frankensteins and Tesla coils! They grow up so fast...
Refrigerator: Often used in haikus, fridges apparently have another use! Stick this smaller version on top of a Pokemon's head, and they'll be calling Blizzards down upon the battle. It's a wonder what a little bit of chilled ice can do for someone!
Bastiodon Skeleton: Unfortunately, not all Bastiodon fossils were in a good enough condition to resurrect. So, Mr.Heefloot hoarded them, and will gladly preform a rough full skeleton transplant with any brave Pokemon. The sturdy bones of the tough Bastiodon imbue the the patient with rock-hard skin.
Model Train (1:2 scale): When a Pokemon conducts this half-size train, they barely even need their own powers anymore! Honestly, do they really need to use wimpy Pokemon moves when they can just crush their opponent beneath a steel train?
Shovel: As Diglett and Dugtrio show, all you need to be a ground-type is live halfway underground! The shovel makes this unusually tough change much easier.
Gypsy Tent: A Pokemon walks into this gypsy tent a simple Pokemon, and out comes a mystical psychic mind-reader, fully equipped with spoons, crystal globes, and tarot reading skills.
Rusty Ghostbuster: Even Mr.Heefloot doesn't know he managed to acquire this antique, but he does know how it works. Just give it a little kick, and out comes a wicked ghost, eager to posses the nearest Pokemon!
Ominous Hood: When hiding behind this dark, shrouded hood, a Pokemon seems to become evil and wicked, no matter how nice it usually is. It just seems to bring out the worst in everyone. Extended exposure is not suggested.
Master Ball: Everybody knows that legendary dragons belong in Master Balls! So, Mr.Heefloot will gladly allow your Pokemon to sit in this legendary pokeball for a couple minutes, giving them the power of the dragons that used to call it home! Note: Mr.Heefloot does not guarantee the release of your Pokemon, especially if they are a well-trained strongmon.


Rediamond sends out and equips (regular items as well as arena specific)
waterwarrior sends out, equips, and orders (same as up there)
Rediamond orders
I ref
 
#3
Okey dokey.

The Walrus @ Refrigerator/ Lucky Egg

Wow that Shelmet can't do shit. To anything... Without Bide of course. Which I am now expecting to bite me in the butt.

Ice Beam -> Aurora Beam -> Ice Beam
If Bide, change remaining actions to Water Gun -> Aqua Ring -> Ice Beam
 
#5
Rediamond's Team

Marathon
Item: Mad Scientist Goggles/N/A
HP: 90
Energy: 100
Speed: 25
Status: N/A

waterwarrior's Team

The Walrus
Item: Refrigerator/Lucky Egg
HP: 100
Energy: 100
Speed: 21
Status: N/A

We start this day off in the lovely shop of Mr. Heefloot! Two fierce battlers lock eyes, and each one knows simultaneously that they must battle to find out who the better is! Mr. Heefloot kindly offers them his arena and items. Rediamond chooses the Mad Scientist Goggles for Marathon the Shelmet, making him Bug/Electric, while waterwarrior chooses the Refrigerator for The Walrus the Spheal, making him Water/Ice/Ice.

The battle starts, and Marathon uses a Draining with Mega power! The Walrus takes advantage of his newly acquired item, and, though it's heavy, it boosts his Ice-y Beam-y thing-y! It's a critical hit, and it hits hard!

Marathon loves the performance and demands an Encore! This forces The Walrus to attack again with Ice Beam, landing another crit!

Marathon decides to Bide his time until he can hit with full force, while The Walrus yet again uses Ice Beam, this time freezing Marathon!

Action 1:
Marathon: Mega Drain: 819/10000 crit? nope [(6+3-3) x 1.5] 9 damage! Marathon gains 0 HP as he's full HP already. [9 energy]
The Walrus: Ice Beam: 595/10000 crit? yup 3208/10000 freeze? nope [(10+4.5+3+3+3-4.5) x 1] 19 damage! [6 energy]

Action 2:
Marathon: Encore: The Walrus is locked into Ice Beam for the next 2 actions! [10 energy]
The Walrus: Ice Beam: 573/10000 crit? yup 9295/10000 freeze? nope [(10+4.5+3+3+3-4.5) x 1] 19 damage! [6 energy]

Action 3:
Marathon: Bide: Marathon is locked into Bide status! [0 energy]
The Walrus: Ice Beam: 702/10000 crit? nope 609/10000 freeze? yup Marathon is frozen solid! 955/10000 Light Freeze (1 action)[(10+4.5+3+3-4.5) x 1] 16 damage! [6 energy]


Rediamond's Team

Marathon
Item: Mad Scientist Goggles/N/A
HP: 36
Energy: 81
Speed: 25
Status: Light Freeze, holding Bide

waterwarrior's Team

The Walrus
Item: Refrigerator/Lucky Egg
HP: 91
Energy: 82
Speed: 21
Status: N/A

I'm gonna need a call on how freeze affects Bide; I'll ask on the SQSA thread. Also, I'm sorry about the crits and freezes against Marathon, but they are 100% random. I didn't just make them up.


Rediamond orders
waterwarrior orders
I ref​
 
#7
I got two crits and a freeze. Holy fucking shit.
And to make matters worse for Red, you forgot to apply the Double STAB bonus from the Refrigerator, meaning that each Ice Beam should've dealt 3 more DMG, leaving Shelmet with 36 HP remaining.

Walrus, I know you want to eat that little oyster-looking thing right now, but could you just KO him instead? Thanks :D

Ice Beam -> Blizzard -> Surf
 
#8
Rediamond's Team

Marathon
Item: Mad Scientist Goggles/N/A
HP: 36
Energy: 81
Speed: 25
Status: Light Freeze, holding Bide apparently freeze breaks bide

waterwarrior's Team

The Walrus
Item: Refrigerator/Lucky Egg
HP: 91
Energy: 82
Speed: 21
Status: N/A

I have a huge project to do and I'm really sorry it's been so long, but no flavor :(.

Action 1:
Marathon: Frozen solid!
The Walrus: Ice Beam: 5907/10000 crit? nope 5591/10000 freeze? nope (no the hax streak is over!!!) [(10+4.5+3+3-4.5) x 1] 16 damage! [7 energy]

Marathon thaws out!

Action 2:
Marathon: Mega Drain: 1783/10000 crit? nope [(6+3-3) x 1.5] 9 damage! Marathon gains 4.5 HP! [9 energy]
The Walrus: Blizzard: 2999/10000 hit? yup 9337/10000 crit? nope 723/10000 freeze? yup (HOLY FUCKING SHIT FUCK!!!!!) 3089/10000 light freeze [(12+4.5+3+3-4.5] 18 damage! [8 energy]

Action 3:
Marathon: Frozen solid!
The Walrus: Surf: 6475/10000 crit? nope [(10+4.5+3-4.5) x 1] 13 damage! Marathon fainted! [7 energy]


Rediamond's Team

Marathon
Item: Mad Scientist Goggles/N/A
HP: -6
Energy: KO
Speed: 25
Status: KO

waterwarrior's Team

The Walrus
Item: Refrigerator/Lucky Egg
HP: 82
Energy: 60
Speed: 21
Status: N/A

P.S. I'm really sorry to Rediamond about all the hax in his direction. It's randomized, every bit of it, I promise.

Rediamond equips Burmy
waterwarrior orders
Rediamond orders
I ref​
 
#10
Well, Ice Beam still does respectable damage...

Ice Beam -> Earthquake -> Ice Beam
If Protect is used successfully, Aqua Ring the first time and chill the second
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#13
Placeholder saying your friendly neighbourhood Nargacurga is here feasting on KO'ed LCs - I mean subreffing the match.

EDIT: Done.

Rediamond’s team: XA

HP: 90
En: 100
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 82
En: 60
Spe: 21
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop


Anon-Burmy tries to slow TW-Spheal down with Electrical Webbings that both bind and paralyze, but Lady Luck seems to be brandishing bug repellents today - or worse, an electric bug-zapping racquet. TW-Spheal simply freezes his opponent twice with non-consecutive Ice Beams, each one more severe than before after an Earthquake in between...!

Action 1:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 6338/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 7097/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {12} -1 Speed (Spheal)
-5 energy
Spheal used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 2524/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 15/10000 (EFFECT)
[10+6+(4.5-3)]/1.5 = 11.667 damage (Burmy)
Burmy is frozen solid!
RNG Roll (FREEZE) [<=5000 LIGHT ; >5000 DEEP]: 1369/10000 (LIGHT)
Status changes: FRZ 1a (Burmy)
-6 energy

Action 2:
Burmy is frozen solid!
Status changes: FRZ 0a (Burmy)
Spheal used Earthquake!
RNG Roll (CRIT) [<=625 CRIT]: 6589/10000 (NO)
[10+(3-3)]/1.5 = 6.667 damage (Burmy)
-7 energy

Action 3:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 677/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 4715/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {7} -2 Speed (Spheal)
-5 energy
Spheal used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 4317/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 217/10000 (EFFECT)
[10+6+(4.5-3)]/1.5 = 11.667 damage (Burmy)
Burmy is frozen solid!
RNG Roll (FREEZE) [<=5000 LIGHT ; >5000 DEEP]: 6208/10000 (DEEP)
Status changes: FRZ 2a (Burmy)
-6 energy

Post Round:
Burmy: -30 HP, -10 EN
Spheal: -22.5 HP, -19 EN


Rediamond’s team: XA

HP: 60
En: 90
Spe: 31 (-)
Ranks: 2/2/3/2
Status: FRZ 2a
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 59
En: 41
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop



Rediamond rages
Waterwarrior apologises
I reff
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#16
Rediamond’s team: XA

HP: 60
En: 90
Spe: 31 (-)
Ranks: 2/2/3/2
Status: FRZ 2a
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 59
En: 41
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop


With Anon-Burmy acting up as an ice sculpture, TW-Spheal fired off Double STABs in a row with Blizzard winds and Ice Beams, but the last attack went awry after Anon-Burmy defrosted and put some extra Webshocks upon the ballsy cub. At least Red gets some good-for-nothing luck....

Action 1:
Burmy is frozen solid!
Status changes: FRZ 1a (Burmy)
Spheal used Blizzard!
RNG Roll (HIT) [<=7000 HIT]: 5781/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 2428/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 7728/10000 (EFFECT)
[12+6+(4.5-3)]/1.5 = 13 damage (Burmy)
-7 energy

Action 2:
Burmy is frozen solid!
Status changes: FRZ 0a (Burmy)
Spheal used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 1617/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 7197/10000 (NO)
[10+6+(4.5-3)]/1.5 = 11.667 damage (Burmy)
-6 energy

Action 3:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 4848/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 1973/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {4} -3 Speed (Spheal)
-5 energy
Spheal used Blizzard!
RNG Roll (HIT) [<=7000 HIT]: 7070/10000 (NO)
But it missed Burmy!
-7 energy

Post Action:
Stat changes: {7} -2 Speed (Spheal)

Post Round:
Burmy: -24.667 HP, -5 EN
Spheal: -11.25 HP, -20 EN


Rediamond’s team: XA

HP: 35
En: 85
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 48
En: 21
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop



Waterwarrior orders
Rediamond responds
I continue

 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#19
Rediamond’s team: XA

HP: 35
En: 85
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 48
En: 21
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop

And Lady Luck is fickle indeed, swinging between both sides randomly. Anon-Burmy took advantage of this to Protect himself against accurate Ice Beams, and emerged unscathed from a Blizzard while TW-Spheal nearly exhausted himself against the Electroweb! So I guess the match is now slightly less of a hax joke... Slightly. Less.

Action 1:
Burmy used Protect!
Burmy protected itself!
-7 energy
Spheal used Ice Beam!

RNG Roll (CRIT) [<=625 CRIT]: 9312/10000 (NO)
[10+6+(4.5-3)]/1.5 = 11.667 damage ~ -4.667 energy (Burmy)
-6 energy

Action 2:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 6621/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 8317/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {4} -3 Speed (Spheal)
-5 energy
Spheal used Blizzard!
RNG Roll (HIT) [<=8000 HIT]: 9490/10000 (NO)
But it missed Burmy!
-7 energy

Action 3:
Burmy used Protect!
Burmy protected itself!
-7 energy
Spheal used Ice Beam!

RNG Roll (CRIT) [<=625 CRIT]: 531/10000 (YES)
[10+6+3+(4.5-3)]/1.5 = 13.667 damage ~ -5.467 energy (Burmy)
-6 energy

Post Action:
Stat changes: {7} -2 Speed (Spheal)

Post Round:
Burmy: -29.134 EN
Spheal: -11.25 HP, -19 EN


Rediamond’s team: XA

HP: 35
En: 56
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 37
En: 2
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop



Rediamond orders
Waterwarrior responds
I reff

 
#21
Well, well... Looks like Robin might make an entrance after all. Of course, we will most certainly run this Burmy as far into the ground as we can before that happens.

Chill -> Ice Beam -> Aurora Beam
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#22
Rediamond’s team: XA

HP: 35
En: 56
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 37
En: 2
Spe: 21 {7}
Ranks: 2/2/3/2
Status: N/A
Stats: -2 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop


Finally tired after so much relentless assault, TW-Spheal ran out of fuel and had to Chill, which gave Rhea-Burmy the chance to take the offensive, wrapping Web after Web of Electric wires upon her ballsy opponent. Not wanting to go down trampled, TW-Spheal tries to retaliate with Beams of Freezing Aurorae, but it looks like his good run is finally close to the finish line...

Action 1:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 2316/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 3125/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {4} -3 Speed (Spheal)
-5 energy
Spheal used Chill!

Spheal restored some used Energy!
+12 energy

Action 2:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 1722/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 1995/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {3} -4 Speed (Spheal)
-9 energy
Spheal used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 6462/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5621/10000 (NO)
[10+6+(4.5-3)]/1.5 = 11.667 damage (Burmy)
-6 energy

Action 3:
Burmy used Electroweb!
RNG Roll (HIT) [<=9500 HIT]: 2379/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 4338/10000 (NO)
[6+(4.5-3)]*1.5 = 11.25 damage (Spheal)
Spheal's Speed fell!
Stat changes: {2} -5 Speed (Spheal)
-13 energy
Spheal used Aurora Beam!

RNG Roll (CRIT) [<=625 CRIT]: 7366/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1769/10000 (NO)
[7+6+(4.5-3)]/1.5 = 9.667 damage (Burmy)
-4 energy

Post Action:
Stat changes: {3} -4 Speed (Spheal)

Post Round:
Burmy: -21.333 HP, -27 EN
Spheal: -33.75 HP, +2 EN


Rediamond’s team: XA

HP: 14
En: 29
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 3
En: 4
Spe: 21 {3}
Ranks: 2/2/3/2
Status: N/A
Stats: -4 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop



Waterwarrior obligates
Rediamond avenges
I put to words what we know will happen already
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#25
Rediamond’s team: XA

HP: 14
En: 29
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AA

HP: 3
En: 4
Spe: 21 {3}
Ranks: 2/2/3/2
Status: N/A
Stats: -4 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop


Well, reluctant to put TW-Spheal through this, Waterwarrior decided to call him back, upon agreement with Rediamond. Rhea-Burmy left a parting kiss - true sportsmanship if a relationship cannot blossom from this intense exchange.

Action 1:
Burmy used Bug Bite!
RNG Roll (CRIT) [<=625 CRIT]: 3003/10000 (NO)
6+(3-3) = 6 damage (Spheal)
Spheal is KO'ed!
-3 energy
Post Round:
Burmy: -3 EN
Spheal: -6 HP, KO'ed


Rediamond’s team: XA

HP: 14
En: 26
Spe: 31 (-)
Ranks: 2/2/3/2
Status: N/A
Stats: N/A
Other: Scuba Flippers

Waterwarrior's team: AX

HP: KO
En: 4
Spe: 21 {3}
Ranks: 2/2/3/2
Status: N/A
Stats: -4 Speed
Other: Refrigerator

Arena : Mr. Heefloot's Magical Type Shop



waterwarrior equips Rufflet with Shop/Item (or I'll RNG it if he doesn't)
Rediamond orders
waterwarrior responds
I write some prose maybe
 
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