Hey, this is my first 6th gen RMT and I think this is probably the best team I made in a long time because 5th Gen kinda sucked when it came to anything other than hyper offense and the team diversity was little to none. The team is based on that awesome new album from Arcade Fire, go listen to that shit. Anyway here's the team.
Laika (Tyranitar) @ Tyranitarite
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stone Edge
- Stealth Rock
- Crunch
- Pursuit
I needed a dedicated stealth rocker because previously I had both rocks and Rapid Spin on Excadrill but they put too much pressure on him and he’d normally get KO’d before his job was done. Tyranitar is a lot more efficient however. I originally had him as an Assault Vest variant but trading a little bit of special bulk for the attack increase and more freedom with moves is completely worth it in my eyes. Tyranitar misses the recovery from lefties but the insane bulk lets him switch in on pretty much any unboosted special attack, even certain Focus Blasts. Pursuit in a lot more useful now because pretty much nothing but fighting types resist fighting types, fairies and other dark types. The only dark type even remotely seen in OU is T-Tar anyway and I wouldn’t keep T-Tar in on any fairies or fighting types because they could potentially get the KO. Another great thing about T-Tar now is it's the only really seen Ghost resist in OU now, so that's always great.
Tyranitar matches up well against many of the more common leads in the Pokebank OU metagame, because a lot of leads tend to be on that suicide lead thing from what I’ve seen. Sand Stream breaks sashes to prevent those leads from succeeding as usual and Excadrill can spin away whatever they set up.
Sprawl (Excadrill) @ Assault Vest
Ability: Mold Breaker
EVs: 252 HP / 96 Atk / 160 Spd
Adamant Nature
- Earthquake
- Shadow Claw
- Rapid Spin
- Rock Slide
Excadrill is pretty much the only spinner that gives Starmie competition, and in my humble opinion, Excadrill is not only more useful but a lot easier to fit on teams. Excadrill is the main insurance for Talonflame because it’s 4x weak to Iron Head makes it my answer to most of the fairy types out there, other than Azumarill of course. Shadow Claw lets me get the jump on ghost types that would attempt to block my spinning. Because of it running a lot of bulk and lefties, it’s my main answer to Volt-Turn teams that don’t utilize Landorus (I REALLY HATE VOLT TURN). The EVs allow me to speed creep 220 neutral natured Rotom-A.
Flashbulb (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 232 HP / 56 SAtk / 220 Spd
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Pain Split
- Hydro Pump
Rotom-Wash is pretty much the Swiss army knife of pokemon now. It checks many of the common threats in the metagame with its STABs, Volt Switch and Will-O-Wisp. Pain Split is pretty much the best thing Pokebank has to offer him since it lets me afford to not run Chesto Rest because that’s such a dated strategy. The EVs let me outspeed Mamoswine and burn it before it can do too much damage. I have enough bulk to live through taking a Garchomp’s Banded Outrage too, so that’s pretty impressive. I’m considering running Toxic over Will-O-Wisp because often times the pokemon I want to Will-O-Wisp usually are better handled by Gourgeist but I suppose there’s always something that I could Will-O-Wisp with Rotom that I’m not thinking of.
Joan (Gourgeist-Super) (F) @ Leftovers
Ability: Frisk
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Shadow Sneak
- Seed Bomb
- Pain Split
- Will-O-Wisp
Gourgeist is another really handy pokemon, and it’s much better than its tree counterpart. It’s an amazing scout with Frisk since it can switch in to many physical attackers due to its high bulk and great resists and determine its set. After that occurs, it Will-O-Wisp’s the switch in or even the attacker depending on what the opponent’s move is. Shadow Sneak is a useful priority move now since Ghost is pretty much like Dragon moves from Gen II through V.
Gourgeist also happens to be an amazing spin blocker since it checks all of the premier spinners in the current metagame, even Starmie and Excadrill.
Eurydice (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Thunderbolt
- Flamethrower
- Ice Beam
This guy is the newest addition to the team. I’ve went through periods of Deoxys-S, Jirachi, Heatran, Azumarill and Mega Mawile before finally settling on Genesect. I needed something to check dragon’s and keep Mega Lucario from tearing my team apart so I settled on Genesect, at least for now. Genesect helps me form a Volt-Turn core with Rotom so that’s always nice, and the coverage I have lets me take pressure off of Talonflame when it comes to revenge killing, especially when it can’t easily because Excadrill didn’t find an opportunity to rapid spin.
Orpheus (Talonflame)
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 Def / 60 Spd
Adamant Nature
- Flare Blitz
- Bulk Up
- Acrobatics
- Roost
If any pokemon surprised me this generation it would have to be Talonflame. I looked at it prior to testing it out and quickly dismissed it as a gimmick but trying it out finally, it’s nothing short of amazing. Frail, but amazing. Bulk Up Talonflame is incredibly hard to revenge kill because of priority Acrobatics and the defense boosts helping tank most priority moves, the only one that it doesn’t help against is Vacuum Wave, which I resist anyway. I’m running 56 speed because that gives me just enough speed to outspeed and Flare Blitz non scarfed Thundurus-T. Anything faster than that I’d rather use Acrobatics or switch out of on anyway.
Laika (Tyranitar) @ Tyranitarite
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stone Edge
- Stealth Rock
- Crunch
- Pursuit
I needed a dedicated stealth rocker because previously I had both rocks and Rapid Spin on Excadrill but they put too much pressure on him and he’d normally get KO’d before his job was done. Tyranitar is a lot more efficient however. I originally had him as an Assault Vest variant but trading a little bit of special bulk for the attack increase and more freedom with moves is completely worth it in my eyes. Tyranitar misses the recovery from lefties but the insane bulk lets him switch in on pretty much any unboosted special attack, even certain Focus Blasts. Pursuit in a lot more useful now because pretty much nothing but fighting types resist fighting types, fairies and other dark types. The only dark type even remotely seen in OU is T-Tar anyway and I wouldn’t keep T-Tar in on any fairies or fighting types because they could potentially get the KO. Another great thing about T-Tar now is it's the only really seen Ghost resist in OU now, so that's always great.
Tyranitar matches up well against many of the more common leads in the Pokebank OU metagame, because a lot of leads tend to be on that suicide lead thing from what I’ve seen. Sand Stream breaks sashes to prevent those leads from succeeding as usual and Excadrill can spin away whatever they set up.
Sprawl (Excadrill) @ Assault Vest
Ability: Mold Breaker
EVs: 252 HP / 96 Atk / 160 Spd
Adamant Nature
- Earthquake
- Shadow Claw
- Rapid Spin
- Rock Slide
Excadrill is pretty much the only spinner that gives Starmie competition, and in my humble opinion, Excadrill is not only more useful but a lot easier to fit on teams. Excadrill is the main insurance for Talonflame because it’s 4x weak to Iron Head makes it my answer to most of the fairy types out there, other than Azumarill of course. Shadow Claw lets me get the jump on ghost types that would attempt to block my spinning. Because of it running a lot of bulk and lefties, it’s my main answer to Volt-Turn teams that don’t utilize Landorus (I REALLY HATE VOLT TURN). The EVs allow me to speed creep 220 neutral natured Rotom-A.
Flashbulb (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 232 HP / 56 SAtk / 220 Spd
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Pain Split
- Hydro Pump
Rotom-Wash is pretty much the Swiss army knife of pokemon now. It checks many of the common threats in the metagame with its STABs, Volt Switch and Will-O-Wisp. Pain Split is pretty much the best thing Pokebank has to offer him since it lets me afford to not run Chesto Rest because that’s such a dated strategy. The EVs let me outspeed Mamoswine and burn it before it can do too much damage. I have enough bulk to live through taking a Garchomp’s Banded Outrage too, so that’s pretty impressive. I’m considering running Toxic over Will-O-Wisp because often times the pokemon I want to Will-O-Wisp usually are better handled by Gourgeist but I suppose there’s always something that I could Will-O-Wisp with Rotom that I’m not thinking of.
Joan (Gourgeist-Super) (F) @ Leftovers
Ability: Frisk
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Shadow Sneak
- Seed Bomb
- Pain Split
- Will-O-Wisp
Gourgeist is another really handy pokemon, and it’s much better than its tree counterpart. It’s an amazing scout with Frisk since it can switch in to many physical attackers due to its high bulk and great resists and determine its set. After that occurs, it Will-O-Wisp’s the switch in or even the attacker depending on what the opponent’s move is. Shadow Sneak is a useful priority move now since Ghost is pretty much like Dragon moves from Gen II through V.
Gourgeist also happens to be an amazing spin blocker since it checks all of the premier spinners in the current metagame, even Starmie and Excadrill.
Eurydice (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Thunderbolt
- Flamethrower
- Ice Beam
This guy is the newest addition to the team. I’ve went through periods of Deoxys-S, Jirachi, Heatran, Azumarill and Mega Mawile before finally settling on Genesect. I needed something to check dragon’s and keep Mega Lucario from tearing my team apart so I settled on Genesect, at least for now. Genesect helps me form a Volt-Turn core with Rotom so that’s always nice, and the coverage I have lets me take pressure off of Talonflame when it comes to revenge killing, especially when it can’t easily because Excadrill didn’t find an opportunity to rapid spin.
Orpheus (Talonflame)
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 Def / 60 Spd
Adamant Nature
- Flare Blitz
- Bulk Up
- Acrobatics
- Roost
If any pokemon surprised me this generation it would have to be Talonflame. I looked at it prior to testing it out and quickly dismissed it as a gimmick but trying it out finally, it’s nothing short of amazing. Frail, but amazing. Bulk Up Talonflame is incredibly hard to revenge kill because of priority Acrobatics and the defense boosts helping tank most priority moves, the only one that it doesn’t help against is Vacuum Wave, which I resist anyway. I’m running 56 speed because that gives me just enough speed to outspeed and Flare Blitz non scarfed Thundurus-T. Anything faster than that I’d rather use Acrobatics or switch out of on anyway.
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