Registeel (Curse)

Cheryl.

Celesteela is Life


[SET]
name: Curse
move 1: Curse
move 2: Iron Head
move 3: Rest
move 4: Sleep Talk / Toxic
item: Leftovers
ability: Clear Body
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Curse boosts Registeel's Attack and Defense, gradually making it stronger while also making it quite physically tanky, allowing it to take attacks like Flygon's Earthquake much better after a couple of boosts. Iron Head is Registeel's most reliable STAB move and helps it beat Fairy-types more safely while also becoming decently powerful after Curse boosts. Rest heals all of Registeel's health and rids it of pesky status effects, helping it stick around longer for a sweep. Sleep Talk makes Registeel much less passive while asleep, granting it a chance to nab a Curse boost or attack with Iron Head. Toxic is an option over Sleep Talk, as it helps Registeel in the matchup against other bulky setup sweepers such as Calm Mind Slowking, prevents Alomomola from PP stalling Iron Head, and cripples several other checks like Mega Camerupt and Emboar.

Set Details
========

A specially defensive EV spread with a Careful nature allows Registeel to take on as many special attackers as possible, including Venusaur and Exploud. Leftovers is used to give Registeel some passive recovery so it is not forced to use Rest as often.

Usage Tips
========

This Registeel set, while primarily acting as a bulky wincon, can still work as a defensive pivot early-game by switching into the Pokemon that it walls, like Venusaur. Registeel can even take advantage of Sleep Powder Venusaur by using Sleep Talk to potentially set up Curse on it. This set usually finds itself on defensive teams due to Registeel checking many Pokemon that can threaten these types of teams, like Venusaur and offensive Diancie, while also acting as a wincon. Registeel can set up Curses on the Pokemon it checks, like Meloetta, and on weaker attacks, like Blastoise's Scald. However, even at +6 Attack, Registeel is still relatively passive against Pokemon that resist Iron Head. It is best to set up Curses and attempt to sweep mid- to late-game when Registeel's checks and counters have been weakened or taken out. However, Registeel can use Curse to apply pressure in the earlier stages of the battle by taking physical hits better and having more offensive power with Iron Head.

Team Options
========

Alomomola is a great partner to this set, as it checks many of the Pokemon that can threaten Registeel, like Emboar and Rhyperior, and can pass Wishes to Registeel so it doesn't have to use Rest as often, while Registeel can take on special wallbreakers like Venusaur for Alomomola. Entry hazard removers such as Hitmontop and Blastoise can help take on Fire-, Steel-, and Ground-types for Registeel while also removing Spikes, which can wear Registeel down quickly. Flygon is a great partner for Registeel, as it resists Fire-type moves and has an immunity to Ground-type moves while also removing entry hazards with Defog. Fighting-type switch-ins, such as Aromatisse and Weezing, can take on Pokemon like Sawk, which are big threats to Registeel. Uxie is an example of a good Fighting-resistant teammate and also posseses a Ground-type immunity and can set up entry hazards for Registeel. Cleric support from Pokemon like Granbull and Aromatisse helps with Registeel's overreliance on Rest so it isn't as passive early-game.
 
Last edited:

phantom

Banned deucer.
slash toxic with sleep talk, on heavily defensive teams, it's a much better win condition since it makes it so that alomomola can't pp stall iron heads and prevents slowking from setting up alongside it. also useful for wearing down several other checks such as camerupt, emboar, jellicent, etc

provided you do that, qc 1/3
 
Under team options where you mention Hazard Removers, Flygon can be a good partner as it resists fire + has an immunity to ground as well. Also mention how Uxie can be a good partner as it can set Hazards as well as being a fighting resist + ground immunity.

qc 3/3
 

GoodMorningEspeon

pondering mongoose
is a Battle Simulator Staff Alumnus
Hi amchecker here, just gonna do a quick check (implement the changes if you'd like)!

ADD
REMOVE
(OTHER COMMENTS)

[SET]
name: Curse
move 1: Curse
move 2: Iron Head
move 3: Rest
move 4: Sleep Talk / Toxic
item: Leftovers
ability: Clear Body
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Curse boosts Registeel's Attack and Defense, making it gradually stronger while also making it quite tanky on the physically defensive side, allowing it to take attacks like Flygon's Earthquake much better after a couple of boosts. Iron Head is Registeel's most reliable STAB move and helps it beat Fairy-types more reliably while also becoming decently powerful after Curse boosts. Rest heals all of Registeel's health and rids it of pesky status effects, helping it stick around longer for a sweep. Sleep Talk makes Registeel much less passive while asleep, having a chance to nab a Curse boost or attack with Iron Head. Toxic is an option over Sleep Talk as it helps Registeel in the matchup against other bulky set-up(-hyphen) sweepers such as Calm Mind Slowking,(-comma) while also preventing Alomomola from PP stalling Iron Heads and crippling several other checks like Mega Camerupt and Emboar.

Set Details
========

A specially defensive EV spread with a Careful nature allows Registeel to take on as much special attackers as possible, including Pokemon such as Venusaur and Exploud. Leftovers is used to give Registeel some passive recovery so it is not forced to use Rest as often.

Usage Tips
========

This Registeel set, while acting as a bulky win condition wincon, can still work as a defensive pivot early-game by switching into the Pokemon that Registeel walls, like Venusaur. Registeel can even take advantage of Sleep Powder Venusaur by using Sleep Talk to potentially set up Curse on it. This set usually finds itself on defensive teams due to Registeel checking many Pokemon that can threaten these types of teams, like Venusaur and offensive Diancie, while also acting as a win condition wincon. Registeel can set up Curses on the Pokemon it checks, like Meloetta, and on weaker attacks, like Blastoise's Scald. However, even at +6 Attack and Defense, Registeel is still relatively passive against Pokemon that resist Iron Head. It is best to set up Curses and attempt to sweep mid-(+hyphen) to late-game where when Registeel's checks and counters have been weakened or taken out. However, Registeel can use Curse to apply pressure in the earlier stages of the battle by taking physical hits better and having more offensive power with Iron Head.

Team Options
========

Alomomola is a great partner to this set, as it checks many of the Pokemon that can threaten Registeel, like Emboar and Rhyperior, and can pass Wishes to Registeel so it doesn't have to use Rest as often, while Registeel can take on special wallbreakers like Venusaur for Alomomola. Entry hazard removers such as Hitmontop and Blastoise can help take on Fire-, Steel-, and Ground-types for Registeel while also removing Spikes, which can wear Registeel down quickly. Flygon is a great partner for Registeel,(+comma) as it resists Fire-type moves and has an immunity to Ground-type moves,(-comma) while also removing entry hazards with Defog. Fighting-type switch-ins, such as Aromatisse and Weezing, can take on Fighting-types like Sawk, which are big threats to Registeel. Uxie is an example of a good Fighting resist, who also posseses a Ground-type immunity and can set up entry hazards for Registeel. Cleric support from Pokemon like Granbull and Aromatisse helps with Registeel's overreliance on Rest so it isn't as passive early-game.
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
GP 1/2
[SET]
name: Curse
move 1: Curse
move 2: Iron Head
move 3: Rest
move 4: Sleep Talk / Toxic
item: Leftovers
ability: Clear Body
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Curse boosts Registeel's Attack and Defense, gradually making it gradually stronger while also making it quite physically tanky on the physically defensive side, (physical / special is not a spectrum) allowing it to take attacks like Flygon's Earthquake much better after a couple of boosts. Iron Head is Registeel's most reliable STAB move and helps it beat Fairy-types more reliably (use a different word; you say reliable earlier in this sentence. or change the previous one to something else) while also becoming decently powerful after Curse boosts. Rest heals all of Registeel's health and rids it of pesky status effects, helping it stick around longer for a sweep. Sleep Talk makes Registeel much less passive while asleep, having a chance to nab a Curse boost or attack with Iron Head. Toxic is an option over Sleep Talk, (AC) as it helps Registeel in the matchup against other bulky setup sweepers such as Calm Mind Slowking, prevents while also preventing Alomomola from PP stalling Iron Heads, (AC) and cripples crippling several other checks like Mega Camerupt and Emboar.

Set Details
========

A specially defensive EV spread with a Careful nature allows Registeel to take on as many much special attackers as possible, ("special attackers" is quantifiable, so you use many / fewer / number of. whereas something like "damage" is not quantifiable, so you use much / less / amount of.) including Pokemon such as Venusaur and Exploud. Leftovers is used to give Registeel some passive recovery so it is not forced to use Rest as often.

Usage Tips
========

This Registeel set, while acting as a bulky wincon, can still work as a defensive pivot early-game by switching into the Pokemon that it Registeel walls, like Venusaur. Registeel can even take advantage of Sleep Powder Venusaur by using Sleep Talk to potentially set up Curse on it. This set usually finds itself on defensive teams due to Registeel checking many Pokemon that can threaten these types of teams, like Venusaur and offensive Diancie, while also acting as a wincon. Registeel can set up Curses on the Pokemon it checks, like Meloetta, and on weaker attacks, like Blastoise's Scald. However, even at +6 Attack, Registeel is still relatively passive against Pokemon that resist Iron Head. It is best to set up Curses and attempt to sweep mid- to late-game when Registeel's checks and counters have been weakened or taken out. However, Registeel can use Curse to apply pressure in the earlier stages of the battle by taking physical hits better and having more offensive power with Iron Head.

Team Options
========

Alomomola is a great partner to this set, as it checks many of the Pokemon that can threaten Registeel, like Emboar and Rhyperior, and can pass Wishes to Registeel so it doesn't have to use Rest as often, while Registeel can take on special wallbreakers like Venusaur for Alomomola. Entry hazard removers such as Hitmontop and Blastoise can help take on Fire-, Steel-, and Ground-types for Registeel while also removing Spikes, which can wear Registeel down quickly. Flygon is a great partner for Registeel, as it resists Fire-type moves and has an immunity to Ground-type moves while also removing entry hazards with Defog. Fighting-type switch-ins, such as Aromatisse and Weezing, can take on Fighting-types like Sawk, which are big threats to Registeel. Uxie is an example of a good Fighting-resistant teammate and resist, who also posseses a Ground-type immunity and can set up entry hazards for Registeel. Cleric support from Pokemon like Granbull and Aromatisse helps with Registeel's overreliance on Rest so it isn't as passive early-game.


great check gme, only thing you added that I didn't agree with was this
However, even at +6 Attack and Defense, Registeel is still relatively passive against Pokemon that resist Iron Head.
Defense isn't really relevant to this sentence

aside from that your changes were all good. some things missed, which you can see in my check above, but altogether solid
 
Last edited:

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader


remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Curse
move 1: Curse
move 2: Iron Head
move 3: Rest
move 4: Sleep Talk / Toxic
item: Leftovers
ability: Clear Body
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Curse boosts Registeel's Attack and Defense, gradually making it stronger while also making it quite physically tanky, allowing it to take attacks like Flygon's Earthquake much better after a couple of boosts. Iron Head is Registeel's most reliable STAB move and helps it beat Fairy-types more safely while also becoming decently powerful after Curse boosts. Rest heals all of Registeel's health and rids it of pesky status effects, helping it stick around longer for a sweep. Sleep Talk makes Registeel much less passive while asleep, having granting it a chance to nab a Curse boost or attack with Iron Head. Toxic is an option over Sleep Talk, as it helps Registeel in the matchup against other bulky setup sweepers such as Calm Mind Slowking, prevents Alomomola from PP stalling Iron Heads Head, and cripples several other checks like Mega Camerupt and Emboar.

Set Details
========

A specially defensive EV spread with a Careful nature allows Registeel to take on as many special attackers as possible, including Venusaur and Exploud. Leftovers is used to give Registeel some passive recovery so it is not forced to use Rest as often.

Usage Tips
========

This Registeel set, while primarily acting as a bulky wincon, can still work as a defensive pivot early-game by switching into the Pokemon that it walls, like Venusaur. Registeel can even take advantage of Sleep Powder Venusaur by using Sleep Talk to potentially set up Curse on it. This set usually finds itself on defensive teams due to Registeel checking many Pokemon that can threaten these types of teams, like Venusaur and offensive Diancie, while also acting as a wincon. Registeel can set up Curses on the Pokemon it checks, like Meloetta, and on weaker attacks, like Blastoise's Scald. However, even at +6 Attack, Registeel is still relatively passive against Pokemon that resist Iron Head. It is best to set up Curses and attempt to sweep mid- to late-game when Registeel's checks and counters have been weakened or taken out. However, Registeel can use Curse to apply pressure in the earlier stages of the battle by taking physical hits better and having more offensive power with Iron Head.

Team Options
========

Alomomola is a great partner to this set, as it checks many of the Pokemon that can threaten Registeel, like Emboar and Rhyperior, and can pass Wishes to Registeel so it doesn't have to use Rest as often, while Registeel can take on special wallbreakers like Venusaur for Alomomola. Entry hazard removers such as Hitmontop and Blastoise can help take on Fire-, Steel-, and Ground-types for Registeel while also removing Spikes, which can wear Registeel down quickly. Flygon is a great partner for Registeel, as it resists Fire-type moves and has an immunity to Ground-type moves while also removing entry hazards with Defog. Fighting-type switch-ins, such as Aromatisse and Weezing, can take on Fighting-types Pokemon like Sawk, which are big threats to Registeel. Uxie is an example of a good Fighting-resistance Fighting-resistant teammate and also posseses a Ground-type immunity and can set up entry hazards for Registeel. Cleric support from Pokemon like Granbull and Aromatisse helps with Registeel's overreliance on Rest so it isn't as passive early-game.
 
Last edited:

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