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Revenankh Sprite Problems

Discussion in 'Create-A-Pokémon Project' started by Beej, Apr 12, 2008.

  1. Beej

    Beej
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    Very often when I come into a battle with an enemy Revenankh, or if I use my own Revenankh, a strange dark blue box surrounds the sprite, and even some other sprites.

    [​IMG]

    [​IMG]


    Is anybody else having this problem? I'd really like to know what I can do about it. =/

    Edit: Showed it happening to my own Revenankh
  2. chaos

    chaos
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    looks like the shiny sprite doesnt have transparency set correctly

    edit: apparently its like that for non-shiny too..
  3. KoA

    KoA The very best...
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    I find it funny that the sprites remembered the base background color I used to make them in. :/

    Other than that, this is weird to me.
  4. DougJustDoug

    DougJustDoug Knows the great enthusiasms
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    It may be a problem with the color palette. All the normal game PNG's have 8-bit color. KoA's have 24-bit color. I'm looking into various PNG converters to clean this up.
  5. DougJustDoug

    DougJustDoug Knows the great enthusiasms
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    Can someone else look into this problem? I've got several other things going on and I think there are other people on this project that know about sprites and images and might be able to fix the issue. Here's a sprite that is known to be causing some problems:

    [​IMG]
  6. _Sparkball606_

    _Sparkball606_

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    Weird, this didn't happen for me,it ran smoothly.
  7. Amelia

    Amelia

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    Dark blue on both mine and opponents, for Shiny as well.
  8. alive

    alive
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    i've had it happen with both revvy and syclant, shiny and non. could it be with the new way the sprites are downloaded?
  9. AJC

    AJC

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    probably depends on whatever the image reading thing the java is using some can handle transparent colors others can not
  10. KoA

    KoA The very best...
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    If need be, i can go back and manually redo the background transparency colors to stark white or something
  11. X-Act

    X-Act np: Biffy Clyro - Shock Shock
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    Actually, the sprite is displaying badly in the Pokedex thread as well.
  12. eric the espeon

    eric the espeon maybe I just misunderstood
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    I have never had these problems, is this still occurring for some people?
  13. david stone

    david stone Fast-moving, smart, sexy and alarming.
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    If the problem is that it's a 24 bit .png instead of 8 bit, here's an 8 bit version. This also has the nice side-effect of being a bit smaller than your image with no loss of data.

    [​IMG]


    I don't see a problem in that thread.
  14. DougJustDoug

    DougJustDoug Knows the great enthusiasms
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    OK, we've fixed the problem. Something was wrong with the transparency on some of the sprites. On Obi's suggestion, I redid the transparency in Photoshop, and that seemed to do the trick.

    If anyone is experiencing the problems described in this thread, please re-install the sprites using the CAP Sprite Updater. Instructions can be found here.

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