Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Whats wrong with Yoshinite? We have been waiting for days!
Indeed, but i am sure he will come soon......
Indeed!
And suddenly, a sub-ref arrives!
.......
So he still didnt move?
*Both battlers shake their heads*
Alright then.
*Matezoide kicks the immobile body of Yoshinite and sits on the reffing chair*
Holy shit, what the hell is wrong with Yoshinite? I can barely make sense of this, so let me know if you spot any mistakes.Darmanitan loses health because he somehow went from 55 to 80 to 59.And dont get me started on the energy......49 to 71 to 83 in one chill? What the hell?
HP: 100| EN: 100| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks. Thats not even counting Rivalry!
Pyre
HP: 84| EN: 74| Spe: 55
Ranks: 3/3/3/2
Size: 3| Weight: 4
Abilities: Leaf Guard, Battle Armor
Other: Pew pew pew. + 2 on Attack and Sp.Attack (Will decrease in the next round's ending).
Since TIO is a heartless bastard, he removed King Kong to prevent Espeon from getting KOCs. Shame on you!
Aaaaanyway, the newcomer, Chuck, clearly has a lot of power, his imposing presence can be felt by everyone, even Pyre is startled!
Ready to prove that his power, the Dragon runs at Pyre's direction and uses his Claws to slash Pyre across the chest, almost slashing through his armor! Pyre manages to ignore the pain and rage and manages to focus his energy into a Growth, raising his offenses further.
Not wanting to give his opponent a chance to breath, Chuck runs once again and delivers a powerfull Chop directly to the pokemon's face, closing his other fist to hit his opponent directly at the head and send Pyre directly to the ground! Pyre manages to shoot some fire directly into Chuck's face to distract him, running away to get some time and summons a Sunny Day!
With this newfound power, the Flarelm rises both hands towards the sky and energy starts to accumulate.
Knowing he is up to no good, Chuck shruggs off the pain in his eyes and charges once again, using his Dragonic Claws to slashviolently, even managing to eventualy cut through his armor and draw some blood, but the Flarelm isnt even reacting!
Finaly having acculmulated enough power, Pyre quickly lowers both hands at his opponent's direction before another blow can be thrown! The Grass type then shoots a massive Beam of pure Solar power at point blank range!
Chuck quickly manages to cover his face with his arms and manages to hold his ground for several seconds before being thrown several meters away.
Pyre then collapses from exaustion, but quickly gets up while a clearly injured Chuck stands firm and bruised, ready to continue.
Will Espeon and Pyre manage to turn the tables? Or is Chuck's mighty too much for them?
Speed order: Chuck, Pyre
Action 1
Chuck used Dragon Claw - 5 energy
To crit (5264)
(8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)
Pyre used Growth - 8 energy
+4 Attack/Sp.Attack for Pyre
Action 2
Chuck used Dual Chop - 7 energy
To crit (869, 5468) - No
(4 + 4 + 3 + 3 + 2 + 3 + 2) = 18 damage (Again)
Pyre used Sunny Day - 10 energy
Action 3
Chuck used Dragon Claw - 5 energy
To crit (2238)
(8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)
Pyre used Omega Solarbeam - 41 energy
To crit (4399) - No
(40,5 + 3)*0,67 = 36,145 damage
Chuck
HP: 64| EN: 83| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks
That sunny day was pointless, arena has perma sunny day.
Also, no crit rolls for chuck's attacks because of Battle Armor, and +2 damage from each of chuck's attacks because of Rivalry.
That sunny day was pointless, arena has perma sunny day.
Also, no crit rolls for chuck's attacks because of Battle Armor, and +2 damage from each of chuck's attacks because of Rivalry.
Okay.
Dual Chop ~ Return Pyroak into lava ~ Dragon Claw
Return: The Pokemon fills its mind with loving thoughts of its trainer and rams the foe.
Therefore, return could feasibly push Pyroak into the lava.
HP: 64| EN: 83| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks
Things are going grin for Espy, as Chuck's Dragon Claw gives even more damage to the poor Flarelm, who is then finished off by a potent Return, being recalled for his pokeball before falling in the lava.
It is up to the boosted up Robert! If TIO is feeling nice, he may even use the half-dead Darmanitan for some easy KOC.
Chuck used Dragon Claw - 5 energy
(8 + 3 + 2 + 3 + 2) = 18 damage (Niiiiiice)
Pyre is cooling down
Chuck used Return - 7 energy
(10 + 3 + 2) = 15 damage
Pyre fainted!
Chuck
HP: 64| EN: 83| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks
HP: 64| EN: 83| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks
Robert
HP: 90| EN: 100| Spe: 30 60
Ranks: 4/4/1/2
Size: 1| Weight: 4
Abilities: Clear Body
Other: Super Robert!
Action 1
Robert used Zen Headbutt - 5 energy
To hit (3256) - Yes
To crit (5648) - No
To flinch (9671) - No
(8 + 3 + 1,5) = 12,5 damage
Chuck used Counter - 11 energy
18,75 damage
RNG to throw into the lava (70% chance) -> 150 - Yes
Robert was thrown into the lava! 22,5 damage (15*1,5)!
Action 2
Nothing!
Action 3
Disclaimer: This is an extremely powerfull combo, even if it wasnt ordered to push into the lava, i find it likely that Chuck would be knocked back a bit, so i will RNG to see if he is pushed out of the arena, but he will NOT fall in the lava. Instead, Chuck will grab on the ledge and pull himself back up.
Robert used Zen Charge - 35 energy
To hit (2199) - Yes
To crit (4045) - No
To flinch (9979) - No
To push-back (6,000 or more = Yes) -> 7300
Chuck was pushed-back!
Chuck manages to grab on the ledge and pull himself back to safetly!
(18 + 3 + 1,5) = 22,5 damage
Chuck
HP: 29| EN: 72| Spe: 67
Ranks: 5/3/1/3
Size: 2| Weight: 3
Abilities: Rivalry, Mold Breaker
Other: Ready to make good use of the arena. +2 BAP to Dragon moves (total). + 1 BAP to all attacks
Robert
HP: 49| EN: 60| Spe: 30 60
Ranks: 4/4/1/2
Size: 1| Weight: 4
Abilities: Clear Body
Other: Super Robert! Cooling Down
Nothing happened A2 because Beldum was climbing and Chuck didnt have anyone to attack.
It didnt use Counter because the move was strong enough to push it into the lava, but Chuck was able to grab the ledge and pull himself back up.