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Completed Reuniclus vs. Espeon, a battle of the Psychics!

Discussion in 'ASB' started by yoshinite, Oct 29, 2012.

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  1. TIO

    TIO

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    Fire Punch ~ Flare Blitz ~ Fire Punch
    If Leech Seed, Sub (15)
  2. Espeon65

    Espeon65

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    Bump for reffing
  3. TIO

    TIO

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    ...Maybe you should order?
  4. Espeon65

    Espeon65

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    Oh...I'm stupid...sorry yoshinite...umm how about

    Leech Seed~Growth~SolarBeam
  5. Espeon65

    Espeon65

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    Okay, now bump for reffing.
  6. Espeon65

    Espeon65

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    I'll get a subref, TIO.
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Whats wrong with Yoshinite? We have been waiting for days!

    [​IMG]
    Indeed, but i am sure he will come soon......

    [​IMG]

    Indeed!


    And suddenly, a sub-ref arrives!


    [​IMG]

    .......


    [​IMG]

    So he still didnt move?


    *Both battlers shake their heads*


    [​IMG]

    Alright then
    .

    *Matezoide kicks the immobile body of Yoshinite and sits on the reffing chair*


    [​IMG]
    Holy shit, what the hell is wrong with Yoshinite? I can barely make sense of this, so let me know if you spot any mistakes. Darmanitan loses health because he somehow went from 55 to 80 to 59. And dont get me started on the energy......49 to 71 to 83 in one chill? What the hell?

    [​IMG]
    King Kong

    HP: 40| EN: 61| Spe: 55
    Ranks: 3/4/4/4
    Size: 3| Weight: 4
    Abilities: Sheer Force, Zen Mode
    Other: Swag!


    [​IMG]
    Pyre

    HP: 100| EN: 100| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor
    Other: Pew pew pew



    Calcs (open)


    Speed Tie! - 1-5000=King Kong. 5001-10000-Pyre
    7549 - Pyre - A1
    1093 - King Kong - A2
    4981 - King Kong - A3

    Action 1

    Pyre used Leech Seed - 9 energy
    To hit (6192) - Yes
    King Kong was seeded!

    King Kong used Substitute (15) - 12 energy

    Pyre cant restore any health atm!


    Action 2

    King Kong used Flare Blitz - 8 energy
    To crit (2689) - No
    (14 + 3) = 17 damage

    Pyre used Growth! - 8 energy
    The pseudo sun raised the boost! +2 to both stats!

    +4 HP to Pyre
    -4 HP to King Kong

    Action 3

    King Kong used Fire Punch - 5 energy
    To crit (5851) - No
    (8 + 3) = 11 damage

    Pyre used Ultra Solarbeam! - 9 energy
    To crit (Doesnt matters)
    (18 - 1,5)*0,67 + 3,5 = 14,5 damage

    The substitute disapeared!

    -4 HP to King Kong
    + 4 HP to Pyre



    [​IMG]
    King Kong

    HP: 13| EN: 36| Spe: 55
    Ranks: 3/4/4/4
    Size: 3| Weight: 4
    Abilities: Sheer Force, Zen Mode
    Other: Swag!


    [​IMG]
    Pyre

    HP: 84| EN: 74| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor
    Other: Pew pew pew. + 2 on Attack and Sp.Attack (Will decrease in the next round's ending).


    Tio's turn to go first.
  8. TIO

    TIO

    Joined:
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    Switch Phase activate!
    Dman->Fraxure
    Counter-switch?
  9. Espeon65

    Espeon65

    Joined:
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  10. TIO

    TIO

    Joined:
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    742
    Holy crap, I totally missed this!
    Dragon Claw~Dual Chop~Dragon Claw
    If Leech Seed, Taunt
    If Inferno, Dodge
  11. Espeon65

    Espeon65

    Joined:
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    Growth~Sunny Day~SolarBeam combo
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Chuck

    HP: 100| EN: 100| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks. Thats not even counting Rivalry!

    [​IMG]
    Pyre

    HP: 84| EN: 74| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor
    Other: Pew pew pew. + 2 on Attack and Sp.Attack (Will decrease in the next round's ending).

    This reffing is brought under the sound of this.


    Since TIO is a heartless bastard, he removed King Kong to prevent Espeon from getting KOCs. Shame on you!

    Aaaaanyway, the newcomer, Chuck, clearly has a lot of power, his imposing presence can be felt by everyone, even Pyre is startled!

    Ready to prove that his power, the Dragon runs at Pyre's direction and uses his Claws to slash Pyre across the chest, almost slashing through his armor! Pyre manages to ignore the pain and rage and manages to focus his energy into a Growth, raising his offenses further.

    Not wanting to give his opponent a chance to breath, Chuck runs once again and delivers a powerfull Chop directly to the pokemon's face, closing his other fist to hit his opponent directly at the head and send Pyre directly to the ground! Pyre manages to shoot some fire directly into Chuck's face to distract him, running away to get some time and summons a Sunny Day!
    With this newfound power, the Flarelm rises both hands towards the sky and energy starts to accumulate.

    Knowing he is up to no good, Chuck shruggs off the pain in his eyes and charges once again, using his Dragonic Claws to slashviolently, even managing to eventualy cut through his armor and draw some blood, but the Flarelm isnt even reacting!

    Finaly having acculmulated enough power, Pyre quickly lowers both hands at his opponent's direction before another blow can be thrown! The Grass type then shoots a massive Beam of pure Solar power at point blank range!

    Chuck quickly manages to cover his face with his arms and manages to hold his ground for several seconds before being thrown several meters away.

    Pyre then collapses from exaustion, but quickly gets up while a clearly injured Chuck stands firm and bruised, ready to continue.

    Will Espeon and Pyre manage to turn the tables? Or is Chuck's mighty too much for them?

    Calcs (open)


    Speed order: Chuck, Pyre

    Action 1

    Chuck used Dragon Claw - 5 energy
    To crit (5264)
    (8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)

    Pyre used Growth - 8 energy

    +4 Attack/Sp.Attack for Pyre

    Action 2

    Chuck used Dual Chop - 7 energy
    To crit (869, 5468) - No
    (4 + 4 + 3 + 3 + 2 + 3 + 2) = 18 damage (Again)

    Pyre used Sunny Day - 10 energy

    Action 3

    Chuck used Dragon Claw - 5 energy
    To crit (2238)
    (8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)

    Pyre used Omega Solarbeam - 41 energy
    To crit (4399) - No
    (40,5 + 3)*0,67 = 36,145 damage



    [​IMG]
    Chuck

    HP: 64| EN: 83| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks

    [​IMG]
    Pyre

    HP: 30| EN: 15| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor
    Other: Pew pew pew. + 2 on Attack and Sp.Attack. Cooling Down.


    Espeon's turn.
  13. TIO

    TIO

    Joined:
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    742
    That sunny day was pointless, arena has perma sunny day.
    Also, no crit rolls for chuck's attacks because of Battle Armor, and +2 damage from each of chuck's attacks because of Rivalry.
  14. Espeon65

    Espeon65

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    Cooldown~Flamethrower~Flamethrower
  15. Matezoide

    Matezoide

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    Actualy, it wasnt, Sunny's effects are further boosted by the arena.

    Solarbeam goes to 18 BAP, for example.

    I was prety sure that i had counted Rivalry, my bad.


    Damn it guys, start pushing each other out of the arena! >:c
  16. TIO

    TIO

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    Okay.
    Dual Chop ~ Return Pyroak into lava ~ Dragon Claw
    Return: The Pokemon fills its mind with loving thoughts of its trainer and rams the foe.
    Therefore, return could feasibly push Pyroak into the lava.
  17. Matezoide

    Matezoide

    Joined:
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    Messages:
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    [​IMG]
    Chuck

    HP: 64| EN: 83| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks

    [​IMG]
    Pyre

    HP: 30| EN: 15| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor


    Things are going grin for Espy, as Chuck's Dragon Claw gives even more damage to the poor Flarelm, who is then finished off by a potent Return, being recalled for his pokeball before falling in the lava.
    It is up to the boosted up Robert! If TIO is feeling nice, he may even use the half-dead Darmanitan for some easy KOC.

    Calcs (open)

    Chuck used Dragon Claw - 5 energy
    (8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)

    Pyre is cooling down

    Chuck used Return - 7 energy
    (10 + 3 + 2) = 15 damage

    Pyre fainted!


    [​IMG]
    Chuck

    HP: 64| EN: 83| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks

    [​IMG]
    Pyre

    HP: KO| EN: KO| Spe: 55
    Ranks: 3/3/3/2
    Size: 3| Weight: 4
    Abilities: Leaf Guard, Battle Armor
    Other: Pew pew pew. + 2 on Attack and Sp.Attack.


    [​IMG]
    Robert

    HP: 90| EN: 100| Spe: 30 60
    Ranks: ?/?/?/?
    Size: 1| Weight: 4
    Abilities: Clear Body
    Other: Super Robert!


    Espy says wich stats will be boosted due to the arena.
    TIO orders.
  18. TIO

    TIO

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    I used Dual Chop, not Dragon Claw.
    It doesn't matter though, because it would die anyways from being in the lava+the actual Dragon Claw.
  19. Espeon65

    Espeon65

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    + Atk and + Def
  20. Matezoide

    Matezoide

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    Ops, sorry :P
  21. TIO

    TIO

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    Counter into lava ~ Revenge into lava ~ Counter into lava
    If chill when using Counter, then Revenge into lava and push back.
  22. Espeon65

    Espeon65

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    Zen Headbutt~Headbutt~Zen Headbutt combo
  23. Matezoide

    Matezoide

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    [​IMG]
    Chuck

    HP: 64| EN: 83| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks


    [​IMG]
    Robert

    HP: 90| EN: 100| Spe: 30 60
    Ranks: 4/4/1/2
    Size: 1| Weight: 4
    Abilities: Clear Body
    Other: Super Robert!


    Calcs (open)


    Action 1


    Robert used Zen Headbutt - 5 energy
    To hit (3256) - Yes
    To crit (5648) - No
    To flinch (9671) - No
    (8 + 3 + 1,5) = 12,5 damage

    Chuck used Counter - 11 energy
    18,75 damage
    RNG to throw into the lava (70% chance) -> 150 - Yes

    Robert was thrown into the lava! 22,5 damage (15*1,5)!


    Action 2

    Nothing!

    Action 3

    Disclaimer: This is an extremely powerfull combo, even if it wasnt ordered to push into the lava, i find it likely that Chuck would be knocked back a bit, so i will RNG to see if he is pushed out of the arena, but he will NOT fall in the lava. Instead, Chuck will grab on the ledge and pull himself back up.


    Robert used Zen Charge - 35 energy
    To hit (2199) - Yes
    To crit (4045) - No
    To flinch (9979) - No
    To push-back (6,000 or more = Yes) -> 7300
    Chuck was pushed-back!

    Chuck manages to grab on the ledge and pull himself back to safetly!
    (18 + 3 + 1,5) = 22,5 damage




    [​IMG]
    Chuck

    HP: 29| EN: 72| Spe: 67
    Ranks: 5/3/1/3
    Size: 2| Weight: 3
    Abilities: Rivalry, Mold Breaker
    Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks


    [​IMG]
    Robert

    HP: 49| EN: 60| Spe: 30 60
    Ranks: 4/4/1/2
    Size: 1| Weight: 4
    Abilities: Clear Body
    Other: Super Robert! Cooling Down


    Espeon's turn.
  24. Espeon65

    Espeon65

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    How does nothing happen Round 2??? I'm not ordering until you tell us why, and it makes sense. Also, why doesn't Chuck use Counter in Round 3?
  25. Matezoide

    Matezoide

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    Nothing happened A2 because Beldum was climbing and Chuck didnt have anyone to attack.
    It didnt use Counter because the move was strong enough to push it into the lava, but Chuck was able to grab the ledge and pull himself back up.
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